diff --git a/gfx/drivers/d3d10.c b/gfx/drivers/d3d10.c index 89b483b2bc..abf0d1e2c3 100644 --- a/gfx/drivers/d3d10.c +++ b/gfx/drivers/d3d10.c @@ -76,11 +76,11 @@ d3d10_overlay_vertex_geom(void* data, unsigned index, float x, float y, float w, static void d3d10_clear_scissor(d3d10_video_t *d3d10, video_frame_info_t *video_info) { - D3D10_RECT scissor_rect = {0}; + D3D10_RECT scissor_rect; - scissor_rect.left = 0; - scissor_rect.top = 0; - scissor_rect.right = video_info->width; + scissor_rect.left = 0; + scissor_rect.top = 0; + scissor_rect.right = video_info->width; scissor_rect.bottom = video_info->height; D3D10SetScissorRects(d3d10->device, 1, &scissor_rect); diff --git a/gfx/drivers/d3d11.c b/gfx/drivers/d3d11.c index 027e3d5ad5..63c197ba07 100644 --- a/gfx/drivers/d3d11.c +++ b/gfx/drivers/d3d11.c @@ -93,11 +93,11 @@ d3d11_overlay_vertex_geom(void* data, unsigned index, float x, float y, float w, static void d3d11_clear_scissor(d3d11_video_t *d3d11, video_frame_info_t *video_info) { - D3D11_RECT scissor_rect = {0}; + D3D11_RECT scissor_rect; - scissor_rect.left = 0; - scissor_rect.top = 0; - scissor_rect.right = video_info->width; + scissor_rect.left = 0; + scissor_rect.top = 0; + scissor_rect.right = video_info->width; scissor_rect.bottom = video_info->height; D3D11SetScissorRects(d3d11->context, 1, &scissor_rect);