Commit graph

  • 56baef4d21 Revert to int usage for returned types. Rinnegatamante 2018-04-02 13:23:26 +02:00
  • f0c6803567 Added logging to SetWidth/SetHeight. Rinnegatamante 2018-04-01 12:33:13 +02:00
  • fa31538685 Fixed some build errors, implemented new nids functions. Rinnegatamante 2018-04-01 02:14:47 +02:00
  • 30eb1ea2f3 Update to latest vita-headers Rinnegatamante 2018-04-01 02:04:06 +02:00
  • 9841a6671e Changes as per request. Rinnegatamante 2018-04-01 01:55:15 +02:00
  • 06b2fc3b9d
    Rename fragment and vertex shaders to .frag and .vert respectively. (#114) Peter Mackay 2018-03-31 22:54:57 +01:00
  • 7591350e8c
    Merge cf3613292c into 4cb59cdaa5 Peter Mackay 2018-03-30 18:15:27 +00:00
  • 4cb59cdaa5 Implement sceRtcGetTime*_t (#107) Nick Renieris 2018-03-30 20:18:01 +03:00
  • 8ead0ab0b0 [rtc/refactor] Move function implementations to a cpp file VelocityRa 2018-03-28 23:20:37 +03:00
  • c3e420224e
    Shorten the log format a little. (#115) Peter Mackay 2018-03-30 07:48:54 +01:00
  • 68800072bd Implemented several sceGxmTextureGet* functions. Rinnegatamante 2018-03-30 00:50:22 +02:00
  • d57e7fef11 Moved from controlWords to proper struct format. Rinnegatamante 2018-03-29 20:50:58 +02:00
  • f2bab862bd Updated to latest vita-headers Rinnegatamante 2018-03-29 19:19:48 +02:00
  • 51114012f3 Fix identation. Rinnegatamante 2018-03-29 19:14:25 +02:00
  • 75d84b94ea
    Merge branch 'master' into texture_refactor Rinnegatamante 2018-03-29 19:13:07 +02:00
  • 47e95153ed Fix compile error. Peter Mackay 2018-03-28 19:20:28 +01:00
  • bdef066036 Support SCE_GXM_TEXTURE_FORMAT_U8U8U8_BGR textures. Peter Mackay 2018-03-26 19:51:19 +01:00
  • bfe303d827 Remove vertex program from fragment program cache key. Peter Mackay 2018-03-23 07:34:33 +00:00
  • cec204a024 Shorten the log format a little. Peter Mackay 2018-03-20 18:49:51 +00:00
  • 9857622ed7 Rename fragment and vertex shaders to .frag and .vert respectively. Peter Mackay 2018-03-20 18:38:47 +00:00
  • 8c6cf3b469 Log missing shaders. Peter Mackay 2018-03-20 18:28:11 +00:00
  • 91a7d52663 Added back asserts to sceGxmTextureGet* functions. Rinnegatamante 2018-03-28 20:33:09 +02:00
  • 060b8de3d8 Moved functions in texture namespace. Rinnegatamante 2018-03-28 20:31:12 +02:00
  • fab53d7a51 Fix compile error. Peter Mackay 2018-03-28 19:20:28 +01:00
  • 7bc028e3a4 Support SCE_GXM_TEXTURE_FORMAT_U8U8U8_BGR textures. Peter Mackay 2018-03-26 19:51:19 +01:00
  • 679fca3e2e Added different texture wrapping mode support. Rinnegatamante 2018-03-28 18:19:31 +02:00
  • 244e4632ff Fix Build. Rinnegatamante 2018-03-28 16:20:12 +02:00
  • a069be7945
    Merge branch 'master' into texture_refactor Rinnegatamante 2018-03-28 14:46:22 +02:00
  • 29673c99a7 Moving to original SceGxmTexture struct. Rinnegatamante 2018-03-28 14:38:58 +02:00
  • cf3613292c Revert "HACK to stop Quake crashing on macOS." Peter Mackay 2018-03-28 09:13:02 +01:00
  • fd07dc75d7 Tidy shader comments. Peter Mackay 2018-03-28 09:02:38 +01:00
  • 64dbe57018 Remove debugging assert. Peter Mackay 2018-03-28 08:54:39 +01:00
  • 3430bb8885 Stub out fragment shader body. Peter Mackay 2018-03-28 08:54:15 +01:00
  • 7855ccb4e8 Put vertex and fragment programs in variables for debugging. Peter Mackay 2018-03-27 18:30:26 +01:00
  • 6ca02ddf1c [rtc] Implement sceRtcGetTime*_t VelocityRa 2018-03-23 22:45:37 +02:00
  • 59aa3fad4e Support SCE_GXM_TEXTURE_FORMAT_U8U8U8_BGR textures. Peter Mackay 2018-03-26 19:51:19 +01:00
  • a8355aafd8 Merge branch 'master' into vitaquake Peter Mackay 2018-03-26 19:25:47 +01:00
  • 79bfb6d822 WIP Peter Mackay 2018-03-26 19:21:11 +01:00
  • 70ac97efd8
    Merge pull request #105 from VelocityRa/gxm-palette Peter Mackay 2018-03-26 15:28:19 +01:00
  • a5ad5b9a2f [crypto] Better crypto dependency bentokun 2018-03-23 21:13:27 +07:00
  • 95c88d4509 Initial implementation for some scePower functions. (#20) Rinnegatamante 2018-02-13 23:44:48 +01:00
  • a980a0e786 [modules] Fix GCC build. VelocityRa 2018-03-25 17:16:04 +03:00
  • 5a16633778 HACK crash when there's a GLSL warning/error logged. Peter Mackay 2018-03-23 23:38:58 +00:00
  • fca911891f WIP Peter Mackay 2018-03-23 23:26:06 +00:00
  • acea816fa5 HACK to stop Quake crashing on macOS. Peter Mackay 2018-03-23 18:09:02 +00:00
  • bc6845b6fc Remove vitaQuake shaders. Peter Mackay 2018-03-23 18:07:43 +00:00
  • 827d0a7caa Pull from Vita3k bentokun 2018-03-23 17:44:25 +07:00
  • ad00cf0fb9 Remove vertex program from fragment program cache key. Peter Mackay 2018-03-23 07:34:33 +00:00
  • 45f52b4588 gxm/refactor: Remove trailing whitespace VelocityRa 2018-03-22 17:30:21 +02:00
  • 0c2eee909e gxm: Support all 16 paletted texture formats VelocityRa 2018-03-22 17:25:24 +02:00
  • d01271e070
    Merge 6d14db0709 into 497d45352a Do Trong Thu 2018-03-21 22:54:28 +00:00
  • 6d14db0709
    Merge branch 'master' into fs-rework Do Trong Thu 2018-03-22 05:54:26 +07:00
  • 5cb4801158 Revert format commit bentokun 2018-03-22 05:50:12 +07:00
  • 7c3baff08b Merge branch 'fs-rework' of https://github.com/bentokun/vita3k into fs-rework bentokun 2018-03-21 15:58:20 +07:00
  • 1b8b8532bc LOL bentokun 2018-03-21 15:58:13 +07:00
  • 1c31979d9c Fix a couple of typos in vertex shaders. Peter Mackay 2018-03-20 19:00:48 +00:00
  • 5b2d5cfd19 Shorten the log format a little. Peter Mackay 2018-03-20 18:49:51 +00:00
  • d1d7b9938f Rename fragment and vertex shaders to .frag and .vert respectively. Peter Mackay 2018-03-20 18:38:47 +00:00
  • 9cfc2e5dd8 Log missing shaders. Peter Mackay 2018-03-20 18:28:11 +00:00
  • 497d45352a
    More work on shaders and uniform buffers (#102) Peter Mackay 2018-03-20 13:07:50 +00:00
  • d147ac6bec Properly implemented some battery related functions (#103) Rinnegatamante 2018-03-20 14:02:23 +01:00
  • 1c1fc9d0e6 Modifications as per request. Rinnegatamante 2018-03-20 13:46:05 +01:00
  • bae660d66c Made 10 as a preprocessor macro. Rinnegatamante 2018-03-20 13:14:12 +01:00
  • 561965a354 Properly implemented some battery related functions Rinnegatamante 2018-03-20 13:08:29 +01:00
  • 9b5f9f0320 Remove asserts. Peter Mackay 2018-03-20 09:16:15 +00:00
  • c6a1f0c8c1 Remove some debugging asserts. Peter Mackay 2018-03-20 08:52:33 +00:00
  • cf1873d337 Set uniforms from uniform buffers. Peter Mackay 2018-03-20 08:34:37 +00:00
  • 0b0ca466a6 Split vertex and fragment program state. Peter Mackay 2018-03-15 08:58:36 +00:00
  • ae8dadbb33 Finish pkg loading Do Trong Thu 2018-03-18 14:14:26 +07:00
  • 519b53d838 Added vitaQuake shaders. (#99) Rinnegatamante 2018-03-17 01:38:50 +01:00
  • c77ec58ccf Fix for Unix build. (#98) Rinnegatamante 2018-03-17 01:37:26 +01:00
  • f50b077e18 Stubs some things to let some homebrew render battery information (#101) Talkashie 2018-03-16 19:36:51 -05:00
  • d46a04fe9d
    Stubs some things to let some homebrew render battery information Talkashie 2018-03-16 18:08:03 -05:00
  • 13df4e2159
    Threads refactoring (#80) Francisco José García García 2018-03-16 20:59:08 +01:00
  • 303ba45425
    Update queue.h Francisco José García García 2018-03-16 17:58:38 +01:00
  • 9b36a6ffa6 Added vitaQuake shaders. Rinnegatamante 2018-03-16 17:40:28 +01:00
  • 7ce0208e9a [sceKernel] Implement sceKernelLibcGettimeofday VelocityRa 2018-03-16 15:26:55 +02:00
  • e89028ddfb [rtc] A bit of refactoring VelocityRa 2018-03-16 15:26:36 +02:00
  • 9ef2fab42c
    Fix for Unix build. Rinnegatamante 2018-03-16 17:12:13 +01:00
  • b2e14be0c2 [sceKernel] Implement sceKernelLibcGettimeofday VelocityRa 2018-03-16 15:26:55 +02:00
  • 8498bf5690 [rtc] A bit of refactoring VelocityRa 2018-03-16 15:26:36 +02:00
  • 5d5a4e5d56 Fix wrong shift direction Paco García 2018-03-13 13:12:50 +01:00
  • b47f5d8c04 Remove warnings and private deps Paco García 2018-03-13 13:00:41 +01:00
  • 4211dbcc2e Format code Paco García 2018-03-13 12:38:22 +01:00
  • 7112f78f30 Fix deadlocks on thread exit and fps counter Paco García 2018-03-13 10:28:44 +01:00
  • d74f3dfcc4 Working threads Paco García 2018-03-02 18:37:27 +01:00
  • e3d9ee1cd9 More wip code Paco García 2018-03-02 14:25:16 +01:00
  • c94bc1bbe9 Fix usleep on Win32 Francisco José García García 2018-02-27 13:38:00 +01:00
  • c8cc9f3504 WIP queues Francisco José García García 2018-02-27 12:59:21 +01:00
  • b551201e62
    Fix space/underscore mismatch. Peter Mackay 2018-03-16 09:25:39 +00:00
  • cb6494141e main thread in background Francisco José García García 2018-02-23 18:46:29 +01:00
  • ef25b68739 Reviewed Code Francisco José García García 2018-02-23 09:28:52 +01:00
  • 610f981ec1 Extract common thread code (create, start) Francisco José García García 2018-02-22 19:50:00 +01:00
  • 02c100e6c8 Added macOS nightlies support. (#87) Rinnegatamante 2018-03-16 08:40:27 +01:00
  • 7c6ca173a3 Add encrypted repo token. Peter Mackay 2018-03-15 19:47:16 +00:00
  • 3701a913e8 Using main repo. Rinnegatamante 2018-03-15 20:07:50 +01:00
  • d2261c104a Fixing macOS nightlies deploying. Rinnegatamante 2018-03-15 20:06:09 +01:00
  • e5ee10534e Filename loading Do Trong Thu 2018-03-15 21:01:39 +07:00
  • 086e5d64a5 Add byteswap header Do Trong Thu 2018-03-15 20:59:10 +07:00
  • ff5bcbddfc Fix wrong header element load size Do Trong Thu 2018-03-15 20:37:02 +07:00