Devin Acker
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79dd00c783
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bsnes v114.1 vertical mosaic behavior (fixes #257)
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2020-07-27 22:43:36 -04:00 |
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devinacker
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1d93fffa88
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add vram expansion support to accuracy build (WIP)
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2019-01-06 01:59:22 -05:00 |
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Alex W. Jackson
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085b8ea0de
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ppu: improve BGnHOFS latching, fixes Super Pac-Man (PD)
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2017-07-11 23:43:24 -04:00 |
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devinacker
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988a78f657
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Revert "fix horizontal scroll latching bug"
This reverts commit a6c9f1db00 .
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2017-07-11 23:27:36 -04:00 |
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devinacker
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a6c9f1db00
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fix horizontal scroll latching bug
see http://forums.nesdev.com/viewtopic.php?f=12&t=16200
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2017-07-11 18:52:16 -04:00 |
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devinacker
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8d32000893
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support PPU breakpoints in accuracy/performance
closes #72
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2016-11-04 22:43:10 -04:00 |
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devinacker
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59253c9e17
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make power-on state less deterministic
(a la later bsnes/higan behavior; mostly affects the accuracy core)
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2016-10-29 22:46:12 -04:00 |
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devinacker
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ed1a89e09f
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fix tabs (again) and a missing paren
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2016-05-19 19:02:23 -04:00 |
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devinacker
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d308c1be15
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allow debugger to read MMIO without side effects
(closes #46 assuming I didn't screw anything up)
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2016-05-06 20:37:37 -04:00 |
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Alex.W.Jackson@gmail.com
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d58a0f0fd5
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memory: Make breakpoint mirroring work with MMIO (requiring some changes to BSXCart). While at it, remove some redundant masking and replace some magic numbers with enums
git-svn-id: http://bsnes-classic.googlecode.com/svn/trunk@40 fe182637-1eec-a322-cce2-af8e45122353
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2015-04-18 19:54:25 -04:00 |
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devinacker
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d88ac78d30
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initial commit
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2014-11-26 18:35:12 -05:00 |
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