Added an option to control 'input_auto_game_focus', which controls the auto-loading of Game Focus mode when a game is started.
Useful for using a keyboard on keyboard based systems where Game Focus mode would need be toggled every time.
Added in https://github.com/libretro/RetroArch/pull/11868
Since v1.9.6 RetroArch changes the way the "analog to digital" works and since then the "forced mode" is need for some cores (eg. lr-vice, lr-puae).
https://github.com/libretro/RetroArch/pull/12562
Certain hid drivers that enumerate multiple nodes (such as hid-sony)
may not advertise the device name in the parent node of udev DEVPATH.
Fix this by using a more reliable method to query the device name
through the /sys/class userspace IO.
Fixes erroneous "not connected" message on DualShock 3/4 controllers
when using the hid-sony driver.
* rp_module_menus is no more - instead use rp_module_section with one of
- core (core packages)
- main (main packages - which will be installed by default in the image)
- opt (optional packages)
- exp (experimental packages)
- driver (driver packages)
- config (configuration packages / tools)
* The setup menu organises the data based on the above sections. more could be added in the future if needed. Packages (internally modules), can be added / configured / removed individually, or as entire sections.
* The setup menu will automatically detect if a binary is available to be installed. the nobin flag is no longer needed. modules that install directly from binary via aptInstall or via a prebuilt binary need to use an install_bin_ function instead of install_
* rp_module_section of type "config" will have the "gui_" function called first if it's available, otherwise a standard depends/sources/build/install/configure will be called
* configure is no longer used for "gui" configuration function - use gui_ instead. Had already started to move to this before, but now it is required.
pass parameters for delimiter / quote to iniFileEditor
remove rewind_enable config from lr-pcsx-rearmed - as it will will add it to the end of the config under the include, and rewind is disabled by default anyway. We can handle this from the config editor
fixes - #1389
make sure a value WIDTHxHEIGHT is used for custom render resolutions in configuration editor
don't append value to id lists in ini/config editor if value is unset
-Fix aspect ratio description.
-Select right value. "Unset" is at the beginning of options array now. Add an offset of 2 to select the right value.
-Add *.cgp shader support again.
-create a string with all present shader presets
-add this string to common array
-increase x axis of dialog box because it was to small to show whole
file paths