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(D3D9 Cg) Buildfix
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@ -663,7 +663,7 @@ static void d3d9_cg_renderchain_bind_pass(
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unsigned index = attrib_map->data[cgGetParameterResourceIndex(param)];
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IDirect3DDevice9_SetStreamSource(chain->dev, index,
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cur_pass->vertex_buf, 0,
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pass->vertex_buf, 0,
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sizeof(struct D3D9CGVertex));
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unsigned_vector_list_append(chain->bound_vert, index);
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}
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