diff --git a/Core/HLE/__sceAudio.cpp b/Core/HLE/__sceAudio.cpp index 3176d26..f05ad9d 100644 --- a/Core/HLE/__sceAudio.cpp +++ b/Core/HLE/__sceAudio.cpp @@ -82,6 +82,11 @@ static bool m_logAudio; static int chanQueueMaxSizeFactor; static int chanQueueMinSizeFactor; +// Accessor for libretro +int __AudioGetHostAttemptBlockSize() { + return hostAttemptBlockSize; +} + static void hleAudioUpdate(u64 userdata, int cyclesLate) { // Schedule the next cycle first. __AudioUpdate() may consume cycles. CoreTiming::ScheduleEvent(audioIntervalCycles - cyclesLate, eventAudioUpdate, 0); diff --git a/Core/HLE/__sceAudio.h b/Core/HLE/__sceAudio.h index ae9ca35..f26ae0d 100644 --- a/Core/HLE/__sceAudio.h +++ b/Core/HLE/__sceAudio.h @@ -50,6 +50,8 @@ int __AudioMix(short *outstereo, int numSamples, int sampleRate); void __AudioGetDebugStats(char *buf, size_t bufSize); void __PushExternalAudio(const s32 *audio, int numSamples); // Should not be used in-game, only at the menu! +int __AudioGetHostAttemptBlockSize(); + // Audio Dumping stuff void __StartLogAudio(const Path &filename); void __StopLogAudio(); diff --git a/libretro/libretro.cpp b/libretro/libretro.cpp index eacbca2..26f2cf6 100644 --- a/libretro/libretro.cpp +++ b/libretro/libretro.cpp @@ -379,7 +379,7 @@ class LibretroHost : public Host void InitSound() override {} void UpdateSound() override { - extern int hostAttemptBlockSize; + int hostAttemptBlockSize = __AudioGetHostAttemptBlockSize(); const int blockSizeMax = 512; static int16_t audio[blockSizeMax * 2]; assert(hostAttemptBlockSize <= blockSizeMax);