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Merge pull request #10077 from phcoder/pixelbook2
Pixelbook fixes part 2
This commit is contained in:
commit
f43d7cc2d4
1 changed files with 3 additions and 3 deletions
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@ -522,7 +522,7 @@ static bool android_input_init_handle(void)
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#ifdef HAVE_DYNAMIC
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#ifdef HAVE_DYNAMIC
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if (libandroid_handle != NULL) /* already initialized */
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if (libandroid_handle != NULL) /* already initialized */
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return true;
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return true;
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#ifdef ANDROID_AARCH64
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#if defined (ANDROID_AARCH64) || defined(ANDROID_X64)
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if ((libandroid_handle = dlopen("/system/lib64/libandroid.so",
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if ((libandroid_handle = dlopen("/system/lib64/libandroid.so",
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RTLD_LOCAL | RTLD_LAZY)) == 0)
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RTLD_LOCAL | RTLD_LAZY)) == 0)
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return false;
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return false;
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@ -687,7 +687,7 @@ static INLINE void android_mouse_calculate_deltas(android_input_t *android,
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}
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}
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/* This axis is only available on Android Nougat and on Android devices with NVIDIA extensions */
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/* This axis is only available on Android Nougat and on Android devices with NVIDIA extensions */
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if (AMotionEvent_getAxisValue)
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if (p_AMotionEvent_getAxisValue)
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{
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{
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x = AMotionEvent_getAxisValue(event,AMOTION_EVENT_AXIS_RELATIVE_X, motion_ptr);
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x = AMotionEvent_getAxisValue(event,AMOTION_EVENT_AXIS_RELATIVE_X, motion_ptr);
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y = AMotionEvent_getAxisValue(event,AMOTION_EVENT_AXIS_RELATIVE_Y, motion_ptr);
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y = AMotionEvent_getAxisValue(event,AMOTION_EVENT_AXIS_RELATIVE_Y, motion_ptr);
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@ -698,7 +698,7 @@ static INLINE void android_mouse_calculate_deltas(android_input_t *android,
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* compared to AXIS_RELATIVE because once the Android mouse cursor hits the edge of the screen it is
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* compared to AXIS_RELATIVE because once the Android mouse cursor hits the edge of the screen it is
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* not possible to move the in-game mouse any further in that direction.
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* not possible to move the in-game mouse any further in that direction.
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*/
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*/
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if (!x && !y && AMotionEvent_getX && AMotionEvent_getX)
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if (!x && !y)
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{
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{
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x = (AMotionEvent_getX(event, motion_ptr) - android->mouse_x_prev);
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x = (AMotionEvent_getX(event, motion_ptr) - android->mouse_x_prev);
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y = (AMotionEvent_getY(event, motion_ptr) - android->mouse_y_prev);
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y = (AMotionEvent_getY(event, motion_ptr) - android->mouse_y_prev);
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