RetroArch/libretro-common/include/formats/image.h
2016-05-10 09:27:29 +02:00

61 lines
2.2 KiB
C

/* Copyright (C) 2010-2016 The RetroArch team
*
* ---------------------------------------------------------------------------------------
* The following license statement only applies to this file (image.h).
* ---------------------------------------------------------------------------------------
*
* Permission is hereby granted, free of charge,
* to any person obtaining a copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef __RARCH_IMAGE_CONTEXT_H
#define __RARCH_IMAGE_CONTEXT_H
#include <stdint.h>
#include <retro_common_api.h>
#include <boolean.h>
RETRO_BEGIN_DECLS
enum image_process_code
{
IMAGE_PROCESS_ERROR = -2,
IMAGE_PROCESS_ERROR_END = -1,
IMAGE_PROCESS_NEXT = 0,
IMAGE_PROCESS_END = 1
};
struct texture_image
{
unsigned width;
unsigned height;
uint32_t *pixels;
};
bool video_texture_image_set_color_shifts(unsigned *r_shift, unsigned *g_shift,
unsigned *b_shift, unsigned *a_shift);
bool video_texture_image_color_convert(unsigned r_shift,
unsigned g_shift, unsigned b_shift, unsigned a_shift,
struct texture_image *out_img);
bool video_texture_image_load(struct texture_image *img, const char *path);
void video_texture_image_free(struct texture_image *img);
RETRO_END_DECLS
#endif