#include #include #include #include #include #include #include //ROM data is held in memory to support compressed archives, soft-patching, and game hacks auto Program::open(uint id, string name, vfs::file::mode mode, bool required) -> shared_pointer { shared_pointer result; if(id == 0) { //System if(name == "boards.bml" && mode == vfs::file::mode::read) { result = vfs::memory::file::open(Resource::System::Boards, sizeof(Resource::System::Boards)); } if(name == "ipl.rom" && mode == vfs::file::mode::read) { result = vfs::memory::file::open(Resource::System::IPLROM, sizeof(Resource::System::IPLROM)); } } if(id == 1) { //Super Famicom if(name == "manifest.bml" && mode == vfs::file::mode::read) { result = vfs::memory::file::open(superFamicom.manifest.data(), superFamicom.manifest.size()); } else if(name == "program.rom" && mode == vfs::file::mode::read) { result = vfs::memory::file::open(superFamicom.program.data(), superFamicom.program.size()); } else if(name == "data.rom" && mode == vfs::file::mode::read) { result = vfs::memory::file::open(superFamicom.data.data(), superFamicom.data.size()); } else if(name == "expansion.rom" && mode == vfs::file::mode::read) { result = vfs::memory::file::open(superFamicom.expansion.data(), superFamicom.expansion.size()); } else if(superFamicom.location.endsWith("/")) { result = openPakSuperFamicom(name, mode); } else { result = openRomSuperFamicom(name, mode); } } if(id == 2) { //Game Boy if(name == "manifest.bml" && mode == vfs::file::mode::read) { result = vfs::memory::file::open(gameBoy.manifest.data(), gameBoy.manifest.size()); } else if(name == "program.rom" && mode == vfs::file::mode::read) { result = vfs::memory::file::open(gameBoy.program.data(), gameBoy.program.size()); } else if(gameBoy.location.endsWith("/")) { result = openPakGameBoy(name, mode); } else { result = openRomGameBoy(name, mode); } } if(id == 3) { //BS Memory if(name == "manifest.bml" && mode == vfs::file::mode::read) { result = vfs::memory::file::open(bsMemory.manifest.data(), bsMemory.manifest.size()); } else if(name == "program.rom" && mode == vfs::file::mode::read) { result = vfs::memory::file::open(bsMemory.program.data(), bsMemory.program.size()); } else if(name == "program.flash") { //writes are not flushed to disk in bsnes result = vfs::memory::file::open(bsMemory.program.data(), bsMemory.program.size()); } else if(bsMemory.location.endsWith("/")) { result = openPakBSMemory(name, mode); } else { result = openRomBSMemory(name, mode); } } if(id == 4) { //Sufami Turbo - Slot A if(name == "manifest.bml" && mode == vfs::file::mode::read) { result = vfs::memory::file::open(sufamiTurboA.manifest.data(), sufamiTurboA.manifest.size()); } else if(name == "program.rom" && mode == vfs::file::mode::read) { result = vfs::memory::file::open(sufamiTurboA.program.data(), sufamiTurboA.program.size()); } else if(sufamiTurboA.location.endsWith("/")) { result = openPakSufamiTurboA(name, mode); } else { result = openRomSufamiTurboA(name, mode); } } if(id == 5) { //Sufami Turbo - Slot B if(name == "manifest.bml" && mode == vfs::file::mode::read) { result = vfs::memory::file::open(sufamiTurboB.manifest.data(), sufamiTurboB.manifest.size()); } else if(name == "program.rom" && mode == vfs::file::mode::read) { result = vfs::memory::file::open(sufamiTurboB.program.data(), sufamiTurboB.program.size()); } else if(sufamiTurboB.location.endsWith("/")) { result = openPakSufamiTurboB(name, mode); } else { result = openRomSufamiTurboB(name, mode); } } if(!result && required) { if(MessageDialog({ "Error: missing required data: ", name, "\n\n", "Would you like to view the online documentation for more information?" }).setAlignment(*presentation).error({"Yes", "No"}) == "Yes") { presentation.documentation.doActivate(); } } return result; } auto Program::load(uint id, string name, string type, vector options) -> Emulator::Platform::Load { BrowserDialog dialog; dialog.setAlignment(*presentation); dialog.setOptions(options); if(id == 1 && name == "Super Famicom" && type == "sfc") { if(gameQueue) { auto game = gameQueue.takeLeft().split(";", 1L); superFamicom.option = game(0); superFamicom.location = game(1); } else { dialog.setTitle("Load SNES ROM"); dialog.setPath(path("Games", settings.path.recent.superFamicom)); dialog.setFilters({string{"SNES ROMs|*.sfc:*.smc:*.zip:*.7z:*.SFC:*.SMC:*.ZIP:*.7Z:*.Sfc:*.Smc:*.Zip"}, string{"All Files|*"}}); superFamicom.location = dialog.openObject(); superFamicom.option = dialog.option(); } if(inode::exists(superFamicom.location)) { settings.path.recent.superFamicom = Location::dir(superFamicom.location); if(loadSuperFamicom(superFamicom.location)) { return {id, superFamicom.option}; } } } if(id == 2 && name == "Game Boy" && type == "gb") { if(gameQueue) { auto game = gameQueue.takeLeft().split(";", 1L); gameBoy.option = game(0); gameBoy.location = game(1); } else { dialog.setTitle("Load Game Boy ROM"); dialog.setPath(path("Games", settings.path.recent.gameBoy)); dialog.setFilters({string{"Game Boy ROMs|*.gb:*.gbc:*.zip:*.7z:*.GB:*.GBC:*.ZIP:*.7Z:*.Gb:*.Gbc:*.Zip"}, string{"All Files|*"}}); gameBoy.location = dialog.openObject(); gameBoy.option = dialog.option(); } if(inode::exists(gameBoy.location)) { settings.path.recent.gameBoy = Location::dir(gameBoy.location); if(loadGameBoy(gameBoy.location)) { return {id, gameBoy.option}; } } } if(id == 3 && name == "BS Memory" && type == "bs") { if(gameQueue) { auto game = gameQueue.takeLeft().split(";", 1L); bsMemory.option = game(0); bsMemory.location = game(1); } else { dialog.setTitle("Load BS Memory ROM"); dialog.setPath(path("Games", settings.path.recent.bsMemory)); dialog.setFilters({string{"BS Memory ROMs|*.bs:*.zip:*.7z:*.BS:*.ZIP:*.7Z:*.Bs:*.Zip"}, string{"All Files|*"}}); bsMemory.location = dialog.openObject(); bsMemory.option = dialog.option(); } if(inode::exists(bsMemory.location)) { settings.path.recent.bsMemory = Location::dir(bsMemory.location); if(loadBSMemory(bsMemory.location)) { return {id, bsMemory.option}; } } } if(id == 4 && name == "Sufami Turbo" && type == "st") { if(gameQueue) { auto game = gameQueue.takeLeft().split(";", 1L); sufamiTurboA.option = game(0); sufamiTurboA.location = game(1); } else { dialog.setTitle("Load Sufami Turbo ROM - Slot A"); dialog.setPath(path("Games", settings.path.recent.sufamiTurboA)); dialog.setFilters({string{"Sufami Turbo ROMs|*.st:*.zip:*.7z:*.ST:*.ZIP:*.7Z:*.St:*.Zip"}, string{"All Files|*"}}); sufamiTurboA.location = dialog.openObject(); sufamiTurboA.option = dialog.option(); } if(inode::exists(sufamiTurboA.location)) { settings.path.recent.sufamiTurboA = Location::dir(sufamiTurboA.location); if(loadSufamiTurboA(sufamiTurboA.location)) { return {id, sufamiTurboA.option}; } } } if(id == 5 && name == "Sufami Turbo" && type == "st") { if(gameQueue) { auto game = gameQueue.takeLeft().split(";", 1L); sufamiTurboB.option = game(0); sufamiTurboB.location = game(1); } else { dialog.setTitle("Load Sufami Turbo ROM - Slot B"); dialog.setPath(path("Games", settings.path.recent.sufamiTurboB)); dialog.setFilters({string{"Sufami Turbo ROMs|*.st:*.zip:*.7z:*.ST:*.ZIP:*.7Z:*.St:*.Zip"}, string{"All Files|*"}}); sufamiTurboB.location = dialog.openObject(); sufamiTurboB.option = dialog.option(); } if(inode::exists(sufamiTurboB.location)) { settings.path.recent.sufamiTurboB = Location::dir(sufamiTurboB.location); if(loadSufamiTurboB(sufamiTurboB.location)) { return {id, sufamiTurboB.option}; } } } return {}; } auto Program::videoFrame(const uint32* data, uint pitch, uint width, uint height, uint scale) -> void { //this relies on the UI only running between Emulator::Scheduler::Event::Frame events //this will always be the case; so we can avoid an unnecessary copy or one-frame delay here //if the core were to exit between a frame event, the next frame might've been only partially rendered screenshot.data = data; screenshot.pitch = pitch; screenshot.width = width; screenshot.height = height; screenshot.scale = scale; uint offset = settings.video.overscan ? 8 : 12; uint multiplier = height / 240; data += offset * multiplier * (pitch >> 2); height -= offset * multiplier * 2; uint outputWidth = width, outputHeight = height; viewportSize(outputWidth, outputHeight, scale); uint filterWidth = width, filterHeight = height; if(auto [output, length] = video.acquire(filterWidth, filterHeight); output) { if (length == pitch) { memory::copy(output, data, width * height); } else { for(uint y = 0; y < height; y++) { memory::copy(output + y * (length >> 2), data + y * (pitch >> 2), width); } } video.release(); video.output(outputWidth, outputHeight); } inputManager.frame(); if(presentation.frameAdvance.checked()) { frameAdvanceLock = true; } static uint frameCounter = 0; static uint64 previous, current; frameCounter++; current = chrono::timestamp(); if(current != previous) { previous = current; showFrameRate({frameCounter * (1 + emulator->frameSkip()), " FPS"}); frameCounter = 0; } } auto Program::audioFrame(const double* samples, uint channels) -> void { if(mute) { double silence[] = {0.0, 0.0}; audio.output(silence); } else { audio.output(samples); } } auto Program::inputPoll(uint port, uint device, uint input) -> int16 { int16 value = 0; if(focused() || inputSettings.allowInput().checked()) { inputManager.poll(); if(auto mapping = inputManager.mapping(port, device, input)) { value = mapping->poll(); } } if(movie.mode == Movie::Mode::Recording) { movie.input.append(value); } else if(movie.mode == Movie::Mode::Playing) { if(movie.input) { value = movie.input.takeFirst(); } if(!movie.input) { movieStop(); } } return value; } auto Program::inputRumble(uint port, uint device, uint input, bool enable) -> void { if(focused() || inputSettings.allowInput().checked() || !enable) { if(auto mapping = inputManager.mapping(port, device, input)) { return mapping->rumble(enable); } } }