bsnes-hd/bsnes/sfc/controller/justifier/justifier.hpp
2020-01-12 22:12:37 +01:00

27 lines
564 B
C++

struct Justifier : Controller {
enum : uint {
X, Y, Trigger, Start,
};
Justifier(uint port, bool chained);
auto data() -> uint2;
auto latch(bool data) -> void;
auto latch() -> void override;
auto draw(uint32_t* data, uint pitch, uint width, uint height) -> void override;
//private:
const bool chained; //true if the second justifier is attached to the first
const uint device;
bool latched;
uint counter;
uint prev;
bool active;
struct Player {
int x;
int y;
bool trigger;
bool start;
} player1, player2;
};