* change dialog without write permissions
* Added update path from lime to azahar on android
* Shows the correct dialog info now
* remove unnecessary comments
* Adjusted `select_which_user_directory_to_use` string to be more readable
* improve the dialog box itself
* tougher fix than originally expected but all works as planned
* remove unnecessary code
* Updated license headers
* MainActivity.kt: Removed stray newline
* PermissionsHandler.kt: Move repeated "LIME3DS_DIRECTORY" string to `LIME3DS_DIRECTORY` constant
* Nitpicky comment adjustments
* Reverted superficial changes to HomeViewModel.kt
* PermissionsHandler.kt: `updateDirectory` --> `attemptAutomaticUpdateDirectory`
+ nitpicky formatting adjustment
* Moved PR additions to PermissionsHandler.kt to new file CitraDirectoryUtils.kt
---------
Co-authored-by: OpenSauce04 <opensauce04@gmail.com>
- Updated to NSIS 3.11
- Updated NSIS installer download URL location
- Use wget to download NSIS setup executable
- Made `Install NSIS` step more verbose via ptime
- Only run `Install NSIS` step for tagged builds
- Reorganized build.yml to have all `if`s at start of scope
* Original Portrait Layout
Original Portrait Layout
* type conversion fix for win
* Updated license headers
* Applied clang-format
* android: Reordered Portrait Screen Layout menu
Custom Layout is now at the bottom of the list
---------
Co-authored-by: OpenSauce04 <opensauce04@gmail.com>
* framebuffer: Add hybrid layout mode to FrameLayoutFromResolutionScale
* framebuffer_layout.cpp: Moved seemingly misplaced `default` case to proper location
* framebuffer_layout.cpp: Fixed incorrect calculation of framebuffer dimensions for hybrid layout
* framebuffer_layout.cpp: Made implicit cast from float to int explicit
---------
Co-authored-by: Kleidis <167202775+kleidis@users.noreply.github.com>
* android: Add `isEnabled` setting item conditional check
Co-authored-by: Charles Lombardo <clombardo169@gmail.com>
(Thanks to him for the idea of using DiffUtil)
Now it is possible to have a conditional check for each setting type which once met will disable itself and re-enable once the condition is unmet again in real-time
* Refactor setting checks to deduplicate repeated `isEditable && isEnabled` conditionals
This is done by adding a new value, `setting.isActive` which is equivalent to `setting.isEditable && setting.isEnabled`
* Removed seemingly redundant `isEnabled` overrides
* Updated license headers
---------
Co-authored-by: Kleidis <167202775+kleidis@users.noreply.github.com>
* Add the turbo slider
* [WIP] Add fast forward toggle hotkey
* Make Increase/Decrease speed hotkeys change turbo key instead of `frame_limit`
* Allow non-runtime editable settings on `general` settings tab`
* `frame_limit` is now non-runtime-editable
* Disable `toggle per game speed limit` if turbo mode is set
* Reset `frame_limit` back to initial value once the emulator closes
* Improve `AdjustSpeedLimit`
- Set frameskip value directly
- Bypass if turbo mode isn't active
* Some code cleanup
* Move `turbo_speed_slider` from UISettings to CommonSettings
Also rename to just `turbo_speed`
* android: Add turbo mode hotkey
* Fixed build failure + Applied clang-format
* configure_general.ui Make padding on right side of sliders consistent
Not sure why there's a difference here, so I just threw in a spacer
* android: Corrected build failures caused by bad merge
* Updated `turbo_speed_description` to be a little more descriptive
* android: Corrected turbo crash caused by bad JNI function names
* Updated license headers
* HotkeyFunctions.kt: Fixed minor fomatting irregularities
* Applied clang-format
---------
Co-authored-by: kleidis <167202775+kleidis@users.noreply.github.com>
If the fragment got paused while emualtionState also was paused manually
via the menu bar, once the fragment got unpasued , the binding would
still remain paused
- All buttons which open a modal interface now disable themselves until their interface is closed
- Renamed button_linked_console to button_unlink_console to better reflect what it actually does
- Changed the warning icon of the Regenerate Console ID button to be the same as the Regenerate MAC Address button
* android: Add uninstall game and open folder options
* Updated license header
* getGameDirectories: Cleanup
* Fixed "Open Updates Folder" button not working correctly
* Made "Open Extra Folder" behaviour consistent with other options when Extra folder not found
* strings.xml: Corrected double newline
* android: Adjusted about game dialog layout
---------
Co-authored-by: Kleidis <167202775+kleidis@users.noreply.github.com>