bsnes-classic/bsnes/ui-qt/debugger/debugger.moc.hpp

50 lines
1 KiB
C++

class Debugger : public Window {
Q_OBJECT
public:
QMenuBar *menu;
QMenu *menu_tools;
QAction *menu_tools_disassembler;
QAction *menu_tools_breakpoint;
QAction *menu_tools_memory;
QAction *menu_tools_propertiesViewer;
QMenu *menu_ppu;
QAction *menu_ppu_vramViewer;
QAction *menu_ppu_oamViewer;
QAction *menu_ppu_cgramViewer;
QMenu *menu_misc;
QAction *menu_misc_clear;
QAction *menu_misc_options;
QHBoxLayout *layout;
QTextEdit *console;
QVBoxLayout *controlLayout;
QHBoxLayout *commandLayout;
QPushButton *runBreak;
QPushButton *stepInstruction;
QCheckBox *stepCPU;
QCheckBox *stepSMP;
QCheckBox *traceCPU;
QCheckBox *traceSMP;
QCheckBox *traceMask;
QWidget *spacer;
void modifySystemState(unsigned);
void echo(const char *message);
void event();
void frameTick();
void autoUpdate();
Debugger();
public slots:
void clear();
void synchronize();
void toggleRunStatus();
void stepAction();
private:
unsigned frameCounter;
};
extern Debugger *debugger;