#pragma once #define halt() do { asm("hlt"); } while(0) #define NTAPI __attribute__((stdcall)) #include #include #include "mini-printf.hpp" #include "Log.hpp" #include "C.hpp" #include "../Shared.hpp" #include "../xbetypes.hpp" #include "XboxKernel/nttypes.hpp" #include "TIB.hpp" #include "Hypercall.hpp" #include "liballoc.hpp" #include "XboxKernel/KernelThunk.hpp" #include "XboxKernel/Kernel.hpp"