Commit graph

  • 4bcda69261 Typo order Francisco José García García 2018-04-06 10:22:42 +02:00
  • 131cc2af4b Do not move function Francisco José García García 2018-04-06 10:22:09 +02:00
  • 7ebf4cca6c Fix thumb_mode error and use read_pc Francisco José García García 2018-04-06 10:20:34 +02:00
  • 667a49d327 WIP modules Paco García 2018-04-04 20:11:50 +02:00
  • 12e1547d71
    Merge 81154ed2cd into 598243cee9 Francisco José García García 2018-04-15 18:52:53 +00:00
  • 81154ed2cd Fix formatting and refactor a bit VelocityRa 2018-04-15 21:52:45 +03:00
  • 8006256b9f Removed useless display thread. Rinnegatamante 2018-04-15 20:41:31 +02:00
  • f3aad5c0d6 Properly naming SceGxmDisplayQueue thread. Rinnegatamante 2018-04-15 20:28:13 +02:00
  • 598243cee9 Added basic frontend using imgui. (#147) Rinnegatamante 2018-04-15 19:22:41 +02:00
  • 477d47ef8f Fixed touch detected even when renderer was not focused. Rinnegatamante 2018-04-14 23:01:22 +02:00
  • dfb6ead59e Modifications as per request. Rinnegatamante 2018-04-14 20:17:59 +02:00
  • 6cc8afdfee Moved to GL2 impl for Mac support. Rinnegatamante 2018-04-14 19:44:45 +02:00
  • 5ead2f2dd7 Moved UI code to gui project. Rinnegatamante 2018-04-14 19:38:25 +02:00
  • 94d1ecf834 Added Thread dialog with some threads specific info Rinnegatamante 2018-04-14 17:01:32 +02:00
  • e818a48534 Fixed window size. Rinnegatamante 2018-04-14 15:04:29 +02:00
  • 9054eec1dd Fix alpha pixels not being rendered correctly. Rinnegatamante 2018-04-14 15:00:08 +02:00
  • a6b04c4907 Fix assert issue in glbinding. Rinnegatamante 2018-04-14 14:59:55 +02:00
  • 422ac3dc63 Added basic frontend using imgui. Rinnegatamante 2018-04-14 13:02:00 +02:00
  • 02f6dd1570
    Merge pull request #145 from petmac/fix-warnings Peter Mackay 2018-04-14 07:44:19 +01:00
  • 9cd9e02bd4 Use auto rather than string::size_type. Peter Mackay 2018-04-13 22:52:01 +01:00
  • f27dfc53b6
    Implemented sceGxmTextureSet*AddrModeSafe. (#139) Rinnegatamante 2018-04-13 13:19:22 +02:00
  • d4e3ff32e8 Fix int overflow warnings. Peter Mackay 2018-04-12 08:53:01 +01:00
  • 6ac81b28ad Fix unused variable warning. Peter Mackay 2018-04-12 08:46:18 +01:00
  • 025e646376 Fix unhandled cases warning. Min & max blending are supported by OpenGL. Peter Mackay 2018-04-12 08:43:06 +01:00
  • cb5811a18d Fix "comparison is always false" warning. Peter Mackay 2018-04-12 08:35:11 +01:00
  • a7824e6419
    Merge 814a4ad843 into 2daa6d39d4 Nick Renieris 2018-04-10 23:55:27 +00:00
  • 814a4ad843 [all] Port existing code to use our custom assert VelocityRa 2018-04-11 02:00:54 +03:00
  • 00188a7851 [kernel/mem] Change some thread and mem alloc names VelocityRa 2018-04-11 01:59:52 +03:00
  • 7adf62f2ca [util/log] Fix LOG_*_IF macros VelocityRa 2018-04-11 01:54:40 +03:00
  • a3b0f94172 [util] Add v3k_assert helper VelocityRa 2018-04-11 01:53:44 +03:00
  • 2daa6d39d4 Ported format.sh to Windows. (#140) Rinnegatamante 2018-04-10 15:09:06 +02:00
  • e1d2c98390 Remove magic numbers Paco García 2018-04-10 10:01:15 +02:00
  • 51a8bafe06 Some Gxm functions Paco García 2018-04-10 10:00:59 +02:00
  • 859aea0311 Fix WIN32 Paco García 2018-04-10 08:55:07 +02:00
  • 80bc617d77 Implement sceKernelLibcTime Paco García 2018-04-10 01:18:43 +02:00
  • 353f75d4d7 Pair of workarounds Paco García 2018-04-10 01:18:27 +02:00
  • e6787ab998 Get libc.suprx working Paco García 2018-04-10 01:18:00 +02:00
  • b5fb5134c2 Implement stdio fds Paco García 2018-04-10 01:16:39 +02:00
  • 8c5f95167f Return 0 for actual process id Paco García 2018-04-10 01:15:24 +02:00
  • 4d1da0af20 Some SceApp* functions Paco García 2018-04-10 01:14:57 +02:00
  • 4a2babc295 Some libstdcxx functions Paco García 2018-04-10 01:13:06 +02:00
  • 963695fa6c Run arm function on current thread Paco García 2018-04-10 01:12:12 +02:00
  • ff0f69b1c7 Shutting echoing to console. Rinnegatamante 2018-04-09 22:28:29 +02:00
  • 6f16923221 Re-compatting swizzle switch. Rinnegatamante 2018-04-09 22:19:23 +02:00
  • 93d2b2311b Added empty ending line. Rinnegatamante 2018-04-09 22:17:01 +02:00
  • 4e7c0cd45d Ported format.sh to Windows. Rinnegatamante 2018-04-09 22:16:00 +02:00
  • f3e1309b6c Format. Rinnegatamante 2018-04-09 21:51:38 +02:00
  • aceacd756b Missing security branching. Rinnegatamante 2018-04-09 20:21:53 +02:00
  • 274ec5025f Implemented sceGcmTextureSet*AddrModeSafe. Rinnegatamante 2018-04-09 20:15:04 +02:00
  • 07026df103 Fix read_pc calls Francisco José García García 2018-04-06 10:52:33 +02:00
  • d1ad61b368 Use only on var Francisco José García García 2018-04-06 10:24:21 +02:00
  • bf813f1e2c Typo order Francisco José García García 2018-04-06 10:22:42 +02:00
  • 4c63b6a2ab Do not move function Francisco José García García 2018-04-06 10:22:09 +02:00
  • 03c40d2d59 Fix thumb_mode error and use read_pc Francisco José García García 2018-04-06 10:20:34 +02:00
  • 4801db37ae WIP modules Paco García 2018-04-04 20:11:50 +02:00
  • e704295898 Updated to latest vita-headers. (#138) Rinnegatamante 2018-04-09 19:46:57 +02:00
  • 030edffef9 Updated to latest vita-headers. Rinnegatamante 2018-04-09 19:43:18 +02:00
  • 51f4a8c8ba
    Merge pull request #118 from VelocityRa/fixes Nick Renieris 2018-04-09 18:21:17 +03:00
  • 568175dd2f [gxm] Replace function name strings with __func__ VelocityRa 2018-04-06 18:55:59 +03:00
  • 2f7f896a30 [rtc] Replace function name strings with __func__ VelocityRa 2018-04-06 14:14:26 +03:00
  • f704d2ee8d [gxm] Acept more parameter types VelocityRa 2018-04-03 01:20:20 +03:00
  • 61dd6e57a4 [gxm] GLSL shader generation fixes VelocityRa 2018-04-03 01:24:00 +03:00
  • ad35e0d369 [gxm/types] Use SceGxmProgram from psvgxp VelocityRa 2018-04-03 01:26:46 +03:00
  • 51740ffebf [gxm/types] Pack SceGxmProgramParameter fields with new bitfield class VelocityRa 2018-04-03 01:33:15 +03:00
  • f28fa33b4e Add BitField helper class from RPCS3 VelocityRa 2018-04-06 19:28:41 +03:00
  • 69b69e45c1 [gxm] Add warnings for untested/unsupported texture formats VelocityRa 2018-04-03 01:35:05 +03:00
  • 2719ee823c [clang-format] Remove deprecated option VelocityRa 2018-04-03 17:02:58 +03:00
  • fa0d80ae5a [gxm] Translate texture format type VelocityRa 2018-04-03 01:05:56 +03:00
  • e282c0da8a [log] Delete log file on init VelocityRa 2018-04-03 00:33:46 +03:00
  • 1d8b91710a [log] Shorten log format VelocityRa 2018-04-03 00:33:04 +03:00
  • 11eb4a7705 [io] Don't print extra newline in TTY messages VelocityRa 2018-04-01 22:13:03 +03:00
  • 13ee86fa51 [io] Refactoring VelocityRa 2018-04-07 19:51:09 +03:00
  • 61f66ecfc7 [io] Refactoring VelocityRa 2018-04-07 19:51:09 +03:00
  • e28cb5a718
    Shader robustness fixes (#123) Peter Mackay 2018-04-07 12:39:37 +01:00
  • 4c0799fdd1
    Merge pull request #120 from Vita3K/sfo Peter Mackay 2018-04-06 16:33:02 +01:00
  • e188935e88 [gxm] Using error() whenever an error is returned. Rinnegatamante 2018-04-04 21:00:42 +02:00
  • d31d6b707f Remove unneeded function bentokun 2018-04-05 05:15:22 +07:00
  • 01165f97bc Setting min/mag filters to linear filtering on init. (#121) Rinnegatamante 2018-04-04 21:25:44 +02:00
  • 6c3414cf2f [gxm] Using error() whenever an error is returned. Rinnegatamante 2018-04-04 21:00:42 +02:00
  • 0869930ae0 Use error() function to log and return errors. Peter Mackay 2018-04-04 19:56:27 +01:00
  • 426320859f Fix identation of pedantic code. Rinnegatamante 2018-04-04 20:44:13 +02:00
  • 468f53c3e6 Made code pedantic as per request. Rinnegatamante 2018-04-04 20:43:11 +02:00
  • 220e2e5d51 [sceNet] Using correct errorcode ranges. (#119) Rinnegatamante 2018-04-04 20:38:12 +02:00
  • 8da942379b Fix identation. Rinnegatamante 2018-04-04 16:07:39 +02:00
  • b079731c35 Setting min/mag filters to linear filtering on init. Rinnegatamante 2018-04-04 16:05:32 +02:00
  • 770b1eaa9a Add SFO parser to CMakeList bentokun 2018-04-04 19:55:09 +07:00
  • 91d479ce69 Display game title and title id on Window title bentokun 2018-04-04 19:45:29 +07:00
  • f8af9543b6 [sceNet] Using correct errorcode ranges. Rinnegatamante 2018-04-04 13:05:10 +02:00
  • 8c45c4dbbd Implemented min/mag filter changing support. (#117) Rinnegatamante 2018-04-04 10:56:13 +02:00
  • 56aa080089 Merge branch 'master' into shader-robustness Peter Mackay 2018-04-03 18:20:40 +01:00
  • 8fe7bd0dc1 Fix a couple of asserts. Peter Mackay 2018-04-03 18:18:13 +01:00
  • 82dd78a37e Don't crash when the current shaders could not be compiled. Peter Mackay 2018-04-03 08:36:44 +01:00
  • 4750863c50 Fix identation. Rinnegatamante 2018-04-03 00:08:01 +02:00
  • 3a4ff895a1 Fix identation. Rinnegatamante 2018-04-03 00:07:09 +02:00
  • c2162eae23 Implemented min/mag filter changing support. Rinnegatamante 2018-04-03 00:05:14 +02:00
  • 52a7509586 Put vertex and fragment programs in variables for debugging. Peter Mackay 2018-03-27 18:30:26 +01:00
  • bff9087803 Fix path of libtomcrypt for Windows bentokun 2018-04-02 23:22:30 +07:00
  • 027829c8ff Add binary for Windows & Unix bentokun 2018-04-02 23:09:10 +07:00
  • c071bd1df1
    Pull from parent (#6) Do Trong Thu 2018-04-02 22:23:18 +07:00
  • 35717470f0 Moving to original SceGxmTexture struct. (#112) Rinnegatamante 2018-04-02 16:33:00 +02:00