bsnes-mt/bsnes/target-bsnes/program/_platform.cpp
2020-09-13 04:16:49 +03:00

394 lines
No EOL
11 KiB
C++

#include <nall/encode/bmp.hpp>
#include <heuristics/heuristics.hpp>
#include <heuristics/_heuristics.cpp>
#include <heuristics/_super-famicom.cpp>
#include <heuristics/_game-boy.cpp>
#include <heuristics/_bs-memory.cpp>
#include <heuristics/_sufami-turbo.cpp>
/* MT. */
#include "bsnes-mt/translations.h"
namespace bmt = bsnesMt::translations;
/* /MT. */
//ROM data is held in memory to support compressed archives, soft-patching, and game hacks
auto Program::open(uint id, string name, vfs::file::mode mode, bool required) -> shared_pointer<vfs::file> {
shared_pointer<vfs::file> result;
bool readMode = mode == vfs::file::mode::read; // MT.
if (id == 0) { // System
if (readMode) {
if (name == "boards.bml") {
result = vfs::memory::file::open(Resource::System::Boards, sizeof(Resource::System::Boards));
}
else if (name == "ipl.rom") {
result = vfs::memory::file::open(Resource::System::IPLROM, sizeof(Resource::System::IPLROM));
}
}
}
else if (id == 1) { // Super Famicom
if (name == "manifest.bml" && readMode) {
result = vfs::memory::file::open(superFamicom.manifest.data<uint8_t>(), superFamicom.manifest.size());
}
else if (name == "program.rom" && readMode) {
result = vfs::memory::file::open(superFamicom.program.data(), superFamicom.program.size());
}
else if (name == "data.rom" && readMode) {
result = vfs::memory::file::open(superFamicom.data.data(), superFamicom.data.size());
}
else if (name == "expansion.rom" && readMode) {
result = vfs::memory::file::open(superFamicom.expansion.data(), superFamicom.expansion.size());
}
else if (superFamicom.location.endsWith("/")) {
result = openPakSuperFamicom(name, mode);
}
else {
result = openRomSuperFamicom(name, mode);
}
}
else if (id == 2) { // Game Boy
if (name == "manifest.bml" && readMode) {
result = vfs::memory::file::open(gameBoy.manifest.data<uint8_t>(), gameBoy.manifest.size());
}
else if (name == "program.rom" && readMode) {
result = vfs::memory::file::open(gameBoy.program.data(), gameBoy.program.size());
}
else if (gameBoy.location.endsWith("/")) {
result = openPakGameBoy(name, mode);
}
else {
result = openRomGameBoy(name, mode);
}
}
else if (id == 3) { // BS Memory
if (name == "manifest.bml" && readMode) {
result = vfs::memory::file::open(bsMemory.manifest.data<uint8_t>(), bsMemory.manifest.size());
}
else if (name == "program.rom" && readMode) {
result = vfs::memory::file::open(bsMemory.program.data(), bsMemory.program.size());
}
else if (name == "program.flash") {
//writes are not flushed to disk in bsnes
result = vfs::memory::file::open(bsMemory.program.data(), bsMemory.program.size());
}
else if (bsMemory.location.endsWith("/")) {
result = openPakBSMemory(name, mode);
}
else {
result = openRomBSMemory(name, mode);
}
}
else if (id == 4) { // Sufami Turbo - Slot A
if (name == "manifest.bml" && readMode) {
result = vfs::memory::file::open(sufamiTurboA.manifest.data<uint8_t>(), sufamiTurboA.manifest.size());
}
else if (name == "program.rom" && readMode) {
result = vfs::memory::file::open(sufamiTurboA.program.data(), sufamiTurboA.program.size());
}
else if (sufamiTurboA.location.endsWith("/")) {
result = openPakSufamiTurboA(name, mode);
}
else {
result = openRomSufamiTurboA(name, mode);
}
}
else if (id == 5) { // Sufami Turbo - Slot B
if (name == "manifest.bml" && readMode) {
result = vfs::memory::file::open(sufamiTurboB.manifest.data<uint8_t>(), sufamiTurboB.manifest.size());
}
else if (name == "program.rom" && readMode) {
result = vfs::memory::file::open(sufamiTurboB.program.data(), sufamiTurboB.program.size());
}
else if (sufamiTurboB.location.endsWith("/")) {
result = openPakSufamiTurboB(name, mode);
}
else {
result = openRomSufamiTurboB(name, mode);
}
}
if (!result && required) {
/* // Commented-out by MT.
auto colonAndSpace = ": "; // MT.
MessageDialog({
bmt::get("Common.Error").data(), colonAndSpace,
bmt::get("Program.Open.MissingRequiredData").data(), name
}).setAlignment(*presentation).error();
*/
bmw::showError(string({bmt::get("Program.Open.MissingRequiredData").data(), name}).data(), "", presentation->handle()); // MT.
}
return result;
}
auto Program::load(uint id, string name, string type, vector<string> options) -> Emulator::Platform::Load {
BrowserDialog dialog;
dialog.setAlignment(*presentation);
dialog.setOptions(options);
if (id == 1 && name == "Super Famicom" && type == "sfc") {
if (gameQueue) {
auto game = gameQueue.takeLeft().split(";", 1L);
superFamicom.option = game(0);
superFamicom.location = game(1);
}
else {
dialog.setTitle(bmt::get("Browser.OpenSnesRom").data());
dialog.setPath(path("Games", settings.path.recent.superFamicom));
string snesRomsString = {bmt::get("Browser.SnesRoms").data(), "|*.sfc:*.smc:*.zip:*.7z:*.SFC:*.SMC:*.ZIP:*.7Z:*.Sfc:*.Smc:*.Zip"};
string allFilesString = {bmt::get("Browser.AllFiles").data(), "|*"};
dialog.setFilters({snesRomsString, allFilesString});
superFamicom.location = openGame(dialog);
superFamicom.option = dialog.option();
}
if (inode::exists(superFamicom.location)) {
settings.path.recent.superFamicom = Location::dir(superFamicom.location);
if (loadSuperFamicom(superFamicom.location)) {
return {id, superFamicom.option};
}
}
}
if (id == 2 && name == "Game Boy" && type == "gb") {
if (gameQueue) {
auto game = gameQueue.takeLeft().split(";", 1L);
gameBoy.option = game(0);
gameBoy.location = game(1);
}
else {
dialog.setTitle(bmt::get("Program.Load.LoadGameBoyRom").data());
dialog.setPath(path("Games", settings.path.recent.gameBoy));
dialog.setFilters({
{
bmt::get("Program.Load.GameBoyRoms").data(),
"|*.gb:*.gbc:*.zip:*.7z:*.GB:*.GBC:*.ZIP:*.7Z:*.Gb:*.Gbc:*.Zip"
},
{
bmt::get("Browser.AllFiles").data(),
"|*"
}
});
gameBoy.location = openGame(dialog);
gameBoy.option = dialog.option();
}
if (inode::exists(gameBoy.location)) {
settings.path.recent.gameBoy = Location::dir(gameBoy.location);
if (loadGameBoy(gameBoy.location)) {
return {id, gameBoy.option};
}
}
}
if (id == 3 && name == "BS Memory" && type == "bs") {
if (gameQueue) {
auto game = gameQueue.takeLeft().split(";", 1L);
bsMemory.option = game(0);
bsMemory.location = game(1);
}
else {
dialog.setTitle(bmt::get("Program.Load.LoadBsMemoryRom").data());
dialog.setPath(path("Games", settings.path.recent.bsMemory));
dialog.setFilters({
{
bmt::get("Program.Load.BsMemoryRoms").data(),
"|*.bs:*.zip:*.7z:*.BS:*.ZIP:*.7Z:*.Bs:*.Zip"
},
{
bmt::get("Browser.AllFiles").data(),
"|*"
}
});
bsMemory.location = openGame(dialog);
bsMemory.option = dialog.option();
}
if (inode::exists(bsMemory.location)) {
settings.path.recent.bsMemory = Location::dir(bsMemory.location);
if (loadBSMemory(bsMemory.location)) {
return {id, bsMemory.option};
}
}
}
char space = ' '; // MT.
if (id == 4 && name == "Sufami Turbo" && type == "st") {
if (gameQueue) {
auto game = gameQueue.takeLeft().split(";", 1L);
sufamiTurboA.option = game(0);
sufamiTurboA.location = game(1);
}
else {
dialog.setTitle({bmt::get("Program.Load.LoadSufamiTurboRomSlot").data(), space, 'A'});
dialog.setPath(path("Games", settings.path.recent.sufamiTurboA));
dialog.setFilters({
{
bmt::get("Program.Load.SufamiTurboRoms").data(),
"|*.st:*.zip:*.7z:*.ST:*.ZIP:*.7Z:*.St:*.Zip"
},
{
bmt::get("Browser.AllFiles").data(),
"|*"
}
});
sufamiTurboA.location = openGame(dialog);
sufamiTurboA.option = dialog.option();
}
if (inode::exists(sufamiTurboA.location)) {
settings.path.recent.sufamiTurboA = Location::dir(sufamiTurboA.location);
if (loadSufamiTurboA(sufamiTurboA.location)) {
return {id, sufamiTurboA.option};
}
}
}
if (id == 5 && name == "Sufami Turbo" && type == "st") {
if (gameQueue) {
auto game = gameQueue.takeLeft().split(";", 1L);
sufamiTurboB.option = game(0);
sufamiTurboB.location = game(1);
}
else {
dialog.setTitle({bmt::get("Program.Load.LoadSufamiTurboRomSlot").data(), space, 'B'});
dialog.setPath(path("Games", settings.path.recent.sufamiTurboB));
dialog.setFilters({
{
bmt::get("Program.Load.SufamiTurboRoms").data(),
"|*.st:*.zip:*.7z:*.ST:*.ZIP:*.7Z:*.St:*.Zip"
},
{
bmt::get("Browser.AllFiles").data(),
"|*"
}
});
sufamiTurboB.location = openGame(dialog);
sufamiTurboB.option = dialog.option();
}
if (inode::exists(sufamiTurboB.location)) {
settings.path.recent.sufamiTurboB = Location::dir(sufamiTurboB.location);
if (loadSufamiTurboB(sufamiTurboB.location)) {
return {id, sufamiTurboB.option};
}
}
}
return {};
}
auto Program::videoFrame(const uint16* data, uint pitch, uint width, uint height, uint scale) -> void {
//this relies on the UI only running between Emulator::Scheduler::Event::Frame events
//this will always be the case; so we can avoid an unnecessary copy or one-frame delay here
//if the core were to exit between a frame event, the next frame might've been only partially rendered
screenshot.data = data;
screenshot.pitch = pitch;
screenshot.width = width;
screenshot.height = height;
screenshot.scale = scale;
pitch >>= 1;
if (!settings.video.overscan) {
uint multiplier = height / 240;
data += 8 * multiplier * pitch;
height -= 16 * multiplier;
}
uint outputWidth, outputHeight;
viewportSize(outputWidth, outputHeight, width / scale, height / scale);
uint filterWidth = width,
filterHeight = height;
auto filterRender = filterSelect(filterWidth, filterHeight, scale);
if (auto [output, length] = video.acquire(filterWidth, filterHeight); output) {
filterRender(palette, output, length, (const uint16_t*)data, pitch << 1, width, height);
video.release();
video.output(outputWidth, outputHeight);
}
inputManager.frame();
if (presentation.frameAdvance.checked()) {
frameAdvanceLock = true;
}
static uint frameCounter = 0;
static uint64 previous, current;
frameCounter++;
current = chrono::timestamp();
if (current != previous) {
previous = current;
showFrameRate({frameCounter * (1 + emulator->frameSkip()), " ", bmt::get("Common.Fps").data()});
frameCounter = 0;
}
}
auto Program::audioFrame(const double* samples, uint channels) -> void {
if (mute) {
double silence[] = {0.0, 0.0};
audio.output(silence);
}
else {
audio.output(samples);
}
}
auto Program::inputPoll(uint port, uint device, uint input) -> int16 {
int16 value = 0;
if (focused() || inputSettings.allowInput().checked()) {
inputManager.poll();
if (auto mapping = inputManager.mapping(port, device, input)) {
value = mapping->poll();
}
}
if (movie.mode == Movie::Mode::Recording) {
movie.input.append(value);
}
else if (movie.mode == Movie::Mode::Playing) {
if (movie.input) {
value = movie.input.takeFirst();
}
if (!movie.input) {
movieStop();
}
}
return value;
}
auto Program::inputRumble(uint port, uint device, uint input, bool enable) -> void {
if (focused() || inputSettings.allowInput().checked() || !enable) {
if (auto mapping = inputManager.mapping(port, device, input)) {
return mapping->rumble(enable);
}
}
}