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40 lines
894 B
C++
40 lines
894 B
C++
namespace Filter::Pixellate2x {
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auto size(uint& width, uint& height) -> void {
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width = (width <= 256) ? width * 2 : width;
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height = (height <= 240) ? height * 2 : height;
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}
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auto render(
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uint32_t* colortable, uint32_t* output, uint outpitch,
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const uint16_t* input, uint pitch, uint width, uint height
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) -> void {
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pitch >>= 1;
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outpitch >>= 2;
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uint32_t *out0 = output;
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uint32_t *out1 = output + outpitch;
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for(unsigned y = 0; y < height; y++) {
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for(unsigned x = 0; x < width; x++) {
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uint32_t p = colortable[*input++];
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*out0++ = p;
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if(height <= 240) *out1++ = p;
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if(width > 256) continue;
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*out0++ = p;
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if(height <= 240) *out1++ = p;
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}
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input += pitch - width;
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if(height <= 240) {
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out0 += outpitch + outpitch - 512;
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out1 += outpitch + outpitch - 512;
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} else {
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out0 += outpitch - 512;
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}
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}
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}
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}
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