Commit graph

  • c56e56e8fb [gxm/shadergen] Sampler tweaks VelocityRa 2018-05-12 21:12:47 +03:00
  • 34ca501d15 [kernel] Include UID to sync objects for debugging VelocityRa 2018-05-12 21:18:45 +03:00
  • ee7aff1575 [kernel] Helper function for getting next UID VelocityRa 2018-05-12 21:11:29 +03:00
  • 46f31ce77c Modifications as per request. Rinnegatamante 2018-05-13 22:30:08 +02:00
  • 19ec7bd539 [dialog] Added possibility to reinstall an app. Rinnegatamante 2018-05-13 21:15:21 +02:00
  • 1c89641d43
    [io] Fixed two bugs causing io to fail when it shouldn't. (#244) Rinnegatamante 2018-05-13 18:48:35 +02:00
  • 135d5bc054 [io] Fixed two bugs causing io to fail when it shouldn't. Rinnegatamante 2018-05-13 18:22:20 +02:00
  • 96bbd92179
    Merge pull request #240 from Rinnegatamante/shadersretro Rinnegatamante 2018-05-13 17:42:54 +02:00
  • 905384d23f Add shaders for Siralim game. (#243) Nicolas 2018-05-13 13:27:53 +02:00
  • 0ef7da5ddf Add shaders for Siralim game. Zangetsu38 2018-05-13 03:40:46 +02:00
  • 6dd5a93c01
    [dialog] Initial implementation of sceMsgDialog. (#241) Rinnegatamante 2018-05-13 01:49:01 +02:00
  • ee46835ff0 First pass texture swizzling. Peter Mackay 2018-05-13 00:45:27 +01:00
  • 50d5f370cc Upgraded glbinding because it was crashing. Peter Mackay 2018-05-12 22:48:11 +01:00
  • 6c07107e69 [dialog] Initial implementation of sceMsgDialog. Rinnegatamante 2018-05-12 19:20:56 +02:00
  • ed4a6cf3cb Added SCE_GXM_TEXTURE_FORMAT_U8U8U8U8_ARGB to supported formats. Rinnegatamante 2018-05-12 17:49:47 +02:00
  • 3cd1b0c536 Added RetroArch shaders. Rinnegatamante 2018-05-12 17:36:42 +02:00
  • b3799da5b8
    Merge pull request #234 from Rinnegatamante/install Rinnegatamante 2018-05-12 16:21:11 +02:00
  • 04887fa95c Filling savedata0_path in load_app. Rinnegatamante 2018-05-12 14:52:47 +02:00
  • 50e6832f06
    Merge fb587ae0bc into a7425ddc6a Kostas Andrianos 2018-05-12 10:44:27 +00:00
  • a7425ddc6a Added Linux support reference in README (#238) Rinnegatamante 2018-05-12 12:43:35 +02:00
  • fa031a56c1
    Update README.md Rinnegatamante 2018-05-12 11:16:36 +02:00
  • a79e4f343c
    Added Linux support reference in READMe Rinnegatamante 2018-05-12 02:26:21 +02:00
  • fb587ae0bc gxm/shaders: Dump shaders in a separate directory Kostas Andrianos 2018-05-12 02:25:32 +03:00
  • 06cb7aad2d [gui] Removed main menu on emulator boot. Rinnegatamante 2018-05-12 01:18:25 +02:00
  • 256792670a Fix Linux/mac build. Rinnegatamante 2018-05-11 14:02:57 +02:00
  • 3b777da46e Convert palettised textures to RGBA. Peter Mackay 2018-05-11 18:32:49 +01:00
  • d741f5ab9d Updated to latest vita-headers Rinnegatamante 2018-05-11 12:49:48 +02:00
  • 6525c1c824
    [unix] Add support for Linux bentokun 2018-05-11 17:51:45 +07:00
  • 8d9fc10271 Added savedata0 support to more functions Rinnegatamante 2018-05-11 12:46:12 +02:00
  • 839a07d2f1 Fixed a bug causing extra chars in title/titleid extraction. Rinnegatamante 2018-05-11 02:25:42 +02:00
  • ef68b9b06e Fixed vpk extraction not creating all directories. Rinnegatamante 2018-05-11 01:46:33 +02:00
  • a2375a6a67 Fix memory corruption issue that Address Sanitizer found. Peter Mackay 2018-05-11 00:21:36 +01:00
  • 9a9bf278d2 Upgrade imgui glue code. Peter Mackay 2018-05-11 00:05:27 +01:00
  • e6ebfcff6f Upload vertex and index data into buffers. Peter Mackay 2018-05-10 23:47:32 +01:00
  • 90f11f7ea9 Replaced file/dir creation/remotion with filesystem Rinnegatamante 2018-05-10 23:56:01 +02:00
  • 80ac0fd1f8 Fix for sceNpTrophySetupDialog timer. Rinnegatamante 2018-05-10 19:48:34 +02:00
  • 331b99314d Fix wrong directories creations with some vpk files Rinnegatamante 2018-05-10 20:38:38 +02:00
  • b8cfeccd9f [gui] Added game title to game selector. Rinnegatamante 2018-05-10 18:54:54 +02:00
  • e055b88a3b Fix for sceNpTrophySetupDialog timer. Rinnegatamante 2018-05-10 19:48:34 +02:00
  • a92b2056d9 Moved from zip usage to installed games. Rinnegatamante 2018-05-10 17:51:55 +02:00
  • 4462725abb Update shaders to v4.10. Peter Mackay 2018-05-10 08:57:34 +01:00
  • e4d7a67360 Stub sceGxmProgramGetDefaultUniformBufferSize Paco García 2018-05-09 00:10:58 +02:00
  • 49aed1c2da fragmentSyncObject can be null Paco García 2018-05-09 00:09:47 +02:00
  • e3020372cd Remove reserved __ on greater gl versions Paco García 2018-05-08 20:07:41 +02:00
  • 48200f1472 Fix set uniform for mat4 whatever[x] Paco García 2018-05-08 20:07:07 +02:00
  • 4f36609f9f Close MsgDialog until implemented Paco García 2018-05-08 20:05:21 +02:00
  • c7a5d188ff Better sceGxmSetViewport Paco García 2018-05-08 20:03:16 +02:00
  • b6bac68d09 Remove wrong assert Paco García 2018-05-08 20:02:39 +02:00
  • 4fc731a781 Downwell shaders Paco García 2018-05-08 20:01:18 +02:00
  • 2cdcf1cee7 Stub sceGxmProgramGetDefaultUniformBufferSize Paco García 2018-05-09 00:10:58 +02:00
  • d66ce7accc fragmentSyncObject can be null Paco García 2018-05-09 00:09:47 +02:00
  • 989e7f1dea Remove reserved __ on greater gl versions Paco García 2018-05-08 20:07:41 +02:00
  • 7cc66e1da0 Fix set uniform for mat4 whatever[x] Paco García 2018-05-08 20:07:07 +02:00
  • c86ae97f6d Close MsgDialog until implemented Paco García 2018-05-08 20:05:21 +02:00
  • 93af5b7a8d Better sceGxmSetViewport Paco García 2018-05-08 20:03:16 +02:00
  • 6225e1b14e Remove wrong assert Paco García 2018-05-08 20:02:39 +02:00
  • 54004c23ef Downwell shaders Paco García 2018-05-08 20:01:18 +02:00
  • 0b863e55b5 Enough changes to get the app compiling again. Peter Mackay 2018-05-09 19:28:59 +01:00
  • 9eb9dafb1d
    Merge pull request #233 from Rinnegatamante/ngstub Rinnegatamante 2018-05-09 20:25:35 +02:00
  • b2881ad239 [dialog] Implemented sceNpTrophySetupDialog. Rinnegatamante 2018-05-09 19:49:02 +02:00
  • 3d3f548f7b Stubbed sceGxmGetRenderTargetMemSizes Rinnegatamante 2018-05-09 17:53:18 +02:00
  • 43f0ba3777 [kernel/refactor] Move sync primitives to thread directory VelocityRa 2018-05-08 23:30:54 +03:00
  • 0ee9d7ed72 [kernel/refactor] Move threading stuff to own directory VelocityRa 2018-05-08 23:29:50 +03:00
  • a58764276f [kernel/refactor] Move sync primitives to thread directory VelocityRa 2018-05-08 23:30:54 +03:00
  • ffa30785a0 [kernel/refactor] Move threading stuff to own directory VelocityRa 2018-05-08 23:29:50 +03:00
  • af92d14952
    [ctrl] Implement sceCtrlGet/SetSamplingMode* bentokun 2018-05-09 22:55:55 +07:00
  • 67d13e7d20 Added STUBBED() implementation. Rinnegatamante 2018-05-09 16:07:20 +02:00
  • 9f13beccd3 Stubbed sceNgs*GetRequiredMemorySize funcs. Rinnegatamante 2018-05-09 15:21:52 +02:00
  • 5898940ab3
    [ctrl] Implement sceCtrlGetSamplingMode* Sunguk Lee 2018-05-09 08:00:51 +09:00
  • 5ef84b862f
    [ctrl] Ignore analog if current input mode is SCE_CTRL_MODE_DIGITAL Sunguk Lee 2018-05-09 07:50:41 +09:00
  • 5e64e3c490
    [ctrl] Implement sceCtrlSetSamplingMode* Sunguk Lee 2018-05-09 07:17:03 +09:00
  • 876a4f9974 Fail host initialisation if OpenGL context cannot be created. Peter Mackay 2018-05-09 08:48:14 +01:00
  • 51d34839ff
    Merge pull request #192 from petmac/export-names Peter Mackay 2018-05-09 08:30:55 +01:00
  • 6455321479 Use macro to hide use of export_name variable. Peter Mackay 2018-05-08 23:23:30 +01:00
  • 8b0d6aef87
    Merge 04426d0531 into 5995087df0 Jim Samson 2018-05-08 22:12:33 +00:00
  • 31ddef6eff Ran clang-format. Peter Mackay 2018-05-08 23:03:34 +01:00
  • 5995087df0
    Merge pull request #225 from petmac/tests Peter Mackay 2018-05-08 23:01:00 +01:00
  • 26e85939d8 Merge branch 'master' into export-names Peter Mackay 2018-05-08 19:53:32 +01:00
  • 99a497e8c0 Shorten uses of RET_ERROR. Peter Mackay 2018-05-08 19:51:06 +01:00
  • 5f10f1532b Merge branch 'master' into export-names Peter Mackay 2018-05-08 19:36:21 +01:00
  • 8de2c8ff6a
    Implemented memmove and atoi in SceLibc. (#229) Rinnegatamante 2018-05-08 20:35:20 +02:00
  • 9017f3ce02 Fix reading of floats Paco García 2018-05-07 23:49:19 +02:00
  • 2835d3a15f Implemented memmove and atoi in SceLibc. Rinnegatamante 2018-05-08 20:05:44 +02:00
  • ff75dfb8d8 Fix reading of floats Paco García 2018-05-07 23:49:19 +02:00
  • c53b05ecd5 Handle single precision float register names. Peter Mackay 2018-05-08 09:01:56 +01:00
  • 8ddc81eafa
    Shader struct support (#223) Nick Renieris 2018-05-08 02:00:38 +03:00
  • 034c639a78
    Merge pull request #226 from Rinnegatamante/savedata00 Rinnegatamante 2018-05-07 20:32:34 +02:00
  • 1e0c71f921 [rng] Implement sceKernelGetRandomNumber (#199) Sunguk Lee 2018-05-08 03:30:25 +09:00
  • bf53065312 Merge branch 'master' into tests Peter Mackay 2018-05-07 18:51:18 +01:00
  • 2c8b1698a6 Add some tests to cover the current behaviour. Peter Mackay 2018-05-07 18:50:27 +01:00
  • 15f1a1fc33 Revert "Add failing test to check CI logging." Peter Mackay 2018-05-07 18:07:31 +01:00
  • c6163cd6d7 Add failing test to check CI logging. Peter Mackay 2018-05-07 18:07:19 +01:00
  • 1953e80b40 Only check callbacks on netstate change Paco García 2018-05-06 09:45:12 +02:00
  • f75dfa8271 Implemented save slot related funcs in sceAppUtil. Rinnegatamante 2018-05-07 18:02:45 +02:00
  • 6b4b3b9860 Implemented sceAppUtilSaveDataDataSave/Remove. Rinnegatamante 2018-05-07 17:17:54 +02:00
  • 60ac893c53 Added savedata0 support Rinnegatamante 2018-05-07 13:44:10 +02:00
  • e616ca58db gxm/shadergen: Structs support VelocityRa 2018-05-06 14:53:57 +03:00
  • 883a537850 Float args support Paco García 2018-05-06 09:42:33 +02:00
  • 23deb0b298 Float args support Paco García 2018-05-06 09:42:33 +02:00
  • 880dfb4c36 Try to fix Linux build blind. Peter Mackay 2018-05-07 08:48:19 +01:00