diff --git a/gfx/drivers_renderchain/d3d9_hlsl_renderchain.c b/gfx/drivers_renderchain/d3d9_hlsl_renderchain.c index 0f5ee94cbd..535e556bb8 100644 --- a/gfx/drivers_renderchain/d3d9_hlsl_renderchain.c +++ b/gfx/drivers_renderchain/d3d9_hlsl_renderchain.c @@ -591,7 +591,7 @@ static bool hlsl_d3d9_renderchain_render( d3d9_texture_get_surface_level(to_pass->tex, 0, (void**)&target); - d3d9_device_set_render_target(chain->chain.dev, 0, (void*)target); + d3d9_device_set_render_target(chain->chain.dev, 0, target); d3d9_convert_geometry(&from_pass->info, &out_width, &out_height, @@ -629,7 +629,7 @@ static bool hlsl_d3d9_renderchain_render( } /* Final pass */ - d3d9_device_set_render_target(chain->chain.dev, 0, (void*)back_buffer); + d3d9_device_set_render_target(chain->chain.dev, 0, back_buffer); last_pass = (struct shader_pass*)&chain->chain.passes-> data[chain->chain.passes->count - 1];