Commit graph

6 commits

Author SHA1 Message Date
scribam
77abeaa167
vita3k: More cleanup (#3379)
* vita3k: Use C++17 nested namespace definition

* vita3k: Remove redundant call to c_str()

* vita3k: Prefer C++ header

* vita3k: Use structured bindings

* shader: Add explicit fallthrough

* vita3k: Cleanup headers and dependencies

* util: Add WIN32_LEAN_AND_MEAN before <Windows.h>

* modules: Remove redundant 'const' specifier on a constexpr variable

* modules: Remove redundant return statement at the end of a function with a void return type

* clang-format: Use C++20 standard

* vita3k: Insert new line at EOF

* host: rename filesystem.hpp to filesystem.h
2024-09-18 21:48:08 +02:00
Macdu
6f35f1a3ab vita3k: Use LOG_..._ONCE when appropriate 2023-10-10 16:31:47 +02:00
Macdu
2eefc9751e vita3k: Remove unnecessary dependencies between librairies and files 2022-07-28 12:24:06 +02:00
hobyst
1169da50bc host: Rename host to emuenv
This commit renames the host library as emuenv (emulated PS Vita
environment) to avoid confusion with the future host OS abstraction
layer
2022-07-03 14:31:24 +02:00
hobyst
f3d8708a4f Build: Enable Tracy for HLE modules 2022-05-07 17:52:12 +02:00
Nicolas Jallamion
06299de242 emulator: Refactor file structure (#557)
Also:
- external: update some submodules.
2019-08-28 16:52:07 +03:00
Renamed from src/emulator/module/CMakeLists.txt (Browse further)