mirror of
https://github.com/DerKoun/bsnes-hd.git
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129 lines
3.7 KiB
C++
129 lines
3.7 KiB
C++
#pragma once
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#include <emulator/emulator.hpp>
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namespace Filter {
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using Size = auto (*)(uint& width, uint& height) -> void;
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using Render = auto (*)(uint32_t* palette, uint32_t* output, uint outpitch,
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const uint16_t* input, uint pitch, uint width, uint height) -> void;
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}
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namespace Filter::None {
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auto size(uint& width, uint& height) -> void;
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auto render(
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uint32_t* colortable, uint32_t* output, uint outpitch,
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const uint16_t* input, uint pitch, uint width, uint height
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) -> void;
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}
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namespace Filter::ScanlinesLight {
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auto size(uint& width, uint& height) -> void;
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auto render(
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uint32_t* colortable, uint32_t* output, uint outpitch,
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const uint16_t* input, uint pitch, uint width, uint height
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) -> void;
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}
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namespace Filter::ScanlinesDark {
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auto size(uint& width, uint& height) -> void;
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auto render(
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uint32_t* colortable, uint32_t* output, uint outpitch,
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const uint16_t* input, uint pitch, uint width, uint height
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) -> void;
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}
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namespace Filter::ScanlinesBlack {
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auto size(uint& width, uint& height) -> void;
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auto render(
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uint32_t* colortable, uint32_t* output, uint outpitch,
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const uint16_t* input, uint pitch, uint width, uint height
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) -> void;
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}
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namespace Filter::Pixellate2x {
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auto size(uint& width, uint& height) -> void;
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auto render(
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uint32_t* colortable, uint32_t* output, uint outpitch,
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const uint16_t* input, uint pitch, uint width, uint height
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) -> void;
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}
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namespace Filter::Scale2x {
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auto size(uint& width, uint& height) -> void;
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auto render(
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uint32_t* colortable, uint32_t* output, uint outpitch,
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const uint16_t* input, uint pitch, uint width, uint height
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) -> void;
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}
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namespace Filter::_2xSaI {
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auto size(uint& width, uint& height) -> void;
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auto render(
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uint32_t* colortable, uint32_t* output, uint outpitch,
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const uint16_t* input, uint pitch, uint width, uint height
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) -> void;
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}
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namespace Filter::Super2xSaI {
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auto size(uint& width, uint& height) -> void;
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auto render(
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uint32_t* colortable, uint32_t* output, uint outpitch,
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const uint16_t* input, uint pitch, uint width, uint height
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) -> void;
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}
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namespace Filter::SuperEagle {
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auto size(uint& width, uint& height) -> void;
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auto render(
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uint32_t* colortable, uint32_t* output, uint outpitch,
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const uint16_t* input, uint pitch, uint width, uint height
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) -> void;
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}
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namespace Filter::LQ2x {
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auto size(uint& width, uint& height) -> void;
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auto render(
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uint32_t* colortable, uint32_t* output, uint outpitch,
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const uint16_t* input, uint pitch, uint width, uint height
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) -> void;
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}
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namespace Filter::HQ2x {
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auto size(uint& width, uint& height) -> void;
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auto render(
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uint32_t* colortable, uint32_t* output, uint outpitch,
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const uint16_t* input, uint pitch, uint width, uint height
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) -> void;
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}
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namespace Filter::NTSC_RF {
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auto size(uint& width, uint& height) -> void;
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auto render(
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uint32_t* colortable, uint32_t* output, uint outpitch,
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const uint16_t* input, uint pitch, uint width, uint height
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) -> void;
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}
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namespace Filter::NTSC_Composite {
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auto size(uint& width, uint& height) -> void;
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auto render(
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uint32_t* colortable, uint32_t* output, uint outpitch,
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const uint16_t* input, uint pitch, uint width, uint height
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) -> void;
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}
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namespace Filter::NTSC_SVideo {
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auto size(uint& width, uint& height) -> void;
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auto render(
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uint32_t* colortable, uint32_t* output, uint outpitch,
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const uint16_t* input, uint pitch, uint width, uint height
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) -> void;
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}
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namespace Filter::NTSC_RGB {
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auto size(uint& width, uint& height) -> void;
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auto render(
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uint32_t* colortable, uint32_t* output, uint outpitch,
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const uint16_t* input, uint pitch, uint width, uint height
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) -> void;
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}
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