Commit graph

25 commits

Author SHA1 Message Date
Devin Acker
79dd00c783 bsnes v114.1 vertical mosaic behavior (fixes #257) 2020-07-27 22:43:36 -04:00
devinacker
673e5399b6 testing version param in makefile for dev builds 2019-10-01 22:07:10 -04:00
devinacker
6c5cffd7a1 update version number 2019-08-18 17:12:14 -04:00
devinacker
3e3bdabe64 v05rc1 release candidate until next week or so 2019-07-23 21:42:34 -04:00
devinacker
d1051b33e9 add BS-X savestate support (and some other savestate safety checks) 2018-07-08 00:02:51 -04:00
devinacker
a6265d8558 v04 release prep 2018-06-18 19:26:03 -04:00
devinacker
2125f1a5dd accuracy: proper joypad timing (closes #168) 2018-05-20 17:18:34 -04:00
devinacker
c068e5ec61 fix SMP waitstate emulation (closes #174) 2018-05-19 22:41:04 -04:00
devinacker
030f37265e increment serializer version again 2017-09-04 01:33:07 -04:00
devinacker
5d2846fd59 cx4 memory tweaks 2017-08-29 20:08:19 -04:00
devinacker
9ecf8b3777 backport higan's Cx4 LLE implementation 2017-08-27 12:09:39 -04:00
Alex W. Jackson
085b8ea0de ppu: improve BGnHOFS latching, fixes Super Pac-Man (PD) 2017-07-11 23:43:24 -04:00
devinacker
ce441c8972 v3a minor release 2016-12-19 22:12:40 -05:00
devinacker
8cefb65808 version 073+3 (binaries later tonight) 2016-11-22 19:58:06 -05:00
devinacker
59253c9e17 make power-on state less deterministic
(a la later bsnes/higan behavior; mostly affects the accuracy core)
2016-10-29 22:46:12 -04:00
devinacker
2fe8550c6b use a proper interface to get/set registers 2016-08-03 21:06:34 -04:00
devinacker
0628454d0f serialize frame count
(and bump serializer version like it should have been after some other
stuff was changed)
2015-11-24 21:17:08 -05:00
devinacker
6e2e3b82d5 v073+2. the future is now, or something 2015-11-09 19:40:10 -05:00
Alex W. Jackson
1f21df71df superfx: more multiply timing fixes; de-template-ify opcodes to greatly reduce compiled code size 2015-07-05 06:47:56 -04:00
Alex.W.Jackson@gmail.com
8450956758 ppu/counter: enable two-way time travel; use it to simplify VRAM access timing tests
git-svn-id: http://bsnes-classic.googlecode.com/svn/trunk@60 fe182637-1eec-a322-cce2-af8e45122353
2015-05-10 13:21:56 -04:00
Alex.W.Jackson@gmail.com
7f118bd484 Emulate long scanline in PAL interlace mode; fix bug in performance CPU affecting Tetris Attack
git-svn-id: http://bsnes-classic.googlecode.com/svn/trunk@57 fe182637-1eec-a322-cce2-af8e45122353
2015-05-02 20:41:33 -04:00
devinacker
dc9ebc4bb0 this is a release, maybe 2015-04-25 15:59:51 -04:00
Alex W. Jackson
835727b74b smp: move the SMP I/O ports into the SMP itself, instead of half in the CPU and half in the APU RAM. I don't care what byuu thinks blargg's hardware tests showed, it is literally impossible for hardware to work that way 2015-04-13 17:19:08 +02:00
devinacker
c8de6d576d update name/homepage 2014-11-29 06:18:02 -05:00
devinacker
d88ac78d30 initial commit 2014-11-26 18:35:12 -05:00