mirror of
https://github.com/Vita3K/Vita3K.git
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62 lines
3.1 KiB
C++
62 lines
3.1 KiB
C++
// Vita3K emulator project
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// Copyright (C) 2025 Vita3K team
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License along
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// with this program; if not, write to the Free Software Foundation, Inc.,
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// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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#pragma once
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#include <module/module.h>
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enum SceAppMgrErrorCode : uint32_t {
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SCE_APPMGR_ERROR_INVALID_PARAMETER = 0x80800001, //!< Invalid parameter
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SCE_APPMGR_ERROR_BUSY = 0x80802000, //!< Busy
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SCE_APPMGR_ERROR_STATE = 0x80802013, //!< Invalid state
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SCE_APPMGR_ERROR_NULL_POINTER = 0x80802016, //!< NULL pointer
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SCE_APPMGR_ERROR_INVALID = 0x8080201A, //!< Invalid param
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SCE_APPMGR_ERROR_TOO_LONG_ARGV = 0x8080201D, //!< argv is too long
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SCE_APPMGR_ERROR_INVALID_SELF_PATH = 0x8080201E, //!< Invalid SELF path
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SCE_APPMGR_ERROR_BGM_PORT_BUSY = 0x80803000 //!< BGM port was occupied and could not be secured
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};
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enum SceAppMgrSystemEventType {
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SCE_APPMGR_SYSTEMEVENT_ON_RESUME = 0x10000003, //!< Application resumed
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SCE_APPMGR_SYSTEMEVENT_ON_STORE_PURCHASE = 0x10000004, //!< Store checkout event arrived
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SCE_APPMGR_SYSTEMEVENT_ON_NP_MESSAGE_ARRIVED = 0x10000005, //!< NP message event arrived
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SCE_APPMGR_SYSTEMEVENT_ON_STORE_REDEMPTION = 0x10000006 //!< Promotion code redeemed at PlayStation<6F>Store
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};
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typedef struct SceAppMgrSystemEvent {
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SceInt32 systemEvent; //!< System event ID
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SceUInt8 reserved[60]; //!< Reserved data
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} SceAppMgrSystemEvent;
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typedef struct SceAppMgrAppState {
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SceUInt32 systemEventNum; //!< Number of system events
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SceUInt32 appEventNum; //!< Number of application events
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SceBool isSystemUiOverlaid; //!< Truth-value of UI overlaid of system software
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SceUInt8 reserved[128 - sizeof(SceUInt32) * 2 - sizeof(SceBool)]; //!< Reserved area
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} SceAppMgrAppState;
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typedef struct SceAppMgrLoadExecOptParam {
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int reserved[256 / 4]; //!< Reserved area
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} SceAppMgrLoadExecOptParam;
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DECL_EXPORT(SceInt32, __sceAppMgrGetAppState, SceAppMgrAppState *appState, SceUInt32 sizeofSceAppMgrAppState, SceUInt32 buildVersion);
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DECL_EXPORT(SceInt32, _sceAppMgrAppParamGetString, int pid, int param, char *string, int length);
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DECL_EXPORT(SceInt32, _sceAppMgrLoadExec, const char *appPath, Ptr<char> const argv[], const SceAppMgrLoadExecOptParam *optParam);
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DECL_EXPORT(SceInt32, _sceAppMgrMmsMount, SceInt32 id, char *mount_point);
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SceInt32 __sceAppMgrGetAppState(SceAppMgrAppState *appState, SceUInt32 sizeofSceAppMgrAppState, SceUInt32 buildVersion);
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SceInt32 _sceAppMgrLoadExec(const char *appPath, char *const argv[], const SceAppMgrLoadExecOptParam *optParam);
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