Vita3K/vita3k/modules/SceGxm/SceGxm.cpp
2025-01-19 18:51:43 -03:00

5467 lines
230 KiB
C++

// Vita3K emulator project
// Copyright (C) 2025 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#include "SceGxm.h"
#include <modules/module_parent.h>
#include <span>
#include <stack>
#if defined(__x86_64__) && !defined(__APPLE__)
#include <xxh_x86dispatch.h>
#else
#define XXH_INLINE_ALL
#include <xxhash.h>
#endif
#include <display/functions.h>
#include <display/state.h>
#include <gxm/functions.h>
#include <gxm/state.h>
#include <gxm/types.h>
#include <kernel/state.h>
#include <mem/state.h>
#include <SDL.h>
#include <io/state.h>
#include <mem/mempool.h>
#include <renderer/functions.h>
#include <renderer/state.h>
#include <renderer/types.h>
#include <util/bytes.h>
#include <util/lock_and_find.h>
#include <util/log.h>
#include <util/tracy.h>
TRACY_MODULE_NAME(SceGxm);
template <>
std::string to_debug_str<SceGxmColorFormat>(const MemState &mem, SceGxmColorFormat type) {
switch (type) {
case SCE_GXM_COLOR_FORMAT_U8U8U8U8_ABGR: return "SCE_GXM_COLOR_FORMAT_U8U8U8U8_ABGR";
case SCE_GXM_COLOR_FORMAT_U8U8U8U8_ARGB: return "SCE_GXM_COLOR_FORMAT_U8U8U8U8_ARGB";
case SCE_GXM_COLOR_FORMAT_U8U8U8U8_RGBA: return "SCE_GXM_COLOR_FORMAT_U8U8U8U8_RGBA";
case SCE_GXM_COLOR_FORMAT_U8U8U8U8_BGRA: return "SCE_GXM_COLOR_FORMAT_U8U8U8U8_BGRA";
case SCE_GXM_COLOR_FORMAT_U8U8U8_BGR: return "SCE_GXM_COLOR_FORMAT_U8U8U8_BGR";
case SCE_GXM_COLOR_FORMAT_U8U8U8_RGB: return "SCE_GXM_COLOR_FORMAT_U8U8U8_RGB";
case SCE_GXM_COLOR_FORMAT_U5U6U5_BGR: return "SCE_GXM_COLOR_FORMAT_U5U6U5_BGR";
case SCE_GXM_COLOR_FORMAT_U5U6U5_RGB: return "SCE_GXM_COLOR_FORMAT_U5U6U5_RGB";
case SCE_GXM_COLOR_FORMAT_U1U5U5U5_ABGR: return "SCE_GXM_COLOR_FORMAT_U1U5U5U5_ABGR";
case SCE_GXM_COLOR_FORMAT_U1U5U5U5_ARGB: return "SCE_GXM_COLOR_FORMAT_U1U5U5U5_ARGB";
case SCE_GXM_COLOR_FORMAT_U5U5U5U1_RGBA: return "SCE_GXM_COLOR_FORMAT_U5U5U5U1_RGBA";
case SCE_GXM_COLOR_FORMAT_U5U5U5U1_BGRA: return "SCE_GXM_COLOR_FORMAT_U5U5U5U1_BGRA";
case SCE_GXM_COLOR_FORMAT_U4U4U4U4_ABGR: return "SCE_GXM_COLOR_FORMAT_U4U4U4U4_ABGR";
case SCE_GXM_COLOR_FORMAT_U4U4U4U4_ARGB: return "SCE_GXM_COLOR_FORMAT_U4U4U4U4_ARGB";
case SCE_GXM_COLOR_FORMAT_U4U4U4U4_RGBA: return "SCE_GXM_COLOR_FORMAT_U4U4U4U4_RGBA";
case SCE_GXM_COLOR_FORMAT_U4U4U4U4_BGRA: return "SCE_GXM_COLOR_FORMAT_U4U4U4U4_BGRA";
case SCE_GXM_COLOR_FORMAT_U8U3U3U2_ARGB: return "SCE_GXM_COLOR_FORMAT_U8U3U3U2_ARGB";
case SCE_GXM_COLOR_FORMAT_F16_R: return "SCE_GXM_COLOR_FORMAT_F16_R";
case SCE_GXM_COLOR_FORMAT_F16_G: return "SCE_GXM_COLOR_FORMAT_F16_G";
case SCE_GXM_COLOR_FORMAT_F16F16_GR: return "SCE_GXM_COLOR_FORMAT_F16F16_GR";
case SCE_GXM_COLOR_FORMAT_F16F16_RG: return "SCE_GXM_COLOR_FORMAT_F16F16_RG";
case SCE_GXM_COLOR_FORMAT_F32_R: return "SCE_GXM_COLOR_FORMAT_F32_R";
case SCE_GXM_COLOR_FORMAT_S16_R: return "SCE_GXM_COLOR_FORMAT_S16_R";
case SCE_GXM_COLOR_FORMAT_S16_G: return "SCE_GXM_COLOR_FORMAT_S16_G";
case SCE_GXM_COLOR_FORMAT_S16S16_GR: return "SCE_GXM_COLOR_FORMAT_S16S16_GR";
case SCE_GXM_COLOR_FORMAT_S16S16_RG: return "SCE_GXM_COLOR_FORMAT_S16S16_RG";
case SCE_GXM_COLOR_FORMAT_U16_R: return "SCE_GXM_COLOR_FORMAT_U16_R";
case SCE_GXM_COLOR_FORMAT_U16_G: return "SCE_GXM_COLOR_FORMAT_U16_G";
case SCE_GXM_COLOR_FORMAT_U16U16_GR: return "SCE_GXM_COLOR_FORMAT_U16U16_GR";
case SCE_GXM_COLOR_FORMAT_U16U16_RG: return "SCE_GXM_COLOR_FORMAT_U16U16_RG";
case SCE_GXM_COLOR_FORMAT_U2U10U10U10_ABGR: return "SCE_GXM_COLOR_FORMAT_U2U10U10U10_ABGR";
case SCE_GXM_COLOR_FORMAT_U2U10U10U10_ARGB: return "SCE_GXM_COLOR_FORMAT_U2U10U10U10_ARGB";
case SCE_GXM_COLOR_FORMAT_U10U10U10U2_RGBA: return "SCE_GXM_COLOR_FORMAT_U10U10U10U2_RGBA";
case SCE_GXM_COLOR_FORMAT_U10U10U10U2_BGRA: return "SCE_GXM_COLOR_FORMAT_U10U10U10U2_BGRA";
case SCE_GXM_COLOR_FORMAT_U8_R: return "SCE_GXM_COLOR_FORMAT_U8_R";
case SCE_GXM_COLOR_FORMAT_U8_A: return "SCE_GXM_COLOR_FORMAT_U8_A";
case SCE_GXM_COLOR_FORMAT_S8_R: return "SCE_GXM_COLOR_FORMAT_S8_R";
case SCE_GXM_COLOR_FORMAT_S8_A: return "SCE_GXM_COLOR_FORMAT_S8_A";
case SCE_GXM_COLOR_FORMAT_U6S5S5_BGR: return "SCE_GXM_COLOR_FORMAT_U6S5S5_BGR";
case SCE_GXM_COLOR_FORMAT_S5S5U6_RGB: return "SCE_GXM_COLOR_FORMAT_S5S5U6_RGB";
case SCE_GXM_COLOR_FORMAT_U8U8_GR: return "SCE_GXM_COLOR_FORMAT_U8U8_GR";
case SCE_GXM_COLOR_FORMAT_U8U8_RG: return "SCE_GXM_COLOR_FORMAT_U8U8_RG";
case SCE_GXM_COLOR_FORMAT_U8U8_RA: return "SCE_GXM_COLOR_FORMAT_U8U8_RA";
case SCE_GXM_COLOR_FORMAT_U8U8_AR: return "SCE_GXM_COLOR_FORMAT_U8U8_AR";
case SCE_GXM_COLOR_FORMAT_S8S8_GR: return "SCE_GXM_COLOR_FORMAT_S8S8_GR";
case SCE_GXM_COLOR_FORMAT_S8S8_RG: return "SCE_GXM_COLOR_FORMAT_S8S8_RG";
case SCE_GXM_COLOR_FORMAT_S8S8_RA: return "SCE_GXM_COLOR_FORMAT_S8S8_RA";
case SCE_GXM_COLOR_FORMAT_S8S8_AR: return "SCE_GXM_COLOR_FORMAT_S8S8_AR";
case SCE_GXM_COLOR_FORMAT_U8S8S8U8_ABGR: return "SCE_GXM_COLOR_FORMAT_U8S8S8U8_ABGR";
case SCE_GXM_COLOR_FORMAT_U8U8S8S8_ARGB: return "SCE_GXM_COLOR_FORMAT_U8U8S8S8_ARGB";
case SCE_GXM_COLOR_FORMAT_U8S8S8U8_RGBA: return "SCE_GXM_COLOR_FORMAT_U8S8S8U8_RGBA";
case SCE_GXM_COLOR_FORMAT_S8S8U8U8_BGRA: return "SCE_GXM_COLOR_FORMAT_S8S8U8U8_BGRA";
case SCE_GXM_COLOR_FORMAT_S8S8S8S8_ABGR: return "SCE_GXM_COLOR_FORMAT_S8S8S8S8_ABGR";
case SCE_GXM_COLOR_FORMAT_S8S8S8S8_ARGB: return "SCE_GXM_COLOR_FORMAT_S8S8S8S8_ARGB";
case SCE_GXM_COLOR_FORMAT_S8S8S8S8_RGBA: return "SCE_GXM_COLOR_FORMAT_S8S8S8S8_RGBA";
case SCE_GXM_COLOR_FORMAT_S8S8S8S8_BGRA: return "SCE_GXM_COLOR_FORMAT_S8S8S8S8_BGRA";
case SCE_GXM_COLOR_FORMAT_F16F16F16F16_ABGR: return "SCE_GXM_COLOR_FORMAT_F16F16F16F16_ABGR";
case SCE_GXM_COLOR_FORMAT_F16F16F16F16_ARGB: return "SCE_GXM_COLOR_FORMAT_F16F16F16F16_ARGB";
case SCE_GXM_COLOR_FORMAT_F16F16F16F16_RGBA: return "SCE_GXM_COLOR_FORMAT_F16F16F16F16_RGBA";
case SCE_GXM_COLOR_FORMAT_F16F16F16F16_BGRA: return "SCE_GXM_COLOR_FORMAT_F16F16F16F16_BGRA";
case SCE_GXM_COLOR_FORMAT_F32F32_GR: return "SCE_GXM_COLOR_FORMAT_F32F32_GR";
case SCE_GXM_COLOR_FORMAT_F32F32_RG: return "SCE_GXM_COLOR_FORMAT_F32F32_RG";
case SCE_GXM_COLOR_FORMAT_F10F11F11_BGR: return "SCE_GXM_COLOR_FORMAT_F10F11F11_BGR";
case SCE_GXM_COLOR_FORMAT_F11F11F10_RGB: return "SCE_GXM_COLOR_FORMAT_F11F11F10_RGB";
case SCE_GXM_COLOR_FORMAT_SE5M9M9M9_BGR: return "SCE_GXM_COLOR_FORMAT_SE5M9M9M9_BGR";
case SCE_GXM_COLOR_FORMAT_SE5M9M9M9_RGB: return "SCE_GXM_COLOR_FORMAT_SE5M9M9M9_RGB";
case SCE_GXM_COLOR_FORMAT_U2F10F10F10_ABGR: return "SCE_GXM_COLOR_FORMAT_U2F10F10F10_ABGR";
case SCE_GXM_COLOR_FORMAT_U2F10F10F10_ARGB: return "SCE_GXM_COLOR_FORMAT_U2F10F10F10_ARGB";
case SCE_GXM_COLOR_FORMAT_F10F10F10U2_RGBA: return "SCE_GXM_COLOR_FORMAT_F10F10F10U2_RGBA";
case SCE_GXM_COLOR_FORMAT_F10F10F10U2_BGRA: return "SCE_GXM_COLOR_FORMAT_F10F10F10U2_BGRA";
}
return std::to_string(type);
}
template <>
std::string to_debug_str<SceGxmColorSurfaceType>(const MemState &mem, SceGxmColorSurfaceType type) {
switch (type) {
case SCE_GXM_COLOR_SURFACE_LINEAR: return "SCE_GXM_COLOR_SURFACE_LINEAR";
case SCE_GXM_COLOR_SURFACE_TILED: return "SCE_GXM_COLOR_SURFACE_TILED";
case SCE_GXM_COLOR_SURFACE_SWIZZLED: return "SCE_GXM_COLOR_SURFACE_SWIZZLED";
}
return std::to_string(type);
}
template <>
std::string to_debug_str<SceGxmColorSurfaceScaleMode>(const MemState &mem, SceGxmColorSurfaceScaleMode type) {
switch (type) {
case SCE_GXM_COLOR_SURFACE_SCALE_NONE: return "SCE_GXM_COLOR_SURFACE_SCALE_NONE";
case SCE_GXM_COLOR_SURFACE_SCALE_MSAA_DOWNSCALE: return "SCE_GXM_COLOR_SURFACE_SCALE_MSAA_DOWNSCALE";
}
return std::to_string(type);
}
template <>
std::string to_debug_str<SceGxmOutputRegisterSize>(const MemState &mem, SceGxmOutputRegisterSize type) {
switch (type) {
case SCE_GXM_OUTPUT_REGISTER_SIZE_32BIT: return "SCE_GXM_OUTPUT_REGISTER_SIZE_32BIT";
case SCE_GXM_OUTPUT_REGISTER_SIZE_64BIT: return "SCE_GXM_OUTPUT_REGISTER_SIZE_64BIT";
}
return std::to_string(type);
}
template <>
std::string to_debug_str<SceGxmColorSurfaceDitherMode>(const MemState &mem, SceGxmColorSurfaceDitherMode type) {
switch (type) {
case SCE_GXM_COLOR_SURFACE_DITHER_DISABLED: return "SCE_GXM_COLOR_SURFACE_DITHER_DISABLED";
case SCE_GXM_COLOR_SURFACE_DITHER_ENABLED: return "SCE_GXM_COLOR_SURFACE_DITHER_ENABLED";
}
return std::to_string(type);
}
template <>
std::string to_debug_str<SceGxmTextureFormat>(const MemState &mem, SceGxmTextureFormat type) {
switch (type) {
case SCE_GXM_TEXTURE_FORMAT_U8_000R: return "SCE_GXM_TEXTURE_FORMAT_U8_000R";
case SCE_GXM_TEXTURE_FORMAT_U8_111R: return "SCE_GXM_TEXTURE_FORMAT_U8_111R";
case SCE_GXM_TEXTURE_FORMAT_U8_RRRR: return "SCE_GXM_TEXTURE_FORMAT_U8_RRRR";
case SCE_GXM_TEXTURE_FORMAT_U8_0RRR: return "SCE_GXM_TEXTURE_FORMAT_U8_0RRR";
case SCE_GXM_TEXTURE_FORMAT_U8_1RRR: return "SCE_GXM_TEXTURE_FORMAT_U8_1RRR";
case SCE_GXM_TEXTURE_FORMAT_U8_R000: return "SCE_GXM_TEXTURE_FORMAT_U8_R000";
case SCE_GXM_TEXTURE_FORMAT_U8_R111: return "SCE_GXM_TEXTURE_FORMAT_U8_R111";
case SCE_GXM_TEXTURE_FORMAT_U8_R: return "SCE_GXM_TEXTURE_FORMAT_U8_R";
case SCE_GXM_TEXTURE_FORMAT_S8_000R: return "SCE_GXM_TEXTURE_FORMAT_S8_000R";
case SCE_GXM_TEXTURE_FORMAT_S8_111R: return "SCE_GXM_TEXTURE_FORMAT_S8_111R";
case SCE_GXM_TEXTURE_FORMAT_S8_RRRR: return "SCE_GXM_TEXTURE_FORMAT_S8_RRRR";
case SCE_GXM_TEXTURE_FORMAT_S8_0RRR: return "SCE_GXM_TEXTURE_FORMAT_S8_0RRR";
case SCE_GXM_TEXTURE_FORMAT_S8_1RRR: return "SCE_GXM_TEXTURE_FORMAT_S8_1RRR";
case SCE_GXM_TEXTURE_FORMAT_S8_R000: return "SCE_GXM_TEXTURE_FORMAT_S8_R000";
case SCE_GXM_TEXTURE_FORMAT_S8_R111: return "SCE_GXM_TEXTURE_FORMAT_S8_R111";
case SCE_GXM_TEXTURE_FORMAT_S8_R: return "SCE_GXM_TEXTURE_FORMAT_S8_R";
case SCE_GXM_TEXTURE_FORMAT_U4U4U4U4_ABGR: return "SCE_GXM_TEXTURE_FORMAT_U4U4U4U4_ABGR";
case SCE_GXM_TEXTURE_FORMAT_U4U4U4U4_ARGB: return "SCE_GXM_TEXTURE_FORMAT_U4U4U4U4_ARGB";
case SCE_GXM_TEXTURE_FORMAT_U4U4U4U4_RGBA: return "SCE_GXM_TEXTURE_FORMAT_U4U4U4U4_RGBA";
case SCE_GXM_TEXTURE_FORMAT_U4U4U4U4_BGRA: return "SCE_GXM_TEXTURE_FORMAT_U4U4U4U4_BGRA";
case SCE_GXM_TEXTURE_FORMAT_X4U4U4U4_1BGR: return "SCE_GXM_TEXTURE_FORMAT_X4U4U4U4_1BGR";
case SCE_GXM_TEXTURE_FORMAT_X4U4U4U4_1RGB: return "SCE_GXM_TEXTURE_FORMAT_X4U4U4U4_1RGB";
case SCE_GXM_TEXTURE_FORMAT_U4U4U4X4_RGB1: return "SCE_GXM_TEXTURE_FORMAT_U4U4U4X4_RGB1";
case SCE_GXM_TEXTURE_FORMAT_U4U4U4X4_BGR1: return "SCE_GXM_TEXTURE_FORMAT_U4U4U4X4_BGR1";
case SCE_GXM_TEXTURE_FORMAT_U8U3U3U2_ARGB: return "SCE_GXM_TEXTURE_FORMAT_U8U3U3U2_ARGB";
case SCE_GXM_TEXTURE_FORMAT_U1U5U5U5_ABGR: return "SCE_GXM_TEXTURE_FORMAT_U1U5U5U5_ABGR";
case SCE_GXM_TEXTURE_FORMAT_U1U5U5U5_ARGB: return "SCE_GXM_TEXTURE_FORMAT_U1U5U5U5_ARGB";
case SCE_GXM_TEXTURE_FORMAT_U5U5U5U1_RGBA: return "SCE_GXM_TEXTURE_FORMAT_U5U5U5U1_RGBA";
case SCE_GXM_TEXTURE_FORMAT_U5U5U5U1_BGRA: return "SCE_GXM_TEXTURE_FORMAT_U5U5U5U1_BGRA";
case SCE_GXM_TEXTURE_FORMAT_X1U5U5U5_1BGR: return "SCE_GXM_TEXTURE_FORMAT_X1U5U5U5_1BGR";
case SCE_GXM_TEXTURE_FORMAT_X1U5U5U5_1RGB: return "SCE_GXM_TEXTURE_FORMAT_X1U5U5U5_1RGB";
case SCE_GXM_TEXTURE_FORMAT_U5U5U5X1_RGB1: return "SCE_GXM_TEXTURE_FORMAT_U5U5U5X1_RGB1";
case SCE_GXM_TEXTURE_FORMAT_U5U5U5X1_BGR1: return "SCE_GXM_TEXTURE_FORMAT_U5U5U5X1_BGR1";
case SCE_GXM_TEXTURE_FORMAT_U5U6U5_BGR: return "SCE_GXM_TEXTURE_FORMAT_U5U6U5_BGR";
case SCE_GXM_TEXTURE_FORMAT_U5U6U5_RGB: return "SCE_GXM_TEXTURE_FORMAT_U5U6U5_RGB";
case SCE_GXM_TEXTURE_FORMAT_U6S5S5_BGR: return "SCE_GXM_TEXTURE_FORMAT_U6S5S5_BGR";
case SCE_GXM_TEXTURE_FORMAT_S5S5U6_RGB: return "SCE_GXM_TEXTURE_FORMAT_S5S5U6_RGB";
case SCE_GXM_TEXTURE_FORMAT_U8U8_00GR: return "SCE_GXM_TEXTURE_FORMAT_U8U8_00GR";
case SCE_GXM_TEXTURE_FORMAT_U8U8_GRRR: return "SCE_GXM_TEXTURE_FORMAT_U8U8_GRRR";
case SCE_GXM_TEXTURE_FORMAT_U8U8_RGGG: return "SCE_GXM_TEXTURE_FORMAT_U8U8_RGGG";
case SCE_GXM_TEXTURE_FORMAT_U8U8_GRGR: return "SCE_GXM_TEXTURE_FORMAT_U8U8_GRGR";
case SCE_GXM_TEXTURE_FORMAT_U8U8_00RG: return "SCE_GXM_TEXTURE_FORMAT_U8U8_00RG";
case SCE_GXM_TEXTURE_FORMAT_U8U8_GR: return "SCE_GXM_TEXTURE_FORMAT_U8U8_GR";
case SCE_GXM_TEXTURE_FORMAT_S8S8_00GR: return "SCE_GXM_TEXTURE_FORMAT_S8S8_00GR";
case SCE_GXM_TEXTURE_FORMAT_S8S8_GRRR: return "SCE_GXM_TEXTURE_FORMAT_S8S8_GRRR";
case SCE_GXM_TEXTURE_FORMAT_S8S8_RGGG: return "SCE_GXM_TEXTURE_FORMAT_S8S8_RGGG";
case SCE_GXM_TEXTURE_FORMAT_S8S8_GRGR: return "SCE_GXM_TEXTURE_FORMAT_S8S8_GRGR";
case SCE_GXM_TEXTURE_FORMAT_S8S8_00RG: return "SCE_GXM_TEXTURE_FORMAT_S8S8_00RG";
case SCE_GXM_TEXTURE_FORMAT_S8S8_GR: return "SCE_GXM_TEXTURE_FORMAT_S8S8_GR";
case SCE_GXM_TEXTURE_FORMAT_U16_000R: return "SCE_GXM_TEXTURE_FORMAT_U16_000R";
case SCE_GXM_TEXTURE_FORMAT_U16_111R: return "SCE_GXM_TEXTURE_FORMAT_U16_111R";
case SCE_GXM_TEXTURE_FORMAT_U16_RRRR: return "SCE_GXM_TEXTURE_FORMAT_U16_RRRR";
case SCE_GXM_TEXTURE_FORMAT_U16_0RRR: return "SCE_GXM_TEXTURE_FORMAT_U16_0RRR";
case SCE_GXM_TEXTURE_FORMAT_U16_1RRR: return "SCE_GXM_TEXTURE_FORMAT_U16_1RRR";
case SCE_GXM_TEXTURE_FORMAT_U16_R000: return "SCE_GXM_TEXTURE_FORMAT_U16_R000";
case SCE_GXM_TEXTURE_FORMAT_U16_R111: return "SCE_GXM_TEXTURE_FORMAT_U16_R111";
case SCE_GXM_TEXTURE_FORMAT_U16_R: return "SCE_GXM_TEXTURE_FORMAT_U16_R";
case SCE_GXM_TEXTURE_FORMAT_S16_000R: return "SCE_GXM_TEXTURE_FORMAT_S16_000R";
case SCE_GXM_TEXTURE_FORMAT_S16_111R: return "SCE_GXM_TEXTURE_FORMAT_S16_111R";
case SCE_GXM_TEXTURE_FORMAT_S16_RRRR: return "SCE_GXM_TEXTURE_FORMAT_S16_RRRR";
case SCE_GXM_TEXTURE_FORMAT_S16_0RRR: return "SCE_GXM_TEXTURE_FORMAT_S16_0RRR";
case SCE_GXM_TEXTURE_FORMAT_S16_1RRR: return "SCE_GXM_TEXTURE_FORMAT_S16_1RRR";
case SCE_GXM_TEXTURE_FORMAT_S16_R000: return "SCE_GXM_TEXTURE_FORMAT_S16_R000";
case SCE_GXM_TEXTURE_FORMAT_S16_R111: return "SCE_GXM_TEXTURE_FORMAT_S16_R111";
case SCE_GXM_TEXTURE_FORMAT_S16_R: return "SCE_GXM_TEXTURE_FORMAT_S16_R";
case SCE_GXM_TEXTURE_FORMAT_F16_000R: return "SCE_GXM_TEXTURE_FORMAT_F16_000R";
case SCE_GXM_TEXTURE_FORMAT_F16_111R: return "SCE_GXM_TEXTURE_FORMAT_F16_111R";
case SCE_GXM_TEXTURE_FORMAT_F16_RRRR: return "SCE_GXM_TEXTURE_FORMAT_F16_RRRR";
case SCE_GXM_TEXTURE_FORMAT_F16_0RRR: return "SCE_GXM_TEXTURE_FORMAT_F16_0RRR";
case SCE_GXM_TEXTURE_FORMAT_F16_1RRR: return "SCE_GXM_TEXTURE_FORMAT_F16_1RRR";
case SCE_GXM_TEXTURE_FORMAT_F16_R000: return "SCE_GXM_TEXTURE_FORMAT_F16_R000";
case SCE_GXM_TEXTURE_FORMAT_F16_R111: return "SCE_GXM_TEXTURE_FORMAT_F16_R111";
case SCE_GXM_TEXTURE_FORMAT_F16_R: return "SCE_GXM_TEXTURE_FORMAT_F16_R";
case SCE_GXM_TEXTURE_FORMAT_U8U8U8U8_ABGR: return "SCE_GXM_TEXTURE_FORMAT_U8U8U8U8_ABGR";
case SCE_GXM_TEXTURE_FORMAT_U8U8U8U8_ARGB: return "SCE_GXM_TEXTURE_FORMAT_U8U8U8U8_ARGB";
case SCE_GXM_TEXTURE_FORMAT_U8U8U8U8_RGBA: return "SCE_GXM_TEXTURE_FORMAT_U8U8U8U8_RGBA";
case SCE_GXM_TEXTURE_FORMAT_U8U8U8U8_BGRA: return "SCE_GXM_TEXTURE_FORMAT_U8U8U8U8_BGRA";
case SCE_GXM_TEXTURE_FORMAT_X8U8U8U8_1BGR: return "SCE_GXM_TEXTURE_FORMAT_X8U8U8U8_1BGR";
case SCE_GXM_TEXTURE_FORMAT_X8U8U8U8_1RGB: return "SCE_GXM_TEXTURE_FORMAT_X8U8U8U8_1RGB";
case SCE_GXM_TEXTURE_FORMAT_U8U8U8X8_RGB1: return "SCE_GXM_TEXTURE_FORMAT_U8U8U8X8_RGB1";
case SCE_GXM_TEXTURE_FORMAT_U8U8U8X8_BGR1: return "SCE_GXM_TEXTURE_FORMAT_U8U8U8X8_BGR1";
case SCE_GXM_TEXTURE_FORMAT_S8S8S8S8_ABGR: return "SCE_GXM_TEXTURE_FORMAT_S8S8S8S8_ABGR";
case SCE_GXM_TEXTURE_FORMAT_S8S8S8S8_ARGB: return "SCE_GXM_TEXTURE_FORMAT_S8S8S8S8_ARGB";
case SCE_GXM_TEXTURE_FORMAT_S8S8S8S8_RGBA: return "SCE_GXM_TEXTURE_FORMAT_S8S8S8S8_RGBA";
case SCE_GXM_TEXTURE_FORMAT_S8S8S8S8_BGRA: return "SCE_GXM_TEXTURE_FORMAT_S8S8S8S8_BGRA";
case SCE_GXM_TEXTURE_FORMAT_X8S8S8S8_1BGR: return "SCE_GXM_TEXTURE_FORMAT_X8S8S8S8_1BGR";
case SCE_GXM_TEXTURE_FORMAT_X8S8S8S8_1RGB: return "SCE_GXM_TEXTURE_FORMAT_X8S8S8S8_1RGB";
case SCE_GXM_TEXTURE_FORMAT_S8S8S8X8_RGB1: return "SCE_GXM_TEXTURE_FORMAT_S8S8S8X8_RGB1";
case SCE_GXM_TEXTURE_FORMAT_S8S8S8X8_BGR1: return "SCE_GXM_TEXTURE_FORMAT_S8S8S8X8_BGR1";
case SCE_GXM_TEXTURE_FORMAT_U2U10U10U10_ABGR: return "SCE_GXM_TEXTURE_FORMAT_U2U10U10U10_ABGR";
case SCE_GXM_TEXTURE_FORMAT_U2U10U10U10_ARGB: return "SCE_GXM_TEXTURE_FORMAT_U2U10U10U10_ARGB";
case SCE_GXM_TEXTURE_FORMAT_U10U10U10U2_RGBA: return "SCE_GXM_TEXTURE_FORMAT_U10U10U10U2_RGBA";
case SCE_GXM_TEXTURE_FORMAT_U10U10U10U2_BGRA: return "SCE_GXM_TEXTURE_FORMAT_U10U10U10U2_BGRA";
case SCE_GXM_TEXTURE_FORMAT_X2U10U10U10_1BGR: return "SCE_GXM_TEXTURE_FORMAT_X2U10U10U10_1BGR";
case SCE_GXM_TEXTURE_FORMAT_X2U10U10U10_1RGB: return "SCE_GXM_TEXTURE_FORMAT_X2U10U10U10_1RGB";
case SCE_GXM_TEXTURE_FORMAT_U10U10U10X2_RGB1: return "SCE_GXM_TEXTURE_FORMAT_U10U10U10X2_RGB1";
case SCE_GXM_TEXTURE_FORMAT_U10U10U10X2_BGR1: return "SCE_GXM_TEXTURE_FORMAT_U10U10U10X2_BGR1";
case SCE_GXM_TEXTURE_FORMAT_U16U16_00GR: return "SCE_GXM_TEXTURE_FORMAT_U16U16_00GR";
case SCE_GXM_TEXTURE_FORMAT_U16U16_GRRR: return "SCE_GXM_TEXTURE_FORMAT_U16U16_GRRR";
case SCE_GXM_TEXTURE_FORMAT_U16U16_RGGG: return "SCE_GXM_TEXTURE_FORMAT_U16U16_RGGG";
case SCE_GXM_TEXTURE_FORMAT_U16U16_GRGR: return "SCE_GXM_TEXTURE_FORMAT_U16U16_GRGR";
case SCE_GXM_TEXTURE_FORMAT_U16U16_00RG: return "SCE_GXM_TEXTURE_FORMAT_U16U16_00RG";
case SCE_GXM_TEXTURE_FORMAT_U16U16_GR: return "SCE_GXM_TEXTURE_FORMAT_U16U16_GR";
case SCE_GXM_TEXTURE_FORMAT_S16S16_00GR: return "SCE_GXM_TEXTURE_FORMAT_S16S16_00GR";
case SCE_GXM_TEXTURE_FORMAT_S16S16_GRRR: return "SCE_GXM_TEXTURE_FORMAT_S16S16_GRRR";
case SCE_GXM_TEXTURE_FORMAT_S16S16_RGGG: return "SCE_GXM_TEXTURE_FORMAT_S16S16_RGGG";
case SCE_GXM_TEXTURE_FORMAT_S16S16_GRGR: return "SCE_GXM_TEXTURE_FORMAT_S16S16_GRGR";
case SCE_GXM_TEXTURE_FORMAT_S16S16_00RG: return "SCE_GXM_TEXTURE_FORMAT_S16S16_00RG";
case SCE_GXM_TEXTURE_FORMAT_S16S16_GR: return "SCE_GXM_TEXTURE_FORMAT_S16S16_GR";
case SCE_GXM_TEXTURE_FORMAT_F16F16_00GR: return "SCE_GXM_TEXTURE_FORMAT_F16F16_00GR";
case SCE_GXM_TEXTURE_FORMAT_F16F16_GRRR: return "SCE_GXM_TEXTURE_FORMAT_F16F16_GRRR";
case SCE_GXM_TEXTURE_FORMAT_F16F16_RGGG: return "SCE_GXM_TEXTURE_FORMAT_F16F16_RGGG";
case SCE_GXM_TEXTURE_FORMAT_F16F16_GRGR: return "SCE_GXM_TEXTURE_FORMAT_F16F16_GRGR";
case SCE_GXM_TEXTURE_FORMAT_F16F16_00RG: return "SCE_GXM_TEXTURE_FORMAT_F16F16_00RG";
case SCE_GXM_TEXTURE_FORMAT_F16F16_GR: return "SCE_GXM_TEXTURE_FORMAT_F16F16_GR";
case SCE_GXM_TEXTURE_FORMAT_F32_000R: return "SCE_GXM_TEXTURE_FORMAT_F32_000R";
case SCE_GXM_TEXTURE_FORMAT_F32_111R: return "SCE_GXM_TEXTURE_FORMAT_F32_111R";
case SCE_GXM_TEXTURE_FORMAT_F32_RRRR: return "SCE_GXM_TEXTURE_FORMAT_F32_RRRR";
case SCE_GXM_TEXTURE_FORMAT_F32_0RRR: return "SCE_GXM_TEXTURE_FORMAT_F32_0RRR";
case SCE_GXM_TEXTURE_FORMAT_F32_1RRR: return "SCE_GXM_TEXTURE_FORMAT_F32_1RRR";
case SCE_GXM_TEXTURE_FORMAT_F32_R000: return "SCE_GXM_TEXTURE_FORMAT_F32_R000";
case SCE_GXM_TEXTURE_FORMAT_F32_R111: return "SCE_GXM_TEXTURE_FORMAT_F32_R111";
case SCE_GXM_TEXTURE_FORMAT_F32_R: return "SCE_GXM_TEXTURE_FORMAT_F32_R";
case SCE_GXM_TEXTURE_FORMAT_F32M_000R: return "SCE_GXM_TEXTURE_FORMAT_F32M_000R";
case SCE_GXM_TEXTURE_FORMAT_F32M_111R: return "SCE_GXM_TEXTURE_FORMAT_F32M_111R";
case SCE_GXM_TEXTURE_FORMAT_F32M_RRRR: return "SCE_GXM_TEXTURE_FORMAT_F32M_RRRR";
case SCE_GXM_TEXTURE_FORMAT_F32M_0RRR: return "SCE_GXM_TEXTURE_FORMAT_F32M_0RRR";
case SCE_GXM_TEXTURE_FORMAT_F32M_1RRR: return "SCE_GXM_TEXTURE_FORMAT_F32M_1RRR";
case SCE_GXM_TEXTURE_FORMAT_F32M_R000: return "SCE_GXM_TEXTURE_FORMAT_F32M_R000";
case SCE_GXM_TEXTURE_FORMAT_F32M_R111: return "SCE_GXM_TEXTURE_FORMAT_F32M_R111";
case SCE_GXM_TEXTURE_FORMAT_F32M_R: return "SCE_GXM_TEXTURE_FORMAT_F32M_R";
case SCE_GXM_TEXTURE_FORMAT_X8S8S8U8_1BGR: return "SCE_GXM_TEXTURE_FORMAT_X8S8S8U8_1BGR";
case SCE_GXM_TEXTURE_FORMAT_X8U8S8S8_1RGB: return "SCE_GXM_TEXTURE_FORMAT_X8U8S8S8_1RGB";
case SCE_GXM_TEXTURE_FORMAT_X8U24_SD: return "SCE_GXM_TEXTURE_FORMAT_X8U24_SD";
case SCE_GXM_TEXTURE_FORMAT_U24X8_DS: return "SCE_GXM_TEXTURE_FORMAT_U24X8_DS";
case SCE_GXM_TEXTURE_FORMAT_U32_000R: return "SCE_GXM_TEXTURE_FORMAT_U32_000R";
case SCE_GXM_TEXTURE_FORMAT_U32_111R: return "SCE_GXM_TEXTURE_FORMAT_U32_111R";
case SCE_GXM_TEXTURE_FORMAT_U32_RRRR: return "SCE_GXM_TEXTURE_FORMAT_U32_RRRR";
case SCE_GXM_TEXTURE_FORMAT_U32_0RRR: return "SCE_GXM_TEXTURE_FORMAT_U32_0RRR";
case SCE_GXM_TEXTURE_FORMAT_U32_1RRR: return "SCE_GXM_TEXTURE_FORMAT_U32_1RRR";
case SCE_GXM_TEXTURE_FORMAT_U32_R000: return "SCE_GXM_TEXTURE_FORMAT_U32_R000";
case SCE_GXM_TEXTURE_FORMAT_U32_R111: return "SCE_GXM_TEXTURE_FORMAT_U32_R111";
case SCE_GXM_TEXTURE_FORMAT_U32_R: return "SCE_GXM_TEXTURE_FORMAT_U32_R";
case SCE_GXM_TEXTURE_FORMAT_S32_000R: return "SCE_GXM_TEXTURE_FORMAT_S32_000R";
case SCE_GXM_TEXTURE_FORMAT_S32_111R: return "SCE_GXM_TEXTURE_FORMAT_S32_111R";
case SCE_GXM_TEXTURE_FORMAT_S32_RRRR: return "SCE_GXM_TEXTURE_FORMAT_S32_RRRR";
case SCE_GXM_TEXTURE_FORMAT_S32_0RRR: return "SCE_GXM_TEXTURE_FORMAT_S32_0RRR";
case SCE_GXM_TEXTURE_FORMAT_S32_1RRR: return "SCE_GXM_TEXTURE_FORMAT_S32_1RRR";
case SCE_GXM_TEXTURE_FORMAT_S32_R000: return "SCE_GXM_TEXTURE_FORMAT_S32_R000";
case SCE_GXM_TEXTURE_FORMAT_S32_R111: return "SCE_GXM_TEXTURE_FORMAT_S32_R111";
case SCE_GXM_TEXTURE_FORMAT_S32_R: return "SCE_GXM_TEXTURE_FORMAT_S32_R";
case SCE_GXM_TEXTURE_FORMAT_SE5M9M9M9_BGR: return "SCE_GXM_TEXTURE_FORMAT_SE5M9M9M9_BGR";
case SCE_GXM_TEXTURE_FORMAT_SE5M9M9M9_RGB: return "SCE_GXM_TEXTURE_FORMAT_SE5M9M9M9_RGB";
case SCE_GXM_TEXTURE_FORMAT_F10F11F11_BGR: return "SCE_GXM_TEXTURE_FORMAT_F10F11F11_BGR";
case SCE_GXM_TEXTURE_FORMAT_F11F11F10_RGB: return "SCE_GXM_TEXTURE_FORMAT_F11F11F10_RGB";
case SCE_GXM_TEXTURE_FORMAT_F16F16F16F16_ABGR: return "SCE_GXM_TEXTURE_FORMAT_F16F16F16F16_ABGR";
case SCE_GXM_TEXTURE_FORMAT_F16F16F16F16_ARGB: return "SCE_GXM_TEXTURE_FORMAT_F16F16F16F16_ARGB";
case SCE_GXM_TEXTURE_FORMAT_F16F16F16F16_RGBA: return "SCE_GXM_TEXTURE_FORMAT_F16F16F16F16_RGBA";
case SCE_GXM_TEXTURE_FORMAT_F16F16F16F16_BGRA: return "SCE_GXM_TEXTURE_FORMAT_F16F16F16F16_BGRA";
case SCE_GXM_TEXTURE_FORMAT_X16F16F16F16_1BGR: return "SCE_GXM_TEXTURE_FORMAT_X16F16F16F16_1BGR";
case SCE_GXM_TEXTURE_FORMAT_X16F16F16F16_1RGB: return "SCE_GXM_TEXTURE_FORMAT_X16F16F16F16_1RGB";
case SCE_GXM_TEXTURE_FORMAT_F16F16F16X16_RGB1: return "SCE_GXM_TEXTURE_FORMAT_F16F16F16X16_RGB1";
case SCE_GXM_TEXTURE_FORMAT_F16F16F16X16_BGR1: return "SCE_GXM_TEXTURE_FORMAT_F16F16F16X16_BGR1";
case SCE_GXM_TEXTURE_FORMAT_U16U16U16U16_ABGR: return "SCE_GXM_TEXTURE_FORMAT_U16U16U16U16_ABGR";
case SCE_GXM_TEXTURE_FORMAT_U16U16U16U16_ARGB: return "SCE_GXM_TEXTURE_FORMAT_U16U16U16U16_ARGB";
case SCE_GXM_TEXTURE_FORMAT_U16U16U16U16_RGBA: return "SCE_GXM_TEXTURE_FORMAT_U16U16U16U16_RGBA";
case SCE_GXM_TEXTURE_FORMAT_U16U16U16U16_BGRA: return "SCE_GXM_TEXTURE_FORMAT_U16U16U16U16_BGRA";
case SCE_GXM_TEXTURE_FORMAT_X16U16U16U16_1BGR: return "SCE_GXM_TEXTURE_FORMAT_X16U16U16U16_1BGR";
case SCE_GXM_TEXTURE_FORMAT_X16U16U16U16_1RGB: return "SCE_GXM_TEXTURE_FORMAT_X16U16U16U16_1RGB";
case SCE_GXM_TEXTURE_FORMAT_U16U16U16X16_RGB1: return "SCE_GXM_TEXTURE_FORMAT_U16U16U16X16_RGB1";
case SCE_GXM_TEXTURE_FORMAT_U16U16U16X16_BGR1: return "SCE_GXM_TEXTURE_FORMAT_U16U16U16X16_BGR1";
case SCE_GXM_TEXTURE_FORMAT_S16S16S16S16_ABGR: return "SCE_GXM_TEXTURE_FORMAT_S16S16S16S16_ABGR";
case SCE_GXM_TEXTURE_FORMAT_S16S16S16S16_ARGB: return "SCE_GXM_TEXTURE_FORMAT_S16S16S16S16_ARGB";
case SCE_GXM_TEXTURE_FORMAT_S16S16S16S16_RGBA: return "SCE_GXM_TEXTURE_FORMAT_S16S16S16S16_RGBA";
case SCE_GXM_TEXTURE_FORMAT_S16S16S16S16_BGRA: return "SCE_GXM_TEXTURE_FORMAT_S16S16S16S16_BGRA";
case SCE_GXM_TEXTURE_FORMAT_X16S16S16S16_1BGR: return "SCE_GXM_TEXTURE_FORMAT_X16S16S16S16_1BGR";
case SCE_GXM_TEXTURE_FORMAT_X16S16S16S16_1RGB: return "SCE_GXM_TEXTURE_FORMAT_X16S16S16S16_1RGB";
case SCE_GXM_TEXTURE_FORMAT_S16S16S16X16_RGB1: return "SCE_GXM_TEXTURE_FORMAT_S16S16S16X16_RGB1";
case SCE_GXM_TEXTURE_FORMAT_S16S16S16X16_BGR1: return "SCE_GXM_TEXTURE_FORMAT_S16S16S16X16_BGR1";
case SCE_GXM_TEXTURE_FORMAT_F32F32_00GR: return "SCE_GXM_TEXTURE_FORMAT_F32F32_00GR";
case SCE_GXM_TEXTURE_FORMAT_F32F32_GRRR: return "SCE_GXM_TEXTURE_FORMAT_F32F32_GRRR";
case SCE_GXM_TEXTURE_FORMAT_F32F32_RGGG: return "SCE_GXM_TEXTURE_FORMAT_F32F32_RGGG";
case SCE_GXM_TEXTURE_FORMAT_F32F32_GRGR: return "SCE_GXM_TEXTURE_FORMAT_F32F32_GRGR";
case SCE_GXM_TEXTURE_FORMAT_F32F32_00RG: return "SCE_GXM_TEXTURE_FORMAT_F32F32_00RG";
case SCE_GXM_TEXTURE_FORMAT_F32F32_GR: return "SCE_GXM_TEXTURE_FORMAT_F32F32_GR";
case SCE_GXM_TEXTURE_FORMAT_U32U32_00GR: return "SCE_GXM_TEXTURE_FORMAT_U32U32_00GR";
case SCE_GXM_TEXTURE_FORMAT_U32U32_GRRR: return "SCE_GXM_TEXTURE_FORMAT_U32U32_GRRR";
case SCE_GXM_TEXTURE_FORMAT_U32U32_RGGG: return "SCE_GXM_TEXTURE_FORMAT_U32U32_RGGG";
case SCE_GXM_TEXTURE_FORMAT_U32U32_GRGR: return "SCE_GXM_TEXTURE_FORMAT_U32U32_GRGR";
case SCE_GXM_TEXTURE_FORMAT_U32U32_00RG: return "SCE_GXM_TEXTURE_FORMAT_U32U32_00RG";
case SCE_GXM_TEXTURE_FORMAT_U32U32_GR: return "SCE_GXM_TEXTURE_FORMAT_U32U32_GR";
case SCE_GXM_TEXTURE_FORMAT_PVRT2BPP_ABGR: return "SCE_GXM_TEXTURE_FORMAT_PVRT2BPP_ABGR";
case SCE_GXM_TEXTURE_FORMAT_PVRT2BPP_1BGR: return "SCE_GXM_TEXTURE_FORMAT_PVRT2BPP_1BGR";
case SCE_GXM_TEXTURE_FORMAT_PVRT4BPP_ABGR: return "SCE_GXM_TEXTURE_FORMAT_PVRT4BPP_ABGR";
case SCE_GXM_TEXTURE_FORMAT_PVRT4BPP_1BGR: return "SCE_GXM_TEXTURE_FORMAT_PVRT4BPP_1BGR";
case SCE_GXM_TEXTURE_FORMAT_PVRTII2BPP_ABGR: return "SCE_GXM_TEXTURE_FORMAT_PVRTII2BPP_ABGR";
case SCE_GXM_TEXTURE_FORMAT_PVRTII2BPP_1BGR: return "SCE_GXM_TEXTURE_FORMAT_PVRTII2BPP_1BGR";
case SCE_GXM_TEXTURE_FORMAT_PVRTII4BPP_ABGR: return "SCE_GXM_TEXTURE_FORMAT_PVRTII4BPP_ABGR";
case SCE_GXM_TEXTURE_FORMAT_PVRTII4BPP_1BGR: return "SCE_GXM_TEXTURE_FORMAT_PVRTII4BPP_1BGR";
case SCE_GXM_TEXTURE_FORMAT_UBC1_ABGR: return "SCE_GXM_TEXTURE_FORMAT_UBC1_ABGR";
case SCE_GXM_TEXTURE_FORMAT_UBC1_1BGR: return "SCE_GXM_TEXTURE_FORMAT_UBC1_1BGR";
case SCE_GXM_TEXTURE_FORMAT_UBC2_ABGR: return "SCE_GXM_TEXTURE_FORMAT_UBC2_ABGR";
case SCE_GXM_TEXTURE_FORMAT_UBC2_1BGR: return "SCE_GXM_TEXTURE_FORMAT_UBC2_1BGR";
case SCE_GXM_TEXTURE_FORMAT_UBC3_ABGR: return "SCE_GXM_TEXTURE_FORMAT_UBC3_ABGR";
case SCE_GXM_TEXTURE_FORMAT_UBC3_1BGR: return "SCE_GXM_TEXTURE_FORMAT_UBC3_1BGR";
case SCE_GXM_TEXTURE_FORMAT_UBC4_000R: return "SCE_GXM_TEXTURE_FORMAT_UBC4_000R";
case SCE_GXM_TEXTURE_FORMAT_UBC4_111R: return "SCE_GXM_TEXTURE_FORMAT_UBC4_111R";
case SCE_GXM_TEXTURE_FORMAT_UBC4_RRRR: return "SCE_GXM_TEXTURE_FORMAT_UBC4_RRRR";
case SCE_GXM_TEXTURE_FORMAT_UBC4_0RRR: return "SCE_GXM_TEXTURE_FORMAT_UBC4_0RRR";
case SCE_GXM_TEXTURE_FORMAT_UBC4_1RRR: return "SCE_GXM_TEXTURE_FORMAT_UBC4_1RRR";
case SCE_GXM_TEXTURE_FORMAT_UBC4_R000: return "SCE_GXM_TEXTURE_FORMAT_UBC4_R000";
case SCE_GXM_TEXTURE_FORMAT_UBC4_R111: return "SCE_GXM_TEXTURE_FORMAT_UBC4_R111";
case SCE_GXM_TEXTURE_FORMAT_UBC4_R: return "SCE_GXM_TEXTURE_FORMAT_UBC4_R";
case SCE_GXM_TEXTURE_FORMAT_SBC4_000R: return "SCE_GXM_TEXTURE_FORMAT_SBC4_000R";
case SCE_GXM_TEXTURE_FORMAT_SBC4_111R: return "SCE_GXM_TEXTURE_FORMAT_SBC4_111R";
case SCE_GXM_TEXTURE_FORMAT_SBC4_RRRR: return "SCE_GXM_TEXTURE_FORMAT_SBC4_RRRR";
case SCE_GXM_TEXTURE_FORMAT_SBC4_0RRR: return "SCE_GXM_TEXTURE_FORMAT_SBC4_0RRR";
case SCE_GXM_TEXTURE_FORMAT_SBC4_1RRR: return "SCE_GXM_TEXTURE_FORMAT_SBC4_1RRR";
case SCE_GXM_TEXTURE_FORMAT_SBC4_R000: return "SCE_GXM_TEXTURE_FORMAT_SBC4_R000";
case SCE_GXM_TEXTURE_FORMAT_SBC4_R111: return "SCE_GXM_TEXTURE_FORMAT_SBC4_R111";
case SCE_GXM_TEXTURE_FORMAT_SBC4_R: return "SCE_GXM_TEXTURE_FORMAT_SBC4_R";
case SCE_GXM_TEXTURE_FORMAT_UBC5_00GR: return "SCE_GXM_TEXTURE_FORMAT_UBC5_00GR";
case SCE_GXM_TEXTURE_FORMAT_UBC5_GRRR: return "SCE_GXM_TEXTURE_FORMAT_UBC5_GRRR";
case SCE_GXM_TEXTURE_FORMAT_UBC5_RGGG: return "SCE_GXM_TEXTURE_FORMAT_UBC5_RGGG";
case SCE_GXM_TEXTURE_FORMAT_UBC5_GRGR: return "SCE_GXM_TEXTURE_FORMAT_UBC5_GRGR";
case SCE_GXM_TEXTURE_FORMAT_UBC5_00RG: return "SCE_GXM_TEXTURE_FORMAT_UBC5_00RG";
case SCE_GXM_TEXTURE_FORMAT_UBC5_GR: return "SCE_GXM_TEXTURE_FORMAT_UBC5_GR";
case SCE_GXM_TEXTURE_FORMAT_SBC5_00GR: return "SCE_GXM_TEXTURE_FORMAT_SBC5_00GR";
case SCE_GXM_TEXTURE_FORMAT_SBC5_GRRR: return "SCE_GXM_TEXTURE_FORMAT_SBC5_GRRR";
case SCE_GXM_TEXTURE_FORMAT_SBC5_RGGG: return "SCE_GXM_TEXTURE_FORMAT_SBC5_RGGG";
case SCE_GXM_TEXTURE_FORMAT_SBC5_GRGR: return "SCE_GXM_TEXTURE_FORMAT_SBC5_GRGR";
case SCE_GXM_TEXTURE_FORMAT_SBC5_00RG: return "SCE_GXM_TEXTURE_FORMAT_SBC5_00RG";
case SCE_GXM_TEXTURE_FORMAT_SBC5_GR: return "SCE_GXM_TEXTURE_FORMAT_SBC5_GR";
case SCE_GXM_TEXTURE_FORMAT_YUV420P2_CSC0: return "SCE_GXM_TEXTURE_FORMAT_YUV420P2_CSC0";
case SCE_GXM_TEXTURE_FORMAT_YVU420P2_CSC0: return "SCE_GXM_TEXTURE_FORMAT_YVU420P2_CSC0";
case SCE_GXM_TEXTURE_FORMAT_YUV420P2_CSC1: return "SCE_GXM_TEXTURE_FORMAT_YUV420P2_CSC1";
case SCE_GXM_TEXTURE_FORMAT_YVU420P2_CSC1: return "SCE_GXM_TEXTURE_FORMAT_YVU420P2_CSC1";
case SCE_GXM_TEXTURE_FORMAT_YUV420P3_CSC0: return "SCE_GXM_TEXTURE_FORMAT_YUV420P3_CSC0";
case SCE_GXM_TEXTURE_FORMAT_YVU420P3_CSC0: return "SCE_GXM_TEXTURE_FORMAT_YVU420P3_CSC0";
case SCE_GXM_TEXTURE_FORMAT_YUV420P3_CSC1: return "SCE_GXM_TEXTURE_FORMAT_YUV420P3_CSC1";
case SCE_GXM_TEXTURE_FORMAT_YVU420P3_CSC1: return "SCE_GXM_TEXTURE_FORMAT_YVU420P3_CSC1";
case SCE_GXM_TEXTURE_FORMAT_YUYV422_CSC0: return "SCE_GXM_TEXTURE_FORMAT_YUYV422_CSC0";
case SCE_GXM_TEXTURE_FORMAT_YVYU422_CSC0: return "SCE_GXM_TEXTURE_FORMAT_YVYU422_CSC0";
case SCE_GXM_TEXTURE_FORMAT_UYVY422_CSC0: return "SCE_GXM_TEXTURE_FORMAT_UYVY422_CSC0";
case SCE_GXM_TEXTURE_FORMAT_VYUY422_CSC0: return "SCE_GXM_TEXTURE_FORMAT_VYUY422_CSC0";
case SCE_GXM_TEXTURE_FORMAT_YUYV422_CSC1: return "SCE_GXM_TEXTURE_FORMAT_YUYV422_CSC1";
case SCE_GXM_TEXTURE_FORMAT_YVYU422_CSC1: return "SCE_GXM_TEXTURE_FORMAT_YVYU422_CSC1";
case SCE_GXM_TEXTURE_FORMAT_UYVY422_CSC1: return "SCE_GXM_TEXTURE_FORMAT_UYVY422_CSC1";
case SCE_GXM_TEXTURE_FORMAT_VYUY422_CSC1: return "SCE_GXM_TEXTURE_FORMAT_VYUY422_CSC1";
case SCE_GXM_TEXTURE_FORMAT_P4_ABGR: return "SCE_GXM_TEXTURE_FORMAT_P4_ABGR";
case SCE_GXM_TEXTURE_FORMAT_P4_ARGB: return "SCE_GXM_TEXTURE_FORMAT_P4_ARGB";
case SCE_GXM_TEXTURE_FORMAT_P4_RGBA: return "SCE_GXM_TEXTURE_FORMAT_P4_RGBA";
case SCE_GXM_TEXTURE_FORMAT_P4_BGRA: return "SCE_GXM_TEXTURE_FORMAT_P4_BGRA";
case SCE_GXM_TEXTURE_FORMAT_P4_1BGR: return "SCE_GXM_TEXTURE_FORMAT_P4_1BGR";
case SCE_GXM_TEXTURE_FORMAT_P4_1RGB: return "SCE_GXM_TEXTURE_FORMAT_P4_1RGB";
case SCE_GXM_TEXTURE_FORMAT_P4_RGB1: return "SCE_GXM_TEXTURE_FORMAT_P4_RGB1";
case SCE_GXM_TEXTURE_FORMAT_P4_BGR1: return "SCE_GXM_TEXTURE_FORMAT_P4_BGR1";
case SCE_GXM_TEXTURE_FORMAT_P8_ABGR: return "SCE_GXM_TEXTURE_FORMAT_P8_ABGR";
case SCE_GXM_TEXTURE_FORMAT_P8_ARGB: return "SCE_GXM_TEXTURE_FORMAT_P8_ARGB";
case SCE_GXM_TEXTURE_FORMAT_P8_RGBA: return "SCE_GXM_TEXTURE_FORMAT_P8_RGBA";
case SCE_GXM_TEXTURE_FORMAT_P8_BGRA: return "SCE_GXM_TEXTURE_FORMAT_P8_BGRA";
case SCE_GXM_TEXTURE_FORMAT_P8_1BGR: return "SCE_GXM_TEXTURE_FORMAT_P8_1BGR";
case SCE_GXM_TEXTURE_FORMAT_P8_1RGB: return "SCE_GXM_TEXTURE_FORMAT_P8_1RGB";
case SCE_GXM_TEXTURE_FORMAT_P8_RGB1: return "SCE_GXM_TEXTURE_FORMAT_P8_RGB1";
case SCE_GXM_TEXTURE_FORMAT_P8_BGR1: return "SCE_GXM_TEXTURE_FORMAT_P8_BGR1";
case SCE_GXM_TEXTURE_FORMAT_U8U8U8_BGR: return "SCE_GXM_TEXTURE_FORMAT_U8U8U8_BGR";
case SCE_GXM_TEXTURE_FORMAT_U8U8U8_RGB: return "SCE_GXM_TEXTURE_FORMAT_U8U8U8_RGB";
case SCE_GXM_TEXTURE_FORMAT_S8S8S8_BGR: return "SCE_GXM_TEXTURE_FORMAT_S8S8S8_BGR";
case SCE_GXM_TEXTURE_FORMAT_S8S8S8_RGB: return "SCE_GXM_TEXTURE_FORMAT_S8S8S8_RGB";
case SCE_GXM_TEXTURE_FORMAT_U2F10F10F10_ABGR: return "SCE_GXM_TEXTURE_FORMAT_U2F10F10F10_ABGR";
case SCE_GXM_TEXTURE_FORMAT_U2F10F10F10_ARGB: return "SCE_GXM_TEXTURE_FORMAT_U2F10F10F10_ARGB";
case SCE_GXM_TEXTURE_FORMAT_F10F10F10U2_RGBA: return "SCE_GXM_TEXTURE_FORMAT_F10F10F10U2_RGBA";
case SCE_GXM_TEXTURE_FORMAT_F10F10F10U2_BGRA: return "SCE_GXM_TEXTURE_FORMAT_F10F10F10U2_BGRA";
case SCE_GXM_TEXTURE_FORMAT_X2F10F10F10_1BGR: return "SCE_GXM_TEXTURE_FORMAT_X2F10F10F10_1BGR";
case SCE_GXM_TEXTURE_FORMAT_X2F10F10F10_1RGB: return "SCE_GXM_TEXTURE_FORMAT_X2F10F10F10_1RGB";
case SCE_GXM_TEXTURE_FORMAT_F10F10F10X2_RGB1: return "SCE_GXM_TEXTURE_FORMAT_F10F10F10X2_RGB1";
case SCE_GXM_TEXTURE_FORMAT_F10F10F10X2_BGR1: return "SCE_GXM_TEXTURE_FORMAT_F10F10F10X2_BGR1";
}
return std::to_string(type);
}
template <>
std::string to_debug_str<SceGxmColorSurfaceGammaMode>(const MemState &mem, SceGxmColorSurfaceGammaMode type) {
switch (type) {
case SCE_GXM_COLOR_SURFACE_GAMMA_NONE: return "SCE_GXM_COLOR_SURFACE_GAMMA_NONE";
case SCE_GXM_COLOR_SURFACE_GAMMA_GR: return "SCE_GXM_COLOR_SURFACE_GAMMA_GR";
case SCE_GXM_COLOR_SURFACE_GAMMA_BGR: return "SCE_GXM_COLOR_SURFACE_GAMMA_BGR";
}
return std::to_string(type);
}
template <>
std::string to_debug_str<SceGxmDepthStencilFormat>(const MemState &mem, SceGxmDepthStencilFormat type) {
switch (type) {
case SCE_GXM_DEPTH_STENCIL_FORMAT_DF32: return "SCE_GXM_DEPTH_STENCIL_FORMAT_DF32";
case SCE_GXM_DEPTH_STENCIL_FORMAT_S8: return "SCE_GXM_DEPTH_STENCIL_FORMAT_S8";
case SCE_GXM_DEPTH_STENCIL_FORMAT_DF32_S8: return "SCE_GXM_DEPTH_STENCIL_FORMAT_DF32_S8";
case SCE_GXM_DEPTH_STENCIL_FORMAT_DF32M: return "SCE_GXM_DEPTH_STENCIL_FORMAT_DF32M";
case SCE_GXM_DEPTH_STENCIL_FORMAT_DF32M_S8: return "SCE_GXM_DEPTH_STENCIL_FORMAT_DF32M_S8";
case SCE_GXM_DEPTH_STENCIL_FORMAT_S8D24: return "SCE_GXM_DEPTH_STENCIL_FORMAT_S8D24";
case SCE_GXM_DEPTH_STENCIL_FORMAT_D16: return "SCE_GXM_DEPTH_STENCIL_FORMAT_D16";
}
return std::to_string(type);
}
template <>
std::string to_debug_str<SceGxmDepthStencilSurfaceType>(const MemState &mem, SceGxmDepthStencilSurfaceType type) {
switch (type) {
case SCE_GXM_DEPTH_STENCIL_SURFACE_LINEAR: return "SCE_GXM_DEPTH_STENCIL_SURFACE_LINEAR";
case SCE_GXM_DEPTH_STENCIL_SURFACE_TILED: return "SCE_GXM_DEPTH_STENCIL_SURFACE_TILED";
}
return std::to_string(type);
}
template <>
std::string to_debug_str<SceGxmDepthStencilForceLoadMode>(const MemState &mem, SceGxmDepthStencilForceLoadMode type) {
switch (type) {
case SCE_GXM_DEPTH_STENCIL_FORCE_LOAD_DISABLED: return "SCE_GXM_DEPTH_STENCIL_FORCE_LOAD_DISABLED";
case SCE_GXM_DEPTH_STENCIL_FORCE_LOAD_ENABLED: return "SCE_GXM_DEPTH_STENCIL_FORCE_LOAD_ENABLED";
}
return std::to_string(type);
}
template <>
std::string to_debug_str<SceGxmDepthStencilForceStoreMode>(const MemState &mem, SceGxmDepthStencilForceStoreMode type) {
switch (type) {
case SCE_GXM_DEPTH_STENCIL_FORCE_STORE_DISABLED: return "SCE_GXM_DEPTH_STENCIL_FORCE_STORE_DISABLED";
case SCE_GXM_DEPTH_STENCIL_FORCE_STORE_ENABLED: return "SCE_GXM_DEPTH_STENCIL_FORCE_STORE_ENABLED";
}
return std::to_string(type);
}
template <>
std::string to_debug_str<SceGxmPrimitiveType>(const MemState &mem, SceGxmPrimitiveType type) {
switch (type) {
case SCE_GXM_PRIMITIVE_TRIANGLES: return "SCE_GXM_PRIMITIVE_TRIANGLES";
case SCE_GXM_PRIMITIVE_LINES: return "SCE_GXM_PRIMITIVE_LINES";
case SCE_GXM_PRIMITIVE_POINTS: return "SCE_GXM_PRIMITIVE_POINTS";
case SCE_GXM_PRIMITIVE_TRIANGLE_STRIP: return "SCE_GXM_PRIMITIVE_TRIANGLE_STRIP";
case SCE_GXM_PRIMITIVE_TRIANGLE_FAN: return "SCE_GXM_PRIMITIVE_TRIANGLE_FAN";
case SCE_GXM_PRIMITIVE_TRIANGLE_EDGES: return "SCE_GXM_PRIMITIVE_TRIANGLE_EDGES";
}
return std::to_string(type);
}
template <>
std::string to_debug_str<SceGxmIndexFormat>(const MemState &mem, SceGxmIndexFormat type) {
switch (type) {
case SCE_GXM_INDEX_FORMAT_U16: return "SCE_GXM_INDEX_FORMAT_U16";
case SCE_GXM_INDEX_FORMAT_U32: return "SCE_GXM_INDEX_FORMAT_U32";
}
return std::to_string(type);
}
template <>
std::string to_debug_str<SceGxmParameterSemantic>(const MemState &mem, SceGxmParameterSemantic type) {
switch (type) {
case SCE_GXM_PARAMETER_SEMANTIC_NONE: return "SCE_GXM_PARAMETER_SEMANTIC_NONE";
case SCE_GXM_PARAMETER_SEMANTIC_ATTR: return "SCE_GXM_PARAMETER_SEMANTIC_ATTR";
case SCE_GXM_PARAMETER_SEMANTIC_BCOL: return "SCE_GXM_PARAMETER_SEMANTIC_BCOL";
case SCE_GXM_PARAMETER_SEMANTIC_BINORMAL: return "SCE_GXM_PARAMETER_SEMANTIC_BINORMAL";
case SCE_GXM_PARAMETER_SEMANTIC_BLENDINDICES: return "SCE_GXM_PARAMETER_SEMANTIC_BLENDINDICES";
case SCE_GXM_PARAMETER_SEMANTIC_BLENDWEIGHT: return "SCE_GXM_PARAMETER_SEMANTIC_BLENDWEIGHT";
case SCE_GXM_PARAMETER_SEMANTIC_COLOR: return "SCE_GXM_PARAMETER_SEMANTIC_COLOR";
case SCE_GXM_PARAMETER_SEMANTIC_DIFFUSE: return "SCE_GXM_PARAMETER_SEMANTIC_DIFFUSE";
case SCE_GXM_PARAMETER_SEMANTIC_FOGCOORD: return "SCE_GXM_PARAMETER_SEMANTIC_FOGCOORD";
case SCE_GXM_PARAMETER_SEMANTIC_NORMAL: return "SCE_GXM_PARAMETER_SEMANTIC_NORMAL";
case SCE_GXM_PARAMETER_SEMANTIC_POINTSIZE: return "SCE_GXM_PARAMETER_SEMANTIC_POINTSIZE";
case SCE_GXM_PARAMETER_SEMANTIC_POSITION: return "SCE_GXM_PARAMETER_SEMANTIC_POSITION";
case SCE_GXM_PARAMETER_SEMANTIC_SPECULAR: return "SCE_GXM_PARAMETER_SEMANTIC_SPECULAR";
case SCE_GXM_PARAMETER_SEMANTIC_TANGENT: return "SCE_GXM_PARAMETER_SEMANTIC_TANGENT";
case SCE_GXM_PARAMETER_SEMANTIC_TEXCOORD: return "SCE_GXM_PARAMETER_SEMANTIC_TEXCOORD";
case SCE_GXM_PARAMETER_SEMANTIC_INDEX: return "SCE_GXM_PARAMETER_SEMANTIC_INDEX";
case SCE_GXM_PARAMETER_SEMANTIC_INSTANCE: return "SCE_GXM_PARAMETER_SEMANTIC_INSTANCE";
}
return std::to_string(type);
}
template <>
std::string to_debug_str<SceGxmDepthFunc>(const MemState &mem, SceGxmDepthFunc type) {
switch (type) {
case SCE_GXM_DEPTH_FUNC_NEVER: return "SCE_GXM_DEPTH_FUNC_NEVER";
case SCE_GXM_DEPTH_FUNC_LESS: return "SCE_GXM_DEPTH_FUNC_LESS";
case SCE_GXM_DEPTH_FUNC_EQUAL: return "SCE_GXM_DEPTH_FUNC_EQUAL";
case SCE_GXM_DEPTH_FUNC_LESS_EQUAL: return "SCE_GXM_DEPTH_FUNC_LESS_EQUAL";
case SCE_GXM_DEPTH_FUNC_GREATER: return "SCE_GXM_DEPTH_FUNC_GREATER";
case SCE_GXM_DEPTH_FUNC_NOT_EQUAL: return "SCE_GXM_DEPTH_FUNC_NOT_EQUAL";
case SCE_GXM_DEPTH_FUNC_GREATER_EQUAL: return "SCE_GXM_DEPTH_FUNC_GREATER_EQUAL";
case SCE_GXM_DEPTH_FUNC_ALWAYS: return "SCE_GXM_DEPTH_FUNC_ALWAYS";
}
return std::to_string(type);
}
template <>
std::string to_debug_str<SceGxmDepthWriteMode>(const MemState &mem, SceGxmDepthWriteMode type) {
switch (type) {
case SCE_GXM_DEPTH_WRITE_DISABLED: return "SCE_GXM_DEPTH_WRITE_DISABLED";
case SCE_GXM_DEPTH_WRITE_ENABLED: return "SCE_GXM_DEPTH_WRITE_ENABLED";
}
return std::to_string(type);
}
template <>
std::string to_debug_str<SceGxmFragmentProgramMode>(const MemState &mem, SceGxmFragmentProgramMode type) {
switch (type) {
case SCE_GXM_FRAGMENT_PROGRAM_DISABLED: return "SCE_GXM_FRAGMENT_PROGRAM_DISABLED";
case SCE_GXM_FRAGMENT_PROGRAM_ENABLED: return "SCE_GXM_FRAGMENT_PROGRAM_ENABLED";
}
return std::to_string(type);
}
template <>
std::string to_debug_str<SceGxmLineFillLastPixelMode>(const MemState &mem, SceGxmLineFillLastPixelMode type) {
switch (type) {
case SCE_GXM_LINE_FILL_LAST_PIXEL_DISABLED: return "SCE_GXM_LINE_FILL_LAST_PIXEL_DISABLED";
case SCE_GXM_LINE_FILL_LAST_PIXEL_ENABLED: return "SCE_GXM_LINE_FILL_LAST_PIXEL_ENABLED";
}
return std::to_string(type);
}
template <>
std::string to_debug_str<SceGxmPolygonMode>(const MemState &mem, SceGxmPolygonMode type) {
switch (type) {
case SCE_GXM_POLYGON_MODE_TRIANGLE_FILL: return "SCE_GXM_POLYGON_MODE_TRIANGLE_FILL";
case SCE_GXM_POLYGON_MODE_LINE: return "SCE_GXM_POLYGON_MODE_LINE";
case SCE_GXM_POLYGON_MODE_POINT_10UV: return "SCE_GXM_POLYGON_MODE_POINT_10UV";
case SCE_GXM_POLYGON_MODE_POINT: return "SCE_GXM_POLYGON_MODE_POINT";
case SCE_GXM_POLYGON_MODE_POINT_01UV: return "SCE_GXM_POLYGON_MODE_POINT_01UV";
case SCE_GXM_POLYGON_MODE_TRIANGLE_LINE: return "SCE_GXM_POLYGON_MODE_TRIANGLE_LINE";
case SCE_GXM_POLYGON_MODE_TRIANGLE_POINT: return "SCE_GXM_POLYGON_MODE_TRIANGLE_POINT";
}
return std::to_string(type);
}
template <>
std::string to_debug_str<SceGxmStencilFunc>(const MemState &mem, SceGxmStencilFunc type) {
switch (type) {
case SCE_GXM_STENCIL_FUNC_NEVER: return "SCE_GXM_STENCIL_FUNC_NEVER";
case SCE_GXM_STENCIL_FUNC_LESS: return "SCE_GXM_STENCIL_FUNC_LESS";
case SCE_GXM_STENCIL_FUNC_EQUAL: return "SCE_GXM_STENCIL_FUNC_EQUAL";
case SCE_GXM_STENCIL_FUNC_LESS_EQUAL: return "SCE_GXM_STENCIL_FUNC_LESS_EQUAL";
case SCE_GXM_STENCIL_FUNC_GREATER: return "SCE_GXM_STENCIL_FUNC_GREATER";
case SCE_GXM_STENCIL_FUNC_NOT_EQUAL: return "SCE_GXM_STENCIL_FUNC_NOT_EQUAL";
case SCE_GXM_STENCIL_FUNC_GREATER_EQUAL: return "SCE_GXM_STENCIL_FUNC_GREATER_EQUAL";
case SCE_GXM_STENCIL_FUNC_ALWAYS: return "SCE_GXM_STENCIL_FUNC_ALWAYS";
}
return std::to_string(type);
}
template <>
std::string to_debug_str<SceGxmStencilOp>(const MemState &mem, SceGxmStencilOp type) {
switch (type) {
case SCE_GXM_STENCIL_OP_KEEP: return "SCE_GXM_STENCIL_OP_KEEP";
case SCE_GXM_STENCIL_OP_ZERO: return "SCE_GXM_STENCIL_OP_ZERO";
case SCE_GXM_STENCIL_OP_REPLACE: return "SCE_GXM_STENCIL_OP_REPLACE";
case SCE_GXM_STENCIL_OP_INCR: return "SCE_GXM_STENCIL_OP_INCR";
case SCE_GXM_STENCIL_OP_DECR: return "SCE_GXM_STENCIL_OP_DECR";
case SCE_GXM_STENCIL_OP_INVERT: return "SCE_GXM_STENCIL_OP_INVERT";
case SCE_GXM_STENCIL_OP_INCR_WRAP: return "SCE_GXM_STENCIL_OP_INCR_WRAP";
case SCE_GXM_STENCIL_OP_DECR_WRAP: return "SCE_GXM_STENCIL_OP_DECR_WRAP";
}
return std::to_string(type);
}
template <>
std::string to_debug_str<SceGxmVisibilityTestMode>(const MemState &mem, SceGxmVisibilityTestMode type) {
switch (type) {
case SCE_GXM_VISIBILITY_TEST_DISABLED: return "SCE_GXM_VISIBILITY_TEST_DISABLED";
case SCE_GXM_VISIBILITY_TEST_ENABLED: return "SCE_GXM_VISIBILITY_TEST_ENABLED";
}
return std::to_string(type);
}
template <>
std::string to_debug_str<SceGxmVisibilityTestOp>(const MemState &mem, SceGxmVisibilityTestOp type) {
switch (type) {
case SCE_GXM_VISIBILITY_TEST_OP_INCREMENT: return "SCE_GXM_VISIBILITY_TEST_OP_INCREMENT";
case SCE_GXM_VISIBILITY_TEST_OP_SET: return "SCE_GXM_VISIBILITY_TEST_OP_SET";
}
return std::to_string(type);
}
template <>
std::string to_debug_str<SceGxmCullMode>(const MemState &mem, SceGxmCullMode type) {
switch (type) {
case SCE_GXM_CULL_NONE: return "SCE_GXM_CULL_NONE";
case SCE_GXM_CULL_CW: return "SCE_GXM_CULL_CW";
case SCE_GXM_CULL_CCW: return "SCE_GXM_CULL_CCW";
}
return std::to_string(type);
}
template <>
std::string to_debug_str<SceGxmRegionClipMode>(const MemState &mem, SceGxmRegionClipMode type) {
switch (type) {
case SCE_GXM_REGION_CLIP_NONE: return "SCE_GXM_REGION_CLIP_NONE";
case SCE_GXM_REGION_CLIP_ALL: return "SCE_GXM_REGION_CLIP_ALL";
case SCE_GXM_REGION_CLIP_OUTSIDE: return "SCE_GXM_REGION_CLIP_OUTSIDE";
case SCE_GXM_REGION_CLIP_INSIDE: return "SCE_GXM_REGION_CLIP_INSIDE";
}
return std::to_string(type);
}
template <>
std::string to_debug_str<SceGxmTwoSidedMode>(const MemState &mem, SceGxmTwoSidedMode type) {
switch (type) {
case SCE_GXM_TWO_SIDED_DISABLED: return "SCE_GXM_TWO_SIDED_DISABLED";
case SCE_GXM_TWO_SIDED_ENABLED: return "SCE_GXM_TWO_SIDED_ENABLED";
}
return std::to_string(type);
}
template <>
std::string to_debug_str<SceGxmViewportMode>(const MemState &mem, SceGxmViewportMode type) {
switch (type) {
case SCE_GXM_VIEWPORT_DISABLED: return "SCE_GXM_VIEWPORT_DISABLED";
case SCE_GXM_VIEWPORT_ENABLED: return "SCE_GXM_VIEWPORT_ENABLED";
}
return std::to_string(type);
}
template <>
std::string to_debug_str<SceGxmOutputRegisterFormat>(const MemState &mem, SceGxmOutputRegisterFormat type) {
switch (type) {
case SCE_GXM_OUTPUT_REGISTER_FORMAT_DECLARED: return "SCE_GXM_OUTPUT_REGISTER_FORMAT_DECLARED";
case SCE_GXM_OUTPUT_REGISTER_FORMAT_UCHAR4: return "SCE_GXM_OUTPUT_REGISTER_FORMAT_UCHAR4";
case SCE_GXM_OUTPUT_REGISTER_FORMAT_CHAR4: return "SCE_GXM_OUTPUT_REGISTER_FORMAT_CHAR4";
case SCE_GXM_OUTPUT_REGISTER_FORMAT_USHORT2: return "SCE_GXM_OUTPUT_REGISTER_FORMAT_USHORT2";
case SCE_GXM_OUTPUT_REGISTER_FORMAT_SHORT2: return "SCE_GXM_OUTPUT_REGISTER_FORMAT_SHORT2";
case SCE_GXM_OUTPUT_REGISTER_FORMAT_HALF4: return "SCE_GXM_OUTPUT_REGISTER_FORMAT_HALF4";
case SCE_GXM_OUTPUT_REGISTER_FORMAT_HALF2: return "SCE_GXM_OUTPUT_REGISTER_FORMAT_HALF2";
case SCE_GXM_OUTPUT_REGISTER_FORMAT_FLOAT2: return "SCE_GXM_OUTPUT_REGISTER_FORMAT_FLOAT2";
case SCE_GXM_OUTPUT_REGISTER_FORMAT_FLOAT: return "SCE_GXM_OUTPUT_REGISTER_FORMAT_FLOAT";
}
return std::to_string(type);
}
template <>
std::string to_debug_str<SceGxmMultisampleMode>(const MemState &mem, SceGxmMultisampleMode type) {
switch (type) {
case SCE_GXM_MULTISAMPLE_NONE: return "SCE_GXM_MULTISAMPLE_NONE";
case SCE_GXM_MULTISAMPLE_2X: return "SCE_GXM_MULTISAMPLE_2X";
case SCE_GXM_MULTISAMPLE_4X: return "SCE_GXM_MULTISAMPLE_4X";
}
return std::to_string(type);
}
template <>
std::string to_debug_str<SceGxmTextureGammaMode>(const MemState &mem, SceGxmTextureGammaMode type) {
switch (type) {
case SCE_GXM_TEXTURE_GAMMA_NONE: return "SCE_GXM_TEXTURE_GAMMA_NONE";
case SCE_GXM_TEXTURE_GAMMA_GR: return "SCE_GXM_TEXTURE_GAMMA_GR";
case SCE_GXM_TEXTURE_GAMMA_BGR: return "SCE_GXM_TEXTURE_GAMMA_BGR";
}
return std::to_string(type);
}
template <>
std::string to_debug_str<SceGxmTextureFilter>(const MemState &mem, SceGxmTextureFilter type) {
switch (type) {
case SCE_GXM_TEXTURE_FILTER_POINT: return "SCE_GXM_TEXTURE_FILTER_POINT";
case SCE_GXM_TEXTURE_FILTER_LINEAR: return "SCE_GXM_TEXTURE_FILTER_LINEAR";
case SCE_GXM_TEXTURE_FILTER_MIPMAP_LINEAR: return "SCE_GXM_TEXTURE_FILTER_MIPMAP_LINEAR";
case SCE_GXM_TEXTURE_FILTER_MIPMAP_POINT: return "SCE_GXM_TEXTURE_FILTER_MIPMAP_POINT";
}
return std::to_string(type);
}
template <>
std::string to_debug_str<SceGxmTextureMipFilter>(const MemState &mem, SceGxmTextureMipFilter type) {
switch (type) {
case SCE_GXM_TEXTURE_MIP_FILTER_DISABLED: return "SCE_GXM_TEXTURE_MIP_FILTER_DISABLED";
case SCE_GXM_TEXTURE_MIP_FILTER_ENABLED: return "SCE_GXM_TEXTURE_MIP_FILTER_ENABLED";
}
return std::to_string(type);
}
template <>
std::string to_debug_str<SceGxmTextureNormalizeMode>(const MemState &mem, SceGxmTextureNormalizeMode type) {
switch (type) {
case SCE_GXM_TEXTURE_NORMALIZE_DISABLED: return "SCE_GXM_TEXTURE_NORMALIZE_DISABLED";
case SCE_GXM_TEXTURE_NORMALIZE_ENABLED: return "SCE_GXM_TEXTURE_NORMALIZE_ENABLED";
}
return std::to_string(type);
}
template <>
std::string to_debug_str<SceGxmTextureAddrMode>(const MemState &mem, SceGxmTextureAddrMode type) {
switch (type) {
case SCE_GXM_TEXTURE_ADDR_REPEAT: return "SCE_GXM_TEXTURE_ADDR_REPEAT";
case SCE_GXM_TEXTURE_ADDR_MIRROR: return "SCE_GXM_TEXTURE_ADDR_MIRROR";
case SCE_GXM_TEXTURE_ADDR_CLAMP: return "SCE_GXM_TEXTURE_ADDR_CLAMP";
case SCE_GXM_TEXTURE_ADDR_MIRROR_CLAMP: return "SCE_GXM_TEXTURE_ADDR_MIRROR_CLAMP";
case SCE_GXM_TEXTURE_ADDR_REPEAT_IGNORE_BORDER: return "SCE_GXM_TEXTURE_ADDR_REPEAT_IGNORE_BORDER";
case SCE_GXM_TEXTURE_ADDR_CLAMP_FULL_BORDER: return "SCE_GXM_TEXTURE_ADDR_CLAMP_FULL_BORDER";
case SCE_GXM_TEXTURE_ADDR_CLAMP_IGNORE_BORDER: return "SCE_GXM_TEXTURE_ADDR_CLAMP_IGNORE_BORDER";
case SCE_GXM_TEXTURE_ADDR_CLAMP_HALF_BORDER: return "SCE_GXM_TEXTURE_ADDR_CLAMP_HALF_BORDER";
}
return std::to_string(type);
}
template <>
std::string to_debug_str<SceGxmTransferColorKeyMode>(const MemState &mem, SceGxmTransferColorKeyMode type) {
switch (type) {
case SCE_GXM_TRANSFER_COLORKEY_NONE: return "SCE_GXM_TRANSFER_COLORKEY_NONE";
case SCE_GXM_TRANSFER_COLORKEY_PASS: return "SCE_GXM_TRANSFER_COLORKEY_PASS";
case SCE_GXM_TRANSFER_COLORKEY_REJECT: return "SCE_GXM_TRANSFER_COLORKEY_REJECT";
}
return std::to_string(type);
}
template <>
std::string to_debug_str<SceGxmTransferFormat>(const MemState &mem, SceGxmTransferFormat type) {
switch (type) {
case SCE_GXM_TRANSFER_FORMAT_U8_R: return "SCE_GXM_TRANSFER_FORMAT_U8_R";
case SCE_GXM_TRANSFER_FORMAT_U4U4U4U4_ABGR: return "SCE_GXM_TRANSFER_FORMAT_U4U4U4U4_ABGR";
case SCE_GXM_TRANSFER_FORMAT_U1U5U5U5_ABGR: return "SCE_GXM_TRANSFER_FORMAT_U1U5U5U5_ABGR";
case SCE_GXM_TRANSFER_FORMAT_U5U6U5_BGR: return "SCE_GXM_TRANSFER_FORMAT_U5U6U5_BGR";
case SCE_GXM_TRANSFER_FORMAT_U8U8_GR: return "SCE_GXM_TRANSFER_FORMAT_U8U8_GR";
case SCE_GXM_TRANSFER_FORMAT_U8U8U8_BGR: return "SCE_GXM_TRANSFER_FORMAT_U8U8U8_BGR";
case SCE_GXM_TRANSFER_FORMAT_U8U8U8U8_ABGR: return "SCE_GXM_TRANSFER_FORMAT_U8U8U8U8_ABGR";
case SCE_GXM_TRANSFER_FORMAT_VYUY422: return "SCE_GXM_TRANSFER_FORMAT_VYUY422";
case SCE_GXM_TRANSFER_FORMAT_YVYU422: return "SCE_GXM_TRANSFER_FORMAT_YVYU422";
case SCE_GXM_TRANSFER_FORMAT_UYVY422: return "SCE_GXM_TRANSFER_FORMAT_UYVY422";
case SCE_GXM_TRANSFER_FORMAT_YUYV422: return "SCE_GXM_TRANSFER_FORMAT_YUYV422";
case SCE_GXM_TRANSFER_FORMAT_U2U10U10U10_ABGR: return "SCE_GXM_TRANSFER_FORMAT_U2U10U10U10_ABGR";
case SCE_GXM_TRANSFER_FORMAT_RAW16: return "SCE_GXM_TRANSFER_FORMAT_RAW16";
case SCE_GXM_TRANSFER_FORMAT_RAW32: return "SCE_GXM_TRANSFER_FORMAT_RAW32";
case SCE_GXM_TRANSFER_FORMAT_RAW64: return "SCE_GXM_TRANSFER_FORMAT_RAW64";
case SCE_GXM_TRANSFER_FORMAT_RAW128: return "SCE_GXM_TRANSFER_FORMAT_RAW128";
}
return std::to_string(type);
}
template <>
std::string to_debug_str<SceGxmTransferType>(const MemState &mem, SceGxmTransferType type) {
switch (type) {
case SCE_GXM_TRANSFER_LINEAR: return "SCE_GXM_TRANSFER_LINEAR";
case SCE_GXM_TRANSFER_TILED: return "SCE_GXM_TRANSFER_TILED";
case SCE_GXM_TRANSFER_SWIZZLED: return "SCE_GXM_TRANSFER_SWIZZLED";
}
return std::to_string(type);
}
template <>
std::string to_debug_str<SceGxmTransferFlags>(const MemState &mem, SceGxmTransferFlags type) {
switch (type) {
case SCE_GXM_TRANSFER_FRAGMENT_SYNC: return "SCE_GXM_TRANSFER_FRAGMENT_SYNC";
case SCE_GXM_TRANSFER_VERTEX_SYNC: return "SCE_GXM_TRANSFER_VERTEX_SYNC";
}
return std::to_string(type);
}
static void display_entry_thread(EmuEnvState &emuenv) {
auto &display_queue = emuenv.gxm.display_queue;
const Address callback_address = emuenv.gxm.params.displayQueueCallback.address();
const ThreadStatePtr display_thread = emuenv.kernel.get_thread(emuenv.gxm.display_queue_thread);
if (!display_thread) {
LOG_CRITICAL("display_thread not found. thid:{}", emuenv.gxm.display_queue_thread);
return;
}
while (true) {
auto display_callback = display_queue.top();
if (!display_callback)
break;
SceGxmSyncObject *old_sync = display_callback->old_sync.get(emuenv.mem);
SceGxmSyncObject *new_sync = display_callback->new_sync.get(emuenv.mem);
// sceGxmDisplayQueueAddEntry waits for both buffers to complete
renderer::wishlist(old_sync, display_callback->old_sync_timestamp);
if (old_sync != new_sync)
renderer::wishlist(new_sync, display_callback->new_sync_timestamp);
// now we can remove the thread from the display queue
display_queue.pop();
// specify whether the call to SceDisplaySetFrameBuf is expected to do something
emuenv.display.predicting = display_callback->frame_predicted;
emuenv.display.current_sync_object = display_callback->new_sync.address();
// Now run callback
display_thread->run_guest_function(callback_address, display_callback->data);
// Notifies the renderer of the completion of the callback for the display_entry.
// The last_display of the entry, when pushed into the queue, is guaranteed to be timestamp_ahead + 1 at the time of the call.
renderer::subject_done(old_sync, display_callback->old_sync_timestamp + 1);
if (old_sync != new_sync)
renderer::subject_done(new_sync, display_callback->new_sync_timestamp + 1);
free(emuenv.mem, display_callback->data);
}
}
static Ptr<void> gxmRunDeferredMemoryCallback(KernelState &kernel, const MemState &mem, std::mutex &global_lock, std::uint32_t &return_size, Ptr<SceGxmDeferredContextCallback> callback, Ptr<void> userdata,
const std::uint32_t size, const SceUID thread_id) {
const std::lock_guard<std::mutex> guard(global_lock);
const ThreadStatePtr thread = lock_and_find(thread_id, kernel.threads, kernel.mutex);
const Address final_size_addr = stack_alloc(*thread->cpu, 4);
Ptr<void> result(thread->run_callback(callback.address(), { userdata.address(), size, final_size_addr }));
return_size = *Ptr<std::uint32_t>(final_size_addr).get(mem);
stack_free(*thread->cpu, 4);
return result;
}
struct SceGxmCommandList;
// Represent the data range in the vita memory that is taken by a command list
// If the command list goes through multiple vdm buffers there will be multiple command ranges
struct CommandListRange {
Address start;
Address end;
SceGxmCommandList *command_list;
bool operator<(const CommandListRange &other) const {
// the ranges are all disjoints, so no problem for ordering
return start < other.start;
}
};
typedef std::set<CommandListRange>::iterator RangeIterator;
struct SceGxmCommandList {
renderer::CommandList *list;
// the locations on the vita memory that correspond to this command list
// this part is not copied in the command list given to the game by endCommandList
std::stack<RangeIterator> memory_ranges;
};
// Seems on real vita, this is the maximum size, I got stack corrupt if try to write more
static_assert(sizeof(SceGxmCommandList) - sizeof(std::stack<CommandListRange>) <= 32);
struct SceGxmContext {
GxmContextState state;
std::unique_ptr<renderer::Context> renderer;
std::mutex &callback_lock;
Ptr<uint8_t> alloc_space{};
Ptr<uint8_t> alloc_space_end{};
// for immediate context only
// we use the fact that everything is done in an ordered manner
// (i.e if command a is allocated before b, then it is freed before b)
// the real positions are these ones modulo command_allocator_size
size_t command_next_free_pos;
// this one is atomic as it is read from one thread and written to by another
std::atomic<size_t> command_last_free_pos;
size_t command_allocator_size = 0;
bool last_precomputed = false;
// this is used for deferred contexts
Ptr<uint8_t> alloc_space_start{};
std::set<CommandListRange> command_list_ranges;
SceGxmCommandList *curr_command_list = nullptr;
// tell if a call to set_texture must be made
gxp::TextureInfo is_vert_texture_dirty;
gxp::TextureInfo is_frag_texture_dirty;
bool was_vert_default_uniform_reserved = false;
bool was_frag_default_uniform_reserved = false;
explicit SceGxmContext(std::mutex &callback_lock_)
: callback_lock(callback_lock_) {
}
void reset_recording() {
last_precomputed = false;
}
void free_command_list(SceGxmCommandList *command_list) {
// command list has been overwritten, free the memory
// everything except the command_list except was allocated using malloc
renderer::Command *cmd = command_list->list->first;
while (cmd != command_list->list->last) {
renderer::Command *next = cmd->next;
free(cmd);
cmd = next;
}
free(cmd);
free(command_list->list);
// we also need to delete all ranges occupied by this list
while (!command_list->memory_ranges.empty()) {
command_list_ranges.erase(command_list->memory_ranges.top());
command_list->memory_ranges.pop();
}
delete command_list;
}
// check if there are any command list which have been overwritten, meaning we can free their content
void deferred_check_for_free(const CommandListRange &new_range) {
// delete all command list that overlaps
RangeIterator it = command_list_ranges.upper_bound(new_range);
if (it != command_list_ranges.begin()) {
// get the first element before
--it;
if (it->end <= new_range.start) {
++it;
}
}
// now we can go from left to right and stop when it doesn't overlap anymore;
while (it != command_list_ranges.end() && it->start < new_range.end) {
RangeIterator to_delete = it;
// we must keep it not invalidated
while (it != command_list_ranges.end() && it->command_list == to_delete->command_list)
++it;
free_command_list(to_delete->command_list);
}
}
// insert new memory range used by a command list
void insert_new_memory_range() {
CommandListRange range = {
alloc_space_start.address(),
alloc_space.address(),
curr_command_list
};
deferred_check_for_free(range);
RangeIterator it = command_list_ranges.emplace(std::move(range)).first;
curr_command_list->memory_ranges.push(it);
}
bool make_new_alloc_space(KernelState &kern, const MemState &mem, const SceUID thread_id, bool force = false) {
if (alloc_space && (state.type == SCE_GXM_CONTEXT_TYPE_IMMEDIATE)) {
return false;
}
if (!force && alloc_space && alloc_space < alloc_space_end) {
// we already have spare space
return true;
}
if (state.active && state.type == SCE_GXM_CONTEXT_TYPE_DEFERRED) {
// update memory ranges
insert_new_memory_range();
}
std::uint32_t actual_size = 0;
if (state.vdm_buffer && state.vdm_buffer_size > 0) {
alloc_space = state.vdm_buffer.cast<uint8_t>();
actual_size = state.vdm_buffer_size;
if (state.type == SCE_GXM_CONTEXT_TYPE_IMMEDIATE) {
command_allocator_size = state.vdm_buffer_size / sizeof(renderer::Command);
command_next_free_pos = 0;
command_last_free_pos = command_allocator_size - 1;
} else {
// setting the vdm buffer size to 0 means we are using it
state.vdm_buffer_size = 0;
}
} else {
constexpr uint32_t DEFAULT_SIZE = 1024;
Ptr<void> space = gxmRunDeferredMemoryCallback(kern, mem, callback_lock, actual_size, state.vdm_memory_callback,
state.memory_callback_userdata, DEFAULT_SIZE, thread_id);
if (!space) {
LOG_ERROR("VDM callback runs out of memory!");
return false;
}
alloc_space = space.cast<uint8_t>();
}
alloc_space_start = alloc_space;
alloc_space_end = alloc_space + actual_size;
return true;
}
std::uint8_t *linearly_allocate(KernelState &kern, const MemState &mem, const SceUID thread_id, const std::uint32_t size) {
if (state.type != SCE_GXM_CONTEXT_TYPE_DEFERRED) {
return nullptr;
}
// allocate 4 bytes in the vdm memory to make it look like the vdm buffer is getting used
// otherwise we would never know when to free our command lists
constexpr uint32_t allocated_on_vdm = 4;
if (alloc_space.address() + allocated_on_vdm > alloc_space_end.address()) {
if (!make_new_alloc_space(kern, mem, thread_id, true)) {
return nullptr;
}
}
alloc_space = alloc_space + allocated_on_vdm;
// the data returned is not part of the vita memory (our commands are too big and do not fit)
return static_cast<uint8_t *>(malloc(size));
}
template <typename T>
T *linearly_allocate(KernelState &kern, const MemState &mem, const SceUID thread_id) {
return reinterpret_cast<T *>(linearly_allocate(kern, mem, thread_id, sizeof(T)));
}
renderer::Command *allocate_new_command(KernelState &kern, const MemState &mem, SceUID current_thread_id) {
renderer::Command *new_command = nullptr;
if (state.type == SCE_GXM_CONTEXT_TYPE_IMMEDIATE) {
if (command_allocator_size > 0 && command_next_free_pos <= command_last_free_pos) {
size_t offset = command_next_free_pos % command_allocator_size;
command_next_free_pos++;
new_command = alloc_space.cast<renderer::Command>().get(mem) + offset;
new (new_command) renderer::Command;
} else {
new_command = new renderer::Command;
new_command->flags |= renderer::Command::FLAG_FROM_HOST;
}
} else {
new_command = linearly_allocate<renderer::Command>(kern, mem, current_thread_id);
new (new_command) renderer::Command;
new_command->flags |= renderer::Command::FLAG_NO_FREE;
}
return new_command;
}
void free_new_command(renderer::Command *cmd) {
if (!(cmd->flags & renderer::Command::FLAG_NO_FREE)) {
if (cmd->flags & renderer::Command::FLAG_FROM_HOST) {
delete cmd;
} else {
++command_last_free_pos;
}
}
}
};
struct SceGxmRenderTarget {
std::unique_ptr<renderer::RenderTarget> renderer;
std::uint16_t width;
std::uint16_t height;
std::uint16_t scenesPerFrame;
SceUID driverMemBlock;
};
typedef std::uint32_t VertexCacheHash;
struct VertexProgramCacheKey {
SceGxmRegisteredProgram vertex_program;
VertexCacheHash hash;
};
typedef std::map<VertexProgramCacheKey, Ptr<SceGxmVertexProgram>> VertexProgramCache;
struct FragmentProgramCacheKey {
SceGxmRegisteredProgram fragment_program;
SceGxmBlendInfo blend_info;
};
typedef std::map<FragmentProgramCacheKey, Ptr<SceGxmFragmentProgram>> FragmentProgramCache;
struct SceGxmShaderPatcher {
VertexProgramCache vertex_program_cache;
FragmentProgramCache fragment_program_cache;
SceGxmShaderPatcherParams params;
};
// clang-format off
static const size_t size_mask_gxp = 228;
static const uint8_t mask_gxp[] = {
0x47, 0x58, 0x50, 0x00, 0x01, 0x05, 0x50, 0x03, 0xE1, 0x00, 0x00, 0x00, 0xF6, 0x94, 0xF3, 0x74,
0x73, 0x30, 0xEE, 0xE2, 0x01, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0xA4, 0x00, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00,
0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x00, 0x00,
0x74, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x68, 0x00, 0x00, 0x00, 0x64, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x5C, 0x00, 0x00, 0x00, 0xC0, 0x3D, 0x03, 0x00,
0x00, 0x00, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00,
0x01, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x04, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x44, 0xFA, 0x00, 0x00, 0x00, 0xE0,
0x7E, 0x0D, 0x81, 0x40, 0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x10, 0x00, 0x00, 0x00,
0x01, 0xE1, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x6D, 0x61, 0x73, 0x6B,
0x00, 0x00, 0x00, 0x00,
};
// clang-format on
static constexpr std::uint32_t DEFAULT_RING_SIZE = 4096;
static VertexCacheHash hash_data(const void *data, size_t size) {
auto hash = XXH3_64bits(data, size);
return VertexCacheHash(hash);
}
static bool operator<(const SceGxmRegisteredProgram &a, const SceGxmRegisteredProgram &b) {
return a.program < b.program;
}
static bool operator<(const VertexProgramCacheKey &a, const VertexProgramCacheKey &b) {
if (a.vertex_program < b.vertex_program) {
return true;
}
if (b.vertex_program < a.vertex_program) {
return false;
}
return b.hash < a.hash;
}
static bool operator<(const SceGxmBlendInfo &a, const SceGxmBlendInfo &b) {
return memcmp(&a, &b, sizeof(a)) < 0;
}
static bool operator<(const FragmentProgramCacheKey &a, const FragmentProgramCacheKey &b) {
if (a.fragment_program < b.fragment_program) {
return true;
}
if (b.fragment_program < a.fragment_program) {
return false;
}
return b.blend_info < a.blend_info;
}
static int init_texture_base(const char *export_name, SceGxmTexture *texture, Ptr<const void> data, SceGxmTextureFormat tex_format, uint32_t width, uint32_t height, uint32_t mipCount,
const SceGxmTextureType &texture_type) {
if (width > 4096 || height > 4096 || mipCount > 13) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_VALUE);
}
memset(texture, 0, sizeof(SceGxmTexture));
texture->mip_count = std::min<std::uint32_t>(15, mipCount - 1);
texture->format0 = (tex_format & 0x80000000) >> 31;
texture->lod_bias = 31;
texture->gamma_mode = 0;
if ((texture_type == SCE_GXM_TEXTURE_SWIZZLED) || (texture_type == SCE_GXM_TEXTURE_CUBE)) {
texture->height_base2 = std::bit_width(height) - 1;
texture->width_base2 = std::bit_width(width) - 1;
} else {
texture->height = height - 1;
texture->width = width - 1;
}
texture->uaddr_mode = texture->vaddr_mode = SCE_GXM_TEXTURE_ADDR_CLAMP;
texture->base_format = (tex_format & 0x1F000000) >> 24;
texture->type = texture_type >> 29;
texture->data_addr = data.address() >> 2;
texture->swizzle_format = (tex_format & 0x7000) >> 12;
texture->normalize_mode = 1;
texture->min_filter = SCE_GXM_TEXTURE_FILTER_POINT;
texture->mag_filter = SCE_GXM_TEXTURE_FILTER_POINT;
texture->mip_filter = 0;
texture->lod_min0 = 0;
texture->lod_min1 = 0;
return 0;
}
EXPORT(int, _sceGxmBeginScene) {
TRACY_FUNC(_sceGxmBeginScene);
return UNIMPLEMENTED();
}
EXPORT(int, sceGxmAddRazorGpuCaptureBuffer) {
TRACY_FUNC(sceGxmAddRazorGpuCaptureBuffer);
return UNIMPLEMENTED();
}
static void update_viewport(renderer::State &state, SceGxmContext *context) {
if (context->state.viewport.enable == SCE_GXM_VIEWPORT_ENABLED) {
renderer::set_viewport_real(state, context->renderer.get(), context->state.viewport.offset.x,
context->state.viewport.offset.y, context->state.viewport.offset.z, context->state.viewport.scale.x,
context->state.viewport.scale.y, context->state.viewport.scale.z);
} else {
renderer::set_viewport_flat(state, context->renderer.get());
}
}
EXPORT(void, sceGxmSetDefaultRegionClipAndViewport, SceGxmContext *context, uint32_t xMax, uint32_t yMax) {
TRACY_FUNC(sceGxmSetDefaultRegionClipAndViewport, context, xMax, yMax);
const std::uint32_t xMin = 0;
const std::uint32_t yMin = 0;
context->state.viewport.offset.x = 0.5f * (1.0f + xMin + xMax);
context->state.viewport.offset.y = 0.5f * (1.0f + yMin + yMax);
context->state.viewport.offset.z = 0.5f;
context->state.viewport.scale.x = 0.5f * (1.0f + xMax - xMin);
context->state.viewport.scale.y = -0.5f * (1.0f + yMax - yMin);
context->state.viewport.scale.z = 0.5f;
context->state.region_clip_min.x = xMin;
context->state.region_clip_max.x = xMax;
context->state.region_clip_min.y = yMin;
context->state.region_clip_max.y = yMax;
context->state.region_clip_mode = SCE_GXM_REGION_CLIP_OUTSIDE;
if (context->alloc_space) {
// Set default region clip and viewport
renderer::set_region_clip(*emuenv.renderer, context->renderer.get(), SCE_GXM_REGION_CLIP_OUTSIDE,
xMin, xMax, yMin, yMax);
update_viewport(*emuenv.renderer, context);
}
}
static void gxmContextStateRestore(renderer::State &state, SceGxmContext *context, const bool sync_viewport_and_clip) {
if (sync_viewport_and_clip) {
renderer::set_region_clip(state, context->renderer.get(), SCE_GXM_REGION_CLIP_OUTSIDE,
context->state.region_clip_min.x, context->state.region_clip_max.x, context->state.region_clip_min.y,
context->state.region_clip_max.y);
update_viewport(state, context);
}
renderer::set_cull_mode(state, context->renderer.get(), context->state.cull_mode);
renderer::set_depth_bias(state, context->renderer.get(), true, context->state.front_depth_bias_factor, context->state.front_depth_bias_units);
renderer::set_depth_bias(state, context->renderer.get(), false, context->state.back_depth_bias_factor, context->state.back_depth_bias_units);
renderer::set_depth_func(state, context->renderer.get(), true, context->state.front_depth_func);
renderer::set_depth_func(state, context->renderer.get(), false, context->state.back_depth_func);
renderer::set_depth_write_enable_mode(state, context->renderer.get(), true, context->state.front_depth_write_enable);
renderer::set_depth_write_enable_mode(state, context->renderer.get(), false, context->state.back_depth_write_enable);
renderer::set_point_line_width(state, context->renderer.get(), true, context->state.front_point_line_width);
renderer::set_point_line_width(state, context->renderer.get(), false, context->state.back_point_line_width);
renderer::set_polygon_mode(state, context->renderer.get(), true, context->state.front_polygon_mode);
renderer::set_polygon_mode(state, context->renderer.get(), false, context->state.back_polygon_mode);
renderer::set_two_sided_enable(state, context->renderer.get(), context->state.two_sided);
renderer::set_stencil_func(state, context->renderer.get(), true, context->state.front_stencil.func, context->state.front_stencil.stencil_fail,
context->state.front_stencil.depth_fail, context->state.front_stencil.depth_pass, context->state.front_stencil.compare_mask,
context->state.front_stencil.write_mask);
renderer::set_stencil_func(state, context->renderer.get(), false, context->state.back_stencil.func, context->state.back_stencil.stencil_fail,
context->state.back_stencil.depth_fail, context->state.back_stencil.depth_pass, context->state.back_stencil.compare_mask,
context->state.back_stencil.write_mask);
renderer::set_stencil_ref(state, context->renderer.get(), true, context->state.front_stencil.ref);
renderer::set_stencil_ref(state, context->renderer.get(), false, context->state.back_stencil.ref);
if (state.features.support_memory_mapping) {
context->state.visibility_enable = false;
context->state.visibility_index = 0;
context->state.visibility_is_increment = true;
renderer::set_visibility_index(state, context->renderer.get(), false, 0, true);
}
if (context->state.vertex_program) {
renderer::set_program(state, context->renderer.get(), context->state.vertex_program, false);
context->is_vert_texture_dirty.set();
}
// The uniform buffer, vertex stream will be uploaded later, for now only need to resync de textures
if (context->state.fragment_program) {
renderer::set_program(state, context->renderer.get(), context->state.fragment_program, true);
context->is_frag_texture_dirty.set();
}
}
EXPORT(int, sceGxmBeginCommandList, SceGxmContext *deferredContext) {
TRACY_FUNC(sceGxmBeginCommandList, deferredContext);
if (!deferredContext) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
if (deferredContext->state.type != SCE_GXM_CONTEXT_TYPE_DEFERRED) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_VALUE);
}
if (deferredContext->state.active) {
return RET_ERROR(SCE_GXM_ERROR_WITHIN_COMMAND_LIST);
}
deferredContext->state.fragment_ring_buffer_used = 0;
deferredContext->state.vertex_ring_buffer_used = 0;
deferredContext->curr_command_list = new SceGxmCommandList();
if (!deferredContext->make_new_alloc_space(emuenv.kernel, emuenv.mem, thread_id)) {
return RET_ERROR(SCE_GXM_ERROR_RESERVE_FAILED);
}
// in case the same vdm buffer was used for two consecutive command lists
deferredContext->alloc_space_start = deferredContext->alloc_space;
if (!deferredContext->state.vertex_ring_buffer) {
deferredContext->state.vertex_ring_buffer = gxmRunDeferredMemoryCallback(emuenv.kernel, emuenv.mem, emuenv.gxm.callback_lock, deferredContext->state.vertex_ring_buffer_size,
deferredContext->state.vertex_memory_callback, deferredContext->state.memory_callback_userdata, DEFAULT_RING_SIZE, thread_id);
if (!deferredContext->state.vertex_ring_buffer) {
return RET_ERROR(SCE_GXM_ERROR_RESERVE_FAILED);
}
}
if (!deferredContext->state.fragment_ring_buffer) {
deferredContext->state.fragment_ring_buffer = gxmRunDeferredMemoryCallback(emuenv.kernel, emuenv.mem, emuenv.gxm.callback_lock, deferredContext->state.fragment_ring_buffer_size,
deferredContext->state.fragment_memory_callback, deferredContext->state.memory_callback_userdata, DEFAULT_RING_SIZE, thread_id);
if (!deferredContext->state.fragment_ring_buffer) {
return RET_ERROR(SCE_GXM_ERROR_RESERVE_FAILED);
}
}
// Set command allocate functions
KernelState *kernel = &emuenv.kernel;
MemState *mem = &emuenv.mem;
deferredContext->renderer->alloc_func = [deferredContext, kernel, mem, thread_id]() {
return deferredContext->allocate_new_command(*kernel, *mem, thread_id);
};
deferredContext->renderer->free_func = [](renderer::Command *cmd) {
// do not delete here, commands will be deleted when they are overwritten
};
// Begin the command list by white washing previous command list, and restoring deferred state
renderer::reset_command_list(deferredContext->renderer->command_list);
gxmContextStateRestore(*emuenv.renderer, deferredContext, false);
deferredContext->state.active = true;
return 0;
}
EXPORT(int, sceGxmBeginScene, SceGxmContext *context, uint32_t flags, const SceGxmRenderTarget *renderTarget, const SceGxmValidRegion *validRegion, SceGxmSyncObject *vertexSyncObject, Ptr<SceGxmSyncObject> fragmentSyncObject, const SceGxmColorSurface *colorSurface, const SceGxmDepthStencilSurface *depthStencil) {
TRACY_FUNC(sceGxmBeginScene, context, flags, renderTarget, validRegion, vertexSyncObject, fragmentSyncObject, colorSurface, depthStencil);
if (!context) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
if (flags & 0xFFFFFFF0) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_VALUE);
}
if (!renderTarget || (vertexSyncObject != nullptr)) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
if (context->state.type != SCE_GXM_CONTEXT_TYPE_IMMEDIATE) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_VALUE);
}
if (context->state.active) {
return RET_ERROR(SCE_GXM_ERROR_WITHIN_SCENE);
}
context->state.fragment_sync_object = fragmentSyncObject;
if (fragmentSyncObject) {
SceGxmSyncObject *sync = fragmentSyncObject.get(emuenv.mem);
// Wait for the display queue to be done.
// If it's offline render, the sync object already has the display queue subject done, so don't worry.
renderer::add_command(context->renderer.get(), renderer::CommandOpcode::WaitSyncObject,
nullptr, fragmentSyncObject, sync->last_display.load());
}
// It's legal to set at client.
context->state.active = true;
context->last_precomputed = false;
// set all textures as dirty, in case their content is modified (even though I really don't think it would)
// or some texture is the current framebuffer
context->is_vert_texture_dirty.set();
context->is_frag_texture_dirty.set();
SceGxmColorSurface *color_surface_copy = nullptr;
SceGxmDepthStencilSurface *depth_stencil_surface_copy = nullptr;
if (colorSurface) {
color_surface_copy = new SceGxmColorSurface;
*color_surface_copy = *colorSurface;
}
if (depthStencil) {
depth_stencil_surface_copy = new SceGxmDepthStencilSurface;
*depth_stencil_surface_copy = *depthStencil;
}
renderer::set_context(*emuenv.renderer, context->renderer.get(), renderTarget->renderer.get(), color_surface_copy,
depth_stencil_surface_copy);
const std::uint32_t xmax = (validRegion ? validRegion->xMax : renderTarget->width - 1);
const std::uint32_t ymax = (validRegion ? validRegion->yMax : renderTarget->height - 1);
CALL_EXPORT(sceGxmSetDefaultRegionClipAndViewport, context, xmax, ymax);
return 0;
}
EXPORT(int, sceGxmBeginSceneEx, SceGxmContext *immediateContext, uint32_t flags, const SceGxmRenderTarget *renderTarget, const SceGxmValidRegion *validRegion, SceGxmSyncObject *vertexSyncObject, Ptr<SceGxmSyncObject> fragmentSyncObject, const SceGxmColorSurface *colorSurface, const SceGxmDepthStencilSurface *loadDepthStencilSurface, const SceGxmDepthStencilSurface *storeDepthStencilSurface) {
TRACY_FUNC(sceGxmBeginSceneEx, immediateContext, flags, renderTarget, validRegion, vertexSyncObject, fragmentSyncObject, colorSurface, loadDepthStencilSurface, storeDepthStencilSurface);
// storeDepthStencilSurface
if (!immediateContext) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
if (flags & 0xFFFFFFF0) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_VALUE);
}
if (!renderTarget || (vertexSyncObject != nullptr)) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
if (immediateContext->state.type != SCE_GXM_CONTEXT_TYPE_IMMEDIATE) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_VALUE);
}
if (immediateContext->state.active) {
return RET_ERROR(SCE_GXM_ERROR_WITHIN_SCENE);
}
STUBBED("Using sceGxmBeginScene");
return CALL_EXPORT(sceGxmBeginScene, immediateContext, flags, renderTarget, validRegion, vertexSyncObject, fragmentSyncObject, colorSurface, loadDepthStencilSurface);
}
DECL_EXPORT(int, sceGxmTextureInitLinear, SceGxmTexture *texture, Ptr<const void> data, SceGxmTextureFormat texFormat, uint32_t width, uint32_t height, uint32_t mipCount);
DECL_EXPORT(int, sceGxmTextureInitLinearStrided, SceGxmTexture *texture, Ptr<const void> data, SceGxmTextureFormat texFormat, uint32_t width, uint32_t height, uint32_t byteStride);
DECL_EXPORT(int, sceGxmTextureInitSwizzled, SceGxmTexture *texture, Ptr<const void> data, SceGxmTextureFormat texFormat, uint32_t width, uint32_t height, uint32_t mipCount);
DECL_EXPORT(int, sceGxmTextureInitTiled, SceGxmTexture *texture, Ptr<const void> data, SceGxmTextureFormat texFormat, uint32_t width, uint32_t height, uint32_t mipCount);
DECL_EXPORT(int, sceGxmTextureSetData, SceGxmTexture *texture, Ptr<const void> data);
DECL_EXPORT(int, sceGxmTextureSetFormat, SceGxmTexture *texture, SceGxmTextureFormat texFormat);
DECL_EXPORT(int, sceGxmTextureSetGammaMode, SceGxmTexture *texture, SceGxmTextureGammaMode gammaMode);
EXPORT(void, sceGxmColorSurfaceGetClip, const SceGxmColorSurface *surface, uint32_t *xMin, uint32_t *yMin, uint32_t *xMax, uint32_t *yMax) {
TRACY_FUNC(sceGxmColorSurfaceGetClip, surface, xMin, yMin, xMax, yMax);
assert(surface);
UNIMPLEMENTED();
}
EXPORT(Ptr<void>, sceGxmColorSurfaceGetData, const SceGxmColorSurface *surface) {
TRACY_FUNC(sceGxmColorSurfaceGetData, surface);
assert(surface);
return surface->data;
}
EXPORT(SceGxmColorSurfaceDitherMode, sceGxmColorSurfaceGetDitherMode, const SceGxmColorSurface *surface) {
TRACY_FUNC(sceGxmColorSurfaceGetDitherMode, surface);
assert(surface);
STUBBED("SCE_GXM_COLOR_SURFACE_DITHER_DISABLED");
return SceGxmColorSurfaceDitherMode::SCE_GXM_COLOR_SURFACE_DITHER_DISABLED;
}
EXPORT(SceGxmColorFormat, sceGxmColorSurfaceGetFormat, const SceGxmColorSurface *surface) {
TRACY_FUNC(sceGxmColorSurfaceGetFormat, surface);
assert(surface);
return surface->colorFormat;
}
EXPORT(SceGxmColorSurfaceGammaMode, sceGxmColorSurfaceGetGammaMode, const SceGxmColorSurface *surface) {
TRACY_FUNC(sceGxmColorSurfaceGetGammaMode, surface);
assert(surface);
return static_cast<SceGxmColorSurfaceGammaMode>(surface->gamma << 12);
}
EXPORT(SceGxmColorSurfaceScaleMode, sceGxmColorSurfaceGetScaleMode, const SceGxmColorSurface *surface) {
TRACY_FUNC(sceGxmColorSurfaceGetScaleMode, surface);
assert(surface);
return surface->downscale ? SCE_GXM_COLOR_SURFACE_SCALE_MSAA_DOWNSCALE : SCE_GXM_COLOR_SURFACE_SCALE_NONE;
}
EXPORT(uint32_t, sceGxmColorSurfaceGetStrideInPixels, const SceGxmColorSurface *surface) {
TRACY_FUNC(sceGxmColorSurfaceGetStrideInPixels, surface);
assert(surface);
return surface->strideInPixels;
}
EXPORT(SceGxmColorSurfaceType, sceGxmColorSurfaceGetType, const SceGxmColorSurface *surface) {
TRACY_FUNC(sceGxmColorSurfaceGetType, surface);
assert(surface);
return surface->surfaceType;
}
EXPORT(int, sceGxmColorSurfaceInit, SceGxmColorSurface *surface, SceGxmColorFormat colorFormat, SceGxmColorSurfaceType surfaceType, SceGxmColorSurfaceScaleMode scaleMode, SceGxmOutputRegisterSize outputRegisterSize, uint32_t width, uint32_t height, uint32_t strideInPixels, Ptr<void> data) {
TRACY_FUNC(sceGxmColorSurfaceInit, surface, colorFormat, surfaceType, scaleMode, outputRegisterSize, width, height, strideInPixels, data);
if (!surface || !data)
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
if (width == 0 || width > 4096 || height == 0 || height > 4096)
return RET_ERROR(SCE_GXM_ERROR_INVALID_VALUE);
if (strideInPixels & 1)
return RET_ERROR(SCE_GXM_ERROR_INVALID_ALIGNMENT);
if ((strideInPixels < width) || ((data.address() & 3) != 0))
return RET_ERROR(SCE_GXM_ERROR_INVALID_VALUE);
// if the surface is swizzled, width and height must be power of 2
if (surfaceType == SCE_GXM_COLOR_SURFACE_SWIZZLED && ((width & (width - 1)) || (height & (height - 1))))
return RET_ERROR(SCE_GXM_ERROR_INVALID_ALIGNMENT);
memset(surface, 0, sizeof(SceGxmColorSurface));
surface->disabled = 0;
surface->downscale = scaleMode == SCE_GXM_COLOR_SURFACE_SCALE_MSAA_DOWNSCALE;
surface->width = width;
surface->height = height;
surface->strideInPixels = strideInPixels;
surface->data = data;
surface->colorFormat = colorFormat;
surface->surfaceType = surfaceType;
surface->outputRegisterSize = outputRegisterSize;
SceGxmTextureFormat tex_format;
if (!gxm::convert_color_format_to_texture_format(colorFormat, tex_format)) {
LOG_WARN("Unable to convert color surface type 0x{:X} to texture format enum for background texture of color surface!", static_cast<std::uint32_t>(colorFormat));
}
// initialize the background texture
switch (surfaceType) {
case SCE_GXM_COLOR_SURFACE_SWIZZLED:
return CALL_EXPORT(sceGxmTextureInitSwizzled, &surface->backgroundTex, surface->data, tex_format, width, height, 1);
case SCE_GXM_COLOR_SURFACE_TILED:
return CALL_EXPORT(sceGxmTextureInitTiled, &surface->backgroundTex, surface->data, tex_format, width, height, 1);
default:
// linear
if (align(width, 8) == strideInPixels) {
return CALL_EXPORT(sceGxmTextureInitLinear, &surface->backgroundTex, surface->data, tex_format, width, height, 1);
} else {
uint32_t stride_in_bytes = static_cast<uint32_t>(gxm::bits_per_pixel(gxm::get_base_format(colorFormat)) * strideInPixels / 8);
return CALL_EXPORT(sceGxmTextureInitLinearStrided, &surface->backgroundTex, surface->data, tex_format, width, height, stride_in_bytes);
}
}
}
EXPORT(int, sceGxmColorSurfaceInitDisabled, SceGxmColorSurface *surface) {
TRACY_FUNC(sceGxmColorSurfaceInitDisabled, surface);
if (!surface)
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
memset(surface, 0, sizeof(SceGxmColorSurface));
surface->disabled = 1;
// this matches what is being done on a real PS Vita
return CALL_EXPORT(sceGxmTextureInitLinear, &surface->backgroundTex, Ptr<void>(), SCE_GXM_TEXTURE_FORMAT_U8U8U8U8_BGRA, 1, 1, 0);
}
EXPORT(bool, sceGxmColorSurfaceIsEnabled, const SceGxmColorSurface *surface) {
TRACY_FUNC(sceGxmColorSurfaceIsEnabled, surface);
assert(surface);
return !surface->disabled;
}
EXPORT(void, sceGxmColorSurfaceSetClip, SceGxmColorSurface *surface, uint32_t xMin, uint32_t yMin, uint32_t xMax, uint32_t yMax) {
TRACY_FUNC(sceGxmColorSurfaceSetClip, surface, xMin, yMin, xMax, yMax);
assert(surface);
UNIMPLEMENTED();
}
EXPORT(int, sceGxmColorSurfaceSetData, SceGxmColorSurface *surface, Ptr<void> data) {
TRACY_FUNC(sceGxmColorSurfaceSetData, surface, data);
if (!surface) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
if (data.address() & 3) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_VALUE);
}
surface->data = data;
return CALL_EXPORT(sceGxmTextureSetData, &surface->backgroundTex, data);
}
EXPORT(int, sceGxmColorSurfaceSetDitherMode, SceGxmColorSurface *surface, SceGxmColorSurfaceDitherMode ditherMode) {
TRACY_FUNC(sceGxmColorSurfaceSetDitherMode, surface, ditherMode);
if (!surface) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
return UNIMPLEMENTED();
}
EXPORT(int, sceGxmColorSurfaceSetFormat, SceGxmColorSurface *surface, SceGxmColorFormat format) {
TRACY_FUNC(sceGxmColorSurfaceSetFormat, surface, format);
if (!surface) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
surface->colorFormat = format;
SceGxmTextureFormat tex_format;
if (!gxm::convert_color_format_to_texture_format(format, tex_format)) {
LOG_WARN("Unable to convert color surface type 0x{:X} to texture format enum for background texture of color surface!", static_cast<std::uint32_t>(format));
}
return CALL_EXPORT(sceGxmTextureSetFormat, &surface->backgroundTex, tex_format);
}
EXPORT(int, sceGxmColorSurfaceSetGammaMode, SceGxmColorSurface *surface, SceGxmColorSurfaceGammaMode gammaMode) {
TRACY_FUNC(sceGxmColorSurfaceSetGammaMode, surface, gammaMode);
if (!surface) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
surface->gamma = static_cast<uint32_t>(gammaMode) >> 12;
SceGxmTextureGammaMode texture_gamma;
switch (gammaMode) {
case SCE_GXM_COLOR_SURFACE_GAMMA_BGR:
texture_gamma = SCE_GXM_TEXTURE_GAMMA_BGR;
break;
case SCE_GXM_COLOR_SURFACE_GAMMA_GR:
texture_gamma = SCE_GXM_TEXTURE_GAMMA_GR;
break;
default:
texture_gamma = SCE_GXM_TEXTURE_GAMMA_NONE;
break;
}
return CALL_EXPORT(sceGxmTextureSetGammaMode, &surface->backgroundTex, texture_gamma);
}
EXPORT(void, sceGxmColorSurfaceSetScaleMode, SceGxmColorSurface *surface, SceGxmColorSurfaceScaleMode scaleMode) {
TRACY_FUNC(sceGxmColorSurfaceSetScaleMode, surface, scaleMode);
assert(surface);
UNIMPLEMENTED();
}
EXPORT(int, sceGxmCreateContext, const SceGxmContextParams *params, Ptr<SceGxmContext> *context) {
TRACY_FUNC(sceGxmCreateContext, params, context);
if (!params || !context)
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
if (params->hostMemSize < sizeof(SceGxmContext)) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_VALUE);
}
*context = params->hostMem.cast<SceGxmContext>();
SceGxmContext *const ctx = context->get(emuenv.mem);
new (ctx) SceGxmContext(emuenv.gxm.callback_lock);
ctx->state.fragment_ring_buffer = params->fragmentRingBufferMem;
ctx->state.vertex_ring_buffer = params->vertexRingBufferMem;
ctx->state.fragment_ring_buffer_size = params->fragmentRingBufferMemSize;
ctx->state.vertex_ring_buffer_size = params->vertexRingBufferMemSize;
ctx->state.type = SCE_GXM_CONTEXT_TYPE_IMMEDIATE;
if (!renderer::create_context(*emuenv.renderer, ctx->renderer)) {
context->reset();
return RET_ERROR(SCE_GXM_ERROR_DRIVER);
}
// Set VDM buffer space
ctx->state.vdm_buffer = params->vdmRingBufferMem;
ctx->state.vdm_buffer_size = params->vdmRingBufferMemSize;
ctx->make_new_alloc_space(emuenv.kernel, emuenv.mem, thread_id);
// Set command allocate functions
// The command buffer will not be reallocated, so this is fine to use this thread ID
KernelState *kernel = &emuenv.kernel;
MemState *mem = &emuenv.mem;
ctx->renderer->alloc_func = [ctx, kernel, mem, thread_id]() {
return ctx->allocate_new_command(*kernel, *mem, thread_id);
};
ctx->renderer->free_func = [ctx](renderer::Command *cmd) {
return ctx->free_new_command(cmd);
};
return 0;
}
EXPORT(int, sceGxmCreateDeferredContext, SceGxmDeferredContextParams *params, Ptr<SceGxmContext> *deferredContext) {
TRACY_FUNC(sceGxmCreateDeferredContext, params, deferredContext);
if (!params || !deferredContext)
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
if (params->hostMemSize < sizeof(SceGxmContext)) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_VALUE);
}
*deferredContext = params->hostMem.cast<SceGxmContext>();
SceGxmContext *const ctx = deferredContext->get(emuenv.mem);
new (ctx) SceGxmContext(emuenv.gxm.callback_lock);
ctx->state.vertex_memory_callback = params->vertexCallback;
ctx->state.fragment_memory_callback = params->fragmentCallback;
ctx->state.vdm_memory_callback = params->vdmCallback;
ctx->state.memory_callback_userdata = params->userData;
ctx->state.type = SCE_GXM_CONTEXT_TYPE_DEFERRED;
// Create a generic context. This is only used for storing command list
ctx->renderer = std::make_unique<renderer::Context>();
return 0;
}
EXPORT(int, sceGxmCreateRenderTarget, const SceGxmRenderTargetParams *params, Ptr<SceGxmRenderTarget> *renderTarget) {
TRACY_FUNC(sceGxmCreateRenderTarget, params, renderTarget);
if (!params) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
if (params->flags & 0xFFFF00EC) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_VALUE);
}
if (!renderTarget) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
*renderTarget = alloc<SceGxmRenderTarget>(emuenv.mem, __FUNCTION__);
if (!*renderTarget) {
return RET_ERROR(SCE_GXM_ERROR_OUT_OF_MEMORY);
}
SceGxmRenderTarget *const rt = renderTarget->get(emuenv.mem);
if (!renderer::create_render_target(*emuenv.renderer, rt->renderer, params)) {
free(emuenv.mem, *renderTarget);
return RET_ERROR(SCE_GXM_ERROR_DRIVER);
}
rt->width = params->width;
rt->height = params->height;
rt->scenesPerFrame = params->scenesPerFrame;
rt->driverMemBlock = params->driverMemBlock;
return 0;
}
EXPORT(float, sceGxmDepthStencilSurfaceGetBackgroundDepth, const SceGxmDepthStencilSurface *surface) {
TRACY_FUNC(sceGxmDepthStencilSurfaceGetBackgroundDepth, surface);
return surface->background_depth;
}
EXPORT(bool, sceGxmDepthStencilSurfaceGetBackgroundMask, const SceGxmDepthStencilSurface *surface) {
TRACY_FUNC(sceGxmDepthStencilSurfaceGetBackgroundMask, surface);
return surface->mask;
}
EXPORT(uint8_t, sceGxmDepthStencilSurfaceGetBackgroundStencil, const SceGxmDepthStencilSurface *surface) {
TRACY_FUNC(sceGxmDepthStencilSurfaceGetBackgroundStencil, surface);
return surface->stencil;
}
EXPORT(SceGxmDepthStencilForceLoadMode, sceGxmDepthStencilSurfaceGetForceLoadMode, const SceGxmDepthStencilSurface *surface) {
TRACY_FUNC(sceGxmDepthStencilSurfaceGetForceLoadMode, surface);
return surface->force_load ? SCE_GXM_DEPTH_STENCIL_FORCE_LOAD_ENABLED : SCE_GXM_DEPTH_STENCIL_FORCE_LOAD_DISABLED;
}
EXPORT(SceGxmDepthStencilForceStoreMode, sceGxmDepthStencilSurfaceGetForceStoreMode, const SceGxmDepthStencilSurface *surface) {
TRACY_FUNC(sceGxmDepthStencilSurfaceGetForceStoreMode, surface);
return surface->force_store ? SCE_GXM_DEPTH_STENCIL_FORCE_STORE_ENABLED : SCE_GXM_DEPTH_STENCIL_FORCE_STORE_DISABLED;
}
EXPORT(int, sceGxmDepthStencilSurfaceGetFormat, const SceGxmDepthStencilSurface *surface) {
TRACY_FUNC(sceGxmDepthStencilSurfaceGetFormat, surface);
if (!surface) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
return surface->get_format();
}
EXPORT(uint32_t, sceGxmDepthStencilSurfaceGetStrideInSamples, const SceGxmDepthStencilSurface *surface) {
TRACY_FUNC(sceGxmDepthStencilSurfaceGetStrideInSamples, surface);
if (!surface)
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
return surface->get_stride();
}
EXPORT(int, sceGxmDepthStencilSurfaceInit, SceGxmDepthStencilSurface *surface, SceGxmDepthStencilFormat depthStencilFormat, SceGxmDepthStencilSurfaceType surfaceType, uint32_t strideInSamples, Ptr<void> depthData, Ptr<void> stencilData) {
TRACY_FUNC(sceGxmDepthStencilSurfaceInit, surface, depthStencilFormat, surfaceType, strideInSamples, depthData, stencilData);
if (!surface) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
if ((strideInSamples == 0) || ((strideInSamples % SCE_GXM_TILE_SIZEX) != 0)) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_VALUE);
}
memset(surface, 0, sizeof(SceGxmDepthStencilSurface));
surface->unk1 = 1;
surface->unk2 = 1;
surface->set_stride(strideInSamples);
surface->set_type(surfaceType);
surface->set_format(depthStencilFormat);
surface->depth_data = depthData;
surface->stencil_data = stencilData;
surface->background_depth = 1.0f;
surface->mask = 1;
return 0;
}
EXPORT(int, sceGxmDepthStencilSurfaceInitDisabled, SceGxmDepthStencilSurface *surface) {
TRACY_FUNC(sceGxmDepthStencilSurfaceInitDisabled, surface);
if (!surface) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
memset(surface, 0, sizeof(SceGxmDepthStencilSurface));
surface->background_depth = 1.0f;
surface->mask = 1;
surface->unk2 = 1;
return 0;
}
EXPORT(bool, sceGxmDepthStencilSurfaceIsEnabled, const SceGxmDepthStencilSurface *surface) {
TRACY_FUNC(sceGxmDepthStencilSurfaceIsEnabled, surface);
if (!surface)
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
return !surface->disabled();
}
EXPORT(void, sceGxmDepthStencilSurfaceSetBackgroundDepth, SceGxmDepthStencilSurface *surface, float depth) {
TRACY_FUNC(sceGxmDepthStencilSurfaceSetBackgroundDepth, surface, depth);
if (!surface) {
RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
return;
}
surface->background_depth = depth;
}
EXPORT(void, sceGxmDepthStencilSurfaceSetBackgroundMask, SceGxmDepthStencilSurface *surface, bool mask) {
TRACY_FUNC(sceGxmDepthStencilSurfaceSetBackgroundMask, surface, mask);
if (!surface) {
RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
return;
}
surface->mask = static_cast<uint32_t>(mask);
}
EXPORT(void, sceGxmDepthStencilSurfaceSetBackgroundStencil, SceGxmDepthStencilSurface *surface, uint8_t stencil) {
TRACY_FUNC(sceGxmDepthStencilSurfaceSetBackgroundStencil, surface, stencil);
if (!surface) {
RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
return;
}
surface->stencil = stencil;
}
EXPORT(void, sceGxmDepthStencilSurfaceSetForceLoadMode, SceGxmDepthStencilSurface *surface, SceGxmDepthStencilForceLoadMode forceLoad) {
TRACY_FUNC(sceGxmDepthStencilSurfaceSetForceLoadMode, surface, forceLoad);
if (!surface) {
RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
return;
}
surface->force_load = static_cast<bool>(forceLoad);
}
EXPORT(void, sceGxmDepthStencilSurfaceSetForceStoreMode, SceGxmDepthStencilSurface *surface, SceGxmDepthStencilForceStoreMode forceStore) {
TRACY_FUNC(sceGxmDepthStencilSurfaceSetForceStoreMode, surface, forceStore);
if (!surface) {
RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
return;
}
surface->force_store = static_cast<bool>(forceStore);
}
EXPORT(int, sceGxmDestroyContext, Ptr<SceGxmContext> context) {
TRACY_FUNC(sceGxmDestroyContext, context);
if (!context)
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
renderer::destroy_context(*emuenv.renderer, context.get(emuenv.mem)->renderer);
return 0;
}
EXPORT(int, sceGxmDestroyDeferredContext, SceGxmContext *deferredContext) {
TRACY_FUNC(sceGxmDestroyDeferredContext, deferredContext);
if (!deferredContext) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
return UNIMPLEMENTED();
}
EXPORT(int, sceGxmDestroyRenderTarget, Ptr<SceGxmRenderTarget> renderTarget) {
TRACY_FUNC(sceGxmDestroyRenderTarget, renderTarget);
MemState &mem = emuenv.mem;
if (!renderTarget)
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
renderer::destroy_render_target(*emuenv.renderer, renderTarget.get(mem)->renderer);
free(mem, renderTarget);
return 0;
}
EXPORT(int, sceGxmDisplayQueueAddEntry, Ptr<SceGxmSyncObject> oldBuffer, Ptr<SceGxmSyncObject> newBuffer, Ptr<const void> callbackData) {
TRACY_FUNC(sceGxmDisplayQueueAddEntry, oldBuffer, newBuffer, callbackData);
if (!oldBuffer || !newBuffer)
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
const Address address = alloc(emuenv.mem, emuenv.gxm.params.displayQueueCallbackDataSize, __FUNCTION__);
const Ptr<void> ptr(address);
memcpy(ptr.get(emuenv.mem), callbackData.get(emuenv.mem), emuenv.gxm.params.displayQueueCallbackDataSize);
DisplayFrameInfo *frame = predict_next_image(emuenv, newBuffer.address());
// Block future rendering by setting values of sync object
SceGxmSyncObject *oldBufferSync = oldBuffer.get(emuenv.mem);
SceGxmSyncObject *newBufferSync = newBuffer.get(emuenv.mem);
DisplayCallback display_callback{
.data = address,
.old_sync = oldBuffer,
.new_sync = newBuffer,
.old_sync_timestamp = oldBufferSync->timestamp_ahead,
.new_sync_timestamp = newBufferSync->timestamp_ahead,
.frame_predicted = frame != nullptr
};
oldBufferSync->last_display = ++oldBufferSync->timestamp_ahead;
if (oldBufferSync != newBufferSync)
newBufferSync->last_display = ++newBufferSync->timestamp_ahead;
emuenv.gxm.last_display_global = emuenv.gxm.global_timestamp.fetch_add(1, std::memory_order_relaxed);
// function may be blocking here (expected behavior)
emuenv.gxm.display_queue.push(display_callback);
// TODO: I do this because the sync function does not have access to the display state, but this is not great
renderer::send_single_command(*emuenv.renderer, nullptr, renderer::CommandOpcode::NewFrame, false, frame, &emuenv.display);
if (emuenv.gxm.params.displayQueueMaxPendingCount == 1)
// double buffering, not handled by the queue configuration
emuenv.gxm.display_queue.wait_empty();
return 0;
}
EXPORT(int, sceGxmDisplayQueueFinish) {
TRACY_FUNC(sceGxmDisplayQueueFinish);
emuenv.gxm.display_queue.wait_empty();
return 0;
}
static void gxmSetUniformBuffers(renderer::State &state, GxmState &gxm, SceGxmContext *context, const SceGxmProgram &program, std::span<UniformBuffer> buffers, const UniformBufferSizes &sizes, const MemState &mem) {
for (size_t i = 0; i < buffers.size(); i++) {
if (!buffers[i] || sizes.at(i) == 0) {
continue;
}
uint32_t bytes_to_copy = sizes.at(i) * 4;
if (sizes.at(i) == SCE_GXM_MAX_UB_IN_FLOAT_UNIT) {
auto ite = gxm.memory_mapped_regions.lower_bound(buffers[i].address());
if ((ite != gxm.memory_mapped_regions.end()) && ((ite->first + ite->second.size) > buffers[i].address())) {
// Bound the size
bytes_to_copy = std::min<uint32_t>(ite->first + ite->second.size - buffers[i].address(), bytes_to_copy);
}
// Check other UB friends and bound the size
for (size_t j = 0; j < buffers.size(); j++) {
if (i == j) {
continue;
}
if (buffers[j].address() > buffers[i].address()) {
bytes_to_copy = std::min<std::uint32_t>(buffers[j].address() - buffers[i].address(), bytes_to_copy);
}
}
}
renderer::set_uniform_buffer(state, context->renderer.get(), !program.is_fragment(), i, bytes_to_copy, buffers[i]);
}
}
static int gxmDrawElementGeneral(EmuEnvState &emuenv, const char *export_name, const SceUID thread_id, SceGxmContext *context, SceGxmPrimitiveType primType, SceGxmIndexFormat indexType, Ptr<const void> indexData, uint32_t indexCount, uint32_t instanceCount) {
if (!context || !indexData)
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
if (!context->state.active) {
if (context->state.type == SCE_GXM_CONTEXT_TYPE_DEFERRED) {
return RET_ERROR(SCE_GXM_ERROR_NOT_WITHIN_COMMAND_LIST);
} else {
return RET_ERROR(SCE_GXM_ERROR_NOT_WITHIN_SCENE);
}
}
if (!context->state.fragment_program || !context->state.vertex_program) {
return RET_ERROR(SCE_GXM_ERROR_NULL_PROGRAM);
}
const SceGxmFragmentProgram &gxm_fragment_program = *context->state.fragment_program.get(emuenv.mem);
const SceGxmVertexProgram &gxm_vertex_program = *context->state.vertex_program.get(emuenv.mem);
// Set uniforms
const SceGxmProgram &vertex_program_gxp = *gxm_vertex_program.program.get(emuenv.mem);
const SceGxmProgram &fragment_program_gxp = *gxm_fragment_program.program.get(emuenv.mem);
const void *indices_ptr = indexData.get(emuenv.mem);
gxmSetUniformBuffers(*emuenv.renderer, emuenv.gxm, context, vertex_program_gxp, context->state.vertex_uniform_buffers, gxm_vertex_program.renderer_data->uniform_buffer_sizes,
emuenv.mem);
gxmSetUniformBuffers(*emuenv.renderer, emuenv.gxm, context, fragment_program_gxp, context->state.fragment_uniform_buffers, gxm_fragment_program.renderer_data->uniform_buffer_sizes,
emuenv.mem);
if (context->last_precomputed) {
// Need to re-set the data
renderer::set_program(*emuenv.renderer, context->renderer.get(), context->state.vertex_program, false);
renderer::set_program(*emuenv.renderer, context->renderer.get(), context->state.fragment_program, true);
context->last_precomputed = false;
}
// set textures that are dirty
const gxp::TextureInfo vert_textures_sync = gxm_vertex_program.renderer_data->textures_used & context->is_vert_texture_dirty;
context->is_vert_texture_dirty &= ~vert_textures_sync;
const gxp::TextureInfo frag_textures_sync = gxm_fragment_program.renderer_data->textures_used & context->is_frag_texture_dirty;
context->is_frag_texture_dirty &= ~frag_textures_sync;
const auto &textures = context->state.textures;
for (uint16_t texture_index = 0; texture_index < SCE_GXM_MAX_TEXTURE_UNITS; texture_index++) {
if (vert_textures_sync[texture_index]) {
const uint16_t index_position = SCE_GXM_MAX_TEXTURE_UNITS + texture_index;
renderer::set_texture(*emuenv.renderer, context->renderer.get(), index_position, textures[index_position]);
}
if (frag_textures_sync[texture_index])
renderer::set_texture(*emuenv.renderer, context->renderer.get(), texture_index, textures[texture_index]);
}
// Update vertex data. We should stores a copy of the data to pass it to GPU later, since another scene
// may start to overwrite stuff when this scene is being processed in our queue (in case of OpenGL).
size_t max_index = 0;
if (!emuenv.renderer->features.support_memory_mapping) {
// we don't need to get the vertex buffer size with memory mapping
if (indexType == SCE_GXM_INDEX_FORMAT_U16) {
const uint16_t *const data = static_cast<const uint16_t *>(indices_ptr);
max_index = *std::max_element(&data[0], &data[indexCount]);
} else {
const uint32_t *const data = static_cast<const uint32_t *>(indices_ptr);
max_index = *std::max_element(&data[0], &data[indexCount]);
}
}
size_t max_data_length[SCE_GXM_MAX_VERTEX_STREAMS] = {};
std::uint32_t stream_used = 0;
for (const SceGxmVertexAttribute &attribute : gxm_vertex_program.attributes) {
if (!emuenv.renderer->features.support_memory_mapping) {
const size_t attribute_size = gxm::attribute_format_size(attribute.format) * attribute.componentCount;
const SceGxmVertexStream &stream = gxm_vertex_program.streams[attribute.streamIndex];
const SceGxmIndexSource index_source = static_cast<SceGxmIndexSource>(stream.indexSource);
const size_t data_passed_length = gxm::is_stream_instancing(index_source) ? ((instanceCount - 1) * stream.stride) : (max_index * stream.stride);
const size_t data_length = attribute.offset + data_passed_length + attribute_size;
max_data_length[attribute.streamIndex] = std::max<size_t>(max_data_length[attribute.streamIndex], data_length);
}
stream_used |= (1 << attribute.streamIndex);
}
// Copy and queue upload
for (size_t stream_index = 0; stream_index < SCE_GXM_MAX_VERTEX_STREAMS; ++stream_index) {
// Upload it
if (stream_used & (1 << static_cast<std::uint16_t>(stream_index))) {
const size_t data_length = max_data_length[stream_index];
const Ptr<const void> data = context->state.stream_data[stream_index];
renderer::set_vertex_stream(*emuenv.renderer, context->renderer.get(), stream_index,
data_length, data);
}
}
renderer::draw(*emuenv.renderer, context->renderer.get(), primType, indexType, indexData, indexCount, instanceCount);
// increase the ringbuffer position if a default vertex or fragment buffer was reserved, we know the new position will fit in the ringbuffer
if (context->was_vert_default_uniform_reserved) {
const size_t size = (size_t)vertex_program_gxp.default_uniform_buffer_count * 4;
context->state.vertex_ring_buffer_used += size;
context->was_vert_default_uniform_reserved = false;
}
if (context->was_frag_default_uniform_reserved) {
const size_t size = (size_t)fragment_program_gxp.default_uniform_buffer_count * 4;
context->state.fragment_ring_buffer_used += size;
context->was_frag_default_uniform_reserved = false;
}
return 0;
}
EXPORT(int, sceGxmDraw, SceGxmContext *context, SceGxmPrimitiveType primType, SceGxmIndexFormat indexType, Ptr<const void> indexData, uint32_t indexCount) {
TRACY_FUNC(sceGxmDraw, context, primType, indexType, indexData, indexCount);
return gxmDrawElementGeneral(emuenv, export_name, thread_id, context, primType, indexType, indexData, indexCount, 1);
}
EXPORT(int, sceGxmDrawInstanced, SceGxmContext *context, SceGxmPrimitiveType primType, SceGxmIndexFormat indexType, Ptr<const void> indexData, uint32_t indexCount, uint32_t indexWrap) {
TRACY_FUNC(sceGxmDrawInstanced, context, primType, indexType, indexData, indexCount, indexWrap);
if (indexCount % indexWrap != 0) {
LOG_WARN("Extra vertexes are requested to be drawn (ignored)");
}
return gxmDrawElementGeneral(emuenv, export_name, thread_id, context, primType, indexType, indexData, indexWrap, indexCount / indexWrap);
}
EXPORT(int, sceGxmDrawPrecomputed, SceGxmContext *context, SceGxmPrecomputedDraw *draw) {
TRACY_FUNC(sceGxmDrawPrecomputed, context, draw);
if (!context) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
if (!context->state.active) {
if (context->state.type == SCE_GXM_CONTEXT_TYPE_DEFERRED) {
return RET_ERROR(SCE_GXM_ERROR_NOT_WITHIN_COMMAND_LIST);
} else {
return RET_ERROR(SCE_GXM_ERROR_NOT_WITHIN_SCENE);
}
}
if (!draw) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
SceGxmPrecomputedVertexState *vertex_state = context->state.precomputed_vertex_state.cast<SceGxmPrecomputedVertexState>().get(emuenv.mem);
SceGxmPrecomputedFragmentState *fragment_state = context->state.precomputed_fragment_state.cast<SceGxmPrecomputedFragmentState>().get(emuenv.mem);
// not sure if precomputed uses current program... maybe it does?
// anyway states have to be made on a program to program basis so this should be safe
const Ptr<const SceGxmFragmentProgram> fragment_program_gptr = fragment_state ? fragment_state->program : context->state.fragment_program;
const Ptr<const SceGxmVertexProgram> vertex_program_gptr = vertex_state ? vertex_state->program : context->state.vertex_program;
const SceGxmFragmentProgram *fragment_program = fragment_program_gptr.get(emuenv.mem);
const SceGxmVertexProgram *vertex_program = vertex_program_gptr.get(emuenv.mem);
if (!vertex_program || !fragment_program) {
return RET_ERROR(SCE_GXM_ERROR_NULL_PROGRAM);
}
renderer::set_program(*emuenv.renderer, context->renderer.get(), fragment_program_gptr, true);
renderer::set_program(*emuenv.renderer, context->renderer.get(), vertex_program_gptr, false);
// Set uniforms
const SceGxmProgram &vertex_program_gxp = *vertex_program->program.get(emuenv.mem);
const SceGxmProgram &fragment_program_gxp = *fragment_program->program.get(emuenv.mem);
std::span<UniformBuffer> vertex_buffers = vertex_state ? std::span(vertex_state->uniform_buffers.get(emuenv.mem), vertex_state->buffer_count) : context->state.vertex_uniform_buffers;
std::span<UniformBuffer> fragment_buffers = fragment_state ? std::span(fragment_state->uniform_buffers.get(emuenv.mem), fragment_state->buffer_count) : context->state.fragment_uniform_buffers;
gxmSetUniformBuffers(*emuenv.renderer, emuenv.gxm, context, vertex_program_gxp, vertex_buffers, vertex_program->renderer_data->uniform_buffer_sizes,
emuenv.mem);
gxmSetUniformBuffers(*emuenv.renderer, emuenv.gxm, context, fragment_program_gxp, fragment_buffers, fragment_program->renderer_data->uniform_buffer_sizes,
emuenv.mem);
// Update vertex data. We should stores a copy of the data to pass it to GPU later, since another scene
// may start to overwrite stuff when this scene is being processed in our queue (in case of OpenGL).
uint32_t max_index = 0;
if (!emuenv.renderer->features.support_memory_mapping) {
// we don't need to get the vertex buffer size with memory mapping
if (draw->index_format == SCE_GXM_INDEX_FORMAT_U16) {
const uint16_t *const data = draw->index_data.cast<const uint16_t>().get(emuenv.mem);
max_index = *std::max_element(&data[0], &data[draw->vertex_count]);
} else {
const uint32_t *const data = draw->index_data.cast<const uint32_t>().get(emuenv.mem);
max_index = *std::max_element(&data[0], &data[draw->vertex_count]);
}
}
// set all textures that are used and mark them as dirty
const gxp::TextureInfo vert_textures_sync = vertex_program->renderer_data->textures_used;
context->is_vert_texture_dirty |= vert_textures_sync;
const gxp::TextureInfo frag_textures_sync = fragment_program->renderer_data->textures_used;
context->is_frag_texture_dirty |= frag_textures_sync;
const SceGxmTexture *frag_textures = fragment_state ? fragment_state->textures.get(emuenv.mem) : context->state.textures.data();
SceGxmTexture *vert_textures = vertex_state ? vertex_state->textures.get(emuenv.mem) : (context->state.textures.data() + SCE_GXM_MAX_TEXTURE_UNITS);
for (uint16_t texture_index = 0; texture_index < SCE_GXM_MAX_TEXTURE_UNITS; texture_index++) {
if (vert_textures_sync[texture_index]) {
const uint16_t index_position = SCE_GXM_MAX_TEXTURE_UNITS + texture_index;
renderer::set_texture(*emuenv.renderer, context->renderer.get(), index_position, vert_textures[texture_index]);
}
if (frag_textures_sync[texture_index])
renderer::set_texture(*emuenv.renderer, context->renderer.get(), texture_index, frag_textures[texture_index]);
}
size_t max_data_length[SCE_GXM_MAX_VERTEX_STREAMS] = {};
std::uint32_t stream_used = 0;
for (const SceGxmVertexAttribute &attribute : vertex_program->attributes) {
if (!emuenv.renderer->features.support_memory_mapping) {
const size_t attribute_size = gxm::attribute_format_size(attribute.format) * attribute.componentCount;
const SceGxmVertexStream &stream = vertex_program->streams[attribute.streamIndex];
const SceGxmIndexSource index_source = static_cast<SceGxmIndexSource>(stream.indexSource);
const size_t data_passed_length = gxm::is_stream_instancing(index_source) ? ((draw->instance_count - 1) * stream.stride) : (max_index * stream.stride);
const size_t data_length = attribute.offset + data_passed_length + attribute_size;
max_data_length[attribute.streamIndex] = std::max<size_t>(max_data_length[attribute.streamIndex], data_length);
}
stream_used |= (1 << attribute.streamIndex);
}
auto stream_data = draw->stream_data.get(emuenv.mem);
// Copy and queue upload
for (size_t stream_index = 0; stream_index < SCE_GXM_MAX_VERTEX_STREAMS; ++stream_index) {
// Upload it
if (stream_used & (1 << static_cast<std::uint16_t>(stream_index))) {
const size_t data_length = max_data_length[stream_index];
const Ptr<const void> data = stream_data[stream_index];
renderer::set_vertex_stream(*emuenv.renderer, context->renderer.get(), stream_index,
data_length, data);
}
}
renderer::draw(*emuenv.renderer, context->renderer.get(), draw->type, draw->index_format, draw->index_data, draw->vertex_count, draw->instance_count);
// increase the ringbuffer position if a default vertex or fragment buffer was reserved, we know the new position will fit in the ringbuffer
// also even in a precomputed draw, this is needed as some parts of the pipeline can be not precomputed
if (context->was_vert_default_uniform_reserved) {
const size_t size = (size_t)vertex_program_gxp.default_uniform_buffer_count * 4;
context->state.vertex_ring_buffer_used += size;
context->was_vert_default_uniform_reserved = false;
}
if (context->was_frag_default_uniform_reserved) {
const size_t size = (size_t)fragment_program_gxp.default_uniform_buffer_count * 4;
context->state.fragment_ring_buffer_used += size;
context->was_frag_default_uniform_reserved = false;
}
context->last_precomputed = true;
return 0;
}
EXPORT(int, sceGxmEndCommandList, SceGxmContext *deferredContext, SceGxmCommandList *commandList) {
TRACY_FUNC(sceGxmEndCommandList, deferredContext, commandList);
if (deferredContext->state.type != SCE_GXM_CONTEXT_TYPE_DEFERRED) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_VALUE);
}
if (!deferredContext->state.active) {
return RET_ERROR(SCE_GXM_ERROR_NOT_WITHIN_COMMAND_LIST);
}
// only set the first two fields for commandList (its size is assumed to be 32 bytes by the game)
commandList->list = deferredContext->linearly_allocate<renderer::CommandList>(emuenv.kernel, emuenv.mem,
thread_id);
// also update our own command list
deferredContext->curr_command_list->list = commandList->list;
*commandList->list = deferredContext->renderer->command_list;
// insert last memory range
deferredContext->insert_new_memory_range();
deferredContext->curr_command_list = nullptr;
// Reset active state
deferredContext->state.active = false;
deferredContext->reset_recording();
renderer::reset_command_list(deferredContext->renderer->command_list);
return 0;
}
EXPORT(int, sceGxmEndScene, SceGxmContext *context, SceGxmNotification *vertexNotification, SceGxmNotification *fragmentNotification) {
TRACY_FUNC(sceGxmEndScene, context, vertexNotification, fragmentNotification);
const MemState &mem = emuenv.mem;
if (!context) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
if (context->state.type != SCE_GXM_CONTEXT_TYPE_IMMEDIATE) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_VALUE);
}
if (!context->state.active) {
return RET_ERROR(SCE_GXM_ERROR_WITHIN_SCENE);
}
SceGxmNotification empty_notification = { Ptr<uint32_t>(0), 0 };
// Add command to end the scene
renderer::sync_surface_data(*emuenv.renderer, context->renderer.get(), vertexNotification ? *vertexNotification : empty_notification, fragmentNotification ? *fragmentNotification : empty_notification);
if (context->state.fragment_sync_object) {
SceGxmSyncObject *sync = context->state.fragment_sync_object.get(mem);
uint32_t cmd_timestamp = ++sync->timestamp_ahead;
sync->last_operation_global = emuenv.gxm.global_timestamp.fetch_add(1, std::memory_order_relaxed);
renderer::add_command(context->renderer.get(), renderer::CommandOpcode::SignalSyncObject,
nullptr, context->state.fragment_sync_object, cmd_timestamp);
}
// Submit our command list
renderer::submit_command_list(*emuenv.renderer, context->renderer.get(), context->renderer->command_list);
renderer::reset_command_list(context->renderer->command_list);
context->state.active = false;
return 0;
}
EXPORT(int, sceGxmExecuteCommandList, SceGxmContext *context, SceGxmCommandList *commandList) {
TRACY_FUNC(sceGxmExecuteCommandList, context, commandList);
if (!context) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
if (context->state.type != SCE_GXM_CONTEXT_TYPE_IMMEDIATE) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_VALUE);
}
if (!context->state.active) {
return RET_ERROR(SCE_GXM_ERROR_NOT_WITHIN_SCENE);
}
if (!commandList || !commandList->list)
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
// Emit a jump to the first command of given command list
// Since only one immediate context exists per process, direct linking like this should be fine! (I hope)
renderer::CommandList &imm_cmds = context->renderer->command_list;
if (imm_cmds.last) {
imm_cmds.last->next = commandList->list->first;
imm_cmds.last = commandList->list->last;
} else {
imm_cmds.first = commandList->list->first;
imm_cmds.last = commandList->list->last;
}
// Restore back our GXM state
gxmContextStateRestore(*emuenv.renderer, context, true);
return 0;
}
EXPORT(int, sceGxmFinish, SceGxmContext *context) {
TRACY_FUNC(sceGxmFinish, context);
assert(context);
if (!context)
return RET_ERROR(SCE_GXM_ERROR_INVALID_THREAD);
// Wait on this context's rendering finish code.
renderer::finish(*emuenv.renderer, context->renderer.get());
return 0;
}
EXPORT(SceGxmPassType, sceGxmFragmentProgramGetPassType, const SceGxmFragmentProgram *fragmentProgram) {
TRACY_FUNC(sceGxmFragmentProgramGetPassType, fragmentProgram);
assert(fragmentProgram);
STUBBED("SCE_GXM_PASS_TYPE_OPAQUE");
return SceGxmPassType::SCE_GXM_PASS_TYPE_OPAQUE;
}
EXPORT(Ptr<const SceGxmProgram>, sceGxmFragmentProgramGetProgram, const SceGxmFragmentProgram *fragmentProgram) {
TRACY_FUNC(sceGxmFragmentProgramGetProgram, fragmentProgram);
assert(fragmentProgram);
return fragmentProgram->program;
}
EXPORT(bool, sceGxmFragmentProgramIsEnabled, const SceGxmFragmentProgram *fragmentProgram) {
TRACY_FUNC(sceGxmFragmentProgramIsEnabled, fragmentProgram);
assert(fragmentProgram);
return UNIMPLEMENTED();
}
EXPORT(int, sceGxmGetContextType, const SceGxmContext *context, SceGxmContextType *type) {
TRACY_FUNC(sceGxmGetContextType, context, type);
if (!context || !type) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
*type = context->state.type;
return 0;
}
EXPORT(int, sceGxmGetDeferredContextFragmentBuffer, const SceGxmContext *deferredContext, Ptr<void> *mem) {
TRACY_FUNC(sceGxmGetDeferredContextFragmentBuffer, deferredContext, mem);
if (!deferredContext || !mem) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
if (deferredContext->state.type != SCE_GXM_CONTEXT_TYPE_DEFERRED) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_VALUE);
}
if (deferredContext->state.active) {
return RET_ERROR(SCE_GXM_ERROR_WITHIN_COMMAND_LIST);
}
*mem = deferredContext->state.fragment_ring_buffer;
return 0;
}
EXPORT(int, sceGxmGetDeferredContextVdmBuffer, const SceGxmContext *deferredContext, Ptr<void> *mem) {
TRACY_FUNC(sceGxmGetDeferredContextVdmBuffer, deferredContext, mem);
if (!deferredContext || !mem) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
if (deferredContext->state.type != SCE_GXM_CONTEXT_TYPE_DEFERRED) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_VALUE);
}
if (deferredContext->state.active) {
return RET_ERROR(SCE_GXM_ERROR_WITHIN_COMMAND_LIST);
}
*mem = deferredContext->state.vdm_buffer;
return 0;
}
EXPORT(int, sceGxmGetDeferredContextVertexBuffer, const SceGxmContext *deferredContext, Ptr<void> *mem) {
TRACY_FUNC(sceGxmGetDeferredContextVertexBuffer, deferredContext, mem);
if (!deferredContext || !mem) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
if (deferredContext->state.type != SCE_GXM_CONTEXT_TYPE_DEFERRED) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_VALUE);
}
if (deferredContext->state.active) {
return RET_ERROR(SCE_GXM_ERROR_WITHIN_COMMAND_LIST);
}
*mem = deferredContext->state.vertex_ring_buffer;
return 0;
}
EXPORT(Ptr<uint32_t>, sceGxmGetNotificationRegion) {
TRACY_FUNC(sceGxmGetNotificationRegion);
return emuenv.gxm.notification_region;
}
EXPORT(int, sceGxmGetParameterBufferThreshold, uint32_t *parameterBufferSize) {
TRACY_FUNC(sceGxmGetParameterBufferThreshold, parameterBufferSize);
if (!parameterBufferSize) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
return UNIMPLEMENTED();
}
EXPORT(uint32_t, sceGxmGetPrecomputedDrawSize, const SceGxmVertexProgram *vertexProgram) {
TRACY_FUNC(sceGxmGetPrecomputedDrawSize, vertexProgram);
assert(vertexProgram);
int max_stream_index = -1;
for (const SceGxmVertexAttribute &attribute : vertexProgram->attributes) {
max_stream_index = std::max<int>(attribute.streamIndex, max_stream_index);
}
return static_cast<uint32_t>((max_stream_index + 1) * sizeof(StreamData));
}
EXPORT(uint32_t, sceGxmGetPrecomputedFragmentStateSize, const SceGxmFragmentProgram *fragmentProgram) {
TRACY_FUNC(sceGxmGetPrecomputedFragmentStateSize, fragmentProgram);
assert(fragmentProgram);
auto &renderer_data = fragmentProgram->renderer_data;
return renderer_data->texture_count * sizeof(TextureData) + renderer_data->buffer_count * sizeof(UniformBuffer);
}
EXPORT(uint32_t, sceGxmGetPrecomputedVertexStateSize, const SceGxmVertexProgram *vertexProgram) {
TRACY_FUNC(sceGxmGetPrecomputedVertexStateSize, vertexProgram);
assert(vertexProgram);
auto &renderer_data = vertexProgram->renderer_data;
return renderer_data->texture_count * sizeof(TextureData) + renderer_data->buffer_count * sizeof(UniformBuffer);
}
EXPORT(int, sceGxmGetRenderTargetMemSize, const SceGxmRenderTargetParams *params, uint32_t *hostMemSize) {
TRACY_FUNC(sceGxmGetRenderTargetMemSize, params, hostMemSize);
if (!params || !hostMemSize)
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
*hostMemSize = static_cast<uint32_t>(KiB(64));
return STUBBED("64KiB emuenv mem");
}
EXPORT(int, sceGxmInitialize, const SceGxmInitializeParams *params) {
TRACY_FUNC(sceGxmInitialize, params);
if (!params) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
if (((params->flags != 0x00000000U) && (params->flags != 0x00010000U) && (params->flags != 0x00020000U)) || (params->parameterBufferSize & 0x3FFFF)) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_VALUE);
}
if ((params->displayQueueMaxPendingCount * params->displayQueueCallbackDataSize) > 0x200) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_VALUE);
}
emuenv.gxm.params = *params;
// hack, limit the number of frame rendering at the same time to at most 3
// also, the last frame won't be in the queue so decrease the count by 1
// the case where displayQueueMaxPendingCount is 1 handled in sceGxmDisplayQueueAddEntry
const uint32_t max_queue_size = std::max(std::min(params->displayQueueMaxPendingCount, 3U) - 1, 1U);
emuenv.gxm.display_queue.maxPendingCount_ = max_queue_size;
const ThreadStatePtr main_thread = emuenv.kernel.get_thread(thread_id);
const ThreadStatePtr display_queue_thread = emuenv.kernel.create_thread(emuenv.mem, "SceGxmDisplayQueue", Ptr<void>(0), SCE_KERNEL_HIGHEST_PRIORITY_USER, SCE_KERNEL_THREAD_CPU_AFFINITY_MASK_DEFAULT, SCE_KERNEL_STACK_SIZE_USER_DEFAULT, nullptr);
if (!display_queue_thread) {
return RET_ERROR(SCE_GXM_ERROR_DRIVER);
}
emuenv.gxm.display_queue_thread = display_queue_thread->id;
// Reset the queue in case sceGxmTerminate was called earlier
emuenv.gxm.display_queue.reset();
std::thread display_host_thread(display_entry_thread, std::ref(emuenv));
display_host_thread.detach();
emuenv.gxm.notification_region = Ptr<uint32_t>(alloc(emuenv.mem, MiB(1), "SceGxmNotificationRegion"));
memset(emuenv.gxm.notification_region.get(emuenv.mem), 0, MiB(1));
return 0;
}
EXPORT(int, sceGxmIsDebugVersion) {
TRACY_FUNC(sceGxmIsDebugVersion);
return UNIMPLEMENTED();
}
EXPORT(int, sceGxmMapFragmentUsseMemory, Ptr<void> base, uint32_t size, uint32_t *offset) {
TRACY_FUNC(sceGxmMapFragmentUsseMemory, base, size, offset);
STUBBED("always return success");
if (!base || !offset) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
// TODO What should this be?
*offset = base.address();
return 0;
}
EXPORT(int, sceGxmMapMemory, Ptr<void> base, uint32_t size, uint32_t attribs) {
TRACY_FUNC(sceGxmMapMemory, base, size, attribs);
if (!base) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
// Check if it has already been mapped
// Some games intentionally overlapping mapped region. Nothing we can do. Allow it, bear your own consequences.
GxmState &gxm = emuenv.gxm;
auto ite = gxm.memory_mapped_regions.lower_bound(base.address());
if (ite == gxm.memory_mapped_regions.end() || ite->first != base.address()) {
if (ite != gxm.memory_mapped_regions.end() && base.address() + size > ite->first) {
LOG_ERROR("Overlapping mapped memory detected");
if (emuenv.renderer->features.support_memory_mapping) {
// overlapping memory mapping is not supported
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
}
gxm.memory_mapped_regions.emplace(base.address(), MemoryMapInfo{ base.address(), size, attribs });
// little big planet maps regions of size 0
if (emuenv.renderer->features.support_memory_mapping && size > 0)
renderer::send_single_command(*emuenv.renderer, nullptr, renderer::CommandOpcode::MemoryMap, true, base, size);
return 0;
}
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
EXPORT(int, sceGxmMapVertexUsseMemory, Ptr<void> base, uint32_t size, uint32_t *offset) {
TRACY_FUNC(sceGxmMapVertexUsseMemory, base, size, offset);
STUBBED("always return success");
if (!base || !offset) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
// TODO What should this be?
*offset = base.address();
return 0;
}
EXPORT(int, sceGxmMidSceneFlush, SceGxmContext *immediateContext, uint32_t flags, SceGxmSyncObject *vertexSyncObject, const SceGxmNotification *vertexNotification) {
TRACY_FUNC(sceGxmMidSceneFlush, immediateContext, flags, vertexSyncObject, vertexNotification);
if (flags != 0)
STUBBED("Flags ignored");
if (!immediateContext)
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
if ((flags & 0xFFFFFFFE) || (immediateContext->state.type != SCE_GXM_CONTEXT_TYPE_IMMEDIATE))
return RET_ERROR(SCE_GXM_ERROR_INVALID_VALUE);
if (vertexSyncObject != nullptr)
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
if (!immediateContext->state.active)
return RET_ERROR(SCE_GXM_ERROR_NOT_WITHIN_SCENE);
SceGxmNotification notification = vertexNotification ? *vertexNotification : SceGxmNotification{ Ptr<uint32_t>(0), 0 };
renderer::add_command(immediateContext->renderer.get(), renderer::CommandOpcode::MidSceneFlush, nullptr, notification);
if (vertexNotification) {
// this is necessary only if the program could wait for a notification
renderer::submit_command_list(*emuenv.renderer, immediateContext->renderer.get(), immediateContext->renderer->command_list);
renderer::reset_command_list(immediateContext->renderer->command_list);
}
return 0;
}
EXPORT(int, _sceGxmMidSceneFlush, SceGxmContext *immediateContext, uint32_t flags, SceGxmSyncObject *vertexSyncObject, const SceGxmNotification *vertexNotification) {
TRACY_FUNC(_sceGxmMidSceneFlush, immediateContext, flags, vertexSyncObject, vertexNotification);
return CALL_EXPORT(sceGxmMidSceneFlush, immediateContext, flags, vertexSyncObject, vertexNotification);
}
EXPORT(int, sceGxmNotificationWait, const SceGxmNotification *notification) {
TRACY_FUNC(sceGxmNotificationWait, notification);
if (!notification) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
std::uint32_t volatile *value = notification->address.get(emuenv.mem);
const std::uint32_t target_value = notification->value;
std::unique_lock<std::mutex> lock(emuenv.renderer->notification_mutex);
if (*value != target_value) {
emuenv.renderer->notification_ready.wait(lock, [&]() { return *value == target_value; });
}
return 0;
}
EXPORT(int, sceGxmPadHeartbeat, const SceGxmColorSurface *displaySurface, SceGxmSyncObject *displaySyncObject) {
TRACY_FUNC(sceGxmPadHeartbeat, displaySurface, displaySyncObject);
if (!displaySurface || !displaySyncObject)
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
return 0;
}
EXPORT(int, sceGxmPadTriggerGpuPaTrace) {
TRACY_FUNC(sceGxmPadTriggerGpuPaTrace);
return UNIMPLEMENTED();
}
EXPORT(int, sceGxmPopUserMarker) {
TRACY_FUNC(sceGxmPopUserMarker);
return UNIMPLEMENTED();
}
EXPORT(int, sceGxmPrecomputedDrawInit, SceGxmPrecomputedDraw *state, Ptr<const SceGxmVertexProgram> program, Ptr<void> extra_data) {
TRACY_FUNC(sceGxmPrecomputedDrawInit, state, program, extra_data);
if (!state || !program || !extra_data) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
if (extra_data.address() & 0xF) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_ALIGNMENT);
}
SceGxmPrecomputedDraw new_draw;
new_draw.program = program;
uint16_t max_stream_index = 0;
const auto &gxm_vertex_program = *program.get(emuenv.mem);
for (const SceGxmVertexAttribute &attribute : gxm_vertex_program.attributes) {
max_stream_index = std::max(attribute.streamIndex, max_stream_index);
}
new_draw.stream_count = max_stream_index + 1;
new_draw.stream_data = extra_data.cast<StreamData>();
*state = new_draw;
return 0;
}
EXPORT(int, sceGxmPrecomputedDrawSetAllVertexStreams, SceGxmPrecomputedDraw *state, const Ptr<const void> *stream_data) {
TRACY_FUNC(sceGxmPrecomputedDrawSetAllVertexStreams, state, stream_data);
if (!state) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
const auto state_stream_data = state->stream_data.get(emuenv.mem);
for (int i = 0; i < state->stream_count; ++i) {
state_stream_data[i] = stream_data[i];
}
return 0;
}
EXPORT(int, sceGxmPrecomputedDrawSetParams, SceGxmPrecomputedDraw *state, SceGxmPrimitiveType type, SceGxmIndexFormat index_format, Ptr<const void> index_data, uint32_t vertex_count) {
TRACY_FUNC(sceGxmPrecomputedDrawSetParams, state, type, index_format, index_data, vertex_count);
if (!state || !index_data) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
state->type = type;
state->index_format = index_format;
state->index_data = index_data;
state->vertex_count = vertex_count;
state->instance_count = 1;
return 0;
}
EXPORT(int, sceGxmPrecomputedDrawSetParamsInstanced, SceGxmPrecomputedDraw *precomputedDraw, SceGxmPrimitiveType primType, SceGxmIndexFormat indexType, Ptr<const void> indexData, uint32_t indexCount, uint32_t indexWrap) {
TRACY_FUNC(sceGxmPrecomputedDrawSetParamsInstanced, precomputedDraw, primType, indexType, indexData, indexCount, indexWrap);
if (!precomputedDraw || !indexData) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
precomputedDraw->type = primType;
precomputedDraw->index_format = indexType;
precomputedDraw->index_data = indexData;
if (indexWrap == 0) {
precomputedDraw->vertex_count = 0;
precomputedDraw->instance_count = 0;
} else {
precomputedDraw->vertex_count = indexWrap;
precomputedDraw->instance_count = indexCount / indexWrap;
}
return 0;
}
EXPORT(int, sceGxmPrecomputedDrawSetVertexStream, SceGxmPrecomputedDraw *state, uint32_t streamIndex, Ptr<const void> streamData) {
TRACY_FUNC(sceGxmPrecomputedDrawSetVertexStream, state, streamIndex, streamData);
if (!state) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
if (streamIndex > (SCE_GXM_MAX_VERTEX_STREAMS - 1)) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_VALUE);
}
if (!streamData) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
const auto stream_data = state->stream_data.get(emuenv.mem);
stream_data[streamIndex] = streamData;
return 0;
}
EXPORT(Ptr<const void>, sceGxmPrecomputedFragmentStateGetDefaultUniformBuffer, const SceGxmPrecomputedFragmentState *state) {
TRACY_FUNC(sceGxmPrecomputedFragmentStateGetDefaultUniformBuffer, state);
UniformBuffer *uniform_buffers = state->uniform_buffers.get(emuenv.mem);
return uniform_buffers[SCE_GXM_DEFAULT_UNIFORM_BUFFER_CONTAINER_INDEX];
}
EXPORT(int, sceGxmPrecomputedFragmentStateInit, SceGxmPrecomputedFragmentState *state, Ptr<const SceGxmFragmentProgram> program, Ptr<void> extra_data) {
TRACY_FUNC(sceGxmPrecomputedFragmentStateInit, state, program, extra_data);
if (!state || !program || !extra_data) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
if (extra_data.address() & 0xF) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_ALIGNMENT);
}
SceGxmPrecomputedFragmentState new_state;
new_state.program = program;
auto &renderer_data = program.get(emuenv.mem)->renderer_data;
new_state.texture_count = renderer_data->texture_count;
new_state.buffer_count = renderer_data->buffer_count;
new_state.textures = extra_data.cast<TextureData>();
new_state.uniform_buffers = (extra_data.cast<TextureData>() + new_state.texture_count).cast<UniformBuffer>();
*state = new_state;
return 0;
}
EXPORT(int, sceGxmPrecomputedFragmentStateSetAllAuxiliarySurfaces) {
TRACY_FUNC(sceGxmPrecomputedFragmentStateSetAllAuxiliarySurfaces);
return UNIMPLEMENTED();
}
EXPORT(int, sceGxmPrecomputedFragmentStateSetAllTextures, SceGxmPrecomputedFragmentState *state, Ptr<const SceGxmTexture> textures) {
TRACY_FUNC(sceGxmPrecomputedFragmentStateSetAllTextures, state, textures);
if (!state || !textures) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
const auto state_textures = state->textures.get(emuenv.mem);
for (int i = 0; i < state->texture_count; ++i) {
state_textures[i] = textures.get(emuenv.mem)[i];
}
return 0;
}
EXPORT(int, sceGxmPrecomputedFragmentStateSetAllUniformBuffers, SceGxmPrecomputedFragmentState *precomputedState, Ptr<const void> const *bufferDataArray) {
TRACY_FUNC(sceGxmPrecomputedFragmentStateSetAllUniformBuffers, precomputedState, bufferDataArray);
if (!precomputedState || !precomputedState->uniform_buffers || !bufferDataArray)
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
UniformBuffer *uniform_buffers = precomputedState->uniform_buffers.get(emuenv.mem);
if (!uniform_buffers)
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
for (int i = 0; i + SCE_GXM_UNIFORM_BUFFER_OFFSET < precomputedState->buffer_count; i++)
uniform_buffers[i + SCE_GXM_UNIFORM_BUFFER_OFFSET] = bufferDataArray[i];
return 0;
}
EXPORT(int, sceGxmPrecomputedFragmentStateSetDefaultUniformBuffer, SceGxmPrecomputedFragmentState *state, Ptr<const void> buffer) {
TRACY_FUNC(sceGxmPrecomputedFragmentStateSetDefaultUniformBuffer, state, buffer);
if (!state || !buffer) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
if (state->buffer_count == 0)
return 0;
UniformBuffer *uniform_buffers = state->uniform_buffers.get(emuenv.mem);
uniform_buffers[SCE_GXM_DEFAULT_UNIFORM_BUFFER_CONTAINER_INDEX] = buffer;
return 0;
}
EXPORT(int, sceGxmPrecomputedFragmentStateSetTexture, SceGxmPrecomputedFragmentState *state, uint32_t index, const SceGxmTexture *texture) {
TRACY_FUNC(sceGxmPrecomputedFragmentStateSetTexture, state, index, texture);
if (!state)
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
if (index >= SCE_GXM_MAX_TEXTURE_UNITS)
return RET_ERROR(SCE_GXM_ERROR_INVALID_VALUE);
if (!texture)
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
if (index < state->texture_count) {
const auto state_textures = state->textures.get(emuenv.mem);
state_textures[index] = *texture;
}
return 0;
}
EXPORT(int, sceGxmPrecomputedFragmentStateSetUniformBuffer, SceGxmPrecomputedFragmentState *precomputedState, uint32_t bufferIndex, Ptr<const void> bufferData) {
TRACY_FUNC(sceGxmPrecomputedFragmentStateSetUniformBuffer, precomputedState, bufferIndex, bufferData);
if (!precomputedState) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
if (bufferIndex >= SCE_GXM_MAX_UNIFORM_BUFFERS) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_VALUE);
}
if (!bufferData) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
if (bufferIndex + SCE_GXM_UNIFORM_BUFFER_OFFSET < precomputedState->buffer_count) {
UniformBuffer *uniform_buffers = precomputedState->uniform_buffers.get(emuenv.mem);
uniform_buffers[bufferIndex + SCE_GXM_UNIFORM_BUFFER_OFFSET] = bufferData;
}
return 0;
}
EXPORT(Ptr<const void>, sceGxmPrecomputedVertexStateGetDefaultUniformBuffer, SceGxmPrecomputedVertexState *state) {
TRACY_FUNC(sceGxmPrecomputedVertexStateGetDefaultUniformBuffer, state);
UniformBuffer *uniform_buffers = state->uniform_buffers.get(emuenv.mem);
return uniform_buffers[SCE_GXM_DEFAULT_UNIFORM_BUFFER_CONTAINER_INDEX];
}
EXPORT(int, sceGxmPrecomputedVertexStateInit, SceGxmPrecomputedVertexState *state, Ptr<const SceGxmVertexProgram> program, Ptr<void> extra_data) {
TRACY_FUNC(sceGxmPrecomputedVertexStateInit, state, program, extra_data);
if (!state || !program || !extra_data) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
if (extra_data.address() & 0xF) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_ALIGNMENT);
}
SceGxmPrecomputedVertexState new_state;
new_state.program = program;
auto &renderer_data = program.get(emuenv.mem)->renderer_data;
new_state.texture_count = renderer_data->texture_count;
new_state.buffer_count = renderer_data->buffer_count;
new_state.textures = extra_data.cast<TextureData>();
new_state.uniform_buffers = (extra_data.cast<TextureData>() + new_state.texture_count).cast<UniformBuffer>();
*state = new_state;
return 0;
}
EXPORT(int, sceGxmPrecomputedVertexStateSetAllTextures, SceGxmPrecomputedVertexState *precomputedState, Ptr<const SceGxmTexture> textureArray) {
TRACY_FUNC(sceGxmPrecomputedVertexStateSetAllTextures, precomputedState, textureArray);
if (!precomputedState || !textureArray) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
const auto state_textures = precomputedState->textures.get(emuenv.mem);
for (int i = 0; i < precomputedState->texture_count; ++i) {
state_textures[i] = textureArray.get(emuenv.mem)[i];
}
return 0;
}
EXPORT(int, sceGxmPrecomputedVertexStateSetAllUniformBuffers, SceGxmPrecomputedVertexState *precomputedState, Ptr<const void> const *bufferDataArray) {
TRACY_FUNC(sceGxmPrecomputedVertexStateSetAllUniformBuffers, precomputedState, bufferDataArray);
if (!precomputedState || !precomputedState->uniform_buffers || !bufferDataArray)
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
UniformBuffer *uniform_buffers = precomputedState->uniform_buffers.get(emuenv.mem);
if (!uniform_buffers)
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
for (int i = 0; i + SCE_GXM_UNIFORM_BUFFER_OFFSET < precomputedState->buffer_count; i++)
uniform_buffers[i + SCE_GXM_UNIFORM_BUFFER_OFFSET] = bufferDataArray[i];
return 0;
}
EXPORT(int, sceGxmPrecomputedVertexStateSetDefaultUniformBuffer, SceGxmPrecomputedVertexState *state, Ptr<const void> buffer) {
TRACY_FUNC(sceGxmPrecomputedVertexStateSetDefaultUniformBuffer, state, buffer);
if (!state || !buffer) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
if (state->buffer_count == 0)
return 0;
UniformBuffer *uniform_buffers = state->uniform_buffers.get(emuenv.mem);
uniform_buffers[SCE_GXM_DEFAULT_UNIFORM_BUFFER_CONTAINER_INDEX] = buffer;
return 0;
}
EXPORT(int, sceGxmPrecomputedVertexStateSetTexture, SceGxmPrecomputedVertexState *precomputedState, uint32_t textureIndex, const SceGxmTexture *texture) {
TRACY_FUNC(sceGxmPrecomputedVertexStateSetTexture, precomputedState, textureIndex, texture);
if (!precomputedState)
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
if (textureIndex >= SCE_GXM_MAX_TEXTURE_UNITS)
return RET_ERROR(SCE_GXM_ERROR_INVALID_VALUE);
if (!texture)
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
if (textureIndex < precomputedState->texture_count) {
const auto state_textures = precomputedState->textures.get(emuenv.mem);
state_textures[textureIndex] = *texture;
}
return 0;
}
EXPORT(int, sceGxmPrecomputedVertexStateSetUniformBuffer, SceGxmPrecomputedVertexState *precomputedState, uint32_t bufferIndex, Ptr<const void> bufferData) {
TRACY_FUNC(sceGxmPrecomputedVertexStateSetUniformBuffer, precomputedState, bufferIndex, bufferData);
if (!precomputedState) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
if (bufferIndex >= SCE_GXM_MAX_UNIFORM_BUFFERS) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_VALUE);
}
if (!bufferData) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
if (bufferIndex + SCE_GXM_UNIFORM_BUFFER_OFFSET < precomputedState->buffer_count) {
UniformBuffer *uniform_buffers = precomputedState->uniform_buffers.get(emuenv.mem);
uniform_buffers[bufferIndex + SCE_GXM_UNIFORM_BUFFER_OFFSET] = bufferData;
}
return 0;
}
EXPORT(int, sceGxmProgramCheck, const SceGxmProgram *program) {
TRACY_FUNC(sceGxmProgramCheck, program);
if (!program)
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
if (memcmp(&program->magic, "GXP", 4) != 0)
return RET_ERROR(SCE_GXM_ERROR_NULL_PROGRAM);
return 0;
}
EXPORT(Ptr<SceGxmProgramParameter>, sceGxmProgramFindParameterByName, Ptr<const SceGxmProgram> program_ptr, const char *name) {
TRACY_FUNC(sceGxmProgramFindParameterByName, program_ptr, name);
if (!program_ptr || !name)
return Ptr<SceGxmProgramParameter>();
auto program = program_ptr.get(emuenv.mem);
auto parameters = program->program_parameters();
for (uint32_t i = 0; i < program->parameter_count; ++i) {
auto parameter = &parameters[i];
if (strcmp(parameter->name(), name) == 0) {
return Ptr<SceGxmProgramParameter>(program_ptr.address() + int(size_t(parameter) - size_t(program)));
}
}
return Ptr<SceGxmProgramParameter>();
}
EXPORT(Ptr<SceGxmProgramParameter>, sceGxmProgramFindParameterBySemantic, Ptr<const SceGxmProgram> program_ptr, SceGxmParameterSemantic semantic, uint32_t index) {
TRACY_FUNC(sceGxmProgramFindParameterBySemantic, program_ptr, semantic, index);
if (semantic == SCE_GXM_PARAMETER_SEMANTIC_NONE) {
return Ptr<SceGxmProgramParameter>();
}
assert(program_ptr);
if (!program_ptr)
return Ptr<SceGxmProgramParameter>();
auto program = program_ptr.get(emuenv.mem);
auto parameters = program->program_parameters();
for (uint32_t i = 0; i < program->parameter_count; ++i) {
auto parameter = &parameters[i];
if ((parameter->semantic == semantic) && (parameter->semantic_index == index)) {
return Ptr<SceGxmProgramParameter>(program_ptr.address() + int(size_t(parameter) - size_t(program)));
}
}
return Ptr<SceGxmProgramParameter>();
}
EXPORT(Ptr<SceGxmProgramParameter>, _sceGxmProgramFindParameterBySemantic, Ptr<const SceGxmProgram> program_ptr, SceGxmParameterSemantic semantic, uint32_t index) {
TRACY_FUNC(_sceGxmProgramFindParameterBySemantic, program_ptr, semantic, index);
return CALL_EXPORT(sceGxmProgramFindParameterBySemantic, program_ptr, semantic, index);
}
EXPORT(uint32_t, sceGxmProgramGetDefaultUniformBufferSize, const SceGxmProgram *program) {
TRACY_FUNC(sceGxmProgramGetDefaultUniformBufferSize, program);
return program->default_uniform_buffer_count * sizeof(Ptr<const void>);
}
EXPORT(uint32_t, sceGxmProgramGetFragmentProgramInputs, Ptr<const SceGxmProgram> program_) {
TRACY_FUNC(sceGxmProgramGetFragmentProgramInputs, program_);
const auto program = program_.get(emuenv.mem);
return static_cast<uint32_t>(gxp::get_fragment_inputs(*program));
}
EXPORT(int, sceGxmProgramGetOutputRegisterFormat, const SceGxmProgram *program, SceGxmParameterType *type, uint32_t *componentCount) {
TRACY_FUNC(sceGxmProgramGetOutputRegisterFormat, program, type, componentCount);
if (!program || !type || !componentCount)
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
if (!program->is_fragment())
return RET_ERROR(SCE_GXM_ERROR_INVALID_VALUE);
*type = program->get_fragment_output_type();
*componentCount = program->get_fragment_output_component_count();
return 0;
}
EXPORT(Ptr<SceGxmProgramParameter>, sceGxmProgramGetParameter, Ptr<const SceGxmProgram> program_ptr, uint32_t index) {
TRACY_FUNC(sceGxmProgramGetParameter, program_ptr, index);
auto program = program_ptr.get(emuenv.mem);
if (index >= program->parameter_count)
return Ptr<SceGxmProgramParameter>(0);
auto parameters = program->program_parameters();
auto parameter = &parameters[index];
return Ptr<SceGxmProgramParameter>(program_ptr.address() + int(size_t(parameter) - size_t(program)));
}
EXPORT(uint32_t, sceGxmProgramGetParameterCount, const SceGxmProgram *program) {
TRACY_FUNC(sceGxmProgramGetParameterCount, program);
assert(program);
return program->parameter_count;
}
EXPORT(uint32_t, sceGxmProgramGetSize, const SceGxmProgram *program) {
TRACY_FUNC(sceGxmProgramGetSize, program);
assert(program);
return program->size;
}
EXPORT(SceGxmProgramType, sceGxmProgramGetType, const SceGxmProgram *program) {
TRACY_FUNC(sceGxmProgramGetType, program);
assert(program);
return program->get_type();
}
EXPORT(uint32_t, sceGxmProgramGetVertexProgramOutputs, Ptr<const SceGxmProgram> program_) {
TRACY_FUNC(sceGxmProgramGetVertexProgramOutputs, program_);
const auto program = program_.get(emuenv.mem);
return static_cast<uint32_t>(gxp::get_vertex_outputs(*program));
}
EXPORT(bool, sceGxmProgramIsDepthReplaceUsed, const SceGxmProgram *program) {
TRACY_FUNC(sceGxmProgramIsDepthReplaceUsed, program);
assert(program);
return program->is_depth_replace_used();
}
EXPORT(bool, sceGxmProgramIsDiscardUsed, const SceGxmProgram *program) {
TRACY_FUNC(sceGxmProgramIsDiscardUsed, program);
assert(program);
return program->is_discard_used();
}
EXPORT(bool, sceGxmProgramIsEquivalent, const SceGxmProgram *programA, const SceGxmProgram *programB) {
TRACY_FUNC(sceGxmProgramIsEquivalent, programA, programB);
if (!programA || !programB) {
LOG_ERROR("SCE_GXM_ERROR_INVALID_POINTER");
return false;
}
return (programA->size == programB->size) && (memcmp(programA, programB, programA->size) == 0);
}
EXPORT(bool, sceGxmProgramIsFragColorUsed, const SceGxmProgram *program) {
TRACY_FUNC(sceGxmProgramIsFragColorUsed, program);
assert(program);
return program->is_frag_color_used();
}
EXPORT(bool, sceGxmProgramIsNativeColorUsed, const SceGxmProgram *program) {
TRACY_FUNC(sceGxmProgramIsNativeColorUsed, program);
assert(program);
return program->is_native_color();
}
EXPORT(bool, sceGxmProgramIsSpriteCoordUsed, const SceGxmProgram *program) {
TRACY_FUNC(sceGxmProgramIsSpriteCoordUsed, program);
assert(program);
return program->is_sprite_coord_used();
}
EXPORT(uint32_t, sceGxmProgramParameterGetArraySize, const SceGxmProgramParameter *parameter) {
TRACY_FUNC(sceGxmProgramParameterGetArraySize, parameter);
assert(parameter);
return parameter->array_size;
}
EXPORT(int, sceGxmProgramParameterGetCategory, const SceGxmProgramParameter *parameter) {
TRACY_FUNC(sceGxmProgramParameterGetCategory, parameter);
assert(parameter);
return parameter->category;
}
EXPORT(uint32_t, sceGxmProgramParameterGetComponentCount, const SceGxmProgramParameter *parameter) {
TRACY_FUNC(sceGxmProgramParameterGetComponentCount, parameter);
assert(parameter);
return parameter->component_count;
}
EXPORT(uint32_t, sceGxmProgramParameterGetContainerIndex, const SceGxmProgramParameter *parameter) {
TRACY_FUNC(sceGxmProgramParameterGetContainerIndex, parameter);
assert(parameter);
return parameter->container_index;
}
EXPORT(uint32_t, sceGxmProgramParameterGetIndex, const SceGxmProgram *program, const SceGxmProgramParameter *parameter) {
TRACY_FUNC(sceGxmProgramParameterGetIndex, program, parameter);
auto parameters = program->program_parameters();
if (parameters) {
return static_cast<uint32_t>(parameter - parameters);
}
return 0;
}
EXPORT(Ptr<const char>, sceGxmProgramParameterGetName, Ptr<const SceGxmProgramParameter> parameter) {
TRACY_FUNC(sceGxmProgramParameterGetName, parameter);
if (!parameter)
return {};
return Ptr<const char>(parameter.address() + parameter.get(emuenv.mem)->name_offset);
}
EXPORT(uint32_t, sceGxmProgramParameterGetResourceIndex, const SceGxmProgramParameter *parameter) {
TRACY_FUNC(sceGxmProgramParameterGetResourceIndex, parameter);
assert(parameter);
return parameter->resource_index;
}
EXPORT(int, sceGxmProgramParameterGetSemantic, const SceGxmProgramParameter *parameter) {
TRACY_FUNC(sceGxmProgramParameterGetSemantic, parameter);
assert(parameter);
if (parameter->category != SCE_GXM_PARAMETER_CATEGORY_ATTRIBUTE)
return SCE_GXM_PARAMETER_SEMANTIC_NONE;
return parameter->semantic;
}
EXPORT(int, _sceGxmProgramParameterGetSemantic, const SceGxmProgramParameter *parameter) {
TRACY_FUNC(_sceGxmProgramParameterGetSemantic, parameter);
return CALL_EXPORT(sceGxmProgramParameterGetSemantic, parameter);
}
EXPORT(uint32_t, sceGxmProgramParameterGetSemanticIndex, const SceGxmProgramParameter *parameter) {
TRACY_FUNC(sceGxmProgramParameterGetSemanticIndex, parameter);
return parameter->semantic_index & 0xf;
}
EXPORT(int, sceGxmProgramParameterGetType, const SceGxmProgramParameter *parameter) {
TRACY_FUNC(sceGxmProgramParameterGetType, parameter);
return parameter->type;
}
EXPORT(bool, sceGxmProgramParameterIsRegFormat, const SceGxmProgram *program, const SceGxmProgramParameter *parameter) {
TRACY_FUNC(sceGxmProgramParameterIsRegFormat, program, parameter);
if (program->is_fragment()) {
return false;
}
if (parameter->category != SceGxmParameterCategory::SCE_GXM_PARAMETER_CATEGORY_ATTRIBUTE) {
return false;
}
const uint64_t regformat_indices = program->vertex_varyings()->untyped_pa_regs;
return (regformat_indices & (1ULL << parameter->resource_index)) != 0;
}
EXPORT(bool, sceGxmProgramParameterIsSamplerCube, const SceGxmProgramParameter *parameter) {
TRACY_FUNC(sceGxmProgramParameterIsSamplerCube, parameter);
return parameter->is_sampler_cube();
}
EXPORT(int, sceGxmPushUserMarker) {
TRACY_FUNC(sceGxmPushUserMarker);
return UNIMPLEMENTED();
}
EXPORT(int, sceGxmRemoveRazorGpuCaptureBuffer) {
TRACY_FUNC(sceGxmRemoveRazorGpuCaptureBuffer);
return UNIMPLEMENTED();
}
EXPORT(int, sceGxmRenderTargetGetDriverMemBlock, const SceGxmRenderTarget *renderTarget, SceUID *driverMemBlock) {
TRACY_FUNC(sceGxmRenderTargetGetDriverMemBlock, renderTarget, driverMemBlock);
if (!renderTarget || !driverMemBlock) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
*driverMemBlock = renderTarget->driverMemBlock;
return 0;
}
EXPORT(int, sceGxmReserveFragmentDefaultUniformBuffer, SceGxmContext *context, Ptr<void> *uniformBuffer) {
TRACY_FUNC(sceGxmReserveFragmentDefaultUniformBuffer, context, uniformBuffer);
if (!context || !uniformBuffer)
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
const auto fragment_program = context->state.fragment_program.get(emuenv.mem);
const auto program = fragment_program->program.get(emuenv.mem);
const size_t size = (size_t)program->default_uniform_buffer_count * 4;
// data for the ring buffer must be 4 bytes aligned
context->state.fragment_ring_buffer_used = align(context->state.fragment_ring_buffer_used, 4);
const size_t next_used = context->state.fragment_ring_buffer_used + size;
if (size == 0) {
*uniformBuffer = Ptr<void>();
context->state.fragment_uniform_buffers[SCE_GXM_DEFAULT_UNIFORM_BUFFER_CONTAINER_INDEX] = *uniformBuffer;
return 0;
}
if (next_used > context->state.fragment_ring_buffer_size) {
if (context->state.type != SCE_GXM_CONTEXT_TYPE_IMMEDIATE) {
context->state.fragment_ring_buffer = gxmRunDeferredMemoryCallback(emuenv.kernel, emuenv.mem, emuenv.gxm.callback_lock, context->state.fragment_ring_buffer_size,
context->state.fragment_memory_callback, context->state.memory_callback_userdata, DEFAULT_RING_SIZE, thread_id);
if (!context->state.fragment_ring_buffer) {
return RET_ERROR(SCE_GXM_ERROR_RESERVE_FAILED);
}
}
context->state.fragment_ring_buffer_used = 0;
}
*uniformBuffer = context->state.fragment_ring_buffer.cast<uint8_t>() + static_cast<int32_t>(context->state.fragment_ring_buffer_used);
context->was_frag_default_uniform_reserved = true;
context->state.fragment_uniform_buffers[SCE_GXM_DEFAULT_UNIFORM_BUFFER_CONTAINER_INDEX] = *uniformBuffer;
return 0;
}
EXPORT(int, sceGxmRenderTargetGetHostMem) {
TRACY_FUNC(sceGxmRenderTargetGetHostMem);
return UNIMPLEMENTED();
}
EXPORT(int, sceGxmReserveVertexDefaultUniformBuffer, SceGxmContext *context, Ptr<void> *uniformBuffer) {
TRACY_FUNC(sceGxmReserveVertexDefaultUniformBuffer, context, uniformBuffer);
if (!context || !uniformBuffer)
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
const auto vertex_program = context->state.vertex_program.get(emuenv.mem);
const auto program = vertex_program->program.get(emuenv.mem);
const size_t size = (size_t)program->default_uniform_buffer_count * 4;
// data for the ring buffer must be 4 bytes aligned
context->state.vertex_ring_buffer_used = align(context->state.vertex_ring_buffer_used, 4);
const size_t next_used = context->state.vertex_ring_buffer_used + size;
if (size == 0) {
*uniformBuffer = Ptr<void>();
context->state.vertex_uniform_buffers[SCE_GXM_DEFAULT_UNIFORM_BUFFER_CONTAINER_INDEX] = *uniformBuffer;
return 0;
}
if (next_used > context->state.vertex_ring_buffer_size) {
if (context->state.type != SCE_GXM_CONTEXT_TYPE_IMMEDIATE) {
context->state.vertex_ring_buffer = gxmRunDeferredMemoryCallback(emuenv.kernel, emuenv.mem, emuenv.gxm.callback_lock, context->state.vertex_ring_buffer_size,
context->state.vertex_memory_callback, context->state.memory_callback_userdata, DEFAULT_RING_SIZE, thread_id);
if (!context->state.vertex_ring_buffer) {
return RET_ERROR(SCE_GXM_ERROR_RESERVE_FAILED);
}
}
context->state.vertex_ring_buffer_used = 0;
}
*uniformBuffer = context->state.vertex_ring_buffer.cast<uint8_t>() + static_cast<int32_t>(context->state.vertex_ring_buffer_used);
context->was_vert_default_uniform_reserved = true;
context->state.vertex_uniform_buffers[SCE_GXM_DEFAULT_UNIFORM_BUFFER_CONTAINER_INDEX] = *uniformBuffer;
return 0;
}
EXPORT(int, sceGxmSetAuxiliarySurface) {
TRACY_FUNC(sceGxmSetAuxiliarySurface);
return UNIMPLEMENTED();
}
EXPORT(void, sceGxmSetBackDepthBias, SceGxmContext *context, int32_t factor, int32_t units) {
TRACY_FUNC(sceGxmSetBackDepthBias, context, factor, units);
if ((context->state.back_depth_bias_factor != factor) || (context->state.back_depth_bias_units != units)) {
context->state.back_depth_bias_factor = factor;
context->state.back_depth_bias_units = units;
if (context->alloc_space) {
renderer::set_depth_bias(*emuenv.renderer, context->renderer.get(), false, factor, units);
}
}
}
EXPORT(void, sceGxmSetBackDepthFunc, SceGxmContext *context, SceGxmDepthFunc depthFunc) {
TRACY_FUNC(sceGxmSetBackDepthFunc, context, depthFunc);
if (context->state.back_depth_func != depthFunc) {
context->state.back_depth_func = depthFunc;
if (context->alloc_space) {
renderer::set_depth_func(*emuenv.renderer, context->renderer.get(), false, depthFunc);
}
}
}
EXPORT(void, sceGxmSetBackDepthWriteEnable, SceGxmContext *context, SceGxmDepthWriteMode enable) {
TRACY_FUNC(sceGxmSetBackDepthWriteEnable, context, enable);
if (context->state.back_depth_write_enable != enable) {
context->state.back_depth_write_enable = enable;
if (context->alloc_space) {
renderer::set_depth_write_enable_mode(*emuenv.renderer, context->renderer.get(), false, enable);
}
}
}
EXPORT(void, sceGxmSetBackFragmentProgramEnable, SceGxmContext *context, SceGxmFragmentProgramMode enable) {
TRACY_FUNC(sceGxmSetBackFragmentProgramEnable, context, enable);
renderer::set_side_fragment_program_enable(*emuenv.renderer, context->renderer.get(), false, enable);
}
EXPORT(void, sceGxmSetBackLineFillLastPixelEnable, SceGxmContext *context, SceGxmLineFillLastPixelMode enable) {
TRACY_FUNC(sceGxmSetBackLineFillLastPixelEnable, context, enable);
UNIMPLEMENTED();
}
EXPORT(void, sceGxmSetBackPointLineWidth, SceGxmContext *context, uint32_t width) {
TRACY_FUNC(sceGxmSetBackPointLineWidth, context, width);
if (context->state.back_point_line_width != width) {
context->state.back_point_line_width = width;
if (context->alloc_space) {
renderer::set_point_line_width(*emuenv.renderer, context->renderer.get(), false, width);
}
}
}
EXPORT(void, sceGxmSetBackPolygonMode, SceGxmContext *context, SceGxmPolygonMode mode) {
TRACY_FUNC(sceGxmSetBackPolygonMode, context, mode);
if (context->state.back_polygon_mode != mode) {
context->state.back_polygon_mode = mode;
if (context->alloc_space) {
renderer::set_polygon_mode(*emuenv.renderer, context->renderer.get(), false, mode);
}
}
}
EXPORT(void, sceGxmSetBackStencilFunc, SceGxmContext *context, SceGxmStencilFunc func, SceGxmStencilOp stencilFail, SceGxmStencilOp depthFail, SceGxmStencilOp depthPass, int32_t compareMask, uint32_t writeMask) {
TRACY_FUNC(sceGxmSetBackStencilFunc, context, func, stencilFail, depthFail, depthPass, compareMask, writeMask);
// compareMask and depthMask should be uint8_t, however the compiler optimizes the call if this is the case...
const uint8_t compare_mask = static_cast<uint8_t>(compareMask);
const uint8_t write_mask = static_cast<uint8_t>(writeMask);
if ((context->state.back_stencil.func != func)
|| (context->state.back_stencil.stencil_fail != stencilFail)
|| (context->state.back_stencil.depth_fail != depthFail)
|| (context->state.back_stencil.depth_pass != depthPass)
|| (context->state.back_stencil.compare_mask != compare_mask)
|| (context->state.back_stencil.write_mask != write_mask)) {
context->state.back_stencil.func = func;
context->state.back_stencil.stencil_fail = stencilFail;
context->state.back_stencil.depth_fail = depthFail;
context->state.back_stencil.depth_pass = depthPass;
context->state.back_stencil.compare_mask = compare_mask;
context->state.back_stencil.write_mask = write_mask;
if (context->alloc_space) {
renderer::set_stencil_func(*emuenv.renderer, context->renderer.get(), false, func, stencilFail, depthFail, depthPass, compare_mask, write_mask);
}
}
}
EXPORT(void, sceGxmSetBackStencilRef, SceGxmContext *context, uint8_t sref) {
TRACY_FUNC(sceGxmSetBackStencilRef, context, sref);
if (context->state.back_stencil.ref != sref) {
context->state.back_stencil.ref = sref;
if (context->alloc_space)
renderer::set_stencil_ref(*emuenv.renderer, context->renderer.get(), false, sref);
}
}
EXPORT(void, sceGxmSetBackVisibilityTestEnable, SceGxmContext *context, SceGxmVisibilityTestMode enable) {
TRACY_FUNC(sceGxmSetBackVisibilityTestEnable, context, enable);
UNIMPLEMENTED();
}
EXPORT(void, sceGxmSetBackVisibilityTestIndex, SceGxmContext *context, uint32_t index) {
TRACY_FUNC(sceGxmSetBackVisibilityTestIndex, context, index);
UNIMPLEMENTED();
}
EXPORT(void, sceGxmSetBackVisibilityTestOp, SceGxmContext *context, SceGxmVisibilityTestOp op) {
TRACY_FUNC(sceGxmSetBackVisibilityTestOp, context, op);
UNIMPLEMENTED();
}
EXPORT(void, sceGxmSetCullMode, SceGxmContext *context, SceGxmCullMode mode) {
TRACY_FUNC(sceGxmSetCullMode, context, mode);
if (context->state.cull_mode != mode) {
context->state.cull_mode = mode;
if (context->alloc_space)
renderer::set_cull_mode(*emuenv.renderer, context->renderer.get(), mode);
}
}
static constexpr std::uint32_t SCE_GXM_DEFERRED_CONTEXT_MINIMUM_BUFFER_SIZE = 1024;
EXPORT(int, sceGxmSetDeferredContextFragmentBuffer, SceGxmContext *deferredContext, Ptr<void> mem, uint32_t size) {
TRACY_FUNC(sceGxmSetDeferredContextFragmentBuffer, deferredContext, mem, size);
if (!deferredContext) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
if (deferredContext->state.type != SCE_GXM_CONTEXT_TYPE_DEFERRED) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_VALUE);
}
if (deferredContext->state.active) {
return RET_ERROR(SCE_GXM_ERROR_WITHIN_COMMAND_LIST);
}
if ((size != 0) && (size < SCE_GXM_DEFERRED_CONTEXT_MINIMUM_BUFFER_SIZE)) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_VALUE);
}
if (mem && !size) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_VALUE);
}
// Use the one specified
deferredContext->state.fragment_ring_buffer = mem;
deferredContext->state.fragment_ring_buffer_size = size;
return 0;
}
EXPORT(int, sceGxmSetDeferredContextVdmBuffer, SceGxmContext *deferredContext, Ptr<void> mem, uint32_t size) {
TRACY_FUNC(sceGxmSetDeferredContextVdmBuffer, deferredContext, mem, size);
if (!deferredContext) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
if (deferredContext->state.type != SCE_GXM_CONTEXT_TYPE_DEFERRED) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_VALUE);
}
if (deferredContext->state.active) {
return RET_ERROR(SCE_GXM_ERROR_WITHIN_COMMAND_LIST);
}
// Use the one specified
deferredContext->state.vdm_buffer = mem;
deferredContext->state.vdm_buffer_size = size;
// make sure the next call will use the new vdm buffer
deferredContext->alloc_space = deferredContext->alloc_space_end;
return 0;
}
EXPORT(int, sceGxmSetDeferredContextVertexBuffer, SceGxmContext *deferredContext, Ptr<void> mem, uint32_t size) {
TRACY_FUNC(sceGxmSetDeferredContextVertexBuffer, deferredContext, mem, size);
if (!deferredContext) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
if (deferredContext->state.type != SCE_GXM_CONTEXT_TYPE_DEFERRED) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_VALUE);
}
if (deferredContext->state.active) {
return RET_ERROR(SCE_GXM_ERROR_WITHIN_COMMAND_LIST);
}
if ((size != 0) && (size < SCE_GXM_DEFERRED_CONTEXT_MINIMUM_BUFFER_SIZE)) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_VALUE);
}
if (mem && !size) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_VALUE);
}
// Use the one specified
deferredContext->state.vertex_ring_buffer = mem;
deferredContext->state.vertex_ring_buffer_size = size;
return 0;
}
EXPORT(int, sceGxmSetFragmentDefaultUniformBuffer, SceGxmContext *context, Ptr<const void> bufferData) {
TRACY_FUNC(sceGxmSetFragmentDefaultUniformBuffer, context, bufferData);
if (!context || !bufferData) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
context->state.fragment_uniform_buffers[SCE_GXM_DEFAULT_UNIFORM_BUFFER_CONTAINER_INDEX] = bufferData;
return 0;
}
EXPORT(void, sceGxmSetFragmentProgram, SceGxmContext *context, Ptr<const SceGxmFragmentProgram> fragmentProgram) {
TRACY_FUNC(sceGxmSetFragmentProgram, context, fragmentProgram);
if (!context || !fragmentProgram)
return;
context->state.fragment_program = fragmentProgram;
renderer::set_program(*emuenv.renderer, context->renderer.get(), fragmentProgram, true);
}
EXPORT(int, sceGxmSetFragmentTexture, SceGxmContext *context, uint32_t textureIndex, const SceGxmTexture *texture) {
TRACY_FUNC(sceGxmSetFragmentTexture, context, textureIndex, texture);
if (!context || !texture)
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
if (textureIndex > (SCE_GXM_MAX_TEXTURE_UNITS - 1)) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_VALUE);
}
context->state.textures[textureIndex] = *texture;
context->is_frag_texture_dirty[textureIndex] = true;
return 0;
}
EXPORT(int, sceGxmSetFragmentUniformBuffer, SceGxmContext *context, uint32_t bufferIndex, Ptr<const void> bufferData) {
TRACY_FUNC(sceGxmSetFragmentUniformBuffer, context, bufferIndex, bufferData);
if (!context || !bufferData) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
if (bufferIndex > (SCE_GXM_MAX_UNIFORM_BUFFERS - 1)) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_VALUE);
}
context->state.fragment_uniform_buffers[bufferIndex + SCE_GXM_UNIFORM_BUFFER_OFFSET] = bufferData;
return 0;
}
EXPORT(void, sceGxmSetFrontDepthBias, SceGxmContext *context, int32_t factor, int32_t units) {
TRACY_FUNC(sceGxmSetFrontDepthBias, context, factor, units);
if ((context->state.front_depth_bias_factor != factor) || (context->state.front_depth_bias_units != units)) {
context->state.front_depth_bias_factor = factor;
context->state.front_depth_bias_units = units;
if (context->alloc_space)
renderer::set_depth_bias(*emuenv.renderer, context->renderer.get(), true, factor, units);
}
}
EXPORT(void, sceGxmSetFrontDepthFunc, SceGxmContext *context, SceGxmDepthFunc depthFunc) {
TRACY_FUNC(sceGxmSetFrontDepthFunc, context, depthFunc);
if (context->state.front_depth_func != depthFunc) {
context->state.front_depth_func = depthFunc;
if (context->alloc_space) {
renderer::set_depth_func(*emuenv.renderer, context->renderer.get(), true, depthFunc);
}
}
}
EXPORT(void, sceGxmSetFrontDepthWriteEnable, SceGxmContext *context, SceGxmDepthWriteMode enable) {
TRACY_FUNC(sceGxmSetFrontDepthWriteEnable, context, enable);
if (context->state.front_depth_write_enable != enable) {
context->state.front_depth_write_enable = enable;
if (context->alloc_space) {
renderer::set_depth_write_enable_mode(*emuenv.renderer, context->renderer.get(), true, enable);
}
}
}
EXPORT(void, sceGxmSetFrontFragmentProgramEnable, SceGxmContext *context, SceGxmFragmentProgramMode enable) {
TRACY_FUNC(sceGxmSetFrontFragmentProgramEnable, context, enable);
renderer::set_side_fragment_program_enable(*emuenv.renderer, context->renderer.get(), true, enable);
}
EXPORT(void, sceGxmSetFrontLineFillLastPixelEnable, SceGxmContext *context, SceGxmLineFillLastPixelMode enable) {
TRACY_FUNC(sceGxmSetFrontLineFillLastPixelEnable, context, enable);
UNIMPLEMENTED();
}
EXPORT(void, sceGxmSetFrontPointLineWidth, SceGxmContext *context, uint32_t width) {
TRACY_FUNC(sceGxmSetFrontPointLineWidth, context, width);
if (context->state.front_point_line_width != width) {
context->state.front_point_line_width = width;
if (context->alloc_space) {
renderer::set_point_line_width(*emuenv.renderer, context->renderer.get(), true, width);
}
}
}
EXPORT(void, sceGxmSetFrontPolygonMode, SceGxmContext *context, SceGxmPolygonMode mode) {
TRACY_FUNC(sceGxmSetFrontPolygonMode, context, mode);
if (context->state.front_polygon_mode != mode) {
context->state.front_polygon_mode = mode;
if (context->alloc_space) {
renderer::set_polygon_mode(*emuenv.renderer, context->renderer.get(), true, mode);
}
}
}
EXPORT(void, sceGxmSetFrontStencilFunc, SceGxmContext *context, SceGxmStencilFunc func, SceGxmStencilOp stencilFail, SceGxmStencilOp depthFail, SceGxmStencilOp depthPass, int32_t compareMask, uint32_t writeMask) {
TRACY_FUNC(sceGxmSetFrontStencilFunc, context, func, stencilFail, depthFail, depthPass, compareMask, writeMask);
// compareMask and depthMask should be uint8_t, however the compiler optimizes the call if this is the case...
const uint8_t compare_mask = static_cast<uint8_t>(compareMask);
const uint8_t write_mask = static_cast<uint8_t>(writeMask);
if ((context->state.front_stencil.func != func)
|| (context->state.front_stencil.stencil_fail != stencilFail)
|| (context->state.front_stencil.depth_fail != depthFail)
|| (context->state.front_stencil.depth_pass != depthPass)
|| (context->state.front_stencil.compare_mask != compare_mask)
|| (context->state.front_stencil.write_mask != write_mask)) {
context->state.front_stencil.func = func;
context->state.front_stencil.depth_fail = depthFail;
context->state.front_stencil.depth_pass = depthPass;
context->state.front_stencil.stencil_fail = stencilFail;
context->state.front_stencil.compare_mask = compare_mask;
context->state.front_stencil.write_mask = write_mask;
if (context->alloc_space)
renderer::set_stencil_func(*emuenv.renderer, context->renderer.get(), true, func, stencilFail, depthFail, depthPass, compare_mask, write_mask);
}
}
EXPORT(void, sceGxmSetFrontStencilRef, SceGxmContext *context, uint8_t sref) {
TRACY_FUNC(sceGxmSetFrontStencilRef, context, sref);
if (context->state.front_stencil.ref != sref) {
context->state.front_stencil.ref = sref;
if (context->alloc_space) {
renderer::set_stencil_ref(*emuenv.renderer, context->renderer.get(), true, sref);
}
}
}
EXPORT(void, sceGxmSetFrontVisibilityTestEnable, SceGxmContext *context, SceGxmVisibilityTestMode enable) {
TRACY_FUNC(sceGxmSetFrontVisibilityTestEnable, context, enable);
if (!emuenv.renderer->features.support_memory_mapping) {
UNIMPLEMENTED();
return;
}
context->state.visibility_enable = enable != SCE_GXM_VISIBILITY_TEST_DISABLED;
renderer::set_visibility_index(*emuenv.renderer, context->renderer.get(), context->state.visibility_enable, context->state.visibility_index, context->state.visibility_is_increment);
}
EXPORT(void, sceGxmSetFrontVisibilityTestIndex, SceGxmContext *context, uint32_t index) {
TRACY_FUNC(sceGxmSetFrontVisibilityTestIndex, context, index);
if (!emuenv.renderer->features.support_memory_mapping) {
UNIMPLEMENTED();
return;
}
context->state.visibility_index = index;
renderer::set_visibility_index(*emuenv.renderer, context->renderer.get(), context->state.visibility_enable, context->state.visibility_index, context->state.visibility_is_increment);
}
EXPORT(void, sceGxmSetFrontVisibilityTestOp, SceGxmContext *context, SceGxmVisibilityTestOp op) {
TRACY_FUNC(sceGxmSetFrontVisibilityTestOp, context, op);
if (!emuenv.renderer->features.support_memory_mapping) {
UNIMPLEMENTED();
return;
}
context->state.visibility_is_increment = (op == SCE_GXM_VISIBILITY_TEST_OP_INCREMENT);
renderer::set_visibility_index(*emuenv.renderer, context->renderer.get(), context->state.visibility_enable, context->state.visibility_index, context->state.visibility_is_increment);
}
EXPORT(void, sceGxmSetPrecomputedFragmentState, SceGxmContext *context, Ptr<SceGxmPrecomputedFragmentState> state) {
TRACY_FUNC(sceGxmSetPrecomputedFragmentState, context, state);
if (!state) {
context->state.precomputed_fragment_state.reset();
return;
}
context->state.precomputed_fragment_state = state;
}
EXPORT(void, sceGxmSetPrecomputedVertexState, SceGxmContext *context, Ptr<SceGxmPrecomputedVertexState> state) {
TRACY_FUNC(sceGxmSetPrecomputedVertexState, context, state);
if (!state) {
context->state.precomputed_vertex_state.reset();
return;
}
context->state.precomputed_vertex_state = state;
}
EXPORT(void, sceGxmSetRegionClip, SceGxmContext *context, SceGxmRegionClipMode mode, uint32_t xMin, uint32_t yMin, uint32_t xMax, uint32_t yMax) {
TRACY_FUNC(sceGxmSetRegionClip, context, mode, xMin, yMin, xMax, yMax);
bool change_detected = false;
if (context->state.region_clip_mode != mode) {
context->state.region_clip_mode = mode;
change_detected = true;
}
// Set it right here now
if ((context->state.region_clip_min.x != xMin) || (context->state.region_clip_min.y != yMin) || (context->state.region_clip_max.x != xMax)
|| (context->state.region_clip_max.y != yMax)) {
context->state.region_clip_min.x = xMin;
context->state.region_clip_min.y = yMin;
context->state.region_clip_max.x = xMax;
context->state.region_clip_max.y = yMax;
change_detected = true;
}
if (change_detected && context->alloc_space)
renderer::set_region_clip(*emuenv.renderer, context->renderer.get(), mode, xMin, xMax, yMin, yMax);
}
EXPORT(void, sceGxmSetTwoSidedEnable, SceGxmContext *context, SceGxmTwoSidedMode mode) {
TRACY_FUNC(sceGxmSetTwoSidedEnable, context, mode);
if (context->state.two_sided != mode) {
context->state.two_sided = mode;
if (context->alloc_space) {
renderer::set_two_sided_enable(*emuenv.renderer, context->renderer.get(), mode);
}
}
}
template <typename T>
static void convert_uniform_data(std::vector<std::uint8_t> &converted_data, const float *sourceData, uint32_t componentCount) {
converted_data.resize(componentCount * sizeof(T));
for (std::uint32_t i = 0; i < componentCount; ++i) {
T converted = static_cast<T>(sourceData[i]);
std::memcpy(&converted_data[i * sizeof(T)], &converted, sizeof(T));
}
}
EXPORT(int, sceGxmSetUniformDataF, void *uniformBuffer, const SceGxmProgramParameter *parameter, uint32_t componentOffset, uint32_t componentCount, const float *sourceData) {
TRACY_FUNC(sceGxmSetUniformDataF, uniformBuffer, parameter, componentOffset, componentCount, sourceData);
assert(parameter);
if (!uniformBuffer || !parameter || !sourceData)
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
if (parameter->category != SceGxmParameterCategory::SCE_GXM_PARAMETER_CATEGORY_UNIFORM)
return RET_ERROR(SCE_GXM_ERROR_INVALID_VALUE);
size_t size = 0;
size_t offset = 0;
bool is_float = false;
const std::uint16_t param_type = parameter->type;
// Component size is in bytes
int comp_size = gxp::get_parameter_type_size(static_cast<SceGxmParameterType>(param_type));
const std::uint8_t *source = reinterpret_cast<const std::uint8_t *>(sourceData);
std::vector<std::uint8_t> converted_data;
switch (parameter->type) {
case SCE_GXM_PARAMETER_TYPE_S8: {
convert_uniform_data<int8_t>(converted_data, sourceData, componentCount);
source = converted_data.data();
break;
}
case SCE_GXM_PARAMETER_TYPE_U8: {
convert_uniform_data<uint8_t>(converted_data, sourceData, componentCount);
source = converted_data.data();
break;
}
case SCE_GXM_PARAMETER_TYPE_U16: {
convert_uniform_data<uint16_t>(converted_data, sourceData, componentCount);
source = converted_data.data();
break;
}
case SCE_GXM_PARAMETER_TYPE_S16: {
convert_uniform_data<int16_t>(converted_data, sourceData, componentCount);
source = converted_data.data();
break;
}
case SCE_GXM_PARAMETER_TYPE_U32: {
convert_uniform_data<uint32_t>(converted_data, sourceData, componentCount);
source = converted_data.data();
break;
}
case SCE_GXM_PARAMETER_TYPE_S32: {
convert_uniform_data<int32_t>(converted_data, sourceData, componentCount);
source = converted_data.data();
break;
}
case SCE_GXM_PARAMETER_TYPE_F16: {
converted_data.resize(((componentCount + 7) / 8) * 8 * 2);
float_to_half(sourceData, reinterpret_cast<std::uint16_t *>(converted_data.data()), componentCount);
source = converted_data.data();
is_float = true;
break;
}
case SCE_GXM_PARAMETER_TYPE_F32: {
is_float = true;
break;
}
default:
assert(false);
}
if (parameter->array_size == 1 || parameter->component_count == 1) {
// Case 1: No array. Only a single vector. Don't apply any alignment
// Case 2: Array but component count equals to 1. This case, a scalar array, align it to 32-bit bound
if (parameter->component_count == 1) {
// Apply 32 bit alignment, by making each component has 4 bytes
comp_size = 4;
}
size = componentCount * comp_size;
offset = parameter->resource_index * sizeof(float) + componentOffset * comp_size;
memcpy(static_cast<uint8_t *>(uniformBuffer) + offset, source, size);
} else {
// This is the size of each element.
size = parameter->component_count * comp_size;
int align_bytes = 0;
if (is_float) {
// Align it to 64-bit boundary (8 bytes)
if ((size & 7) != 0) {
align_bytes = 8 - (size & 7);
}
} else {
// Align it to 32-bit boundary (4 bytes)
if ((size & 3) != 0) {
align_bytes = 4 - (size & 3);
}
}
// wtf
// wtf
const int vec_to_start_write = componentOffset / parameter->component_count;
int component_cursor_inside_vector = (componentOffset % parameter->component_count);
std::uint8_t *dest = static_cast<uint8_t *>(uniformBuffer) + parameter->resource_index * sizeof(float)
+ vec_to_start_write * (size + align_bytes) + component_cursor_inside_vector * comp_size;
int component_to_copy_remain_per_elem = parameter->component_count - component_cursor_inside_vector;
int component_left_to_copy = componentCount;
while (component_left_to_copy > 0) {
memcpy(dest, source, component_to_copy_remain_per_elem * comp_size);
// Add and align destination
dest += comp_size * component_to_copy_remain_per_elem + align_bytes;
source += component_to_copy_remain_per_elem * comp_size;
component_left_to_copy -= component_to_copy_remain_per_elem;
component_to_copy_remain_per_elem = std::min<int>(4, component_to_copy_remain_per_elem);
}
}
return 0;
}
EXPORT(int, sceGxmSetUserMarker) {
TRACY_FUNC(sceGxmSetUserMarker);
return UNIMPLEMENTED();
}
EXPORT(int, sceGxmSetValidationEnable) {
TRACY_FUNC(sceGxmSetValidationEnable);
return UNIMPLEMENTED();
}
EXPORT(int, sceGxmSetVertexDefaultUniformBuffer, SceGxmContext *context, Ptr<const void> bufferData) {
TRACY_FUNC(sceGxmSetVertexDefaultUniformBuffer, context, bufferData);
if (!context || !bufferData) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
context->state.vertex_uniform_buffers[SCE_GXM_DEFAULT_UNIFORM_BUFFER_CONTAINER_INDEX] = bufferData;
return 0;
}
EXPORT(void, sceGxmSetVertexProgram, SceGxmContext *context, Ptr<const SceGxmVertexProgram> vertexProgram) {
TRACY_FUNC(sceGxmSetVertexProgram, context, vertexProgram);
if (!context || !vertexProgram)
return;
context->state.vertex_program = vertexProgram;
renderer::set_program(*emuenv.renderer, context->renderer.get(), vertexProgram, false);
}
EXPORT(int, sceGxmSetVertexStream, SceGxmContext *context, uint32_t streamIndex, Ptr<const void> streamData) {
TRACY_FUNC(sceGxmSetVertexStream, context, streamIndex, streamData);
if (!context || !streamData)
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
if (streamIndex > (SCE_GXM_MAX_VERTEX_STREAMS - 1))
return RET_ERROR(SCE_GXM_ERROR_INVALID_VALUE);
context->state.stream_data[streamIndex] = streamData;
return 0;
}
EXPORT(int, sceGxmSetVertexTexture, SceGxmContext *context, uint32_t textureIndex, const SceGxmTexture *texture) {
TRACY_FUNC(sceGxmSetVertexTexture, context, textureIndex, texture);
if (!context || !texture)
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
if (textureIndex > (SCE_GXM_MAX_TEXTURE_UNITS - 1)) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_VALUE);
}
context->state.textures[textureIndex + SCE_GXM_MAX_TEXTURE_UNITS] = *texture;
context->is_vert_texture_dirty[textureIndex] = true;
return 0;
}
EXPORT(int, _sceGxmSetVertexTexture, SceGxmContext *context, uint32_t textureIndex, const SceGxmTexture *texture) {
TRACY_FUNC(_sceGxmSetVertexTexture, context, textureIndex, texture);
return CALL_EXPORT(sceGxmSetVertexTexture, context, textureIndex, texture);
}
EXPORT(int, sceGxmSetVertexUniformBuffer, SceGxmContext *context, uint32_t bufferIndex, Ptr<const void> bufferData) {
TRACY_FUNC(sceGxmSetVertexUniformBuffer, context, bufferIndex, bufferData);
if (!context || !bufferData)
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
if (bufferIndex >= SCE_GXM_MAX_UNIFORM_BUFFERS)
return RET_ERROR(SCE_GXM_ERROR_INVALID_VALUE);
context->state.vertex_uniform_buffers[bufferIndex + SCE_GXM_UNIFORM_BUFFER_OFFSET] = bufferData;
return 0;
}
EXPORT(void, sceGxmSetViewport, SceGxmContext *context, float xOffset, float xScale, float yOffset, float yScale, float zOffset, float zScale) {
TRACY_FUNC(sceGxmSetViewport, context, xOffset, xScale, yOffset, yScale, zOffset, zScale);
// Set viewport to enable, enable more offset and scale to set
if (context->state.viewport.offset.x != xOffset || (context->state.viewport.offset.y != yOffset) || (context->state.viewport.offset.z != zOffset)
|| (context->state.viewport.scale.x != xScale) || (context->state.viewport.scale.y != yScale) || (context->state.viewport.scale.z != zScale)) {
context->state.viewport.offset.x = xOffset;
context->state.viewport.offset.y = yOffset;
context->state.viewport.offset.z = zOffset;
context->state.viewport.scale.x = xScale;
context->state.viewport.scale.y = yScale;
context->state.viewport.scale.z = zScale;
if (!context->state.active) {
LOG_WARN_ONCE("The call was made outside of the Scene. It will be ignored.");
return;
}
if (context->alloc_space) {
update_viewport(*emuenv.renderer, context);
}
}
}
EXPORT(void, sceGxmSetViewportEnable, SceGxmContext *context, SceGxmViewportMode enable) {
TRACY_FUNC(sceGxmSetViewportEnable, context, enable);
// Set viewport to enable/disable, no additional offset and scale to set.
if (context->state.viewport.enable != enable) {
context->state.viewport.enable = enable;
if (!context->state.active) {
LOG_WARN_ONCE("The call was made outside of the Scene. It will be applied when the next Scene is called.");
return;
}
if (context->alloc_space) {
update_viewport(*emuenv.renderer, context);
}
}
}
EXPORT(int, sceGxmSetVisibilityBuffer, SceGxmContext *immediateContext, Ptr<void> bufferBase, uint32_t stridePerCore) {
TRACY_FUNC(sceGxmSetVisibilityBuffer, immediateContext, bufferBase, stridePerCore);
if (!immediateContext) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
if (immediateContext->state.type != SCE_GXM_CONTEXT_TYPE_IMMEDIATE)
return RET_ERROR(SCE_GXM_ERROR_INVALID_VALUE);
if (bufferBase.address() & (SCE_GXM_VISIBILITY_ALIGNMENT - 1))
return RET_ERROR(SCE_GXM_ERROR_INVALID_ALIGNMENT);
if (emuenv.renderer->features.support_memory_mapping) {
renderer::set_visibility_buffer(*emuenv.renderer, immediateContext->renderer.get(), bufferBase.cast<uint32_t>(), stridePerCore);
} else {
STUBBED("Set all visible");
memset(bufferBase.get(emuenv.mem), 0xFF, SCE_GXM_GPU_CORE_COUNT * stridePerCore);
}
return 0;
}
EXPORT(void, sceGxmSetWBufferEnable) {
TRACY_FUNC(sceGxmSetWBufferEnable);
UNIMPLEMENTED();
}
EXPORT(void, sceGxmSetWClampEnable) {
TRACY_FUNC(sceGxmSetWClampEnable);
UNIMPLEMENTED();
}
EXPORT(void, sceGxmSetWClampValue, SceGxmContext *context, float clampValue) {
TRACY_FUNC(sceGxmSetWClampValue, context, clampValue);
UNIMPLEMENTED();
}
EXPORT(int, sceGxmSetWarningEnabled) {
TRACY_FUNC(sceGxmSetWarningEnabled);
return UNIMPLEMENTED();
}
EXPORT(int, sceGxmSetYuvProfile) {
TRACY_FUNC(sceGxmSetYuvProfile);
return UNIMPLEMENTED();
}
Address alloc_callbacked(EmuEnvState &emuenv, SceUID thread_id, const SceGxmShaderPatcherParams &shaderPatcherParams, unsigned int size) {
if (!shaderPatcherParams.hostAllocCallback) {
LOG_ERROR("Empty hostAllocCallback");
}
const auto thread = emuenv.kernel.get_thread(thread_id);
auto result = thread->run_callback(shaderPatcherParams.hostAllocCallback.address(), { shaderPatcherParams.userData.address(), size });
return result;
}
template <typename T>
Ptr<T> alloc_callbacked(EmuEnvState &emuenv, SceUID thread_id, const SceGxmShaderPatcherParams &shaderPatcherParams) {
const Address address = alloc_callbacked(emuenv, thread_id, shaderPatcherParams, sizeof(T));
const Ptr<T> ptr(address);
if (!ptr) {
return ptr;
}
T *const memory = ptr.get(emuenv.mem);
new (memory) T;
return ptr;
}
template <typename T>
Ptr<T> alloc_callbacked(EmuEnvState &emuenv, SceUID thread_id, SceGxmShaderPatcher *shaderPatcher) {
return alloc_callbacked<T>(emuenv, thread_id, shaderPatcher->params);
}
void free_callbacked(EmuEnvState &emuenv, SceUID thread_id, SceGxmShaderPatcher *shaderPatcher, Address data) {
if (!shaderPatcher->params.hostFreeCallback) {
LOG_ERROR("Empty hostFreeCallback");
}
const auto thread = emuenv.kernel.get_thread(thread_id);
thread->run_callback(shaderPatcher->params.hostFreeCallback.address(), { shaderPatcher->params.userData.address(), data });
}
template <typename T>
void free_callbacked(EmuEnvState &emuenv, SceUID thread_id, SceGxmShaderPatcher *shaderPatcher, Ptr<T> data) {
free_callbacked(emuenv, thread_id, shaderPatcher, data.address());
}
EXPORT(int, sceGxmShaderPatcherAddRefFragmentProgram, SceGxmShaderPatcher *shaderPatcher, SceGxmFragmentProgram *fragmentProgram) {
TRACY_FUNC(sceGxmShaderPatcherAddRefFragmentProgram, shaderPatcher, fragmentProgram);
if (!shaderPatcher || !fragmentProgram)
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
++fragmentProgram->reference_count;
return 0;
}
EXPORT(int, sceGxmShaderPatcherAddRefVertexProgram, SceGxmShaderPatcher *shaderPatcher, SceGxmVertexProgram *vertexProgram) {
TRACY_FUNC(sceGxmShaderPatcherAddRefVertexProgram, shaderPatcher, vertexProgram);
if (!shaderPatcher || !vertexProgram)
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
++vertexProgram->reference_count;
return 0;
}
EXPORT(int, sceGxmShaderPatcherCreate, const SceGxmShaderPatcherParams *params, Ptr<SceGxmShaderPatcher> *shaderPatcher) {
TRACY_FUNC(sceGxmShaderPatcherCreate, params, shaderPatcher);
if (!params || !shaderPatcher)
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
*shaderPatcher = alloc_callbacked<SceGxmShaderPatcher>(emuenv, thread_id, *params);
assert(*shaderPatcher);
if (!*shaderPatcher) {
return RET_ERROR(SCE_GXM_ERROR_OUT_OF_MEMORY);
}
shaderPatcher->get(emuenv.mem)->params = *params;
return 0;
}
EXPORT(int, sceGxmShaderPatcherCreateFragmentProgram, SceGxmShaderPatcher *shaderPatcher, const SceGxmRegisteredProgram *programId, SceGxmOutputRegisterFormat outputFormat, SceGxmMultisampleMode multisampleMode, const SceGxmBlendInfo *blendInfo, Ptr<const SceGxmProgram> vertexProgram, Ptr<SceGxmFragmentProgram> *fragmentProgram) {
TRACY_FUNC(sceGxmShaderPatcherCreateFragmentProgram, shaderPatcher, programId, outputFormat, multisampleMode, blendInfo, vertexProgram, fragmentProgram);
MemState &mem = emuenv.mem;
if (!shaderPatcher || !programId || !fragmentProgram)
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
static const SceGxmBlendInfo default_blend_info = {
SCE_GXM_COLOR_MASK_ALL,
SCE_GXM_BLEND_FUNC_NONE,
SCE_GXM_BLEND_FUNC_NONE,
SCE_GXM_BLEND_FACTOR_ONE,
SCE_GXM_BLEND_FACTOR_ZERO,
SCE_GXM_BLEND_FACTOR_ONE,
SCE_GXM_BLEND_FACTOR_ZERO
};
const FragmentProgramCacheKey key = {
*programId,
(blendInfo != nullptr) ? *blendInfo : default_blend_info
};
FragmentProgramCache::const_iterator cached = shaderPatcher->fragment_program_cache.find(key);
if (cached != shaderPatcher->fragment_program_cache.end()) {
++cached->second.get(mem)->reference_count;
*fragmentProgram = cached->second;
return 0;
}
*fragmentProgram = alloc_callbacked<SceGxmFragmentProgram>(emuenv, thread_id, shaderPatcher);
assert(*fragmentProgram);
if (!*fragmentProgram) {
return RET_ERROR(SCE_GXM_ERROR_OUT_OF_MEMORY);
}
SceGxmFragmentProgram *const fp = fragmentProgram->get(mem);
fp->is_maskupdate = false;
fp->program = programId->program;
if (!renderer::create(fp->renderer_data, *emuenv.renderer, *programId->program.get(mem), blendInfo, emuenv.renderer->gxp_ptr_map)) {
return RET_ERROR(SCE_GXM_ERROR_DRIVER);
}
shaderPatcher->fragment_program_cache.emplace(key, *fragmentProgram);
return 0;
}
EXPORT(int, sceGxmShaderPatcherCreateMaskUpdateFragmentProgram, SceGxmShaderPatcher *shaderPatcher, Ptr<SceGxmFragmentProgram> *fragmentProgram) {
TRACY_FUNC(sceGxmShaderPatcherCreateMaskUpdateFragmentProgram, shaderPatcher, fragmentProgram);
MemState &mem = emuenv.mem;
if (!shaderPatcher || !fragmentProgram)
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
*fragmentProgram = alloc_callbacked<SceGxmFragmentProgram>(emuenv, thread_id, shaderPatcher);
assert(*fragmentProgram);
if (!*fragmentProgram) {
return RET_ERROR(SCE_GXM_ERROR_OUT_OF_MEMORY);
}
SceGxmFragmentProgram *const fp = fragmentProgram->get(mem);
fp->is_maskupdate = true;
fp->program = Ptr<const SceGxmProgram>(alloc_callbacked(emuenv, thread_id, shaderPatcher->params, size_mask_gxp));
memcpy(const_cast<SceGxmProgram *>(fp->program.get(mem)), mask_gxp, size_mask_gxp);
if (!renderer::create(fp->renderer_data, *emuenv.renderer, *fp->program.get(mem), nullptr, emuenv.renderer->gxp_ptr_map)) {
return RET_ERROR(SCE_GXM_ERROR_DRIVER);
}
return 0;
}
EXPORT(int, sceGxmShaderPatcherCreateVertexProgram, SceGxmShaderPatcher *shaderPatcher, const SceGxmRegisteredProgram *programId, const SceGxmVertexAttribute *attributes, uint32_t attributeCount, const SceGxmVertexStream *streams, uint32_t streamCount, Ptr<SceGxmVertexProgram> *vertexProgram) {
TRACY_FUNC(sceGxmShaderPatcherCreateVertexProgram, shaderPatcher, programId, attributes, attributeCount, streams, streamCount, vertexProgram);
MemState &mem = emuenv.mem;
if (!shaderPatcher || !programId || !vertexProgram)
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
VertexProgramCacheKey key = {
*programId,
0
};
if (attributes) {
key.hash = hash_data(attributes, sizeof(SceGxmVertexAttribute) * attributeCount);
}
if (streams) {
key.hash ^= hash_data(streams, sizeof(SceGxmVertexStream) * streamCount);
}
VertexProgramCache::const_iterator cached = shaderPatcher->vertex_program_cache.find(key);
if (cached != shaderPatcher->vertex_program_cache.end()) {
++cached->second.get(mem)->reference_count;
*vertexProgram = cached->second;
return 0;
}
*vertexProgram = alloc_callbacked<SceGxmVertexProgram>(emuenv, thread_id, shaderPatcher);
assert(*vertexProgram);
if (!*vertexProgram) {
return RET_ERROR(SCE_GXM_ERROR_OUT_OF_MEMORY);
}
SceGxmVertexProgram *const vp = vertexProgram->get(mem);
vp->program = programId->program;
vp->key_hash = key.hash;
if (streams && streamCount > 0) {
vp->streams.insert(vp->streams.end(), &streams[0], &streams[streamCount]);
}
if (attributes && attributeCount > 0) {
vp->attributes.insert(vp->attributes.end(), &attributes[0], &attributes[attributeCount]);
}
if (!renderer::create(vp->renderer_data, *emuenv.renderer, *programId->program.get(mem), emuenv.renderer->gxp_ptr_map, vp->attributes)) {
return RET_ERROR(SCE_GXM_ERROR_DRIVER);
}
shaderPatcher->vertex_program_cache.emplace(key, *vertexProgram);
return 0;
}
EXPORT(int, sceGxmShaderPatcherDestroy, Ptr<SceGxmShaderPatcher> shaderPatcher) {
TRACY_FUNC(sceGxmShaderPatcherDestroy, shaderPatcher);
if (!shaderPatcher)
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
free_callbacked(emuenv, thread_id, shaderPatcher.get(emuenv.mem), shaderPatcher);
return 0;
}
EXPORT(int, sceGxmShaderPatcherForceUnregisterProgram, SceGxmShaderPatcher *shaderPatcher, SceGxmShaderPatcherId programId) {
TRACY_FUNC(sceGxmShaderPatcherForceUnregisterProgram, shaderPatcher, programId);
if (!shaderPatcher || !programId) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
SceGxmRegisteredProgram *rp = programId.get(emuenv.mem);
// look for existing programs and free them
if (rp->program.get(emuenv.mem)->is_vertex()) {
for (auto it = shaderPatcher->vertex_program_cache.begin(); it != shaderPatcher->vertex_program_cache.end();) {
if (it->first.vertex_program.program == rp->program) {
SceGxmVertexProgram *vertex_program = it->second.get(emuenv.mem);
while (vertex_program->compile_threads_on.load(std::memory_order_acquire) > 0)
std::this_thread::yield();
free_callbacked(emuenv, thread_id, shaderPatcher, it->second.address());
it = shaderPatcher->vertex_program_cache.erase(it);
} else {
++it;
}
}
} else {
for (auto it = shaderPatcher->fragment_program_cache.begin(); it != shaderPatcher->fragment_program_cache.end();) {
if (it->first.fragment_program.program == rp->program) {
SceGxmFragmentProgram *frag_program = it->second.get(emuenv.mem);
while (frag_program->compile_threads_on.load(std::memory_order_acquire) > 0)
std::this_thread::yield();
free_callbacked(emuenv, thread_id, shaderPatcher, it->second.address());
it = shaderPatcher->fragment_program_cache.erase(it);
} else {
++it;
}
}
}
rp->program.reset();
free_callbacked(emuenv, thread_id, shaderPatcher, programId);
return 0;
}
EXPORT(uint32_t, sceGxmShaderPatcherGetBufferMemAllocated, const SceGxmShaderPatcher *shaderPatcher) {
TRACY_FUNC(sceGxmShaderPatcherGetBufferMemAllocated, shaderPatcher);
return UNIMPLEMENTED();
}
EXPORT(int, sceGxmShaderPatcherGetFragmentProgramRefCount, const SceGxmShaderPatcher *shaderPatcher, const SceGxmFragmentProgram *fragmentProgram, uint32_t *refCount) {
TRACY_FUNC(sceGxmShaderPatcherGetFragmentProgramRefCount, shaderPatcher, fragmentProgram, refCount);
if (!shaderPatcher || !fragmentProgram || !refCount) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
*refCount = fragmentProgram->reference_count;
return 0;
}
EXPORT(uint32_t, sceGxmShaderPatcherGetFragmentUsseMemAllocated, const SceGxmShaderPatcher *shaderPatcher) {
TRACY_FUNC(sceGxmShaderPatcherGetFragmentUsseMemAllocated, shaderPatcher);
return UNIMPLEMENTED();
}
EXPORT(uint32_t, sceGxmShaderPatcherGetHostMemAllocated, const SceGxmShaderPatcher *shaderPatcher) {
TRACY_FUNC(sceGxmShaderPatcherGetHostMemAllocated, shaderPatcher);
return UNIMPLEMENTED();
}
EXPORT(Ptr<const SceGxmProgram>, sceGxmShaderPatcherGetProgramFromId, SceGxmShaderPatcherId programId) {
TRACY_FUNC(sceGxmShaderPatcherGetProgramFromId, programId);
if (!programId) {
return Ptr<const SceGxmProgram>();
}
return programId.get(emuenv.mem)->program;
}
EXPORT(Ptr<void>, sceGxmShaderPatcherGetUserData, const SceGxmShaderPatcher *shaderPatcher) {
TRACY_FUNC(sceGxmShaderPatcherGetUserData, shaderPatcher);
if (!shaderPatcher) {
return Ptr<void>(0);
}
return shaderPatcher->params.userData;
}
EXPORT(int, sceGxmShaderPatcherGetVertexProgramRefCount, const SceGxmShaderPatcher *shaderPatcher, const SceGxmVertexProgram *vertexProgram, uint32_t *refCount) {
TRACY_FUNC(sceGxmShaderPatcherGetVertexProgramRefCount, shaderPatcher, vertexProgram, refCount);
if (!shaderPatcher || !vertexProgram || !refCount) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
*refCount = vertexProgram->reference_count;
return 0;
}
EXPORT(uint32_t, sceGxmShaderPatcherGetVertexUsseMemAllocated, const SceGxmShaderPatcher *shaderPatcher) {
TRACY_FUNC(sceGxmShaderPatcherGetVertexUsseMemAllocated, shaderPatcher);
return UNIMPLEMENTED();
}
EXPORT(int, sceGxmShaderPatcherRegisterProgram, SceGxmShaderPatcher *shaderPatcher, Ptr<const SceGxmProgram> programHeader, SceGxmShaderPatcherId *programId) {
TRACY_FUNC(sceGxmShaderPatcherRegisterProgram, shaderPatcher, programHeader, programId);
if (!shaderPatcher || !programHeader || !programId)
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
*programId = alloc_callbacked<SceGxmRegisteredProgram>(emuenv, thread_id, shaderPatcher);
assert(*programId);
if (!*programId) {
return RET_ERROR(SCE_GXM_ERROR_OUT_OF_MEMORY);
}
SceGxmRegisteredProgram *const rp = programId->get(emuenv.mem);
rp->program = programHeader;
return 0;
}
EXPORT(int, sceGxmShaderPatcherReleaseFragmentProgram, SceGxmShaderPatcher *shaderPatcher, Ptr<SceGxmFragmentProgram> fragmentProgram) {
TRACY_FUNC(sceGxmShaderPatcherReleaseFragmentProgram, shaderPatcher, fragmentProgram);
if (!shaderPatcher || !fragmentProgram)
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
SceGxmFragmentProgram *const fp = fragmentProgram.get(emuenv.mem);
--fp->reference_count;
if (fp->reference_count == 0) {
while (fp->compile_threads_on.load(std::memory_order_acquire) > 0)
std::this_thread::yield();
for (FragmentProgramCache::const_iterator it = shaderPatcher->fragment_program_cache.begin(); it != shaderPatcher->fragment_program_cache.end(); ++it) {
if (it->second == fragmentProgram) {
shaderPatcher->fragment_program_cache.erase(it);
break;
}
}
free_callbacked(emuenv, thread_id, shaderPatcher, fragmentProgram);
}
return 0;
}
EXPORT(int, sceGxmShaderPatcherReleaseVertexProgram, SceGxmShaderPatcher *shaderPatcher, Ptr<SceGxmVertexProgram> vertexProgram) {
TRACY_FUNC(sceGxmShaderPatcherReleaseVertexProgram, shaderPatcher, vertexProgram);
if (!shaderPatcher || !vertexProgram)
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
SceGxmVertexProgram *const vp = vertexProgram.get(emuenv.mem);
--vp->reference_count;
if (vp->reference_count == 0) {
while (vp->compile_threads_on.load(std::memory_order_acquire) > 0)
std::this_thread::yield();
for (VertexProgramCache::const_iterator it = shaderPatcher->vertex_program_cache.begin(); it != shaderPatcher->vertex_program_cache.end(); ++it) {
if (it->second == vertexProgram) {
shaderPatcher->vertex_program_cache.erase(it);
break;
}
}
free_callbacked(emuenv, thread_id, shaderPatcher, vertexProgram);
}
return 0;
}
EXPORT(int, sceGxmShaderPatcherSetAuxiliarySurface) {
TRACY_FUNC(sceGxmShaderPatcherSetAuxiliarySurface);
return UNIMPLEMENTED();
}
EXPORT(int, sceGxmShaderPatcherSetUserData, SceGxmShaderPatcher *shaderPatcher, Ptr<void> userData) {
TRACY_FUNC(sceGxmShaderPatcherSetUserData, shaderPatcher, userData);
if (!shaderPatcher) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
shaderPatcher->params.userData = userData;
return 0;
}
EXPORT(int, sceGxmShaderPatcherUnregisterProgram, SceGxmShaderPatcher *shaderPatcher, SceGxmShaderPatcherId programId) {
TRACY_FUNC(sceGxmShaderPatcherUnregisterProgram, shaderPatcher, programId);
if (!shaderPatcher || !programId)
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
SceGxmRegisteredProgram *const rp = programId.get(emuenv.mem);
rp->program.reset();
free_callbacked(emuenv, thread_id, shaderPatcher, programId);
return 0;
}
EXPORT(int, sceGxmSyncObjectCreate, Ptr<SceGxmSyncObject> *syncObject) {
TRACY_FUNC(sceGxmSyncObjectCreate, syncObject);
if (!syncObject)
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
*syncObject = alloc<SceGxmSyncObject>(emuenv.mem, __FUNCTION__);
if (!*syncObject) {
return RET_ERROR(SCE_GXM_ERROR_OUT_OF_MEMORY);
}
renderer::create(syncObject->get(emuenv.mem), *emuenv.renderer);
return 0;
}
EXPORT(int, sceGxmSyncObjectDestroy, Ptr<SceGxmSyncObject> syncObject) {
TRACY_FUNC(sceGxmSyncObjectDestroy, syncObject);
if (!syncObject)
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
renderer::destroy(syncObject.get(emuenv.mem), *emuenv.renderer);
free(emuenv.mem, syncObject);
return 0;
}
EXPORT(int, sceGxmTerminate) {
TRACY_FUNC(sceGxmTerminate);
// Make sure everything is done in SDL side before killing Vita thread
emuenv.gxm.display_queue.wait_empty();
emuenv.gxm.display_queue.abort();
emuenv.kernel.get_thread(emuenv.gxm.display_queue_thread)->exit_delete();
return 0;
}
EXPORT(Ptr<void>, sceGxmTextureGetData, const SceGxmTexture *texture) {
TRACY_FUNC(sceGxmTextureGetData, texture);
assert(texture);
return Ptr<void>(texture->data_addr << 2);
}
EXPORT(SceGxmTextureFormat, sceGxmTextureGetFormat, const SceGxmTexture *texture) {
TRACY_FUNC(sceGxmTextureGetFormat, texture);
assert(texture);
return gxm::get_format(*texture);
}
EXPORT(int, sceGxmTextureGetGammaMode, const SceGxmTexture *texture) {
TRACY_FUNC(sceGxmTextureGetGammaMode, texture);
assert(texture);
return (texture->gamma_mode << 27);
}
EXPORT(uint32_t, sceGxmTextureGetHeight, const SceGxmTexture *texture) {
TRACY_FUNC(sceGxmTextureGetHeight, texture);
assert(texture);
return gxm::get_height(*texture);
}
EXPORT(uint32_t, sceGxmTextureGetLodBias, const SceGxmTexture *texture) {
TRACY_FUNC(sceGxmTextureGetLodBias, texture);
if (!texture)
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
if ((texture->type << 29) == SCE_GXM_TEXTURE_LINEAR_STRIDED) {
return 0;
}
return texture->lod_bias;
}
EXPORT(uint32_t, sceGxmTextureGetLodMin, const SceGxmTexture *texture) {
TRACY_FUNC(sceGxmTextureGetLodMin, texture);
if (!texture)
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
if ((texture->type << 29) == SCE_GXM_TEXTURE_LINEAR_STRIDED) {
return 0;
}
return texture->lod_min0 | (texture->lod_min1 << 2);
}
EXPORT(int, sceGxmTextureGetMagFilter, const SceGxmTexture *texture) {
TRACY_FUNC(sceGxmTextureGetMagFilter, texture);
assert(texture);
return texture->mag_filter;
}
EXPORT(int, sceGxmTextureGetMinFilter, const SceGxmTexture *texture) {
TRACY_FUNC(sceGxmTextureGetMinFilter, texture);
assert(texture);
if ((texture->type << 29) == SCE_GXM_TEXTURE_LINEAR_STRIDED) {
return texture->mag_filter;
}
return texture->min_filter;
}
EXPORT(SceGxmTextureMipFilter, sceGxmTextureGetMipFilter, const SceGxmTexture *texture) {
TRACY_FUNC(sceGxmTextureGetMipFilter, texture);
assert(texture);
if ((texture->type << 29) == SCE_GXM_TEXTURE_LINEAR_STRIDED) {
return SCE_GXM_TEXTURE_MIP_FILTER_DISABLED;
}
return texture->mip_filter ? SCE_GXM_TEXTURE_MIP_FILTER_ENABLED : SCE_GXM_TEXTURE_MIP_FILTER_DISABLED;
}
EXPORT(uint32_t, sceGxmTextureGetMipmapCount, const SceGxmTexture *texture) {
TRACY_FUNC(sceGxmTextureGetMipmapCount, texture);
assert(texture);
if ((texture->type << 29) == SCE_GXM_TEXTURE_LINEAR_STRIDED) {
return 0;
}
return (texture->mip_count + 1) & 0xf;
}
EXPORT(uint32_t, sceGxmTextureGetMipmapCountUnsafe, const SceGxmTexture *texture) {
TRACY_FUNC(sceGxmTextureGetMipmapCountUnsafe, texture);
assert(texture);
return (texture->mip_count + 1) & 0xf;
}
EXPORT(int, sceGxmTextureGetNormalizeMode, const SceGxmTexture *texture) {
TRACY_FUNC(sceGxmTextureGetNormalizeMode, texture);
assert(texture);
return texture->normalize_mode << 31;
}
EXPORT(Ptr<void>, sceGxmTextureGetPalette, const SceGxmTexture *texture) {
TRACY_FUNC(sceGxmTextureGetPalette, texture);
const auto base_format = gxm::get_base_format(gxm::get_format(*texture));
return gxm::is_paletted_format(base_format) ? Ptr<void>(texture->palette_addr << 6) : Ptr<void>();
}
EXPORT(uint32_t, sceGxmTextureGetStride, const SceGxmTexture *texture) {
TRACY_FUNC(sceGxmTextureGetStride, texture);
assert(texture);
if (texture->texture_type() != SCE_GXM_TEXTURE_LINEAR_STRIDED)
return 0;
return gxm::get_stride_in_bytes(*texture);
}
EXPORT(int, sceGxmTextureGetType, const SceGxmTexture *texture) {
TRACY_FUNC(sceGxmTextureGetType, texture);
assert(texture);
return (texture->type << 29);
}
EXPORT(int, sceGxmTextureGetUAddrMode, const SceGxmTexture *texture) {
TRACY_FUNC(sceGxmTextureGetUAddrMode, texture);
assert(texture);
return texture->uaddr_mode;
}
EXPORT(int, sceGxmTextureGetUAddrModeSafe, const SceGxmTexture *texture) {
TRACY_FUNC(sceGxmTextureGetUAddrModeSafe, texture);
assert(texture);
if ((texture->type << 29) == SCE_GXM_TEXTURE_LINEAR_STRIDED) {
return SCE_GXM_TEXTURE_ADDR_CLAMP;
}
return texture->uaddr_mode;
}
EXPORT(int, sceGxmTextureGetVAddrMode, const SceGxmTexture *texture) {
TRACY_FUNC(sceGxmTextureGetVAddrMode, texture);
assert(texture);
return texture->vaddr_mode;
}
EXPORT(int, sceGxmTextureGetVAddrModeSafe, const SceGxmTexture *texture) {
TRACY_FUNC(sceGxmTextureGetVAddrModeSafe, texture);
assert(texture);
if ((texture->type << 29) == SCE_GXM_TEXTURE_LINEAR_STRIDED) {
return SCE_GXM_TEXTURE_ADDR_CLAMP;
}
return texture->vaddr_mode;
}
EXPORT(uint32_t, sceGxmTextureGetWidth, const SceGxmTexture *texture) {
TRACY_FUNC(sceGxmTextureGetWidth, texture);
assert(texture);
return gxm::get_width(*texture);
}
EXPORT(int, sceGxmTextureInitCube, SceGxmTexture *texture, Ptr<const void> data, SceGxmTextureFormat texFormat, uint32_t width, uint32_t height, uint32_t mipCount) {
TRACY_FUNC(sceGxmTextureInitCube, texture, data, texFormat, width, height, mipCount);
if (!texture) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
// width and height must be powers of 2
if (width == 0 || height == 0 || (width & (width - 1)) || (height & (height - 1)))
return RET_ERROR(SCE_GXM_ERROR_INVALID_ALIGNMENT);
const int result = init_texture_base(export_name, texture, data, texFormat, width, height, mipCount, SCE_GXM_TEXTURE_CUBE);
return result;
}
EXPORT(int, sceGxmTextureInitCubeArbitrary, SceGxmTexture *texture, Ptr<const void> data, SceGxmTextureFormat texFormat, uint32_t width, uint32_t height, uint32_t mipCount) {
TRACY_FUNC(sceGxmTextureInitCubeArbitrary, texture, data, texFormat, width, height, mipCount);
if (!texture) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
const int result = init_texture_base(export_name, texture, data, texFormat, width, height, mipCount, SCE_GXM_TEXTURE_CUBE_ARBITRARY);
return result;
}
EXPORT(int, sceGxmTextureInitLinear, SceGxmTexture *texture, Ptr<const void> data, SceGxmTextureFormat texFormat, uint32_t width, uint32_t height, uint32_t mipCount) {
TRACY_FUNC(sceGxmTextureInitLinear, texture, data, texFormat, width, height, mipCount);
if (!texture) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
const int result = init_texture_base(export_name, texture, data, texFormat, width, height, mipCount, SCE_GXM_TEXTURE_LINEAR);
return result;
}
EXPORT(int, sceGxmTextureInitLinearStrided, SceGxmTexture *texture, Ptr<const void> data, SceGxmTextureFormat texFormat, uint32_t width, uint32_t height, uint32_t byteStride) {
TRACY_FUNC(sceGxmTextureInitLinearStrided, texture, data, texFormat, width, height, byteStride);
if (!texture) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
if ((width > 4096) || (height > 4096)) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_VALUE);
}
if (byteStride & 3) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_ALIGNMENT);
}
if ((byteStride < 4) || (byteStride > 131072)) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_VALUE);
}
memset(texture, 0, sizeof(SceGxmTexture));
const uint32_t stride_compressed = (byteStride >> 2) - 1;
texture->mip_filter = stride_compressed & 1;
texture->min_filter = (stride_compressed & 0b0000110) >> 1;
texture->mip_count = (stride_compressed & 0b1111000) >> 3;
texture->lod_bias = (stride_compressed & 0b1111110000000) >> 7;
texture->base_format = (texFormat & 0x1F000000) >> 24;
texture->type = SCE_GXM_TEXTURE_LINEAR_STRIDED >> 29;
texture->data_addr = data.address() >> 2;
texture->swizzle_format = (texFormat & 0x7000) >> 12;
texture->normalize_mode = 1;
texture->format0 = (texFormat & 0x80000000) >> 31;
texture->uaddr_mode = texture->vaddr_mode = SCE_GXM_TEXTURE_ADDR_CLAMP;
texture->height = height - 1;
texture->width = width - 1;
texture->mag_filter = SCE_GXM_TEXTURE_FILTER_POINT;
texture->gamma_mode = 0;
texture->lod_min0 = 0;
texture->lod_min1 = 0;
return 0;
}
EXPORT(int, sceGxmTextureInitSwizzled, SceGxmTexture *texture, Ptr<const void> data, SceGxmTextureFormat texFormat, uint32_t width, uint32_t height, uint32_t mipCount) {
TRACY_FUNC(sceGxmTextureInitSwizzled, texture, data, texFormat, width, height, mipCount);
if (!texture) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
// width and height must be powers of 2
if (width == 0 || height == 0 || (width & (width - 1)) || (height & (height - 1)))
return RET_ERROR(SCE_GXM_ERROR_INVALID_ALIGNMENT);
const int result = init_texture_base(export_name, texture, data, texFormat, width, height, mipCount, SCE_GXM_TEXTURE_SWIZZLED);
return result;
}
EXPORT(int, sceGxmTextureInitSwizzledArbitrary, SceGxmTexture *texture, Ptr<const void> data, SceGxmTextureFormat texFormat, uint32_t width, uint32_t height, uint32_t mipCount) {
TRACY_FUNC(sceGxmTextureInitSwizzledArbitrary, texture, data, texFormat, width, height, mipCount);
if (!texture) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
const auto result = init_texture_base(export_name, texture, data, texFormat, width, height, mipCount, SCE_GXM_TEXTURE_SWIZZLED_ARBITRARY);
return result;
}
EXPORT(int, sceGxmTextureInitTiled, SceGxmTexture *texture, Ptr<const void> data, SceGxmTextureFormat texFormat, uint32_t width, uint32_t height, uint32_t mipCount) {
TRACY_FUNC(sceGxmTextureInitTiled, texture, data, texFormat, width, height, mipCount);
if (!texture) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
const int result = init_texture_base(export_name, texture, data, texFormat, width, height, mipCount, SCE_GXM_TEXTURE_TILED);
return result;
}
EXPORT(int, sceGxmTextureSetData, SceGxmTexture *texture, Ptr<const void> data) {
TRACY_FUNC(sceGxmTextureSetData, texture, data);
if (!texture) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
texture->data_addr = data.address() >> 2;
return 0;
}
EXPORT(int, sceGxmTextureSetFormat, SceGxmTexture *texture, SceGxmTextureFormat texFormat) {
TRACY_FUNC(sceGxmTextureSetFormat, texture, texFormat);
if (!texture) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
texture->base_format = (texFormat & 0x1F000000) >> 24;
texture->swizzle_format = (texFormat & 0x7000) >> 12;
texture->format0 = (texFormat & 0x80000000) >> 31;
return SCE_KERNEL_OK;
}
EXPORT(int, sceGxmTextureSetGammaMode, SceGxmTexture *texture, SceGxmTextureGammaMode gammaMode) {
TRACY_FUNC(sceGxmTextureSetGammaMode, texture, gammaMode);
if (!texture) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
texture->gamma_mode = (static_cast<std::uint32_t>(gammaMode) >> 27);
return 0;
}
EXPORT(int, sceGxmTextureSetHeight, SceGxmTexture *texture, uint32_t height) {
TRACY_FUNC(sceGxmTextureSetHeight, texture, height);
if (!texture)
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
if (height > 4096)
return RET_ERROR(SCE_GXM_ERROR_INVALID_VALUE);
if ((texture->type << 29) == SCE_GXM_TEXTURE_TILED) {
if (texture->mip_count > 1) {
if (height >> (texture->mip_count - 1) >> 0x1F) {
goto LINEAR;
}
}
return RET_ERROR(SCE_GXM_ERROR_INVALID_VALUE);
}
if (((texture->type << 29) != SCE_GXM_TEXTURE_SWIZZLED) && ((texture->type << 29) != SCE_GXM_TEXTURE_TILED)) {
LINEAR:
texture->height = height - 1;
return 0;
}
// TODO: Add support for swizzled textures
LOG_WARN("Unimplemented texture format detected in sceGxmTextureSetHeight call.");
return 0;
}
EXPORT(int, _sceGxmTextureSetHeight, SceGxmTexture *texture, uint32_t height) {
TRACY_FUNC(_sceGxmTextureSetHeight, texture, height);
return CALL_EXPORT(sceGxmTextureSetHeight, texture, height);
}
EXPORT(int, sceGxmTextureSetLodBias, SceGxmTexture *texture, uint32_t bias) {
TRACY_FUNC(sceGxmTextureSetLodBias, texture, bias);
if (!texture) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
if ((texture->type << 29) == SCE_GXM_TEXTURE_LINEAR_STRIDED) {
return RET_ERROR(SCE_GXM_ERROR_UNSUPPORTED);
}
if (bias > 63) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_VALUE);
}
texture->lod_bias = bias;
return 0;
}
EXPORT(int, sceGxmTextureSetLodMin, SceGxmTexture *texture, uint32_t lodMin) {
TRACY_FUNC(sceGxmTextureSetLodMin, texture, lodMin);
if (!texture) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
if ((texture->type << 29) == SCE_GXM_TEXTURE_LINEAR_STRIDED) {
return RET_ERROR(SCE_GXM_ERROR_UNSUPPORTED);
}
texture->lod_min0 = lodMin & 3;
texture->lod_min1 = lodMin >> 2;
return 0;
}
EXPORT(int, sceGxmTextureSetMagFilter, SceGxmTexture *texture, SceGxmTextureFilter magFilter) {
TRACY_FUNC(sceGxmTextureSetMagFilter, texture, magFilter);
if (!texture) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
texture->mag_filter = (uint32_t)magFilter;
return 0;
}
EXPORT(int, sceGxmTextureSetMinFilter, SceGxmTexture *texture, SceGxmTextureFilter minFilter) {
TRACY_FUNC(sceGxmTextureSetMinFilter, texture, minFilter);
if (!texture) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
if ((texture->type << 29) == SCE_GXM_TEXTURE_LINEAR_STRIDED) {
return RET_ERROR(SCE_GXM_ERROR_UNSUPPORTED);
}
texture->min_filter = (uint32_t)minFilter;
return 0;
}
EXPORT(int, sceGxmTextureSetMipFilter, SceGxmTexture *texture, SceGxmTextureMipFilter mipFilter) {
TRACY_FUNC(sceGxmTextureSetMipFilter, texture, mipFilter);
if (!texture) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
if ((texture->type << 29) == SCE_GXM_TEXTURE_LINEAR_STRIDED) {
return RET_ERROR(SCE_GXM_ERROR_UNSUPPORTED);
}
texture->mip_filter = static_cast<bool>(mipFilter);
return 0;
}
EXPORT(int, sceGxmTextureSetMipmapCount, SceGxmTexture *texture, uint32_t mipCount) {
TRACY_FUNC(sceGxmTextureSetMipmapCount, texture, mipCount);
if (!texture) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
if ((texture->type << 29) == SCE_GXM_TEXTURE_LINEAR_STRIDED) {
return RET_ERROR(SCE_GXM_ERROR_UNSUPPORTED);
}
if (mipCount > 13) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_VALUE);
}
texture->mip_count = std::min<std::uint32_t>(15, mipCount - 1);
return 0;
}
EXPORT(int, sceGxmTextureSetNormalizeMode, SceGxmTexture *texture, SceGxmTextureNormalizeMode normalizeMode) {
TRACY_FUNC(sceGxmTextureSetNormalizeMode, texture, normalizeMode);
if (!texture) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
if (!normalizeMode)
LOG_WARN("Unimplemented unnormalized texture, please report it to a developper");
texture->normalize_mode = (static_cast<std::uint32_t>(normalizeMode) >> 31);
return 0;
}
EXPORT(int, sceGxmTextureSetPalette, SceGxmTexture *texture, Ptr<const void> paletteData) {
TRACY_FUNC(sceGxmTextureSetPalette, texture, paletteData);
if (!texture)
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
if (paletteData.address() & 0x3F)
return RET_ERROR(SCE_GXM_ERROR_INVALID_ALIGNMENT);
texture->palette_addr = (paletteData.address() >> 6);
return 0;
}
EXPORT(int, sceGxmTextureSetStride, SceGxmTexture *texture, uint32_t byteStride) {
TRACY_FUNC(sceGxmTextureSetStride, texture, byteStride);
if (!texture)
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
if ((texture->type << 29) != SCE_GXM_TEXTURE_LINEAR_STRIDED)
return RET_ERROR(SCE_GXM_ERROR_UNSUPPORTED);
if (byteStride & 3)
return RET_ERROR(SCE_GXM_ERROR_INVALID_ALIGNMENT);
if ((byteStride < 4) || (byteStride > 131072))
return RET_ERROR(SCE_GXM_ERROR_INVALID_VALUE);
return UNIMPLEMENTED();
}
static bool verify_texture_mode(SceGxmTexture *texture, SceGxmTextureAddrMode mode) {
if ((texture->type << 29) == SCE_GXM_TEXTURE_CUBE || (texture->type << 29) == SCE_GXM_TEXTURE_CUBE_ARBITRARY) {
if (mode != SCE_GXM_TEXTURE_ADDR_CLAMP) {
return false;
}
} else {
if (mode <= SCE_GXM_TEXTURE_ADDR_CLAMP_HALF_BORDER && mode >= SCE_GXM_TEXTURE_ADDR_REPEAT_IGNORE_BORDER) {
if ((texture->type << 29) != SCE_GXM_TEXTURE_SWIZZLED) {
return false;
}
}
if (mode == SCE_GXM_TEXTURE_ADDR_MIRROR && ((texture->type << 29) != SCE_GXM_TEXTURE_SWIZZLED)) {
return false;
}
}
return true;
}
EXPORT(int, sceGxmTextureSetUAddrMode, SceGxmTexture *texture, SceGxmTextureAddrMode mode) {
TRACY_FUNC(sceGxmTextureSetUAddrMode, texture, mode);
if (!texture)
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
if (!verify_texture_mode(texture, mode))
return RET_ERROR(SCE_GXM_ERROR_UNSUPPORTED);
texture->uaddr_mode = mode;
return 0;
}
EXPORT(int, sceGxmTextureSetUAddrModeSafe, SceGxmTexture *texture, SceGxmTextureAddrMode mode) {
TRACY_FUNC(sceGxmTextureSetUAddrModeSafe, texture, mode);
if (!texture)
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
if (!verify_texture_mode(texture, mode))
return RET_ERROR(SCE_GXM_ERROR_UNSUPPORTED);
texture->uaddr_mode = mode;
return 0;
}
EXPORT(int, sceGxmTextureSetVAddrMode, SceGxmTexture *texture, SceGxmTextureAddrMode mode) {
TRACY_FUNC(sceGxmTextureSetVAddrMode, texture, mode);
if (!texture)
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
if (!verify_texture_mode(texture, mode))
return RET_ERROR(SCE_GXM_ERROR_UNSUPPORTED);
texture->vaddr_mode = mode;
return 0;
}
EXPORT(int, sceGxmTextureSetVAddrModeSafe, SceGxmTexture *texture, SceGxmTextureAddrMode mode) {
TRACY_FUNC(sceGxmTextureSetVAddrModeSafe, texture, mode);
if (!texture)
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
if (!verify_texture_mode(texture, mode))
return RET_ERROR(SCE_GXM_ERROR_UNSUPPORTED);
texture->vaddr_mode = mode;
return 0;
}
EXPORT(int, sceGxmTextureSetWidth, SceGxmTexture *texture, uint32_t width) {
TRACY_FUNC(sceGxmTextureSetWidth, texture, width);
if (!texture) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
} else if (width > 4096) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_VALUE);
}
if ((texture->type << 29) == SCE_GXM_TEXTURE_TILED) {
if (texture->mip_count > 1) {
if (width >> (texture->mip_count - 1) >> 0x1F) {
goto LINEAR;
}
}
return RET_ERROR(SCE_GXM_ERROR_INVALID_VALUE);
}
if (((texture->type << 29) != SCE_GXM_TEXTURE_SWIZZLED) && ((texture->type << 29) != SCE_GXM_TEXTURE_TILED)) {
LINEAR:
texture->width = width - 1;
return 0;
}
// TODO: Add support for swizzled textures
LOG_WARN("Unimplemented texture format detected in sceGxmTextureSetWidth call.");
return 0;
}
EXPORT(int, _sceGxmTextureSetWidth, SceGxmTexture *texture, uint32_t width) {
TRACY_FUNC(_sceGxmTextureSetWidth, texture, width);
return CALL_EXPORT(sceGxmTextureSetWidth, texture, width);
}
EXPORT(int, sceGxmTextureValidate, const SceGxmTexture *texture) {
TRACY_FUNC(sceGxmTextureValidate, texture);
if (!texture) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
return UNIMPLEMENTED();
}
EXPORT(int, sceGxmTransferCopy, uint32_t width, uint32_t height, uint32_t colorKeyValue, uint32_t colorKeyMask, SceGxmTransferColorKeyMode colorKeyMode,
SceGxmTransferFormat srcFormat, SceGxmTransferType srcType, Ptr<void> srcAddress, uint32_t srcX, uint32_t srcY, int32_t srcStride,
SceGxmTransferFormat destFormat, SceGxmTransferType destType, Ptr<void> destAddress, uint32_t destX, uint32_t destY, int32_t destStride,
Ptr<SceGxmSyncObject> syncObject, SceGxmTransferFlags syncFlags, const SceGxmNotification *notification) {
TRACY_FUNC(sceGxmTransferCopy, width, height, colorKeyValue, colorKeyMask, colorKeyMode, srcFormat, srcType, srcAddress, srcX);
#ifdef TRACY_ENABLE
if (_tracy_activation_state) {
__TRACY_LOG_ARG_IF(srcY)
__TRACY_LOG_ARG_IF(srcStride)
__TRACY_LOG_ARG_IF(destFormat)
__TRACY_LOG_ARG_IF(destType)
__TRACY_LOG_ARG_IF(destAddress)
__TRACY_LOG_ARG_IF(destX)
__TRACY_LOG_ARG_IF(destY)
__TRACY_LOG_ARG_IF(destStride)
__TRACY_LOG_ARG_IF(syncObject)
__TRACY_LOG_ARG_IF(syncFlags)
__TRACY_LOG_ARG_IF(notification)
}
#endif // TRACY_ENABLE
if (!srcAddress || !destAddress)
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
const auto src_type_is_tiled = srcType == SCE_GXM_TRANSFER_TILED;
const auto src_type_is_swizzled = srcType == SCE_GXM_TRANSFER_SWIZZLED;
const auto dest_type_is_tiled = destType == SCE_GXM_TRANSFER_TILED;
const auto dest_type_is_swizzled = destType == SCE_GXM_TRANSFER_SWIZZLED;
const auto is_invalid_value = (src_type_is_tiled && dest_type_is_swizzled) || (src_type_is_swizzled && dest_type_is_tiled) || (src_type_is_swizzled && dest_type_is_swizzled);
if (is_invalid_value)
return RET_ERROR(SCE_GXM_ERROR_INVALID_VALUE);
uint32_t cmd_timestamp;
if (syncObject) {
SceGxmSyncObject *sync = syncObject.get(emuenv.mem);
renderer::send_single_command(*emuenv.renderer, nullptr, renderer::CommandOpcode::WaitSyncObject, false,
syncObject, sync->last_display.load());
cmd_timestamp = ++sync->timestamp_ahead;
sync->last_operation_global = emuenv.gxm.global_timestamp.fetch_add(1, std::memory_order_relaxed);
}
// needed, otherwise the command is not big enough
SceGxmTransferImage *images = new SceGxmTransferImage[2];
SceGxmTransferImage *src = &images[0];
src->format = srcFormat;
src->address = srcAddress;
src->x = srcX;
src->y = srcY;
src->width = width;
src->height = height;
src->stride = srcStride;
SceGxmTransferImage *dest = &images[1];
dest->format = destFormat;
dest->address = destAddress;
dest->x = destX;
dest->y = destY;
dest->width = width;
dest->height = height;
dest->stride = destStride;
renderer::transfer_copy(*emuenv.renderer, colorKeyValue, colorKeyMask, colorKeyMode, images, srcType, destType);
if (notification)
renderer::send_single_command(*emuenv.renderer, nullptr, renderer::CommandOpcode::SignalNotification, false, *notification);
if (syncObject) {
renderer::send_single_command(*emuenv.renderer, nullptr, renderer::CommandOpcode::SignalSyncObject, false,
syncObject, cmd_timestamp);
}
return 0;
}
EXPORT(int, sceGxmTransferDownscale, SceGxmTransferFormat srcFormat, Ptr<void> srcAddress,
uint32_t srcX, uint32_t srcY, uint32_t srcWidth, uint32_t srcHeight, int32_t srcStride,
SceGxmTransferFormat destFormat, Ptr<void> destAddress, uint32_t destX, uint32_t destY, int32_t destStride,
Ptr<SceGxmSyncObject> syncObject, SceGxmTransferFlags syncFlags, const SceGxmNotification *notification) {
TRACY_FUNC(sceGxmTransferDownscale, srcFormat, srcX, srcY, srcWidth, srcHeight, srcStride, destFormat, destAddress, destX);
#ifdef TRACY_ENABLE
if (_tracy_activation_state) {
__TRACY_LOG_ARG_IF(destY)
__TRACY_LOG_ARG_IF(destStride)
__TRACY_LOG_ARG_IF(syncObject)
__TRACY_LOG_ARG_IF(syncFlags)
__TRACY_LOG_ARG_IF(notification)
}
#endif // TRACY_ENABLE
if (!srcAddress || !destAddress)
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
uint32_t cmd_timestamp;
if (syncObject) {
SceGxmSyncObject *sync = syncObject.get(emuenv.mem);
renderer::send_single_command(*emuenv.renderer, nullptr, renderer::CommandOpcode::WaitSyncObject, false,
syncObject, sync->last_display.load());
cmd_timestamp = ++sync->timestamp_ahead;
sync->last_operation_global = emuenv.gxm.global_timestamp.fetch_add(1, std::memory_order_relaxed);
}
SceGxmTransferImage *src = new SceGxmTransferImage;
src->format = srcFormat;
src->address = srcAddress;
src->x = srcX;
src->y = srcY;
src->width = srcWidth;
src->height = srcHeight;
src->stride = srcStride;
SceGxmTransferImage *dest = new SceGxmTransferImage;
dest->format = destFormat;
dest->address = destAddress;
dest->x = destX;
dest->y = destY;
dest->width = srcWidth / 2;
dest->height = srcHeight / 2;
dest->stride = destStride;
renderer::transfer_downscale(*emuenv.renderer, src, dest);
if (notification)
renderer::send_single_command(*emuenv.renderer, nullptr, renderer::CommandOpcode::SignalNotification, false, *notification);
if (syncObject) {
renderer::send_single_command(*emuenv.renderer, nullptr, renderer::CommandOpcode::SignalSyncObject, false,
syncObject, cmd_timestamp);
}
return 0;
}
EXPORT(int, sceGxmTransferFill, uint32_t fillColor, SceGxmTransferFormat destFormat, Ptr<void> destAddress,
uint32_t destX, uint32_t destY, uint32_t destWidth, uint32_t destHeight, int32_t destStride,
Ptr<SceGxmSyncObject> syncObject, SceGxmTransferFlags syncFlags, const SceGxmNotification *notification) {
TRACY_FUNC(sceGxmTransferFill, fillColor, destFormat, destAddress, destX, destY, destWidth, destHeight, destStride, syncObject);
#ifdef TRACY_ENABLE
if (_tracy_activation_state) {
__TRACY_LOG_ARG_IF(syncFlags)
__TRACY_LOG_ARG_IF(notification)
}
#endif // TRACY_ENABLE
if (!destAddress)
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
uint32_t cmd_timestamp;
if (syncObject) {
SceGxmSyncObject *sync = syncObject.get(emuenv.mem);
renderer::send_single_command(*emuenv.renderer, nullptr, renderer::CommandOpcode::WaitSyncObject, false,
syncObject, sync->last_display.load());
cmd_timestamp = ++sync->timestamp_ahead;
sync->last_operation_global = emuenv.gxm.global_timestamp.fetch_add(1, std::memory_order_relaxed);
}
SceGxmTransferImage *dest = new SceGxmTransferImage;
dest->format = destFormat;
dest->address = destAddress;
dest->x = destX;
dest->y = destY;
dest->width = destWidth;
dest->height = destHeight;
dest->stride = destStride;
renderer::transfer_fill(*emuenv.renderer, fillColor, dest);
if (notification)
renderer::send_single_command(*emuenv.renderer, nullptr, renderer::CommandOpcode::SignalNotification, false, *notification);
if (syncObject) {
renderer::send_single_command(*emuenv.renderer, nullptr, renderer::CommandOpcode::SignalSyncObject, false,
syncObject, cmd_timestamp);
}
return 0;
}
EXPORT(int, sceGxmTransferFinish) {
TRACY_FUNC(sceGxmTransferFinish);
// same as sceGxmFinish
renderer::finish(*emuenv.renderer, nullptr);
return 0;
}
EXPORT(int, sceGxmUnmapFragmentUsseMemory, void *base) {
TRACY_FUNC(sceGxmUnmapFragmentUsseMemory, base);
if (!base) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
return 0;
}
EXPORT(int, sceGxmUnmapMemory, Ptr<void> base) {
TRACY_FUNC(sceGxmUnmapMemory, base);
if (!base) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
auto ite = emuenv.gxm.memory_mapped_regions.find(base.address());
if (ite == emuenv.gxm.memory_mapped_regions.end()) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
if (emuenv.renderer->features.support_memory_mapping && ite->second.size > 0)
renderer::send_single_command(*emuenv.renderer, nullptr, renderer::CommandOpcode::MemoryUnmap, true, base);
emuenv.gxm.memory_mapped_regions.erase(ite);
return 0;
}
EXPORT(int, sceGxmUnmapVertexUsseMemory, void *base) {
TRACY_FUNC(sceGxmUnmapVertexUsseMemory, base);
if (!base) {
return RET_ERROR(SCE_GXM_ERROR_INVALID_POINTER);
}
return 0;
}
EXPORT(int, sceGxmVertexFence, SceGxmContext *immediateContext) {
TRACY_FUNC(sceGxmVertexFence, immediateContext);
return CALL_EXPORT(sceGxmMidSceneFlush, immediateContext, 0, nullptr, nullptr);
}
EXPORT(Ptr<const SceGxmProgram>, sceGxmVertexProgramGetProgram, const SceGxmVertexProgram *vertexProgram) {
TRACY_FUNC(sceGxmVertexProgramGetProgram, vertexProgram);
return vertexProgram->program;
}
EXPORT(int, sceGxmWaitEvent) {
TRACY_FUNC(sceGxmWaitEvent);
return UNIMPLEMENTED();
}