bsnes-mt/bsnes/emulator/audio/_audio.cpp

79 lines
1.8 KiB
C++

/* MT. */
#include <memory>
#include <vector>
/* /MT. */
namespace Emulator {
#include "_stream.cpp"
Audio audio;
Audio::~Audio() {
reset(nullptr);
}
auto Audio::reset(Interface* interface) -> void {
_interface = interface;
_streams.reset();
_channels = 0;
}
auto Audio::setFrequency(double frequency) -> void {
_frequency = frequency;
for(auto& stream : _streams) {
stream->setFrequency(stream->inputFrequency, frequency);
}
}
auto Audio::setVolume(double volume) -> void {
_volume = volume;
}
auto Audio::setBalance(double balance) -> void {
_balance = balance;
}
auto Audio::createStream(uint channels, double frequency) -> shared_pointer<Stream> {
_channels = max(_channels, channels);
shared_pointer<Stream> stream = new Stream;
stream->reset(channels, frequency, _frequency);
_streams.append(stream);
return stream;
}
auto Audio::process() -> void {
while(_streams) {
for(auto& stream : _streams) {
if(!stream->pending()) return;
}
std::vector<double> samples(_channels); // Changed by MT. Was `double samples[_channels];`.
for(auto& sample : samples) sample = 0.0;
for(auto& stream : _streams) {
auto buffer = std::make_unique<double[]>(_channels); // Changed by MT. Was `double buffer[_channels];`.
uint length = stream->read(buffer.get()), offset = 0;
for(auto& sample : samples) {
sample += buffer[offset];
if(++offset >= length) offset = 0;
}
}
for(auto c : range(_channels)) {
samples[c] = max(-1.0, min(+1.0, samples[c] * _volume));
}
if(_channels == 2) {
if(_balance < 0.0) samples[1] *= 1.0 + _balance;
if(_balance > 0.0) samples[0] *= 1.0 - _balance;
}
platform->audioFrame(samples.data(), _channels); // `.data()` after `samples` added by MT.
}
}
}
#undef double