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28 lines
948 B
GLSL
28 lines
948 B
GLSL
// Vita3K emulator project
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// Copyright (C) 2025 Vita3K team
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License along
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// with this program; if not, write to the Free Software Foundation, Inc.,
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// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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#version 410 core
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in vec3 position_vertex;
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in vec2 uv_vertex;
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out vec2 uv_frag;
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void main() {
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gl_Position = vec4(position_vertex, 1.0);
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uv_frag = uv_vertex;
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}
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