Vita3K/vita3k/modules/SceGxm/SceGxmInternal.cpp
hobyst 168dfb19ca Add license notice on source files which didn't have one
- Also updated the copyright notice year on all files to 2021
2021-08-19 23:14:27 +02:00

89 lines
2.5 KiB
C++

// Vita3K emulator project
// Copyright (C) 2021 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#include "SceGxmInternal.h"
EXPORT(int, sceGxmCheckMemoryInternal) {
return UNIMPLEMENTED();
}
EXPORT(int, sceGxmCreateRenderTargetInternal) {
return UNIMPLEMENTED();
}
EXPORT(int, sceGxmGetDisplayQueueThreadIdInternal) {
return UNIMPLEMENTED();
}
EXPORT(int, sceGxmGetRenderTargetMemSizeInternal) {
return UNIMPLEMENTED();
}
EXPORT(int, sceGxmGetTopContextInternal) {
return UNIMPLEMENTED();
}
EXPORT(int, sceGxmInitializedInternal) {
return UNIMPLEMENTED();
}
EXPORT(int, sceGxmIsInitializationInternal) {
return UNIMPLEMENTED();
}
EXPORT(int, sceGxmMapFragmentUsseMemoryInternal) {
return UNIMPLEMENTED();
}
EXPORT(int, sceGxmMapVertexUsseMemoryInternal) {
return UNIMPLEMENTED();
}
EXPORT(int, sceGxmRenderingContextIsWithinSceneInternal) {
return UNIMPLEMENTED();
}
EXPORT(int, sceGxmSetCallbackInternal) {
return UNIMPLEMENTED();
}
EXPORT(int, sceGxmSetInitializeParamInternal) {
return UNIMPLEMENTED();
}
EXPORT(int, sceGxmUnmapFragmentUsseMemoryInternal) {
return UNIMPLEMENTED();
}
EXPORT(int, sceGxmUnmapVertexUsseMemoryInternal) {
return UNIMPLEMENTED();
}
BRIDGE_IMPL(sceGxmCheckMemoryInternal)
BRIDGE_IMPL(sceGxmCreateRenderTargetInternal)
BRIDGE_IMPL(sceGxmGetDisplayQueueThreadIdInternal)
BRIDGE_IMPL(sceGxmGetRenderTargetMemSizeInternal)
BRIDGE_IMPL(sceGxmGetTopContextInternal)
BRIDGE_IMPL(sceGxmInitializedInternal)
BRIDGE_IMPL(sceGxmIsInitializationInternal)
BRIDGE_IMPL(sceGxmMapFragmentUsseMemoryInternal)
BRIDGE_IMPL(sceGxmMapVertexUsseMemoryInternal)
BRIDGE_IMPL(sceGxmRenderingContextIsWithinSceneInternal)
BRIDGE_IMPL(sceGxmSetCallbackInternal)
BRIDGE_IMPL(sceGxmSetInitializeParamInternal)
BRIDGE_IMPL(sceGxmUnmapFragmentUsseMemoryInternal)
BRIDGE_IMPL(sceGxmUnmapVertexUsseMemoryInternal)