Devin Acker
79dd00c783
bsnes v114.1 vertical mosaic behavior ( fixes #257 )
2020-07-27 22:43:36 -04:00
devinacker
e4edc7a229
backport some scheduler improvements from current bsnes; should hopefully fix some potential serialization deadlocks including possibly what was causing issues #233 and #240
2019-12-07 17:27:32 -05:00
devinacker
4383a232bb
add automatic analysis to sa1 debugger
2019-12-04 21:33:11 -05:00
devinacker
a146750513
add some additional status (and per-channel toggles if supported) to sound viewer; also fix channel disable settings getting ignored after a reload/power cycle)
2019-12-03 20:20:40 -05:00
devinacker
29a0a5784c
alt/ppu: fix vertical offset issues with mode 7 mosaic
2019-11-03 13:02:00 -05:00
devinacker
c9eae6a047
add VRAM expansion support to PPU debugging tools
2019-10-09 22:08:35 -04:00
devinacker
c5a12644f7
Merge branch 'master' into vramexpand
2019-10-08 20:31:03 -04:00
devinacker
58ce7a1b2b
get rid of performance PPU and use compatibility PPU for both compatibility and performance profiles; they both perform basically the same and it wasn't really worth the burden of maintaining both
2019-10-08 18:16:57 -04:00
devinacker
4c86ec19cf
make sure SNES config struct is initialized before first access (should fix #229 )
2019-08-31 17:26:50 -04:00
devinacker
1f10eac106
run to next NMI/IRQ for CPU and SA1
2019-05-26 23:13:04 -04:00
Devin Acker
98ea9059a7
Merge pull request #207 from undisbeliever/new-oam-viewer
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New OAM Viewer
2019-01-19 16:37:48 -05:00
devinacker
d66b770d4d
disable vram expansion option for non-accuracy builds
2019-01-06 02:15:30 -05:00
devinacker
98f4e1f102
use same uint16 joypad values in performance builds
2019-01-05 18:25:02 -05:00
Marcus Rowe
b612abe57d
Add first sprite support to Sprite Viewer
2018-12-05 21:46:24 +10:00
devinacker
06838845af
Merge branch 'more-ppu-debugger-updates'
2018-05-09 21:45:10 -04:00
Marcus Rowe
8c66734c11
Add Mode 7 EXTBG format to the PPU Debugger
2018-05-07 18:21:53 +10:00
devinacker
c60f0373fc
more properties viewer stuff ( fixes #152 )
2018-04-29 01:13:18 -04:00
devinacker
1bdcd73e17
do better at ignoring dummy reads ( fixes #170 )
2018-04-29 01:13:17 -04:00
Alex W. Jackson
cbd7b99785
dsp: change initial ENDX register state to match current higan; fixes Magical Drop
2017-08-19 00:15:14 -04:00
Alex W. Jackson
085b8ea0de
ppu: improve BGnHOFS latching, fixes Super Pac-Man (PD)
2017-07-11 23:43:24 -04:00
devinacker
988a78f657
Revert "fix horizontal scroll latching bug"
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This reverts commit a6c9f1db00
.
2017-07-11 23:27:36 -04:00
devinacker
a6c9f1db00
fix horizontal scroll latching bug
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see http://forums.nesdev.com/viewtopic.php?f=12&t=16200
2017-07-11 18:52:16 -04:00
devinacker
cb93231908
Merge branch 'spcplayer'
2017-01-21 05:46:46 -05:00
devinacker
696a5101fb
add experimental SPC/SNSF playback plugin
2017-01-21 05:45:17 -05:00
Jeremy Chadwick
adb306b680
Add $2134-$2136 to debugger Properties Viewer
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Attempt #2 , per pull request discussion.
Reference: https://github.com/devinacker/bsnes-plus/pull/103
Reference: http://forums.nesdev.com/viewtopic.php?p=186767#p186767
2017-01-16 14:29:26 -08:00
Jeremy Chadwick
0c647e62fa
Revert ab26483
per pull req discussion
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https://github.com/devinacker/bsnes-plus/pull/103
2017-01-16 13:47:39 -08:00
Jeremy Chadwick
ab26483f0c
Add $2134-$2136 to debugger Properties Viewer
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Reference: http://forums.nesdev.com/viewtopic.php?p=186767#p186767
2017-01-15 12:38:38 -08:00
devinacker
441de3b40f
don't over-stretch lowres lines during frameskip
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fixes #92
2016-12-18 16:56:26 -05:00
devinacker
f8b36f4e55
reset emulation speed when breakpoints occur
2016-11-19 22:22:02 -05:00
devinacker
262c431bea
expand PPU debugger interface some more
2016-11-16 23:52:15 -05:00
devinacker
7fe51690ec
add some info to the PPUDebugger interface (WIP)
2016-11-13 19:02:07 -05:00
Jeremy Chadwick
8e282cfb9b
Fix BG screen sizes in Properties
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Currently 32x64 is depicted as 64x32, and vice versa. Per offical
documentation -- $2107-210a, bits 1-0, define screen size/layout:
%00 = 32x32 (one screen)
%01 = 64x32 (2 screens "wide", a.k.a. vertical mirroring)
%10 = 32x64 (2 screens "tall", a.k.a. horizontal mirroring)
%11 = 64x64 (4 screens (2 wide, 2 tall))
While I'm here: modify ppu-compatibility/debugger/debugger.cpp to
also mask off all bits other than 1-0.
2016-11-09 21:39:07 -08:00
devinacker
8d32000893
support PPU breakpoints in accuracy/performance
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closes #72
2016-11-04 22:43:10 -04:00
devinacker
7ce1087e60
update+expand properties view for all profiles
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closes #60
2016-11-01 00:20:56 -04:00
Marcus Rowe
12d2dc1ff4
Add OAM Second Name Table Address to PPUDebugger and VramViewer
2016-10-22 17:51:40 +10:00
devinacker
6978786fba
fix a typo that broke $213f in compatibility
2016-08-14 21:42:38 -04:00
devinacker
ed1a89e09f
fix tabs (again) and a missing paren
2016-05-19 19:02:23 -04:00
devinacker
d308c1be15
allow debugger to read MMIO without side effects
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(closes #46 assuming I didn't screw anything up)
2016-05-06 20:37:37 -04:00
Alex W. Jackson
7be2a02453
ui: replace most '#if defined(PROFILE...' with specific PPU/DSP feature checks; allows PPU and DSP components to be mixed and matched
2015-06-01 12:26:45 -04:00
Alex W. Jackson
6877c5efa0
Merge alt/cpu/debugger with cpu/debugger by renaming a few member variables; also remove some unused variables
2015-05-24 19:57:21 -04:00
Alex.W.Jackson@gmail.com
8450956758
ppu/counter: enable two-way time travel; use it to simplify VRAM access timing tests
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git-svn-id: http://bsnes-classic.googlecode.com/svn/trunk@60 fe182637-1eec-a322-cce2-af8e45122353
2015-05-10 13:21:56 -04:00
Alex.W.Jackson@gmail.com
7f118bd484
Emulate long scanline in PAL interlace mode; fix bug in performance CPU affecting Tetris Attack
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git-svn-id: http://bsnes-classic.googlecode.com/svn/trunk@57 fe182637-1eec-a322-cce2-af8e45122353
2015-05-02 20:41:33 -04:00
Alex.W.Jackson@gmail.com
96638715fd
alt/dsp: don't let blargg disable asserts throughout the whole application
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git-svn-id: http://bsnes-classic.googlecode.com/svn/trunk@54 fe182637-1eec-a322-cce2-af8e45122353
2015-04-30 21:18:20 -04:00
Alex.W.Jackson@gmail.com
88da612d6a
Various fixes for Clang, some of which were genuine bugs as well
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git-svn-id: http://bsnes-classic.googlecode.com/svn/trunk@45 fe182637-1eec-a322-cce2-af8e45122353
2015-04-26 13:36:11 -04:00
Devin Acker
fc9de55586
Merge pull request #7 from mrehkopf/master
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Backport most recent MSU1 behaviour
2015-04-21 13:03:40 -04:00
ikari_01
74c080cee7
Backport most recent MSU1 behaviour
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v073 has some shortcomings in MSU1 behaviour, most notably it ignores
the DSP mute flag (which will cut off external audio on a real SNES).
Hack authors stumble upon those when running on real hardware for the
first time after testing on less recent bsnes versions.
Backports from higan v094:
- audio error flag
- init behaviour (zero out MSU1 regs)
- initial volume
- DSP mute flag
2015-04-21 17:56:34 +02:00
Alex.W.Jackson@gmail.com
d58a0f0fd5
memory: Make breakpoint mirroring work with MMIO (requiring some changes to BSXCart). While at it, remove some redundant masking and replace some magic numbers with enums
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git-svn-id: http://bsnes-classic.googlecode.com/svn/trunk@40 fe182637-1eec-a322-cce2-af8e45122353
2015-04-18 19:54:25 -04:00
Alex W. Jackson
835727b74b
smp: move the SMP I/O ports into the SMP itself, instead of half in the CPU and half in the APU RAM. I don't care what byuu thinks blargg's hardware tests showed, it is literally impossible for hardware to work that way
2015-04-13 17:19:08 +02:00
devinacker
e83d211a65
check write breakpoints before writing, not after
2014-12-07 23:34:42 -05:00
devinacker
fbadb7cfaf
mark read/write during DMA and MMIO WRAM access
2014-11-30 19:07:08 -05:00