Commit graph

10 commits

Author SHA1 Message Date
devinacker
9f278dddae try simulating satellaview bandwidth limits (partially to avoid software glitches that can occur if the entire stream is available instantaneously) 2018-07-12 23:16:37 -04:00
devinacker
d1051b33e9 add BS-X savestate support (and some other savestate safety checks) 2018-07-08 00:02:51 -04:00
devinacker
99b66a4bff cleanup/refactor some bsx code (closes #182) 2018-07-07 13:44:08 -04:00
devinacker
9ecf8b3777 backport higan's Cx4 LLE implementation 2017-08-27 12:09:39 -04:00
devinacker
502a159238 msu1: unload files when unloading cartridge
closes #82
2016-11-19 15:52:46 -05:00
devinacker
59253c9e17 make power-on state less deterministic
(a la later bsnes/higan behavior; mostly affects the accuracy core)
2016-10-29 22:46:12 -04:00
Alex.W.Jackson@gmail.com
d58a0f0fd5 memory: Make breakpoint mirroring work with MMIO (requiring some changes to BSXCart). While at it, remove some redundant masking and replace some magic numbers with enums
git-svn-id: http://bsnes-classic.googlecode.com/svn/trunk@40 fe182637-1eec-a322-cce2-af8e45122353
2015-04-18 19:54:25 -04:00
Alex.W.Jackson@gmail.com
c32aab37ff Distinguish BS-X Flash Memory Packs from mask ROM data packs (Same Game/SD Gundam G-Next); distinguish slotted SA-1 carts from regular ones; fix SFA2 which the previous commit broke
git-svn-id: http://bsnes-classic.googlecode.com/svn/trunk@39 fe182637-1eec-a322-cce2-af8e45122353
2015-04-18 19:54:17 -04:00
Alex W. Jackson
835727b74b smp: move the SMP I/O ports into the SMP itself, instead of half in the CPU and half in the APU RAM. I don't care what byuu thinks blargg's hardware tests showed, it is literally impossible for hardware to work that way 2015-04-13 17:19:08 +02:00
devinacker
d88ac78d30 initial commit 2014-11-26 18:35:12 -05:00