devinacker
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90352e504b
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bsx: don't unnecessarily allocate empty memory pack twice
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2018-07-28 17:18:36 -04:00 |
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devinacker
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050263c4c8
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BS-X: report correct flash size in vendor info
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2018-07-23 08:55:28 -04:00 |
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devinacker
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82ed2343af
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BS-X: don't let debugger interfere with flash writes
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2018-07-23 08:31:39 -04:00 |
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devinacker
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99b66a4bff
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cleanup/refactor some bsx code (closes #182)
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2018-07-07 13:44:08 -04:00 |
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luigiblood
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5300d506e2
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AND byte on write to Memory Pack
Fixes Sound Novel Tsukuru save
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2016-11-16 01:39:24 +01:00 |
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luigiblood
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645de714c0
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Memory Pack Vendor Info/Page Buffer at 0x7F00 and 0xFF00
SD Gundam G-NEXT Memory Pack ROM has it at 0x7F00.
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2016-08-18 13:18:49 +02:00 |
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luigiblood
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b211c5f2bc
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Revert "Memory Pack Type 7 (ROM) support"
This reverts commit 14082efa8d .
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2016-08-18 12:30:09 +02:00 |
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luigiblood
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14082efa8d
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Memory Pack Type 7 (ROM) support
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2016-08-17 18:16:14 +02:00 |
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luigiblood
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bed1283efa
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Basic Memory Pack Support
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2015-11-15 15:08:52 -05:00 |
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Alex.W.Jackson@gmail.com
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c32aab37ff
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Distinguish BS-X Flash Memory Packs from mask ROM data packs (Same Game/SD Gundam G-Next); distinguish slotted SA-1 carts from regular ones; fix SFA2 which the previous commit broke
git-svn-id: http://bsnes-classic.googlecode.com/svn/trunk@39 fe182637-1eec-a322-cce2-af8e45122353
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2015-04-18 19:54:17 -04:00 |
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devinacker
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d88ac78d30
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initial commit
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2014-11-26 18:35:12 -05:00 |
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