Vita3K/vita3k/modules/SceProcessmgr/SceProcessmgrForDriver.h
Zangetsu38 61c1a077a2 modules: Add some nids and funtions for new kernel library.
- relate modules SceKernelThreadMgr, SceProcessmgr, SceSysmem, ScePaf.
2021-04-16 14:07:05 +02:00

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1.3 KiB
C++

// Vita3K emulator project
// Copyright (C) 2021 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#pragma once
#include <module/module.h>
BRIDGE_DECL(ksceKernelCreateProcessLocalStorage)
BRIDGE_DECL(ksceKernelGetProcessInfo)
BRIDGE_DECL(ksceKernelGetProcessLocalStorageAddr)
BRIDGE_DECL(ksceKernelGetProcessLocalStorageAddrForPid)
BRIDGE_DECL(ksceKernelGetProcessStatus)
BRIDGE_DECL(ksceKernelGetProcessTimeCore)
BRIDGE_DECL(ksceKernelGetProcessTimeLowCore)
BRIDGE_DECL(ksceKernelGetProcessTimeWideCore)
BRIDGE_DECL(ksceKernelGetRemoteProcessTime)
BRIDGE_DECL(ksceKernelIsCDialogAvailable)
BRIDGE_DECL(ksceKernelIsGameBudget)