devinacker
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4137df2116
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get rid of questionable bsxcart "hidden register" behavior that's difficult to verify (or even reproduce)
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2018-10-23 21:06:55 -04:00 |
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devinacker
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9cf3c9b1e2
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bsx: more experimental base/cart register handling
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2018-08-25 18:59:30 -04:00 |
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devinacker
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d1051b33e9
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add BS-X savestate support (and some other savestate safety checks)
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2018-07-08 00:02:51 -04:00 |
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devinacker
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b5eaaeb691
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bsx: only map if register values actually change
(fixes Treasure Conflix and who knows what else)
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2017-01-12 22:06:32 -05:00 |
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luigiblood
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549b4d588e
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Proper BS-X Memory Map Settings
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2015-11-18 18:25:47 +01:00 |
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Alex.W.Jackson@gmail.com
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d58a0f0fd5
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memory: Make breakpoint mirroring work with MMIO (requiring some changes to BSXCart). While at it, remove some redundant masking and replace some magic numbers with enums
git-svn-id: http://bsnes-classic.googlecode.com/svn/trunk@40 fe182637-1eec-a322-cce2-af8e45122353
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2015-04-18 19:54:25 -04:00 |
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Alex.W.Jackson@gmail.com
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c32aab37ff
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Distinguish BS-X Flash Memory Packs from mask ROM data packs (Same Game/SD Gundam G-Next); distinguish slotted SA-1 carts from regular ones; fix SFA2 which the previous commit broke
git-svn-id: http://bsnes-classic.googlecode.com/svn/trunk@39 fe182637-1eec-a322-cce2-af8e45122353
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2015-04-18 19:54:17 -04:00 |
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devinacker
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d88ac78d30
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initial commit
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2014-11-26 18:35:12 -05:00 |
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