RetroArch/network
Alex Kiraly 0b05b1e3f4
Fix CloudSync on Windows, enable by default (#16475)
* Make paths portable for CloudSync when building manifest

* Enable CloudSync on Windows builds

* Fix "fetech server file" - Forgot to commit this, oops!

* Fix definition conflict with gzguts.h

* "Enable Cloud Sync for Windows UWP builds"

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Co-authored-by: WindowsDEV <WindowsDEV@WindowsDEV-VM.lan>
2024-11-25 09:47:27 -08:00
..
cloud_sync Revert "(pt. 2) static variables are initialized to '0' automatically as per C rules" 2024-11-19 03:03:05 +01:00
drivers_wifi Fix typos (#17068) 2024-10-01 17:36:33 -07:00
netplay Revert "(pt. 2) static variables are initialized to '0' automatically as per C rules" 2024-11-19 03:03:05 +01:00
cloud_sync_driver.c Fix CloudSync on Windows, enable by default (#16475) 2024-11-25 09:47:27 -08:00
cloud_sync_driver.h Fix CloudSync on Windows, enable by default (#16475) 2024-11-25 09:47:27 -08:00
discord.c Revert "(pt. 2) static variables are initialized to '0' automatically as per C rules" 2024-11-19 03:03:05 +01:00
discord.h
natt.c Replace more strlcat calls 2023-07-16 18:07:49 +02:00
natt.h
net_http_special.c
net_http_special.h
net_logger.c
presence.c
presence.h
wifi_driver.c Revert "static variables are initialized to '0' automatically as per C rules" 2024-11-19 03:03:13 +01:00
wifi_driver.h