Commit graph

25 commits

Author SHA1 Message Date
Zangetsu38
28c9acd5e5 modules/SceCommonDialog: Add system msg type NOSPACE CONTINUABLE.
- Request by minecraft.
2022-05-19 18:40:02 +02:00
Zangetsu38
f5073260ed lang: complete refactor. 2022-02-20 23:06:57 +01:00
Zangetsu38
673874ce5b modules/SceCommonDialog: fix savedata dialog when emptyparam is null.
- refactor check_empty_param for no have double code.
- app util: clean double value.
- modules/(SceAppUtil/SceAppMgrUser): set good value name.
2021-12-28 23:29:34 +01:00
CreepNT
4192c0aa51 modules/SceCommongDialog: Fix SceSaveDataDialog handling of save icons.
- Old implementation assumed that games always passed a valid iconPath.
This is however incorrect, as some games use the iconBuf+iconBufSize method.
Such games crashed before this commit.
2021-10-22 21:17:23 +02:00
Zangetsu38
96c7773a77 ime dialog: fix button when title is empty with small refactor.
- should fix some game with this issue on button no responding.
2021-10-13 20:41:44 +02:00
hobyst
168dfb19ca Add license notice on source files which didn't have one
- Also updated the copyright notice year on all files to 2021
2021-08-19 23:14:27 +02:00
Zangetsu38
c9b65babb1 modules/SceCommonDialog: Fix crash on SceSaveDataDialogGetResult.
- it crash if running on other type with status is finished.
- fix crash on Catherine full body.
2021-05-11 02:38:39 +02:00
Zangetsu38
d367be7368 gui/lang: add some common text. 2021-04-02 08:45:31 +02:00
Zangetsu38
ce683e01c0 common dialog: add lang support for (trophy/save data) dialog 2021-03-16 12:31:28 +01:00
bookmist
ceaf8603ca
modules/SceCommonDialog: fix unexpected random stucks and other misprints (#1160) 2021-02-20 16:51:04 +01:00
Hesham Abourgheba
7a1965362e
SceCommonDialog: fix savedata dialog logic (#1063) 2020-12-27 23:18:43 -05:00
scribam
e9ac039fe4 msvc: fix some compiler warnings 2020-11-15 21:46:13 +01:00
sunho
32957580b7 sceCommonDialog: fix unfinished dialog access bug 2020-10-31 16:48:42 +09:00
IllusionMan1212
e640630a6e gui/SceCommonDialog: implement info window, use firmware font, fix buttons on progress bar mode 2020-09-04 09:32:17 +03:00
IllusionMan1212
0ce103087d gui/SceCommonDialog: implement some missing msg modes and redesign msg dialog 2020-09-04 09:32:17 +03:00
IllusionMan1212
d85ec0cd1a SceCommonDialog/SceAppUtil/io: various save fixes
* io: create parent directories of saves if they don't exist
* sceapputil: fix creating slotparam files
* scecommondialog: fix progress bar and add checks
2020-08-31 03:51:21 +09:00
Sunho Kim
34234929d6 net: stub sceNetCheckDialogGetResult 2020-07-14 13:55:51 +09:00
IllusionMan1212
5c019a0886 SceCommonDialog: implement system message mode for savedata dialog and add checks 2020-06-22 09:07:51 +02:00
IllusionMan1212
8fb3c96e10 SceCommonDialog: implement savedatadialog substatus and fix other bugs 2020-06-08 15:41:22 +02:00
1whatleytay
34a02553c4
vita3k: remove vita-headers (#649) 2020-02-06 09:44:49 -05:00
Zangetsu38
25081061f5 all: clang format project bis 2020-01-17 02:10:23 +02:00
IllusionMan1212
0c8872059e modules/gui: implemented sceSaveDataDialog 2020-01-15 00:40:19 +02:00
IllusionMan1212
eeb5036d92 modules/gui: implemented the progress bar for sceMsgDialog 2020-01-15 00:40:19 +02:00
Nicolas Jallamion
6ef0abe9a9 module/SceCommonDialog: stub sceSaveDataDialogGetStatus. (#611)
format: run clang format.
small refactor firmware install dialog
small refactor for game install dialog.
button on setting dialog for download last firmware if it is missing.
fix popup failed installation with correct typo
stub savedatadialogstatus
2019-11-10 15:09:32 -05:00
Nicolas Jallamion
06299de242 emulator: Refactor file structure (#557)
Also:
- external: update some submodules.
2019-08-28 16:52:07 +03:00