RetroPie-Setup/scriptmodules/ports/love-0.10.2.sh
Jools Wills e1b1549e90 ports - added rp_module_repo information for ports that can currently support it
Note: ioquake3 uses "main" as the default branch
2021-02-15 23:54:13 +00:00

46 lines
1.4 KiB
Bash

#!/usr/bin/env bash
# This file is part of The RetroPie Project
#
# The RetroPie Project is the legal property of its developers, whose names are
# too numerous to list here. Please refer to the COPYRIGHT.md file distributed with this source.
#
# See the LICENSE.md file at the top-level directory of this distribution and
# at https://raw.githubusercontent.com/RetroPie/RetroPie-Setup/master/LICENSE.md
#
rp_module_id="love-0.10.2"
rp_module_desc="Love - 2d Game Engine v0.10.2"
rp_module_help="Copy your Love games to $romdir/love"
rp_module_licence="ZLIB https://raw.githubusercontent.com/love2d/love/0.10.2/license.txt"
rp_module_repo="git https://github.com/love2d/love 0.10.2"
rp_module_section="opt"
rp_module_flags="!aarch64"
function depends_love-0.10.2() {
depends_love
}
function sources_love-0.10.2() {
gitPullOrClone
# libluajit-5.1-dev in buster (and also on Ubuntu 18.04+) still has
# LUA_VERSION_NUM defined as 501 but requires the newer luaL_Reg named struct.
# adjusting the compatibility code #if to check for LUA_VERSION_NUM >= 501 fixes this.
sed -i "s/LUA_VERSION_NUM > 501/LUA_VERSION_NUM >= 501/" "$md_build/src/libraries/luasocket/libluasocket/lua.h"
}
function build_love-0.10.2() {
build_love
}
function install_love-0.10.2() {
install_love
}
function game_data_love-0.10.2() {
game_data_love
}
function configure_love-0.10.2() {
configure_love
}