mirror of
https://github.com/libretro/RetroArch.git
synced 2025-04-02 10:51:52 -04:00
(PSP) Fix for VITA's Adrenaline
This commit is contained in:
parent
57b730ab61
commit
ab31e05f65
1 changed files with 4 additions and 3 deletions
|
@ -55,9 +55,10 @@ void exitspawn_kernel(const char *fileName, SceSize args, void *argp)
|
|||
game_param.unk4 = 0;
|
||||
game_param.unk5 = 0x10000;
|
||||
|
||||
pspSdkSetK1(0);
|
||||
sceKernelSuspendAllUserThreads();
|
||||
sceKernelLoadExecVSHMs2(fileName, &game_param);
|
||||
int k1 = pspSdkSetK1(0);
|
||||
//sceKernelSuspendAllUserThreads();
|
||||
int ret = sceKernelLoadExecVSHMs2(fileName, &game_param);
|
||||
pspSdkSetK1(k1);
|
||||
}
|
||||
|
||||
int module_start(SceSize args, void *argp)
|
||||
|
|
Loading…
Add table
Reference in a new issue