From fc564c2bd6278ed97bcff46d694551dcb82f478b Mon Sep 17 00:00:00 2001 From: twinaphex Date: Thu, 15 Aug 2013 00:57:13 +0200 Subject: [PATCH] Add 0.9.9.5 changelog --- android/phoenix/res/layout/faq_whats_new.xml | 38 ++++++++++++++++++ dist-scripts/retroarch-CHANGELOG.txt | 41 ++++++++++++++++++++ 2 files changed, 79 insertions(+) diff --git a/android/phoenix/res/layout/faq_whats_new.xml b/android/phoenix/res/layout/faq_whats_new.xml index 6465cc312d..3dec74f5c8 100644 --- a/android/phoenix/res/layout/faq_whats_new.xml +++ b/android/phoenix/res/layout/faq_whats_new.xml @@ -10,6 +10,44 @@ android:layout_height="wrap_content" android:layout_margin="40px" android:text=" + r19 (August 15, 2013)\n\n + * [Android] Input autodetection fixes -\n + - DualShock3 pad controls fixed\n + * [Android] It should now be possible to map D-pad to analog on several gamepads, such as:\n + - Xbox 360\n + - PlayStation3\n + - Shield\n + * [Android] Threaded video is now the default due to positive user feedback. Purists and accuracy\n + people can still go for static syncing for best results - although for PCSX ReARMed threaded\n + video is essential. With the combination of threaded video and dynamic audio rate control,\n + most of the audio pops and sync issues should be a thing of the past now. Yay.\n + * [Android] UI has been reorganized and made less shitty (yes, we know). Still a long way to go.\n + The entire menu should be gamepad-controllable now at least - handy for Shield/Ouya.\n + * [Android] Shaders that were broken on Nexus 7/4/10 etc. should now work.\n + * [Android] Added some additional autodetection rules:\n + - Ouya: Input overlays are disabled by default\n + * [Android] Added high-latency audio option for crappy/old Android devices that can't handle\n + the lower-latency audio that is the default since 0.9.9.4. This should give you the same\n + performance as 0.9.9.3 (r17). Turn this on if you get bad sound/performance (and it's not your\n + device simply being slow). This might also apply for some of the newer devices - perhaps \n + OpenSL driver has not been updated/optimized there.\n +* [Android] Added a TV mode. This will launch you straight into RGUI mode. This mode +is identical to what you get from the Wii and PC ports of RetroArch at startup. First +you select a core, then you select a game to go with it. +* [SNES9x] Fixes by Alcaro to libretro port +* [SNES9x Next] Fixes savestates from not being able to be loaded. + * (LIBRETRO) Added bsnes/higan performance core [v0.92] (Android).\n + - bsnes/higan performance core will run all non-coprocessor games at fullspeed on an\n + nVidia Shield.\n + - Co-processor games (SuperFX/SA-1/DSP/Cx4/SA1) will run between ~40fps and 55-57fps\n + on an nVidia Shield - depending on the specific co-processor. Note - you will need\n + BIOS files for these games - see byuu boards for information on them.\n + * [Mednafen NGP] Fixes input issues in a number of games, such as:\n + - Card Fighters games\n + - Etc.\n + * [Picodrive] Updates/32X compatibility/accuracy improvements\n + * [NEStopia] Updated to 1.46 WIP - added ability to load NstDatabase.xml, fixes Vs. System games\n + and Startropics 1/2\n r18 (August 7, 2013)\n\n * [Android] ANR issues fixed - Google bug (as ever).\n * [Android] Input autodetection expanded -\n diff --git a/dist-scripts/retroarch-CHANGELOG.txt b/dist-scripts/retroarch-CHANGELOG.txt index 4dcf4951d9..621982471f 100644 --- a/dist-scripts/retroarch-CHANGELOG.txt +++ b/dist-scripts/retroarch-CHANGELOG.txt @@ -1,3 +1,44 @@ +------------------------------------------------------------------------------ +v0.9.9.5 +------------------------------------------------------------------------------ +* [Android] Input autodetection fixes - + - DualShock3 pad controls fixed +* [Android] It should now be possible to map D-pad to analog on several gamepads, such as: + - Xbox 360 + - PlayStation3 + - Shield +* [Android] Threaded video is now the default due to positive user feedback. Purists and accuracy +people can still go for static syncing for best results - although for PCSX ReARMed threaded +video is essential. With the combination of threaded video and dynamic audio rate control, +most of the audio pops and sync issues should be a thing of the past now. Yay. +* [Android] UI has been reorganized and made less shitty (yes, we know). Still a long +way to go there. The entire menu should be gamepad-controllable now at least. +* [Android] Shaders that were broken on Nexus 7/4/10 etc. should now work +* [Android] Added some additional autodetection rules: + - Ouya: Input overlays are disabled by default +* [Android] Added high-latency audio option for crappy/old Android devices that +can't handle the lower-latency audio that is the default since 0.9.9.4. This should +give you the same performance as 0.9.9.3 (r17). Turn this on if you get bad sound/performance +(and it's not your device simply being slow). This might also apply for some of the newer +devices - perhaps OpenSL driver has not been updated/optimized there. +* [Android] Added a TV mode. This will launch you straight into RGUI mode. This mode +is identical to what you get from the Wii and PC ports of RetroArch at startup. First +you select a core, then you select a game to go with it. +* [SNES9x] Fixes by Alcaro to libretro port +* [SNES9x Next] Fixes savestates from not being able to be loaded. +* (LIBRETRO) Added bsnes/higan performance core [v0.92] (Android). + - bsnes/higan performance core will run all non-coprocessor games at fullspeed on an + nVidia Shield. + - Co-processor games (SuperFX/SA-1/DSP/Cx4/SA1) will run between ~40fps and 55-57fps + on an nVidia Shield - depending on the specific co-processor. Note - you will need + BIOS files for these games - see byuu boards for information on them. +* [Mednafen NGP] Fixes input issues in a number of games, such as: + - Card Fighters games + - Etc. +* [Picodrive] Updates/32X compatibility/accuracy improvements +* [NEStopia] Updated to 1.46 WIP - added ability to load NstDatabase.xml, fixes Vs. System games +and Startropics 1/2 + ------------------------------------------------------------------------------ v0.9.9.3 ------------------------------------------------------------------------------