Zangetsu38
819ecc62e4
gui/user management: fix init avatar when path is unicode.
2022-01-27 16:44:48 +01:00
Zangetsu38
2bf0c51264
gui/app_context_menu: Add week and days in time used.
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- hide start screen when app information is open.
2022-01-27 16:17:26 +01:00
Zangetsu38
53806fb280
gui/firmware install dialog: Init theme after install firmware.
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- fix refresh sys app icon and theme without reboot request.
- add button for download font package if is missing after install fw.
2022-01-27 16:13:42 +01:00
Zangetsu38
7cf07fb1d3
modules/SceGxm: implement sceGxmTransfer(Copy/Downscale/Fill).
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- stub convert type and syncflags.
2022-01-21 15:50:30 +01:00
Zangetsu38
071b592638
gui/perf overlay: Add position select and refactor.
2022-01-21 15:34:56 +01:00
Zangetsu38
a630171274
modules/SceAppUtil: Implement sceAppUtilSaveDataSlotSearch.
2022-01-13 05:51:55 +01:00
Zangetsu38
ee75b7c92a
gui: fix init user apps list when change emulator path.
2022-01-12 01:07:40 +01:00
Zangetsu38
0130034fea
gui: add avg, min and max value with graphic of fps.
2022-01-12 01:07:33 +01:00
Zangetsu38
34b3113c90
modules/SceDisplay: Implmement sceDisplayGetFrameBuf.
2022-01-06 14:25:01 +01:00
Zangetsu38
8e112e70b4
modules/SceRegMgr: stub sceRegMgrGetKeyInt for psp emu.
2022-01-04 01:22:07 +01:00
Zangetsu38
e33f7016af
main: clean pre-compile loop.
2022-01-04 01:20:46 +01:00
Zangetsu38
dc1ac4228b
main: fix execute of init home.
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- fix save app list after install one archive in cmd mode.
- fix crash on special case.
2022-01-04 01:20:25 +01:00
Zangetsu38
e55db4f355
modules/SceAppUtil: fix delete savedata when try delete folder.
2022-01-04 01:20:01 +01:00
Zangetsu38
55950a57c4
external: update boost submodule for fix local build.
2022-01-03 07:24:10 +01:00
tcoyvwac
3c3cddd1ce
gui: Prefer standard library algorithms ( #1553 )
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* gui/content_manager: refactor using standard algorithms
- helper accumulate function: get_list_size_or_dash()
- Flatten code to local "query" lambda variables.
- Convert some std::algorithms to boost versions.
* gui/archive_install: refactor using standard algorithms
Prefer std::count_if over raw range-for loop.
* gui/trophy_collection: refactor using standard algorithms
Prefer std::any_of over raw range-for loop.
* gui/settings: refactor using standard algorithms
Prefer std::accumulate over raw range-for loop.
* gui/live_area: refactor using standard algorithms
Prefer std::transform over raw range-for loop.
2022-01-03 01:55:56 +01:00
Zangetsu38
9a559b1df5
modules/SceGxm: Implement RenderTargetGetDriverMemBlock.
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- should fix crash on some game.
2021-12-30 01:42:06 +01:00
EXtremeExploit
77fb872584
ScePgf: Implement function params and some stub
2021-12-29 23:05:49 +01:00
Zangetsu38
d59a044399
shaders: split shaders cache to shaderlog.
2021-12-29 16:13:03 +01:00
Zangetsu38
5d1469fec6
settings dialog: Add option for can disable pre-compile shaders cache.
2021-12-29 00:21:50 +01:00
Zangetsu38
673874ce5b
modules/SceCommonDialog: fix savedata dialog when emptyparam is null.
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- refactor check_empty_param for no have double code.
- app util: clean double value.
- modules/(SceAppUtil/SceAppMgrUser): set good value name.
2021-12-28 23:29:34 +01:00
EXtremeExploit
bc76e00668
vita3k: Fix next batch of compilation errors on AUR
2021-12-28 21:40:48 +01:00
EXtremeExploit
cab6c33a04
vita3k: Fix next batch of compilation errors on AUR/Ninja
2021-12-28 18:41:36 +01:00
EXtremeExploit
2a1e60aef8
gui: Fix string literal not being string literal
2021-12-28 12:30:41 +01:00
EXtremeExploit
412354f23b
vita3k: Fix some typos
2021-12-28 01:15:44 +01:00
EXtremeExploit
34b3d4e262
vita3k: Fix xdg-open hanging the emu on some linux systems
2021-12-28 00:30:16 +01:00
EXtremeExploit
f3166e0045
Fix typo on CMakeLists.txt
2021-12-27 20:09:03 +01:00
qurious-pixel
471ce783bd
update TAG name
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Fix tag name for Discord bot
2021-12-26 05:24:33 +01:00
Zangetsu38
0507b45400
shader: implement pre-compile shader.
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gui/shaders compiled: Add progress bar durring pre compile shader.
io: remove useless create shaderlog folder.
gui/app context menu: remove shaderlog path and move shaders cache in good path.
2021-12-24 12:17:51 +01:00
Zangetsu38
29a15b4ecc
gui: display last shaders count compiled.
2021-12-23 17:02:52 +01:00
hobyst
b058c745fb
renderer: Fix Clang memory issue due to optimizations
2021-12-23 13:58:30 +01:00
hobyst
0440adde6e
renderer: Fix PVRTII decomp memory issue
2021-12-23 13:58:30 +01:00
bookmist
7d2cbd99e1
modules/SceNpManager: fix callback call in sceNpCheckCallback
2021-12-23 13:25:44 +01:00
bookmist
6321778b80
modules/SceProcessmgr: implement sceLibKernel_9F793F84 (need for LLE sceShell)
2021-12-23 13:25:44 +01:00
bookmist
0176055d8c
modules/SceLibKernel: Implement sceClibLookCtypeTable
2021-12-23 13:25:44 +01:00
bookmist
dc7a8f8b1e
modules/SceKernelThreadMgr: fix pointer type
2021-12-23 13:25:44 +01:00
bookmist
daff9cdca6
modules/SceAvPlayer: code cleanup
2021-12-23 13:25:44 +01:00
Zangetsu38
53f72777a4
external: update sdl to 2.0.18.
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- ctrl: move get_type_of_controller from name to type get.
Co-authored-by: qurious-pixel <62252937+qurious-pixel@users.noreply.github.com>
2021-12-17 18:20:33 +01:00
qurious-pixel
17fd1f8cda
GHA: Update release date
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Update release date on each new release
2021-12-15 07:18:23 +01:00
Zangetsu38
6a71f50d71
external: update psvpfstools.
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- fix compile.
2021-12-14 18:58:45 +01:00
Zangetsu38
fb969fe311
build: add support of VS 2022.
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- external: update boost to 1.78.
- gen-windows: using version of VS installed.
2021-12-13 19:12:39 +01:00
Zangetsu38
94e13fed4c
live area: using app icon when gate icon no exist.
2021-12-13 19:04:31 +01:00
sunho
5e00fab1fa
renderer: correct untyped attribute check
2021-12-11 11:28:30 +01:00
Zangetsu38
74453e2603
vita3k: fix master detection from github action.
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- on github action, branch for master in build is HEAD
2021-12-11 11:27:56 +01:00
Zangetsu38
2423d94dd4
renderer/batch: small improvement of process batch.
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- prefer using avg scene per frame when is used.
2021-12-11 11:27:42 +01:00
Zangetsu38
03fb767558
interface: print string of modules mode used in log.
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gui/settings_dialog: using loop for modules mode list.
2021-12-11 11:27:29 +01:00
Zangetsu38
697ee9f0de
renderer/texture formats: remove warn of TEXTURE_BASE_FORMAT_SE5M9M9M9.
2021-12-09 01:16:52 +01:00
pent0
2f41b0e253
shader: Fix non-F32 components not all stored
2021-12-08 13:20:55 +01:00
Zangetsu38
0f404ed115
config: Add modules mode Automatic and Manual.
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- fix one things on sysmodule for check if modules is enable.
2021-12-08 13:09:23 +01:00
Zangetsu38
a24c1b1d73
Vita3K: bump to 0.1.4.
2021-12-08 12:36:34 +01:00
hobyst
d4c54ec31c
external: Fix libatrac9 linking behavior
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Due to MSVC-specific preprocessor definitions the library linking fails
because of an out of place implementation of MSVC's _dllimport
Defaulting to static linking on other compilers
2021-12-07 21:10:28 +01:00