mirror of
https://github.com/Vita3K/Vita3K.git
synced 2025-04-02 11:02:10 -04:00
164 lines
4.3 KiB
C++
164 lines
4.3 KiB
C++
// Vita3K emulator project
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// Copyright (C) 2021 Vita3K team
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License along
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// with this program; if not, write to the Free Software Foundation, Inc.,
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// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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#include "SceNpBasic.h"
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EXPORT(int, sceNpBasicCheckCallback) {
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return UNIMPLEMENTED();
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}
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EXPORT(int, sceNpBasicCheckIfPlayerIsBlocked) {
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return UNIMPLEMENTED();
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}
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EXPORT(int, sceNpBasicGetBlockListEntries) {
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return UNIMPLEMENTED();
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}
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EXPORT(int, sceNpBasicGetBlockListEntryCount) {
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return UNIMPLEMENTED();
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}
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EXPORT(int, sceNpBasicGetFriendContextState) {
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return UNIMPLEMENTED();
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}
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EXPORT(int, sceNpBasicGetFriendListEntries) {
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return UNIMPLEMENTED();
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}
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EXPORT(int, sceNpBasicGetFriendListEntryCount) {
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return UNIMPLEMENTED();
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}
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EXPORT(int, sceNpBasicGetFriendOnlineStatus) {
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return UNIMPLEMENTED();
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}
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EXPORT(int, sceNpBasicGetFriendRequestEntries) {
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return UNIMPLEMENTED();
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}
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EXPORT(int, sceNpBasicGetFriendRequestEntryCount) {
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return UNIMPLEMENTED();
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}
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EXPORT(int, sceNpBasicGetGameJoiningPresence) {
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return UNIMPLEMENTED();
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}
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EXPORT(int, sceNpBasicGetGamePresenceOfFriend) {
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return UNIMPLEMENTED();
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}
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EXPORT(int, sceNpBasicGetPlaySessionLog) {
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return UNIMPLEMENTED();
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}
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EXPORT(int, sceNpBasicGetPlaySessionLogSize) {
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return UNIMPLEMENTED();
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}
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EXPORT(int, sceNpBasicGetRequestedFriendRequestEntries) {
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return UNIMPLEMENTED();
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}
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EXPORT(int, sceNpBasicGetRequestedFriendRequestEntryCount) {
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return UNIMPLEMENTED();
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}
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EXPORT(int, sceNpBasicInit) {
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return UNIMPLEMENTED();
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}
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EXPORT(int, sceNpBasicJoinGameAckResponseSend) {
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return UNIMPLEMENTED();
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}
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EXPORT(int, sceNpBasicRecordPlaySessionLog) {
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return UNIMPLEMENTED();
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}
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EXPORT(int, sceNpBasicRegisterHandler) {
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return UNIMPLEMENTED();
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}
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EXPORT(int, sceNpBasicRegisterInGameDataMessageHandler) {
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return UNIMPLEMENTED();
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}
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EXPORT(int, sceNpBasicRegisterJoinGameAckHandler) {
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return UNIMPLEMENTED();
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}
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EXPORT(int, sceNpBasicSendInGameDataMessage) {
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return UNIMPLEMENTED();
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}
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EXPORT(int, sceNpBasicSetInGamePresence) {
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return UNIMPLEMENTED();
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}
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EXPORT(int, sceNpBasicTerm) {
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return UNIMPLEMENTED();
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}
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EXPORT(int, sceNpBasicUnregisterHandler) {
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return UNIMPLEMENTED();
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}
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EXPORT(int, sceNpBasicUnregisterInGameDataMessageHandler) {
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return UNIMPLEMENTED();
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}
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EXPORT(int, sceNpBasicUnregisterJoinGameAckHandler) {
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return UNIMPLEMENTED();
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}
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EXPORT(int, sceNpBasicUnsetInGamePresence) {
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return UNIMPLEMENTED();
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}
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BRIDGE_IMPL(sceNpBasicCheckCallback)
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BRIDGE_IMPL(sceNpBasicCheckIfPlayerIsBlocked)
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BRIDGE_IMPL(sceNpBasicGetBlockListEntries)
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BRIDGE_IMPL(sceNpBasicGetBlockListEntryCount)
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BRIDGE_IMPL(sceNpBasicGetFriendContextState)
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BRIDGE_IMPL(sceNpBasicGetFriendListEntries)
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BRIDGE_IMPL(sceNpBasicGetFriendListEntryCount)
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BRIDGE_IMPL(sceNpBasicGetFriendOnlineStatus)
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BRIDGE_IMPL(sceNpBasicGetFriendRequestEntries)
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BRIDGE_IMPL(sceNpBasicGetFriendRequestEntryCount)
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BRIDGE_IMPL(sceNpBasicGetGameJoiningPresence)
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BRIDGE_IMPL(sceNpBasicGetGamePresenceOfFriend)
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BRIDGE_IMPL(sceNpBasicGetPlaySessionLog)
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BRIDGE_IMPL(sceNpBasicGetPlaySessionLogSize)
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BRIDGE_IMPL(sceNpBasicGetRequestedFriendRequestEntries)
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BRIDGE_IMPL(sceNpBasicGetRequestedFriendRequestEntryCount)
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BRIDGE_IMPL(sceNpBasicInit)
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BRIDGE_IMPL(sceNpBasicJoinGameAckResponseSend)
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BRIDGE_IMPL(sceNpBasicRecordPlaySessionLog)
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BRIDGE_IMPL(sceNpBasicRegisterHandler)
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BRIDGE_IMPL(sceNpBasicRegisterInGameDataMessageHandler)
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BRIDGE_IMPL(sceNpBasicRegisterJoinGameAckHandler)
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BRIDGE_IMPL(sceNpBasicSendInGameDataMessage)
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BRIDGE_IMPL(sceNpBasicSetInGamePresence)
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BRIDGE_IMPL(sceNpBasicTerm)
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BRIDGE_IMPL(sceNpBasicUnregisterHandler)
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BRIDGE_IMPL(sceNpBasicUnregisterInGameDataMessageHandler)
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BRIDGE_IMPL(sceNpBasicUnregisterJoinGameAckHandler)
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BRIDGE_IMPL(sceNpBasicUnsetInGamePresence)
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