Commit graph

341 commits

Author SHA1 Message Date
Devin Acker
34e69f4dbd preliminary SFX-DOS support, only keyboard input emulated for now 2020-07-28 22:48:12 -04:00
Devin Acker
92b105fa6e don't resize an already allocated+mapped block of RAM when loading it from disk 2020-07-26 15:48:46 -04:00
Devin Acker
8e06b293e1 add https link to about dialog 2020-07-20 21:47:33 -04:00
Devin Acker
5408c5b66f fix OOB vector access on SA-1 software breakpoints (#251) 2020-03-14 16:52:37 -04:00
Devin Acker
853c9bf6b2 allow adding dsp breakpoints from memory editor 2020-02-24 22:45:53 -05:00
Devin Acker
8611cf495f DSP register names for breakpoint editor 2020-02-24 22:41:19 -05:00
Devin Acker
81cfa76189 DSP register r/w breakpoints (#250) 2020-02-24 22:20:12 -05:00
devinacker
7ec2d097f7 make vice & WLA symbol files writeable and try to keep using the same format when overwriting existing symbols 2020-02-16 15:34:38 -05:00
devinacker
eab55199b3 Merge branch 'sgbdebug' 2020-02-10 18:41:47 -05:00
devinacker
2f344d27fe properly display hires tilemaps for mode 5/6 in the tilemap viewer 2020-02-09 23:00:34 -05:00
devinacker
ffaf4c7881 add call/return tracking to sgb debug 2020-02-06 22:44:15 -05:00
devinacker
7748e53a6f add mode switch for sgb commander speed button 2020-01-07 20:43:59 -05:00
devinacker
0839b2baeb sgb: add support for hori sgb commander (overclock mode doesn't work yet) 2020-01-07 18:37:03 -05:00
devinacker
95c8b63da6 don't autoupdate debug windows that aren't currently visible 2020-01-04 12:04:18 -05:00
devinacker
1a9bc3e2bc add sgb breakpoints to the memory viewer context menu and argument help 2020-01-04 11:33:27 -05:00
devinacker
50e4fd197f finish adding sgb r/w/x breakpoint handling 2020-01-04 02:01:15 -05:00
devinacker
ac35b36972 sgb register editing interface 2020-01-04 02:01:14 -05:00
devinacker
4c5f1d0c28 start adding sgb disassembly/debugging stuff 2020-01-04 01:25:54 -05:00
devinacker
4cae48a581 more sgb memory viewing 2020-01-03 03:29:55 -05:00
devinacker
acc3304825 begin minimal sgb debug interface 2020-01-03 02:48:51 -05:00
devinacker
77af780162 more strictness about when to stop trying to disassemble more code 2019-12-04 21:53:49 -05:00
devinacker
4383a232bb add automatic analysis to sa1 debugger 2019-12-04 21:33:11 -05:00
devinacker
a146750513 add some additional status (and per-channel toggles if supported) to sound viewer; also fix channel disable settings getting ignored after a reload/power cycle) 2019-12-03 20:20:40 -05:00
devinacker
7a1e2adc30 smp: fix some disasm-view tidbits w/r/t bbs/bbc/etc 2019-12-02 22:15:44 -05:00
devinacker
9d0df93b1b better handle some potential weirdness involving automatic code analysis in debugger (should fix #239) 2019-12-02 21:45:56 -05:00
devinacker
0bbb744390 make sure memory editor geometry is actually saved when closing one 2019-11-26 20:50:30 -05:00
devinacker
26d093e088 add DSP register display to memory editor (no breakpoints yet) 2019-11-26 20:19:57 -05:00
devinacker
32a70b67e6 don't actually refresh memory viewers' contents when syncing the debug UI 2019-10-16 23:53:59 -04:00
devinacker
834c2d1e47 mention accuracy core screenshot/filter differences and supported firmware files in doc (closes #236) 2019-10-11 19:32:01 -04:00
devinacker
9734526de2 don't display 17-bit VRAM addresses in PPU debuggers if expansion is supported but disabled 2019-10-10 19:06:26 -04:00
devinacker
c9eae6a047 add VRAM expansion support to PPU debugging tools 2019-10-09 22:08:35 -04:00
devinacker
d873dad86d update memory editor size when reloading ROM in case ROM or VRAM size changes 2019-10-09 20:38:00 -04:00
devinacker
1261ce8091 Merge branch 'master' into vramexpand 2019-10-09 19:19:12 -04:00
devinacker
dd73db0e0b indicate specified profile in build name and object path to simplify building multiple profiles at once 2019-10-09 19:02:08 -04:00
devinacker
ab9491005c let VRAM::operator[] optimize to a normal array read if not building with VRAM expansion support 2019-10-08 20:47:45 -04:00
devinacker
c5a12644f7 Merge branch 'master' into vramexpand 2019-10-08 20:31:03 -04:00
devinacker
ff8f7b7280 allow exporting cheats for sd2snes and super everdrive v2 2019-10-02 22:54:47 -04:00
devinacker
b255a87fbc make sure exec breakpoints are only highlighted in the correct debug view 2019-09-07 15:15:38 -04:00
devinacker
a7ca846e0b default sa1 and sfx symbols 2019-09-07 14:50:28 -04:00
devinacker
0b139b4650 only show coprocessor debug tabs if game uses them, also snap to relevant debug tab on breakpoint 2019-09-07 13:33:05 -04:00
devinacker
d4d57f900e move default symbols to the user directory for editability 2019-09-07 12:29:07 -04:00
devinacker
cd36499f5c make superfx symbols accessible via breakpoint window 2019-09-07 01:28:56 -04:00
devinacker
eaf83d380a only save symbols to disk if actually modified by user (i.e. non-default) to avoid polluting with files 2019-09-07 01:06:42 -04:00
devinacker
1402ffe000 make loading of default symbols optional 2019-09-07 00:55:18 -04:00
devinacker
bb9f267687 load/save superfx symbols 2019-09-07 00:30:49 -04:00
devinacker
9899678437 improvements to superfx disassembly/debugging 2019-09-06 22:31:31 -04:00
devinacker
5e2d960f95 allow variable address widths for debugger views 2019-09-02 01:01:13 -04:00
devinacker
b0dbda09ee SMP disasm formatting cleanup 2019-09-01 20:31:15 -04:00
devinacker
49836056e7 Merge branch 'debugcleanup' 2019-09-01 20:28:58 -04:00
devinacker
aeec49a8e8 incorporate fancy disasm stuff into SMP debugger and refactor CPU disasm as well (closes #227) 2019-09-01 20:28:46 -04:00