scribam
d6bd597f13
formatting: Run clang-format on project
2020-05-22 18:39:11 +02:00
scribam
ae673459a7
build: Compilation warning fixes
2020-05-22 18:39:09 +02:00
scribam
8312f9b3b6
build: Compilation error fixes
2020-05-22 18:39:06 +02:00
scribam
32f6646cf4
external: Update glslang to version 8.13.3743
2020-05-22 18:39:01 +02:00
scribam
b14207b56d
shaders-db: Remove submodule
2020-05-21 23:36:08 +03:00
scribam
03ddecffe7
io: Check if the directory exists before to write the file
2020-05-21 12:09:06 +02:00
Zangetsu38
8cbd3ee364
gui: fix double view on app context.
2020-05-21 06:27:01 +03:00
Zangetsu38
9e8d53b315
gui: set window title during app loading.
2020-05-21 06:27:01 +03:00
Zangetsu38
88f95ff97e
build: fix build on VS 16.6.0.
2020-05-21 06:27:01 +03:00
Zangetsu38
384212ef30
modules/SceSysmem: fix crash if not found block for this uid:
2020-05-20 03:21:29 +03:00
scribam
78b3d8c5e7
io: Check if the std_file exists before to use it
2020-05-20 03:20:01 +03:00
scribam
dc576916cd
pup: Decrypt firmware apps
2020-05-20 03:19:04 +03:00
Nicolas Jallamion
897d31b012
renderer/texture: Don't warn for YUV/YVU(420P3). ( #708 )
2020-05-20 03:12:48 +03:00
Zangetsu38
6241e7fbf5
modules/SceGxm: implement sceGxmTextureInitSwizzledArbitrary.
2020-05-17 07:14:24 +02:00
Nick Renieris
7120f1c09f
Merge pull request #703 from Zangetsu38/gxm
...
Implement some gxm function
2020-05-15 00:54:39 +03:00
Zangetsu38
cd418dadf4
modules/SceGxm: impelment sceGxmTextureInitLinearStrided.
...
modules/SceGxm: implement sceGxmTextureGetStride.
2020-05-14 08:28:13 +02:00
scribam
2f41160033
io: Fix parent path when emulated_path has a trailing slash
2020-05-13 22:37:57 +02:00
Zangetsu38
844762baee
external: update imgui submodule.
...
gui/app_selector: fix size on text if firmware font is missing.
emu: fix not show app_selector with using command run or vpk drop.
2020-05-13 18:36:58 +03:00
Zangetsu38
76189aa57f
gui: add grid mode for apps list.
...
gui/main_menubar: fix crash with forget remove code.
2020-05-12 17:42:58 +03:00
Zangetsu38
7817355827
gui/App context menu: Add open and delete dlc folder.
2020-05-12 17:24:01 +03:00
Zangetsu38
bb0e362620
gui: Delete color in double.
2020-05-12 17:24:01 +03:00
Zangetsu38
2031e60a33
gui: Add new menu for launch last app.
2020-05-12 17:24:01 +03:00
Nicolas Jallamion
8e48126282
modules/SceGxm: Add some duplicated functions ( #697 )
2020-05-12 16:58:33 +03:00
EXtremeExploit
ee2a463bf5
modules/SceGxm: added parameter related null checks ( #691 )
...
* Added 2 null checks for new game challenge stage and p4g
* updated added returns to RET_ERROR's
* better RET_ERROR's
2020-05-10 01:11:52 -04:00
Hesham Abourgheba
b21496dc0c
emu: fix homebrew installation and add game patches ( #692 )
2020-05-08 15:16:32 -04:00
KorewaWatchful
0dea8bf967
emu: add dlc install ( #690 )
2020-05-03 16:32:27 -04:00
Nicolas Jallamion
811991d2b8
gui: move app background on boot app ( #689 )
2020-05-03 16:32:07 -04:00
KorewaWatchful
3c6733bed7
vita3k: add pkg, nonpdrm support ( #683 )
2020-05-02 01:33:21 -04:00
1whatleytay
47babc6425
gui: add missing c_str() ( #680 )
2020-04-19 13:21:44 -04:00
KorewaWatchful
461b1c2fff
Alert users of vitamin dump ( #674 )
...
* Alert users of vitamin dump
Issue #673 Alerts users when a vitamin dump is launched.
* Opens dialog instead of CLI warning
* fix?
2020-04-09 13:46:54 -04:00
Nicolas Jallamion
ef124adbf7
game context menu: add check game compat. ( #670 )
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game context menu: refactor dialog and simplify code.
game context menu: Add trophy earning On information dialog.
game selector: add support lang on title & new short title.
game selector: add category tab.
2020-04-07 16:48:57 -04:00
totlmstr
4e20885f89
Vita3K: run clang-format
2020-04-07 16:48:08 -04:00
totlmstr
4c743aa408
renderer: reinterpret_cast for GLAD-related macros
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Also use reinterpret_cast for glDebugMessageCallback.
2020-04-07 16:48:08 -04:00
Nicolas Jallamion
32e3e8b5e2
gui: improve live area game screen. ( #642 )
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live area: improve manual.
2020-04-05 21:02:28 -04:00
KorewaWatchful
02932146d0
config: remappable keyboard controls ( #671 )
...
* commit
* moved everything to settings dialog, aligned buttons, got rid of controls dialog
* format
* ocd
* created new menubar entry for controls, moved controls there
* put variables inside of controls struct, renamed variables, formatting nitpicks, got rid of range check
* format
* fix
* save lines, save lives
* format??
* done
* fix typo
* ext
* i had to watchful, I just had to
Co-authored-by: 1whatleytay <1whatleytay@hdsb.ca>
2020-03-30 20:37:44 -04:00
Hesham Abourgheba
1680a63aff
gui: added a button to open pref path ( #659 )
2020-03-29 13:39:34 -04:00
Nicolas Jallamion
c61efe6b41
modules/SceAppMgruser: implement sceAppMgrLoadExec. ( #655 )
2020-03-09 09:45:36 -04:00
Hesham Abourgheba
2fc1d67e1a
config/app: add --fullscreen command line option ( #658 )
2020-03-03 21:13:01 -05:00
1whatleytay
5af55a29b3
io: add specific messages for ENOENT cases ( #651 )
2020-02-17 10:41:07 -05:00
Nicolas Jallamion
8bc899f77d
modules/SceLibKernel: implement sceClibVsnprintf/sceClibStrlcat/sceClibStrlcpy. ( #656 )
...
modules/SceLibKernel: small refactor.
2020-02-13 14:01:00 -05:00
Nicolas Jallamion
d280913c19
modules/sceDisplay: fix crash if pParam is null on sceDisplaySetFrameBuf ( #650 )
2020-02-10 15:34:05 -05:00
1whatleytay
34a02553c4
vita3k: remove vita-headers ( #649 )
2020-02-06 09:44:49 -05:00
1whatleytay
e8c51c35f3
renderer/gl: check status instead of info length ( #645 )
2020-02-01 19:49:33 -05:00
Zangetsu38
cc474cb739
modules/SceGxm: implement sceGxmFragmentProgramGetProgram.
2020-01-21 22:24:23 +02:00
Zangetsu38
7ecb2db0ca
all: clang project format third.
2020-01-21 22:24:23 +02:00
Taylor Whatley
c43b096938
renderer/gl: rebase fixes and fix amd buffers
2020-01-19 13:37:13 -05:00
1whatleytay
c15eda3142
renderer: fix missing header for linux
2020-01-19 13:37:13 -05:00
1whatleytay
8eb2f15770
renderer: use gl3 block binding functions
2020-01-19 13:37:13 -05:00
pent0
e7af295de5
modules/SceGxm: Enforce old buffer display sync
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Block future rendering on old buffer, but dont wait for fragment on it. This is to prevent a possible corruption
2020-01-19 13:37:13 -05:00
pent0
502cb6f3f7
modules/SceGxm: Implement sceGxmSetFragmentUniformBuffer
2020-01-19 13:37:13 -05:00