bsnes-classic/bsnes/snes/ppu
2015-06-01 05:38:10 -04:00
..
background ppu: backport some timing adjustments, fixes garbage scanline below text window in Madara 2 2014-08-17 20:56:05 +00:00
counter ppu/counter: enable two-way time travel; use it to simplify VRAM access timing tests 2015-05-09 06:46:57 +00:00
debugger Set properties on files that weren't correctly autodetected 2014-06-27 10:00:09 +00:00
mmio memory: Make breakpoint mirroring work with MMIO (requiring some changes to BSXCart). While at it, remove some redundant masking and replace some magic numbers with enums 2015-04-18 09:13:25 +00:00
screen ppu: correct hires color math, fixes text in Marvelous 2014-08-30 12:44:51 +00:00
sprite Set properties on files that weren't correctly autodetected 2014-06-27 10:00:09 +00:00
window Set properties on files that weren't correctly autodetected 2014-06-27 10:00:09 +00:00
ppu.cpp ppu: backport some timing adjustments, fixes garbage scanline below text window in Madara 2 2014-08-17 20:56:05 +00:00
ppu.hpp ui: replace most '#if defined(PROFILE...' with specific PPU/DSP feature checks; allows PPU and DSP components to be mixed and matched 2015-06-01 05:38:10 -04:00
serialization.cpp Emulate long scanline in PAL interlace mode; fix bug in performance CPU affecting Tetris Attack 2015-05-02 04:56:35 +00:00