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* remove var error in psl1ght input * (psl1ght) add modern_alpha_blend and modern_opaque rsx shaders * (psl1ght) add perf improvements to the rsx driver * add rsx gfx for psl1ght * (psl1ght) set rsx as a compatible video driver * Do xmb menu scaling for psl1ght * (psl1ght) update Makefile to use latest shaders and more UI menu options
9 lines
160 B
Text
9 lines
160 B
Text
void main
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(
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uniform sampler2D texture,
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float2 texcoord : TEXCOORD0,
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out float4 oColor : COLOR
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)
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{
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oColor = float4(tex2D(texture, texcoord).rgb, 1.0);
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}
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