Vita3K/vita3k/modules/SceDisplay/SceDisplay.h
2025-01-19 18:51:43 -03:00

71 lines
2.7 KiB
C++

// Vita3K emulator project
// Copyright (C) 2025 Vita3K team
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#pragma once
#include <display/state.h>
#include <module/module.h>
#include <util/tracy.h>
enum SceDisplaySetBufSync {
SCE_DISPLAY_SETBUF_IMMEDIATE = 0,
SCE_DISPLAY_SETBUF_NEXTFRAME = 1
};
template <>
inline std::string to_debug_str<SceDisplaySetBufSync>(const MemState &mem, SceDisplaySetBufSync type) {
switch (type) {
case SCE_DISPLAY_SETBUF_IMMEDIATE:
return "SCE_DISPLAY_SETBUF_IMMEDIATE";
case SCE_DISPLAY_SETBUF_NEXTFRAME:
return "SCE_DISPLAY_SETBUF_NEXTFRAME";
}
return std::to_string(type);
}
enum SceDisplayErrorCode : uint32_t {
SCE_DISPLAY_ERROR_OK = 0,
SCE_DISPLAY_ERROR_INVALID_HEAD = 0x80290000,
SCE_DISPLAY_ERROR_INVALID_VALUE = 0x80290001,
SCE_DISPLAY_ERROR_INVALID_ADDR = 0x80290002,
SCE_DISPLAY_ERROR_INVALID_PIXELFORMAT = 0x80290003,
SCE_DISPLAY_ERROR_INVALID_PITCH = 0x80290004,
SCE_DISPLAY_ERROR_INVALID_RESOLUTION = 0x80290005,
SCE_DISPLAY_ERROR_INVALID_UPDATETIMING = 0x80290006,
SCE_DISPLAY_ERROR_NO_FRAME_BUFFER = 0x80290007,
SCE_DISPLAY_ERROR_NO_PIXEL_DATA = 0x80290008,
SCE_DISPLAY_ERROR_NO_OUTPUT_SIGNAL = 0x80290009
};
struct SceDisplayFrameBuf {
SceUInt32 size = 0;
Ptr<const void> base;
SceUInt32 pitch = 0;
SceUInt32 pixelformat = SCE_DISPLAY_PIXELFORMAT_A8B8G8R8;
SceUInt32 width = 0;
SceUInt32 height = 0;
};
// Only BigSky uses this version of the structure
struct SceDisplayFrameBuf2 : public SceDisplayFrameBuf {
// BigSky uses this field and sets it to a value between 0 and 5, in practice always 1
SceUInt32 unkn = 0;
};
DECL_EXPORT(SceInt32, _sceDisplayGetFrameBuf, SceDisplayFrameBuf *pFrameBuf, SceDisplaySetBufSync sync, uint32_t *pFrameBuf_size);
DECL_EXPORT(SceInt32, _sceDisplaySetFrameBuf, const SceDisplayFrameBuf *pFrameBuf, SceDisplaySetBufSync sync, uint32_t *pFrameBuf_size);
DECL_EXPORT(SceInt32, _sceDisplayGetMaximumFrameBufResolution, SceInt32 *width, SceInt32 *height);