mirror of
https://github.com/StrikerX3/StrikeBox.git
synced 2024-06-23 06:42:44 -04:00
67 lines
2.4 KiB
C++
67 lines
2.4 KiB
C++
/*
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* Portions of the code are based on Cxbx-Reloaded's OHCI LLE implementation.
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* The original copyright header is included below.
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*/
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// ******************************************************************
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// *
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// * .,-::::: .,:: .::::::::. .,:: .:
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// * ,;;;'````' `;;;, .,;; ;;;'';;' `;;;, .,;;
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// * [[[ '[[,,[[' [[[__[[\. '[[,,[['
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// * $$$ Y$$$P $$""""Y$$ Y$$$P
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// * `88bo,__,o, oP"``"Yo, _88o,,od8P oP"``"Yo,
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// * "YUMMMMMP",m" "Mm,""YUMMMP" ,m" "Mm,
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// *
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// * Cxbx->Cxbx.h
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// *
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// * This file is part of the Cxbx project.
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// *
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// * Cxbx and Cxbe are free software; you can redistribute them
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// * and/or modify them under the terms of the GNU General Public
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// * License as published by the Free Software Foundation; either
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// * version 2 of the license, or (at your option) any later version.
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// *
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// * This program is distributed in the hope that it will be useful,
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// * but WITHOUT ANY WARRANTY; without even the implied warranty of
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// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// * GNU General Public License for more details.
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// *
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// * You should have recieved a copy of the GNU General Public License
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// * along with this program; see the file COPYING.
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// * If not, write to the Free Software Foundation, Inc.,
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// * 59 Temple Place - Suite 330, Bostom, MA 02111-1307, USA.
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// *
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// * (c) 2002-2003 Aaron Robinson <caustik@caustik.com>
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// *
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// * All rights reserved
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// *
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// ******************************************************************
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#pragma once
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#include <cstdint>
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#include <cstdlib>
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namespace strikebox {
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/* This is a linux struct for vectored I/O. See readv() and writev() */
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struct IoVec {
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void* Iov_Base; // Starting address
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size_t Iov_Len; // Number of bytes to transfer
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};
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struct IOVector {
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IoVec* IoVecStruct;
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int IoVecNumber; // number of I/O buffers supplied
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int AllocNumber; // number of IoVec structs currently allocated
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size_t Size; // total size of all I/O buffers supplied
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};
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void IoVecReset(IOVector* qiov);
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void IoVecAdd(IOVector* qiov, void* base, size_t len);
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size_t IoVecTobuffer(const IoVec* iov, const unsigned int iov_cnt, size_t offset, void *buf, size_t bytes);
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size_t IoVecFromBuffer(const IoVec* iov, unsigned int iov_cnt, size_t offset, void* buf, size_t bytes);
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#define GET_WORD_LOW(value) (uint8_t)((value) & 0xFF)
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#define GET_WORD_HIGH(value) (uint8_t)(((value) >> 8) & 0xFF)
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}
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