// Vita3K emulator project // Copyright (C) 2025 Vita3K team // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License along // with this program; if not, write to the Free Software Foundation, Inc., // 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. #pragma once #include #include "../SceAppMgr/SceAppMgr.h" SceInt32 _sceAppMgrGetAppState(SceAppMgrAppState *appState, SceUInt32 sizeofSceAppMgrAppState, SceUInt32 buildVersion); SceInt32 sceAppMgrLoadExec(const char *appPath, char *const argv[], const SceAppMgrLoadExecOptParam *optParam);