From a2285de73e8db472ce184a23ac037cc6e44d1144 Mon Sep 17 00:00:00 2001 From: Grisly Glee <135624069+grislyglee@users.noreply.github.com> Date: Sun, 11 Jun 2023 07:35:45 +0300 Subject: [PATCH] Have sdl2 gfx driver use "nearest" scaling in menus (#15366) --- gfx/drivers/sdl2_gfx.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/gfx/drivers/sdl2_gfx.c b/gfx/drivers/sdl2_gfx.c index 1594e97a3a..7a2e1de095 100644 --- a/gfx/drivers/sdl2_gfx.c +++ b/gfx/drivers/sdl2_gfx.c @@ -301,7 +301,7 @@ static void sdl_refresh_input_size(sdl2_video_t *vid, bool menu, bool rgb32, format = rgb32 ? SDL_PIXELFORMAT_ARGB8888 : SDL_PIXELFORMAT_RGB565; SDL_SetHintWithPriority(SDL_HINT_RENDER_SCALE_QUALITY, - (vid->video.smooth || menu) ? "linear" : "nearest", + (menu ? "nearest" : (vid->video.smooth ? "linear" : "nearest")), SDL_HINT_OVERRIDE); target->tex = SDL_CreateTexture(vid->renderer, format,