bsnes-classic/bsnes/snes/smp/debugger/debugger.cpp

74 lines
1.8 KiB
C++

#ifdef SMP_CPP
void SMPDebugger::op_step() {
bool break_event = false;
usage[regs.pc] |= UsageExec;
opcode_pc = regs.pc;
if(debugger.step_smp) {
debugger.break_event = Debugger::BreakEvent::SMPStep;
scheduler.exit(Scheduler::ExitReason::DebuggerEvent);
} else {
debugger.breakpoint_test(Debugger::Breakpoint::Source::APURAM, Debugger::Breakpoint::Mode::Exec, regs.pc, 0x00);
}
if(step_event) step_event();
SMP::op_step();
synchronize_cpu();
}
uint8 SMPDebugger::op_read(uint16 addr) {
uint8 data = SMP::op_read(addr);
usage[addr] |= UsageRead;
debugger.breakpoint_test(Debugger::Breakpoint::Source::APURAM, Debugger::Breakpoint::Mode::Read, addr, data);
return data;
}
void SMPDebugger::op_write(uint16 addr, uint8 data) {
debugger.breakpoint_test(Debugger::Breakpoint::Source::APURAM, Debugger::Breakpoint::Mode::Write, addr, data);
SMP::op_write(addr, data);
usage[addr] |= UsageWrite;
usage[addr] &= ~UsageExec;
}
SMPDebugger::SMPDebugger() {
usage = new uint8[1 << 16]();
opcode_pc = 0xffc0;
}
SMPDebugger::~SMPDebugger() {
delete[] usage;
}
bool SMPDebugger::property(unsigned id, string &name, string &value) {
unsigned n = 0;
#define item(name_, value_) \
if(id == n++) { \
name = name_; \
value = value_; \
return true; \
}
//$00f0
item("$00f0", "");
item("Clock Speed", (unsigned)status.clock_speed);
item("Timers Enable", status.timers_enabled);
item("RAM Disable", status.ram_disabled);
item("RAM Writable", status.ram_writable);
item("Timers Disable", status.timers_disabled);
//$00f1
item("$00f1", "");
item("IPLROM Enable", status.iplrom_enabled);
//$00f2
item("$00f2", "");
item("DSP Address", string("0x", hex<2>(status.dsp_addr)));
#undef item
return false;
}
#endif