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(D3D) refactors.
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parent
4ccb844ad6
commit
757a9c08de
5 changed files with 20 additions and 28 deletions
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@ -57,7 +57,7 @@ HRESULT WINAPI D3D10CreateDeviceAndSwapChain(
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d3d10_dll, "D3D10CreateDeviceAndSwapChain");
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if (!fp)
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return TYPE_E_CANTLOADLIBRARY;
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return TYPE_E_DLLFUNCTIONNOTFOUND;
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return fp(
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pAdapter, DriverType, Software, Flags, SDKVersion,
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@ -51,7 +51,7 @@ HRESULT WINAPI D3D11CreateDeviceAndSwapChain(
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d3d11_dll, "D3D11CreateDeviceAndSwapChain");
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if (!fp)
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return TYPE_E_CANTLOADLIBRARY;
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return TYPE_E_DLLFUNCTIONNOTFOUND;
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return fp(
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pAdapter, DriverType, Software, Flags, pFeatureLevels, FeatureLevels, SDKVersion,
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@ -59,12 +59,12 @@ HRESULT WINAPI D3DCompile(
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if (!fp)
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fp = (pD3DCompile)dylib_proc(d3dcompiler_dll, "D3DCompile");
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if (fp)
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return fp(
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pSrcData, SrcDataSize, pSourceName, pDefines, pInclude, pEntrypoint, pTarget, Flags1,
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Flags2, ppCode, ppErrorMsgs);
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if (!fp)
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return TYPE_E_DLLFUNCTIONNOTFOUND;
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return TYPE_E_CANTLOADLIBRARY;
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return fp(
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pSrcData, SrcDataSize, pSourceName, pDefines, pInclude, pEntrypoint, pTarget, Flags1,
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Flags2, ppCode, ppErrorMsgs);
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}
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HRESULT WINAPI D3DCompileFromFile(
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@ -79,9 +79,8 @@ HRESULT WINAPI D3DCompileFromFile(
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ID3DBlob** ppErrorMsgs)
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{
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typedef HRESULT(WINAPI * pD3DCompileFromFile)(
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LPCWSTR pFileName, const D3D_SHADER_MACRO* pDefines, ID3DInclude* pInclude,
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LPCSTR pEntrypoint, LPCSTR pTarget, UINT Flags1, UINT Flags2, ID3DBlob** ppCode,
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ID3DBlob** ppErrorMsgs);
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LPCWSTR, const D3D_SHADER_MACRO*, ID3DInclude*, LPCSTR, LPCSTR, UINT, UINT, ID3DBlob**,
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ID3DBlob**);
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static pD3DCompileFromFile fp;
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const char** dll_name = d3dcompiler_dll_list;
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while (!d3dcompiler_dll && *dll_name)
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@ -93,19 +92,17 @@ HRESULT WINAPI D3DCompileFromFile(
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if (!fp)
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fp = (pD3DCompileFromFile)dylib_proc(d3dcompiler_dll, "D3DCompileFromFile");
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if (fp)
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return fp(
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pFileName, pDefines, pInclude, pEntrypoint, pTarget, Flags1, Flags2, ppCode,
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ppErrorMsgs);
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if (!fp)
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return TYPE_E_DLLFUNCTIONNOTFOUND;
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return TYPE_E_CANTLOADLIBRARY;
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return fp(
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pFileName, pDefines, pInclude, pEntrypoint, pTarget, Flags1, Flags2, ppCode, ppErrorMsgs);
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}
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HRESULT WINAPI
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D3DReflect(LPCVOID pSrcData, SIZE_T SrcDataSize, REFIID pInterface, void** ppReflector)
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{
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typedef HRESULT(WINAPI * pD3DCompileFromFile)(
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LPCVOID pSrcData, SIZE_T SrcDataSize, REFIID pInterface, void** ppReflector);
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typedef HRESULT(WINAPI * pD3DCompileFromFile)(LPCVOID, SIZE_T, REFIID, void**);
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static pD3DCompileFromFile fp;
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const char** dll_name = d3dcompiler_dll_list;
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@ -118,10 +115,10 @@ HRESULT WINAPI
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if (!fp)
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fp = (pD3DCompileFromFile)dylib_proc(d3dcompiler_dll, "D3DReflect");
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if (fp)
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return fp(pSrcData, SrcDataSize, pInterface, ppReflector);
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if (!fp)
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return TYPE_E_DLLFUNCTIONNOTFOUND;
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return TYPE_E_CANTLOADLIBRARY;
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return fp(pSrcData, SrcDataSize, pInterface, ppReflector);
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}
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#endif
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@ -47,7 +47,7 @@ HRESULT WINAPI CreateDXGIFactory1(REFIID riid, void** ppFactory)
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fp = (HRESULT(WINAPI*)(REFIID, void**))dylib_proc(dxgi_dll, "CreateDXGIFactory1");
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if (!fp)
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return TYPE_E_CANTLOADLIBRARY;
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return TYPE_E_DLLFUNCTIONNOTFOUND;
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return fp(riid, ppFactory);
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}
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@ -364,13 +364,8 @@ static void d3d11_gfx_free(void* data)
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d3d11_release_shader(&d3d11->sprites.shader_font);
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Release(d3d11->sprites.vbo);
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d3d11_release_shader(&d3d11->shaders[VIDEO_SHADER_STOCK_BLEND]);
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d3d11_release_shader(&d3d11->shaders[VIDEO_SHADER_MENU]);
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d3d11_release_shader(&d3d11->shaders[VIDEO_SHADER_MENU_2]);
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d3d11_release_shader(&d3d11->shaders[VIDEO_SHADER_MENU_3]);
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d3d11_release_shader(&d3d11->shaders[VIDEO_SHADER_MENU_4]);
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d3d11_release_shader(&d3d11->shaders[VIDEO_SHADER_MENU_5]);
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d3d11_release_shader(&d3d11->shaders[VIDEO_SHADER_MENU_6]);
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for (i = 0; i < GFX_MAX_SHADERS; i++)
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d3d11_release_shader(&d3d11->shaders[i]);
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Release(d3d11->menu_pipeline_vbo);
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Release(d3d11->blend_pipeline);
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