* vita3k: Use C++17 nested namespace definition
* vita3k: Remove redundant call to c_str()
* vita3k: Prefer C++ header
* vita3k: Use structured bindings
* shader: Add explicit fallthrough
* vita3k: Cleanup headers and dependencies
* util: Add WIN32_LEAN_AND_MEAN before <Windows.h>
* modules: Remove redundant 'const' specifier on a constexpr variable
* modules: Remove redundant return statement at the end of a function with a void return type
* clang-format: Use C++20 standard
* vita3k: Insert new line at EOF
* host: rename filesystem.hpp to filesystem.h
- Fixes head movement of Sackboy occurring independently in LBP.
- Also fixes the issue in Gravity Rush where the screen turns black when using gravity or during specific moments involving the motion sensor.
motion: Prepares for future motion support.
"package" is a reserved CMake target name when CPack is used. Since
OpenSSL enables CPack in their project and it will be implemented in the
emulator in the future, this commit changes its name to "packages" to
avoid conflicts with CPack.