bsnes-hd/bsnes/sfc/ppu-fast/window.cpp
2021-02-20 00:03:31 +01:00

124 lines
3.7 KiB
C++

auto PPU::Line::renderWindow(PPU::IO::WindowLayer& self, bool enable,
bool output[1024], uint ws, bool stretch) -> void {
uint width = 256 + 2 * ws;
if(!enable || (!self.oneEnable && !self.twoEnable)) {
memory::fill<bool>(output, width, 0);
return;
}
int oneLeft = io.window.oneLeft;
int oneRight = io.window.oneRight;
if (stretch) {
oneLeft = (oneLeft << 1) - 128 + ws;
oneRight = (oneRight << 1) - 128 + ws;
} else {
if (oneLeft == 0) {
oneLeft = -1;
} else if (oneLeft == 255) {
oneLeft = width;
} else {
oneLeft += ws;
}
if (oneRight == 0) {
oneRight = -1;
} else if (oneRight == 255) {
oneRight = width;
} else {
oneRight += ws;
}
}
if(self.oneEnable && !self.twoEnable) {
bool set = 1 ^ self.oneInvert, clear = !set;
for(int x : range(width)) {
output[x] = x >= oneLeft && x <= oneRight ? set : clear;
}
return;
}
int twoLeft = io.window.twoLeft;
int twoRight = io.window.twoRight;
if (stretch) {
twoLeft = (twoLeft << 1) - 128 + ws;
twoRight = (twoRight << 1) - 128 + ws;
} else { // extend edges
if (twoLeft == 0) {
twoLeft = -1;
} else if (twoLeft == 255) {
twoLeft = width;
} else {
twoLeft += ws;
}
if (twoRight == 0) {
twoRight = -1;
} else if (twoRight == 255) {
twoRight = width;
} else {
twoRight += ws;
}
}
if(self.twoEnable && !self.oneEnable) {
bool set = 1 ^ self.twoInvert, clear = !set;
for(int x : range(width)) {
output[x] = x >= twoLeft && x <= twoRight ? set : clear;
}
return;
}
for(int x : range(width)) {
bool oneMask = (x >= oneLeft && x <= oneRight) ^ self.oneInvert;
bool twoMask = (x >= twoLeft && x <= twoRight) ^ self.twoInvert;
switch(self.mask) {
case 0: output[x] = (oneMask | twoMask) == 1; break;
case 1: output[x] = (oneMask & twoMask) == 1; break;
case 2: output[x] = (oneMask ^ twoMask) == 1; break;
case 3: output[x] = (oneMask ^ twoMask) == 0; break;
}
}
}
auto PPU::Line::renderWindow(PPU::IO::WindowColor& self, uint mask, bool *output,
int oneLeft, int oneRight, int twoLeft, int twoRight,
uint scale, uint offset, uint ws) -> void {
uint width = 256 + 2 * ws;
bool set, clear;
switch(mask) {
case 0: memory::fill<bool>(output, width * scale * scale, 1); return; //always
case 1: set = 1, clear = 0; break; //inside
case 2: set = 0, clear = 1; break; //outside
case 3: memory::fill<bool>(output, width * scale * scale, 0); return; //never
}
if(!self.oneEnable && !self.twoEnable) {
memory::fill<bool>(output, width * scale * scale, clear);
return;
}
if(self.oneEnable && !self.twoEnable) {
if(self.oneInvert) set ^= 1, clear ^= 1;
for(int x : range(width * scale)) {
output[x+offset] = x >= oneLeft && x <= oneRight ? set : clear;
}
return;
}
if(self.twoEnable && !self.oneEnable) {
if(self.twoInvert) set ^= 1, clear ^= 1;
for(int x : range(width * scale)) {
output[x+offset] = x >= twoLeft && x <= twoRight ? set : clear;
}
return;
}
for(int x : range(width * scale)) {
bool oneMask = (x >= oneLeft && x <= oneRight) ^ self.oneInvert;
bool twoMask = (x >= twoLeft && x <= twoRight) ^ self.twoInvert;
switch(self.mask) {
case 0: output[x+offset] = (oneMask | twoMask) == 1 ? set : clear; break;
case 1: output[x+offset] = (oneMask & twoMask) == 1 ? set : clear; break;
case 2: output[x+offset] = (oneMask ^ twoMask) == 1 ? set : clear; break;
case 3: output[x+offset] = (oneMask ^ twoMask) == 0 ? set : clear; break;
}
}
}